Warriors in heavy armor or with heavy weaponry. Often in militaries. Knights.
E-urAn
eme-gir who wears armor made of primordial metals.
Golden WarriorWarriors in eastern Palhuric mountains who use
ma'dhahabi,
bailaohu jinghua,
kazaddarean, and
mashaoaab to create powerful golden armor.
Green KnightWarriors wearing wooden armor, caked in moss, wielding clubs and spears, and having vines attend them. They are wielders of
prasinofos via bonding with forests, and it is said they can survive even having their heads removed.
LandsknechtPike, zweihander, and arquebus soldiers who serve the land. They are empowered by
Tmakikan from the arable lands they protect.
Lesedian GuardWarriors in mirrored armor wielding daggers made of shard of glass made from fragments of the
Lesedian Mirror. They are the elite wielders of
the bright who protect the Mirror.
MerguardWarriors among the undersea folk, especially
merfolk, who command
conlueverant via tridents. They wear
orichalcum or
wyren gold armor and use it in their tridents as well.
MiqinchirAsterian warriors who carry flat star-clubs made of asteroid stone and wield special rifles which fire beams of
qeernariji.
QuattourWarriors who use weapons and armor imbued with the four western
ordinal elements:
conflueverant,
kazaddarean,
kiiric yihi, and
lahab al'qalb.
ZhanshiWarriors of the
dongxue nations who wield weapons made from the
nine great metals, particularly lamellar armor and jian and dao swords. Their weapons and armor become nearly fluid as they wield them because of their power over metal.
BrachosA martial artist of eastern
Palhur whose actions match that of certain animals in a form of capoeira.
OutabokusaA
Tenzanese martial art that follows the flow of water and the tides.
Quanji ShouThe art of
tai chi, or shadowboxing, which balances
true shadow and
the bright.
Si Ba JianWarriors who use weapons and armor imbued with the five
ordinal elements of Dabusen:
bailaohu jingua,
conflueverant,
kazaddarean,
kiiric yihi, and
prasinofos.
WushuUsers of
Unbulese martial arts who can command
bailaohu jinghua.
Distinguished from heavy warriors in that their armor is either lighter or that it is not definitive to their combat style. Common warriors.
AnuyaktiA warrior of far-southern
Palhur who wields aetherial energies of the poles.
Aruki NemuA warrior of the [huaorani] people of eastern
Palhur who wields
viridian aether to protect from invaders.
Asheho'maWarriors of the
Tcafa nation in Dunmarsh in Palhur who wield
parfum de marais by wielding symbols like the
saktce-ho'ma (red crawfish), their war symbol.
BruellenWarriors of central Jesenya who wear heavy furs and wield axes and spears, but their primary weapon is their voice, through which they unleash the power of
sonic aether through great roars.
CaeneanA trans masculine warrior who trades sex with powerful beings who command
the waters to become an invincible (transitioned) warrior.
Eme-girA warrior given a drink of
anumun to grant them the powers of the world to fight to protect it.
KoaWarriors from the southern Island Bridge who wield spears made from the wood and obsidian and allow them to focus
ikehua lyua pele into the tip of their weapon. This gives them power over lava and water.
MatriadomanOne chosen by
Mother Shem to embody all the aetherial energies and fight for her as her champion.
MizrakladWarriors of the taiga whose weapons are made from wood fallen from dying trees and adorned with animal and plant features of the huge forests. They wield
TykvaVlast through these adornments and have
barkskin.
MontuAzeti warriors devoted to hunting the undead. They wield khopheses of
mictlanium and know everything about killing undead, particularly any with corporeal forms. They are users of
poarta.
MoonguardMostly female-assigned warriors who wield special crescent blades (like very long and curved sickles, almost circular) and longbows that are empowered by
lunar focus. They run with wolves and can parry esoteric energies with their crescent blades.
MuharibWarriors of the flames. Wielders of shamshirs whose dancing attacks command
lahab al'qalb.
ShemguardElite warriors bonded to the
World Tree who can create weapons and armor out of
Genesis energy at will and channel
viridian aether.
