The following races have died out on Shem:
Humans & Pseudohumans:
Human:
Gemmish people
Ka'ar:
Tai-ka'ar (healing), opalfeur ka'ar
Bal-ka'ar (hatred), ragefire ka'ar
W. Talents:
Pure Talent (?), not much is known of these
Empaths:
Grey Ender (undeath), whose healing powers caused necrosis and undeath
Mithril Empath (creation), who could heal bones
Heart Eater (pestilence), who parasitically ate the emotions of whole cities
Heart Master (healing), super-powered empaths
Chain Folk:
The Gysylltiad (connection)
Halflings & Pseudohalflings:
Halflings:
Pesperis, is to halfling what morag is to troll
Revels:
Curiouser (l. magic), wild magic revels
Feral (fauna), wild children
Footpads:
Surepad (fate), fated paths
Animalmen:
Arthropodal:
Woodchewer (Termite) (famine), termite-men
Akreen (Mantis) (fauna), mantis-men
Infestor (Louse) (pestilence), louse-men
Statalan, (Stag Beetle) (metal), stag beetle-men
Carnivoid:
Smilodonian (Smilodon) (force), smilodon-men
Reptilian:
Draconian (Drake) (dragon), drake-men
Ickthyonoid (Ichthyosaurus) (water), ichthyosaurus-men
Nightingales:
Crowe, used to be Devilbird, atonal voices (darkness)
Bipedal Unguloids:
Onagros (Onager) (envy), velvet furred onager-men
Mammothman (Mammoth) (ice), mammoth-men
Gorgonaur (Gorgon) (darkness), gorgon-men
Quadrapedal Unguloids:
Nightmarien, (Helhest) (darkness), nightmarien-taurs
Demihumans:
Lunarians:
Shadarian (darkness), blood red lunarians
Shemir:
Tyrith (harvest), satisfaction's shapers
Gusim (air), wind's shapers
Magen:
Targa (hatred), hate-based heart mages
Humanoids:
Goblins:
Doh-wat-ge (wealth), the Diamond Clan - very tiny, helper goblins
Doh-dal-ge (science), the Glass Clan - very tiny, helper goblins
Guum (dream), the Indigo Clan - dreams in goblin form
Doh-rys-ge (l. magic), the Azure Clan - lunar wild magic goblins
Derito (order), the Copper Clan - orderly, rigid goblins
Trolls:
Bogdweller Troll (pestilence), competitors with aluvars for survival, died off in competition
Mottled Troll (chaos), color-changing, shifting mad trolls
Fogdweller Troll (mischief), died by competition with other fogdwellers
Cliffhanger Troll (earth), trolls living on cliff sides
Coastal Troll (weather), trolls living on stormswept shores
Dazzler Troll (vision), shiny, brilliant trolls
Craterbreather Troll (fire), volcano-dwelling trolls
Azureback Troll (l. magic), wild magic trolls
Ogres:
Durag (earth), rock skinned ogres with three heads and five arms
Thalg, once Astral Ogre, chaos, spectral arms shadow real arms
Bluudar, once Black Ogre, destruction, bone plates & horns on shoulders & head
Fhulg, once Ogre-Marauder, darkness, four arms
Nodd, once High Ogre, knowledge, third eye, psionic
Merrow, water, blue skin, webbed hands & feet
Shaam, once Ogre-Mage, greater mana, slender & sharp
Nogram, time, 2 heads, 4 arms, 3 eyes
Hammerim, might, huge, hammer-armed
Giants:
Savage Giant (fauna), wild, animalistic gigans
Skeletal Giant (undeath), undead gigan stripped of all skin
Green Giant (flora), forest-protector gigans
Flesh-eater Giant (famine), frail, cannibalistic gigans
Horse-hoofed Giant (peace), plains-dwelling, hoofed gigans
Mirrorskinned Giant (vision), crystal-skinned gigans
The Thex:
The thex were primal, wild beings who are each associated with being charged by something & able to manipulate that where others could not.
The Kurthex, weather, charged by lightning
The Malthex, darkness, charged by hellfire
The Darithex, void, charged by void
The Zylthex, mischief, charged by surprise
The Siirthex, life, charged by argentfire
The Nuelthex, silence, charged by silence
The Aathex, sun, charged by sunlight
Gargoyles:
Fell Gargoyle (darkness), demonic gargoyles
Redstone Gargoyle (hatred), avenging gargoyles
Clockwork Gargoyle (time), temporal gargoyles
Veiled Gargoyle (silence), invisible gargoyles
Deep Cavern Gargoyle (earth), underground gargoyles
Entrusted Gargoyle (truth), Named gargoyles
Horned Gargoyle (war), warrior gargoyles
Jewelled Gargoyle (love), beautiful gargoyles
Guardian Gargoyle (home), house gargoyles
Harrower Gargoyle (despair), tormentor gargoyles
Steel Gargoyle (metal), metallic gargoyles
Sundry:
Oculars:
Used to be
Eyes of Chaos or
Beholders. Chaotic beings that evolve at an alarming rate, becoming new & twisted versions of themselves over time. There are several main types:
Hive:
This type of eye is a basic Zeronysian eye, which has several stages in its wild, chaotic evolution.
