Scion of Crane, Horse-Priest, White Rider, Peacemaker, Heart's Friend, Hood's Guide
Prowess 9 (+1 feather):
10Athleticism 11 (+3 ring) (+3 feather):
17Strength 10 (+3 ring) (+1 feather):
14 Armor:
21/
21Awareness 16 (+9 ring) (+3 feather):
28Will power 16 (+9 ring) (+3 feather):
28Rogue 10 (+1 feather) (+6 ring):
17
Powers:
Demon Turning (WIL/Auto) (+25 Ring)
Peace Aura (22+3+3)
Skills:
Scion Lore 22
Singing (ring +9)
Riding 17 (+9 ring):
26
Inventory:
Staff of Office +3/+0
Holy Horseshoe
Book of the Plains
Rosalie's Feather
White Horseshoe (peace aura +3)
Cloth-of-the-Plains Robes (peace aura 22; +7/+7)
Lantern of Kindness
Linealsteel Ring
Pearl dragon feather (+3 aura)
Edges:
Alcoholic
Scion Blood
Born 952. Grew up in the southern Dhunic regions before being sent to school in Aeslaw, where he experienced religious freedom for the first time. He became a great scholar of the world before finding his calling as a follower of the Equine Goddess. When he returned to the Dhunic regions, he found himself suffering from religious persecution at the hands of the authorities and even his own family. He left, losing faith and hope, and fell into drunkenness in the ports of northern Jesenya.
During his debauchery, he eventually fell in with unsavory sorts, and his drunken stupors became so frequent, he was easily captured by slavers. He ended up working in Mwyr Aeld, where he was made a slave-scholar to a minor lord. The lord's daughter fell in love with him, telling him each day that she would one day consume him so that they could be together forever. During this time, having lost everything, he rediscovered his faith. His training in the Temples of the Horse taught him how to remain calm even in the worst situations, and he used this to get through alcohol withdrawal, slavery, and his eventual confrontation with the noble woman. Not having the heart to kill her, he simply invoked his faith and sent her to sleep before making his escape.
He fled north for days, eventually finding refuge amongst other escaped slaves in a hidden encampment lead by doppelganger bards, followers of the Old Ways. For a few weeks, they recovered and worked together, but a raid scattered them. Father Crane fled north with three of his companions, eventually making it to the five forests of the Night Wood. For the next six months, he lived in the wilderness, or in abandoned Dwonnic villages, surviving by the skin of his teeth, until he eventually stole a golden coin.
He took the coin to the river of Drunholle, the vast rushing sea of souls that splits the Ansulymic continent. He paid the coin to the ferryman and crossed over to the Srisian territories. The western most parts of Srisia are given over to autonomous states run by trolls, giants, and goblins, but he eventually reached the city of Crow's Reach, past the nightmariens and gorgonaurs, where he was able to force his way onto a merchant vessel owned by Littany Corporation.
After a long, eventful voyage, he reached Merukis, and there he spent three years working for Littany in order to pay off his debt and earn enough to take a ship to Jesenya. When he returned, he went back to Aeslaw, and there he rejoined his faith, working in the city he went to school in, where he was still accepted.
And then, he met Father Irongut...