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Basic Powers:
Amplify by 11 any magical power of the wearer, with penalties based on the level of amplification to follow.

Mastery:
Rindacsa's Mastery of the Ring is to her Vow, which is to wield her people's power effectively and responsibly. Her title is Warden of Valhonia (which is now the name of the nation of the vala'bran). The 11 associated powers are as follows:
  1. Rhanascha's Vengeance - Righteous Anger.
    "Righteous anger" is the best fuel for heart magic for Rindacsa. It gives +11 to any spell cast via emotion (upper limit 42). If Consequence did not give Rindacsa access to heart magic, this would. Allows Rindacsa to grant heart magic to anyone she is protecting from injustice, up to eleven at a time. Allows Rindacsa to free any Valhonian from slavery at will, from anywhere, at any time.
  2. The Juniper Seed - Growth.
    So long as the Juniper Tree grows, so does Valhonia's magic. So long as Rindacsa wears the Ring, the Juniper Tree is protected from disease, senescence, or weather. It is advisable to transplant the tree to Valhonia by magic.
  3. Valhon the Founder - Nation.
    So long as Rindacsa lives, Valhonia will exist. If she dies, it is on its own. If Valhonia is somehow destroyed (void, eschaton, etc.), Rindacsa will be able to re-found it by planting her staff into a territory she chooses. (Obviously, this might make those in the territory object if it's already chosen, but such is the founding of nations.) If Rindacsa chooses a territory and plants her staff there, that territory will serve as a beacon for all Valhonians
  4. Ve'ene Hyrus, the God-Emperor's Pawn - Learning from Mistakes.
    When she makes a mistake, she will learn from it. The Ring will provide insights.
  5. Jaalkhyboth, First Wanderer - Diaspora.
    Rindacsa can sense at all times where every Valhonian is, no matter how far, even unto the planes.
  6. Ruhura the Great, the Returner - Barriers and Boundaries.
    Rindacsa is constantly protected by 11 barriers: Protection from void, protection from faith, protection from shebv heya, protection from aether, protection from msawhat, protection from infernum, protection from arnum, protection from blasphemy, protection from heavenly light, protection from physical attacks, protection from mental attacks. These act as +11/+11 barriers to all of the aforementioned powers, and can be made to allow beneficial uses to go through at will without negating the barrier.

    A quick, useful rundown of the less familiar powers: shebv heya would include any draconic attacks, uses of arcanum (power of mystery, like the Theresans use), valkyrie's powers, the judges of Zurash or similar races, and esoteric hunters. Note that this is a +11 vs. some very powerful forces, so it's not an auto-win. Msawhat is the power of undeath. Infernum is demonic energies. Arnum is the power of pain and torment, supernaturally so. Blasphemy includes fuligin. Heavenly light is angelic power.
  7. Anamartris Khele-Iket, the Feared Brother-Witch - Contradiction.
    Rindacsa may, 11 times per 11 months, simply contradict the spell of another. She can either just say "no, that didn't happen," or caue the opposite of it to happen.
  8. The Consequents - The Crone.
    Rindacsa may cause instant death at will to 11 targets every 11 months, or protect 11 from death (or some mix of the two). This requires a WIL vs. WIL roll to succeed.
  9. The Apostles - The Mother.
    Rindacsa may grant undeclets to any new mother. She can grant protection of +11 to any she marks as her "children," which she can do at will if they are within line of sight. Magical sight counts. She can also take wounds for her "children," literal or metaphorical, at will, if they are so marked. Rindacsa has an aura of calming command, of stability (WIL).
  10. The Triplets, Rindacsa's Children - The Maiden.
    Rindacsa will remain eternally youthful. Rindacsa can enchant objects by touch. Rindacsa can restore the youth of 11 people if and only if they are pure and innocent, at will.
  11. Rindacsa - The Vow.
    Rindacsa is now bound to the Vow through the Ring. If she ever breaks the Vow, the Ring will exact its toll for all the power it has ever lent her. This means if she ever tries to sever herself from the past, if she ever allows someone to wield power irresponsibly (including herself), or if she ever abandons the vala'bran, she will be hit with 11^11^11^11^11^11^11^11^11^11^11 years of being reduced by the same.
Topic revision: r1 - 22 Sep 2014, BillyRayStupendous
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