Everyone in Starfall is to play a character with a cursed Gift. Go here & click on any evil sphere's Gifts to see cursed Gifts. Everyone in The Seeds is to play an elf. If the double campaign thing works for Winds, I will institute a second campaign to flow with this one, in which everyone plays elves--but not elves that have been played before. This means no Evernorth (ice), Ailanean (high), or Dwonnic (drow) elves as PCs. I want at least four in each game, preferably with little to no overlap. This assumes, of course, the two-campaign system works out.NPCs
PCs: Starfall - all PCs have a cursed Gift and wish to be free of it. Part of their backstory will be having heard of a figure called the Curseweaver, who is said to be able to help such as they.
Nathan: Sulfer "Mudpie" Irongut Ammoniac Dwarf traveling Harvest priest, specializing in kitchens for the homeless. Has the Gelid Blood. Survivalsmith. Warden of Survival. Hunter.
Ian: Phalaris Prax, traveling silvran oneironaut healer, wearer of the Armor of the Wild Hunt. Warden of the Red Hunt. Master of the Red Hunt.