- Zeronysian Eye: all four types of basic ocular combined, used to be
- Pod - mindless fertilizing eye
- Zeronysian Eye - normal eye, once the astereater has evolved its main eye, used to be Avagenic Eye or Beholder
- Seneschal - once past the sixth eyestalk, or once grown legs
- Queen's Eye - once past the twelth eve stalk, or once legs deteriorate
Planar:
This type is not of the hive mind, & lives in the planes.
- Catacomb Dwellers:
- Kazenat - hatred-based attacking eyes
- Orgal - destruction-based exploding eye
- Atlor - chaos-based wild eye
- Hell Dwellers:
- Gasther - darkness-based monstrosity
- Gray Lands Dwellers:
Terrestial:
Those that live on Shem, free of the hive.
Athaks:
Irritok-animus, soulnullifier
Withered Athak, malnourisher
Bright Athak, evil nullifier
Vaettir:
Dwarves:
Sapphire Dwarf (love), known for their charms
Mithril Dwarf (creation), known for making
anythingPearl Dwarf (peace), known for their horseshoes
Scoria Dwarf (fate), known for their weaving
Gold Dwarf (sun), known for their goldsmithing
Voidstone Dwarf (void), known for their voidsmithing
Mercury Dwarf (travel), known for tinkering
Ruby Dwarf (chaos), known for their planar works
Dryads:
Rotted Girl and Tree Rot (darkness), twisted, dark treants and dryads
Ygg and Drasil (creation), magical World Tree beings
Gnomes:
Shifter Gnome (change), size engineers
Temporal Gnome (time), temporal engineers
Acoustic Gnome (music), acoustic engineers
Economical Gnome (wealth), commercial engineers
Barking Gnome (celebration), advertising engineers
Deconstructed Gnome (destruction), deconstructer engineers
Marshsucker Gnome (pestilence), parasitic engineers
Absolute Gnome (science), mathematical engineers
Forest Gnome (flora), botanical engineers
Masked Gnome (hatred), avenging engineers
Elves:
Bright Elf (light), from Bright Isle
Raesian Elf (undeath), from Kael'Ras
Kesaran Elf (mischief), from Kesarah
Firestone Elf (fire), from the Cross of the Fire Stones
Blued Elf (hatred), from Bluedheim
Pandemonian Elf (chaos), from Pandemonium
Homeland Elf (home), from Dale View
Vesaritian Elf (truth), from Vesaritas
Zudanese Elf (l. magic), from Zudan
Psyaran Elf (knowledge), from Psyara
Pallanian Elf (wisdom), world becomes introverted & crystallized where they gather
Dwonnic Elf (darkness), world becomes darker & dreaful where they gather
Elder Elf (time), world slows where they gather
Iniseli Elf (sun), world becomes harsh & complicated where they gather
Evernorth Elf (ice), world becomes cold & callous where they gather
Windkeep Elf (air), world becomes light & open where they gather
Arboreal Elf(flora), world becomes fertile & green where they gather
Vewelian Elf (void), world becomes empty & emotionless where they gather
Valhonian Elf (greater mana), world becomes mystical & powerful where they gather
Ailanean Elf (life), world becomes vibrant & mythic where they gather
Kyellezhian Elf (cosmos), world becomes stellar & wondrous where they gather
Stonedelver Elf (earth), world becomes solid & stony where they gather
Kesanese Elf (water), world becomes fluid & beautiful where they gather
Qallurgian Elf (fauna), world becomes wild & free where they gather
Muses:
Lyric (music), lyrical inspirers
Living Souls:
Demons:
Bloodfeast (darkness), Second Court, Punisher
Genies:
Prospero (weather), storm-based djinn
Irritorius (void), void-based djinn
Thamatorius (g. magic), magic-based djinn
Elementals:
Tempests:
Algoram, living blizzard
Dustdevil, living sandstorm
Tecton, living fault
Humans | Halflings | Animalmen | Demihumans | Humanoids | Sundry | Vaettir | Living Souls | InmortalSpecies | Elementals | Undead | ExtinctSpecies | Aeonians