Warriors who only exist in the context of an official military.
BaurukhMostly
chthonian warriors who wield axes made of stone, invoking the
kazaddarean within them to make themselves stronger. They also wear
stoneskin.
MubarizunWarriors with certain Mahadi armies who wield spears and swords bathed in
ma'dhahabi and come forth as champions to fight a selected member of the opposing army to start the battle.
ShamsherbazVimalan heavy infantry who wield shamshirs that cut through the
bijalee inherit in the air around them, creating arcs of lightning. Often the first through the walls during a siege.
Some are cavalry, others simply from mounted cultures, or simply defined by their use of a steed or vehicle.
BizseregRanic horsewarriors who wear flowers for earrings that give them bee-swarm protectors. They wield sabres and are mostly female-assigned.
Equestrian -
definitive mounted warriorsMasters of
livadi who use their command of the plans to become the greatest riders of horses in the world. They carry horsebows and whips.
Gimeli GalabiCamelry from eastern
Taggarus who use the powers of
hamasat al-sahra.
GunriderA kind of equestrian who uses rifles instead of horsebows, but is otherwise the same as a user of
livadi.
Lu-uaA mounted
eme-gir, usually riding a primordial megachirella.
MaemdSee
aetherial witches. Elephant riders.
MujanahAerial cavalry.
MutasabiqSee
AetherialWranglers.
Thrown spears, javelins, darts; archers; arbalists; riflemen and gunslingers. Anything except artillery and siege engines.
Al-SihamMakers and users of arrows fletched via
hamsaat al-sahra by using glass from melted sand that is sharpened and smoothed by sands.
ArtashirLegendary archers who wield
ma'dhahabi via
solar focus, gathered to the point of their arrows and fired like solar winds.
CupilinLegendary
elven archers who coat their arrows in
argentflame and never kill unless it is to protect other life. They can sense heartbeats from miles away.
DakaitVimalan musketeers whose rifles are imbued with
bijalee, making them fire thunder and lightning.
DervishMendicant warriors who wander the desert and wield
hamsaat al-sahra through their ecstatic dances and whirling. They are said to be able to perform miracles, fly, and command
sandworms. They practice
dhikr.
EbonguardJavelin- and pike-wielding guards of the
Spirit Gate in
Shadowdeep, mostly
nightgaunts,, who draw shadow into their weapons via
umbral focus, making them almost impossible to see.
FireslingerDemolitionist warriors who hurl fire via special glass slings imbued with
lahab al'qalb.
IllarAn
eme-gir who wields a bow.
JavelineerAerial warriors who hurl javelins from above, controlling them in flight with
kiiric yihi. If they are
avians, they wear talonguards.
Karahkwaka'aion-thaChonurian warriors who use clockwork rifles that work via
temporal aether. Their role is to hunt rogue
watchers.
MarineCrossbow-wielding naval warriors who use the power of
conflueverant to fire their bolts along the currents of battle
Mea HooleiKoa who specialize in throwing their spears. They wear palm fronds as headdresses that give them better focus.
MoonguardMostly female-assigned warriors who wield special crescent blades (like very long and curved sickles, almost circular) and longbows that are empowered by
lunar focus. They run with wolves and can parry esoteric energies with their crescent blades.
MusketeerWarriors who wield musket and rapier. Their muskets fire special bullets of stone imbued with
kazaddarean, and they gain the patience of the stone for their waiting to fire.
PitatiArchers of
Azet who work in large groups and are known for wielding arrows that kill instantly because they are imbued with
poarta by rubbing them with myrrh.
RefractorThose who make and use rifles tipped with glass from the
Lesedian Mirror, which focuses
the bright into powerful beams.
SheshouDongxue archers whose arrows are tipped with one of the
nine great metals and controlled by power over
bailaohu jinghua.
ShprotsWarriors who specialize in using slings that hurl stones imbued with
Genesis energy. They are guerilla fighters who are devoted to taking down
morags.
