The Jewel slowly saps the skills and abilities of its bearer until they are nothing but a helpless husk.
Rosalie's Mastery :
- The love felt by the victims of the Jewel from the past is Rosalie's to access as a source of emotional fuel at any time.
- Rosalie can share skills (but not powers) from the Jewel with those she has Chosen. Any skill the Jewel has absorbed, she can draw that skill out and give it to another. She can take the skill back at any time, but she can only transfer to 5 people at a time. Common skills are automatically assumed to be within. For other skills, roll percentile dice.
- Rosalie can access skills or powers within the Jewel for herself only from loved ones within the Jewel, relatives, beings of Love, followers of Love, and beings largely defined by their Loves (true love, etc.). Rosalie can only take 25 skills or powers from this pool.
- Blue are taken by Rosalie. Red are given to others. Skills in color are assumed to be given/had unless otherwise stated in game.
- Rosalie may select certain people whom she has the most fondness for to grant up to 5 powers (same sources as above) to. There are categories of Love she may select a person for, but only 5 categories may be used: true love, romantic love, familial, friendship (philia), lust, compassion, ludus (love as a game), pragma (pragmatic love), mania (obsession), agape (perfect love), storge (affection), platonic love, puppy love, ai (universal love), ren (benevolent love), xenia (hospitality, love of strangers), prema (elevated, ideal love), metta (love without clinging), advesa (loving kindness), karuma (mercy), kama (sexual love), conjugal (passionless), golden rule (love thy neighbor), worship, crushing, limerence (unrequited), free love, ishq (love that deletes everything but god from your heart), immediate love (at first sight), unconditonal, and camaraderie (love for those you've been through hell with). These are permanent and cannot be taken away when given. Other categories might exist at GM discretion.
- Some of the selectable powers include nymphish beauty , empathy, positive emotion transfer touch, emotion-fueled lovers' touch, mimicry, heat resistance, endurance, flutter reincarnation, sense evil, sense love, dream interpretation, soothing touch, dhole vocalizations, improved vision, improved olfactory, improved hearing, grace, agility, kindness aura, patience aura, sensitivity aura, storm-cloud walking, likable aura, charisma, sapphireflame on weapons , sapphireflame breath, sense affection/dislike, invincible with true love, uncharmable, unprovokable, immunity to envy powers, true love finding scale [in her case, a feather], beautify object, beautify person, summon mate, summon lovers, calming touch, emotion sight, nymph form, bugul noz ugliness, longevity, flight, lovers touch (g talent), charming smile (g. talent), bloodfire (g. talent), farsight (g. talent), trust-rewarding (g. talent; allows user to grant +3 mental/physical defense to someone who trusts them implicitly when they have no reason to), smile music (w. talent), erosian prowess, draconic strength, draconic will , draconic senses, narasimha strength, narasimha agility, intimidation, nightvision, narasimha smelling, narasimha hearing, narasimha camouflage, narasimha bravery, narasimha berserk, narasimha claws, narasimha teeth, coun-ah claws, cuon-ah teeth, draconic claws, draconic teeth, eidetic memory, flutter wings, flutter antennae, narasimha sunlight control, narasimha prowess, pachydermian strength, pachydermian skin, pachydermian tusks, pachydermian trunk, pachydermian memory, pachydermian kinesthetics, elephant call (can translate to voice), trumpeting intimidation (also can translate to voice), pachydermian hearing, pachydermian smelling, pachydermian ears, pachydremian endurance, weak cloud control, direction sense, fast learning, sense own natural death, Gifted Embrace , Heartstealing, nightingale voice, muse inspirational touch, nightingale song, bird summon, muse fashion ability, doppelganger consumption, heartcasting (3 different sphere sets: A, B, C), hematophagy, Siri toughness and natural prowess, athleticisim, strength, awareness , will power, and rogue of any given race.
- Some of the selectable skills include jumping and acrobatics, singing, seduction, sexual prowess, poetry, dancing, riding, fencing, poisons, politics, a wide variety of languages, writing, social skills, therapy, counseling, painting, weaving, sartorial skills, cooking, cleaning, fishing, hunting, tracking, typing, driving, piloting, some sciences, literature, some mind magic, some body magic, some other esoteric skills, history, tactics, smithing, carpentry, masonry, mining, some engineering, some musical instruments... and many more.
- Some specific skills from the Love faithful: swimming, poetry, chivalry, Galdish history, tactics, riding, jousting, swordsmanship, fencing, sexual prowess, farming, spice lore, commerce, negotiation, politics, domestic skills, sewing, painting, writing, literature, poisons, seamstressing, information gathering, spy rogue, spy connections, spy lore, speed reading, logistics, leadership, authority skill, [late 20th century-level] medicine, psychology, automotive driving, flute, music reading, composition, dancing, soldier prowess, wilderness survival, governing, clowning, tumbling, trapeze, juggling, make up, disguise, costuming, Beloved faith (ranging from minor to bishop level), tinkering, seduction, improvisational social skills, cold reading, flute improvisation, harp, kazoo, sitar, fan language, economics, drumming, city knowledge (general), city knowledge (Merukis), city knowledge (The Sisters), city knowledge (Nascent, Vimala), Lucentite lore, teaching, Amorite lore, whoring, Galdish politics from 7 different eras, world politics , reeving, sailing, strategy, naval knowledge, sea lore, blacksmithing, Sisterian religious lore, chef skills, jewelling , meditation, herbalism, shopping, fashion, gossip, gardening, dog breeding, sleight of hand, read people, falconry, thievery, thief cant, thieves' connections, Gift lore, morag lore, echo lore, Pit lore, geography, cartography, hunting, fishing, trapping, tracking, spellsinging (2 different sphere sets), nightdancing, aedificarium texo , angelology, dawntreading, aetherial alchemy, magical alchemy, dart throwing, moxibustion, storytelling, song lore, firearms, narrative theory, caretaking, child rearing, hematophagic lore, learned hematophagy, spodomancy, crithomancy, semenancy, libanomancy, 3 different types of Lore casting, fortune vaning, eugenics, helai daun , curses, skinning, primitive weather reading, persuasion, stealth, flight skill, herding, archery, and parenting. Also, many, many languages.
Topic revision: r3 - 24 Mar 2013, BillyRayStupendous