SnowguardThe elite guard of
Snedronnig, the Snow Queen, who use spear and bow with the skill of
brumal focus, which draws
hvittdogg to the point of the weapon to create a missile of frost.
TenebriantThose who use special javelins that draw
true shadow.
Siege engines and artillery.
BaurhaugStone-slinging siege engines used by
chthonian armies.
EktoxeftisGiants who pull great stones from the arable ground and launch them via catapults, using the inherent
Tmakikan clinging to them to make them stronger.
PaoshouDongxue gunners who use artillery made from the
nine great metals that are imbued with potent
bailaohu jingua.
Aetherial Heavy Warriors
Aetherial Martial Artists
Aetherial Melee Warriors
Aetherial Military
Aetherial Mounted Warriors
Aetherial Ranged Warriors
Aetherial Siege Warriors
Annointed KnightAny knight who serves
faith.
LawbladeA
lawcaster who etches
the Law into their weapons and armor.
Chhadee SenaaneeA martial artist who is connected via
karma to great cosmic cycles.
Nắm TayA martial artist who finds strength through their
mortal will.
NaabaahiiA warrior of the deserts of western Palhur who wields
spirits in their spears.
TenA warrior who makes a vow to refuse the Divine and wields
mortal will in defense of mortality.
Soldier of FaithA soldier or other military personnel who relies upon
faith to guide them in battle.
AtçanA western
Dabusenese horse-warrior who calls upon
spirit energy in battle.
Nii'dilt'aA
naabaahii who uses ranged weaponry.
Warning: Can't find topic Shem.AmbrosialSiegeWarriors
Ambrosial Heavy Warriors
Ambrosial Martial Artists
Ambrosial Melee Warriors
Ambrosial Military
Ambrosial Mounted Warriors
Ambrosial Ranged Warriors
Ambrosial Siege Warriors
Celestial warriors use
celestial essence in different forms.
Warriors in heavy armor or with heavy weaponry. Often in militaries. Knights.
Crystal WarriorWarriors of southern Ranu who wear crystal armor and wield crystal glaives that channel
euphotonia.
DefenderThose who wield all
hegnhic energies with special armors.
Hu DoushiWarriors who unify their attacks via
euergasia, usually wielding daos, jians, and other Unbulese weaponry.
MikaliPowerful warriors,
angelologists or
angels, who are devoted to the
Taxiarch and serve in the
Celestial Host. They wash in
celeste water to annoint their combat. Wielders of flaming swords, wearers of halos and celestial armor.
PucelleLegendary women knights who embody the
holy virtue of innocence and use all
hegnhic energies and
holy virtue as well. They often age out of their virtue by the time they are 19. They wear chain mail and wield longswords. They are devoted to protecting the 12 treasures of their founder, called
La Pucelle, who was a peasant woman who became a legendary warrior.
ShieldmaidenWarriors who wield shields and protect others by wielding
hegnh, which allows them to create esoteric barriers and to choose to take the wounds of others.
UrsaqHeroic warriors who are adorned in
dumaqu and are beautiful to behold.
Not always unarmed combat, but often.
Gung SoolUsers of
kuk sool gung, the ancient art of
radiant archery. They use prismatic bows and fire blasts of rainbow light.
ManlalabanA user of
Vada'daro martial arts in resistance to oppression and/or one who uses
waarheid inscribed onto their skin.
Sheng QiA martial art based on unified action.
Distinguished from heavy warriors in that their armor is either lighter or that it is not definitive to their combat style. Common warriors.
BladesingerUsers of
euphony who makes their swords dance with music.
Clan Warrior
Clan warriors bonded via banaru to become a perfectly attuned unit of archers to protect their families.
Dajichj BaaPalhuric warriors devoted to the
holy virtue of sanctuary who defend their homeland against conquest.
DitlihiYvwi warriors who use
yahas to bond to their communities and become coordinated in their warcraft. Users of spears.
HeroOne who travels the world to fight evil, using all
radiant energies,
dumaqu, and
Elysian essence.
InsurgentA type of
tagapagpalaya who specializes in use of
liberation power in urban warfare.
Lruti PorviranWarriors who somehow defeated an impossibly powerful foe via a
miracle, and now have lingering essence about them, making them prone to miraculous hits. These never happen intentionally.
MandirigmaWarriors of Vada'dar who engrave
waarheid upon their swords (kampilan), which take the place of their statues.
MatronSee
celestial witches.
MohlabaniA warrior of southern
Taggarus given strength through
botshepehi.
Ocelotl -
primary Tenyocan user The legendary
zazotlein jaguar warriors who wield
Tenyocan through their heroic feats. Often they are twins.
Warriors who only exist in the context of an official military.
Cityguard
Local constabulary who wield nightclubs and are bonded via yahas to protect their cities.
Dog SoldierWielders of rifle and bow in western Palhur who live the
holy virtue of patience as plains warriors.
ImpiWarriors who are attuned to their own souls via
ujjval aatma and defend their nations with assegai.
QingrenA homosexual male soldier in the armies of
Unbul who has a special role as a
unifier.
MinoMultifaceted warriors, including riflewomen, who are all women. They are bonded to their ancestors via
Aemoa.
Some are cavalry, others simply from mounted cultures, or simply defined by their use of a steed or vehicle.
AswaranSpear-bearing cavalry of the
Long Path.
KharvaachShamanic warriors who wield horsebows and are mostly women, wielding
Aemoa to learn the skills of war.
AnveshakSee
celestial investigators.
MokalliA
mohlabani who rides wild zebras.
Pax RiderSee
celestial messengers.
Qishe ShouMounted archers who use
euergasia to coordinate their attacks.
RainbowguardElite warriors bonded to rainbows and sworn to protect the
rainbow serpents, which they sometimes ride. They wield lances, spears, and swords empowered by
radiance.
Thrown spears, javelins, darts; slings; archers; arbalists; riflemen and gunslingers. Anything except artillery and siege engines.
AlastalidohiGroups of bow-wielding hunters who bond together via
yahas to become perfectly attuned.
BueskytteArchers and riflemen whose weapons are engraved with
waarheid such that every shot fires true.
BunduqiaMahadi riflemen who have walked the
Long Path and thus are very experienced in their warcraft.
CassielianAn
angelologist serving angels of
celestial weather whose bows drip with holy water and swords swing celestial lightning.
Clan ArcherClan warriors bonded via
banaru to become a perfectly attuned unit of archers to protect their families.
CuauhtliEagle warriors of central Palhur who wield atlatl, bow, and spear, empowered by the
Tenyocan they gather with their heroics.
GagtiArchers whose skill is empowered by
dumaqu, their arrows tipped in jewels, more powerful if they defend their loved ones. Named for a legendary archer who went on a quest to save her
gallae lover.
Ke' Ban TiaVada'daro snipers who use bow or rifle in acts of resistance, invoking
liberation power, against their oppressors and conquerors.
Marksman (or women, or folk)
Users of
euphotonia who can see long-distance and thus fire their guns or bows over these distances.
RakgediA
mohlabani who specializes in thrown weapons, such as spears or bolas.
RiptiSouthern Ranic sling-warriors who are empowered by wielding their
hegnhic weapons in defense of their homes (whether house, city, or country).
TafatafaWarriors of such skill with bow, rifle, sling, or thrown spear that they are only called upon to make impossible shots, often made possible via
miracles due to the desperate nature of their work.
TorfianistA
tæflere whose
serendipity guides their arrows.
Siege engines and artillery.
DeonjidaA unified siege assault or defense.
GutaAn
uwabikoze who builds and operates siege equipment to defend their town or fortress.
KatapeltisA
marksman with siege equipment.
SmideA
bueskytte, but with siege equipment.
Celestial Heavy Warriors
Celestial Martial Artists
Celestial Melee Warriors
Celestial Military
Celestial Mounted Warriors
Celestial Ranged Warriors
Celestial Siege Warriors
Warriors in heavy armor or with heavy weaponry. Often in militaries. Knights.
Blood KnightKnights empowered by the spilling of blood because of empowerment via
quaestus.
Conquistador -
primary corrogatio userA conquering warrior who invades lands to take them from indigenous populations.
Demon KnightDemonologers who use
infernum to make demonic contracts that make them nearly invicible, evil knights.
Grey Knight /
Knight of Kael'RasKnights who are imbued with
msawhat who become
undead Knights of Kael'Ras when they die. They often use weapons and armor of bone.
Hollow KnightKnights created by
hollow mages who wield
hollow maces that maim but don't kill.
LlothakekrWarriors bound to the
Eldritch. They wield special lances that inflict a doom upon those they do not kill.
Okyu EiheiThe imperial guard of the
oni courts, users of
fusei who butcher the weak and innocent. They use otsuchi (war mallets).
PaladinCorrupt, evil warriors devoted to the evil
Divines who wield all the forms of
infernal essence (incl. feirua, entropy, rending, void, and infernum, arnum, and msawhat and subcategories) and
blasphemy energy.
Pit-Knight /
Knight of Harkanheimfuligin-infused knights whose weaponry and armaments are made from
fuligin. They are devoted to
the One True God and the king of
Harkanheim.
TemplarKnights of a special Jesenyan order who betrayed their oaths and became infused with
tandh.
Thekkrugogrish warriors who use their own
Mollesse to empower their clubs.
VityazVesturian warriors empowered by
razdavit' and cruelty to others. They are often
enders.
WarlordThose who use all forms of
arnic energies,
rending,
entropy, and
void energy as powerful warriors and military leaders, often committing genocides and other atrocities. Empowered by war crimes.
Not always unarmed combat, but often.
ChokateA martial artist who uses traditional
Tenzanese martial arts in ways not intended, often to fight dirty.
StazeiVendalian whip-warriors whose weapons fling
vile energy.
Distinguished from heavy warriors in that their armor is either lighter or that it is not definitive to their combat style. Common warriors.
AffettatriceA
calamatist who wields short weapons in order to slice through the flow of fortune.
AnathemWarriors who wield every form of
msawaht. They are devoted to the corruption of all life and the world.
Avenger -
primary baleblood user One who infuses
baleblood via a special tattoo (made with baleblood as ink) and has some control over it, even when in a state of rage. They wield specially fitted claws (if they have none of their own), because weapon-use becomes primal in the rage state.
CarnifexButchers who maim and torture with clubs, claws, chainsaws, and cleavers in order to invoke
arnum and gain power.
First FallenLegendary warriors who serve
fallen angels and can use all forms of
infernal energies.
GibbererWarriors who have drunk of
Abyssal waters and gone mad. They view the chaos around them and dance with blades, often cutting themselves to pieces.
GladiatorWarriors enslaved via
imperium who fight for the entertainment of their owners in arenas. They use sword, trident, and net.
InquisitorThose who wield
tandh and possibly other powers to interrogate and torture victims into confessing.
Mind-EaterPsionicist users of
stravomenos who devour the thoughts and minds of their targets to get stronger.
NullbladerVoid energy-wielding warriors or gunners whose weaponry nulls life itself.
PseflepWarriors whose weapons are made from
Bedrog and thus not real. However, as long as their target believes they are real, they work.
RekkrTrollish warriors whose axes are imbued with
rending. They explode upon contact and hit six times.
RustbringerScythe-wielding warriors whose weapons are rusted, and which, via
Sterisi, drain the power from those they strike, rusting metal and brittling stone.
Shining BladeA
witchfinder who specializes in warcraft and fighting in order to kill witches. A holy warrior who kills witches.
SoldatoSoldiers in the mafia who are empowered by
Drenante when they engage in extortion or other criminal activities.
UteropotatorUsers of
pravum who sew the tongues of children to their own to create a tongue that can lash out like a frog's in order to suck the amniotic fluid from pregnant women.
YmladdwrWarriors of western Ansulym who use
cacophonic energy-blades that shatter anything and emit loud shrieks.
Warriors who only exist in the context of an official military.
AskariTaggaran riflemen conscripted to the militaries of colonial powers and bound via
quaestus and
blood energy to serve their oppressors.
BellatorA soldier in an invading army.
ChasseurGaldish shock troops, hunters who are employed in behind-the-lines guerrilla terrorism and burning raids. Raiders who wield
uafas.
Jusatsu-taiRiflemen in firing squads who kill the innocent in order to gain power via
fusei.
Meistersoldat -
definitive militaryWarriors of an alleged "master race" who are empowered by
feirua.
Police OfficerA modern localized soldier of a ruling class who uses firearms, batons, stun weapons, and other tools to oppress the local population. Some specialized police use esoteric energies in their work, mostly infernal, especially
fusei,
void,
feirua,
imperium,
baleblood,
rending, and
infernum.
Slave PatrolEarly predecessor to police who used
imperium to catch slaves.
Srisian GuardElite warriors of Srisia who use lances, spears, daggers, swords, and webs of
gossamer light. They always poison their weapons.
ThornguardLegendary Aeldian warriors who wield bows, swords, poisons, and thorn-whips in service to the High King. They are masters of
thorn energy and gain powers from those they kill.
Vile SoldierA
Vendalian soldier who is empowered by
the contagion.
Winchestrian Soldier
Soldiers who use major industrial hoses that spray sludge. They wear gas masks.
Some are cavalry, others simply from mounted cultures, or simply defined by their use of a steed or vehicle.
GreyriderA
necromancer who rides
grey beasts.
IllokenepRiders of winged
Eldritch beasts.
ImpetorMounted
conquistadors who specialize in running down victims with their massive chargers.
Marcra Mac TireGoblin vargr-riders.
Shining RiderA
Shining Blade who rides a beautiful steed as they fight witches.
ThrendrirA rider of great winged Srisian beasts.
Ungna'kkAvengers riding boars.
Thrown spears, javelins, darts; slings; archers; arbalists; riflemen and gunslingers. Anything except artillery and siege engines.
BaohBowmen whose arrows are etched with
Bedrog and thus are illusory and displaced, harder to dodge.
CalamatistSee
infernal esotericists, but those who invoke their powers via use of slings.
CaporegimeA made man in the mafia who is empowered by
drenante from those they have extorted or otherwise profited from. They usually wield firearms.
CripplerUsers of
arnum and
hollow energy whose gunshots maim but don't kill.
DeadeyeRevenant gunslingers who have been hanged. They are
undead wielders of special kinds of
msawhat. They also wield the nooses that killed them.
FrondeurUsers of
stravomenos who telekinetically hurl stones to cause major brain damage in targets.
Gun MollUsually female gangsters who work for
lures as guards, wielding
Peccatum and small firearms.
HarquebusierA wielder of arquebuses who weapons are made of
fuligin.
ImeaglaitheGoblin blowgunners and intimidators who use darts tipped in
hallucinogenic toxins. They also use claws and axes.
Khug'zalAx-throwers in
TheBaleful who are empowered by
baleblood.
LerajeA
demonologer who makes a deal with demons to become a great archer whose arrows always putrefy because of the
infernum they are imbued with.
NullgunnerVoid energy-wielding warriors or gunners whose weaponry nulls life itself.
Oex-drigaA
trollish ax-thrower whose axes wield
rending energy and split stones.
SaethwrArchers of western Ansulym whose
cacophonic arrows shatter connections literal and metaphorical and scream as they are fired.
SchutterGunslingers and snipers who are empowered by their perceived racial purity, which they channel into their weaponry via
feirua.
Srisian ArcherArchers who hurl spiderwebs of
gossamer light to bind their targets and control them.
StagonometroHarpy warriors who stalk and hunt their prey, then maim them by dropping stones on them. They then abandon them to starve and generate
Sterisi, which they feed off and become more powerful.
Strael-boraVendalian archers who use
vile focus to draw
vile energy to their arrow tips.
StrelecVesturian
razdavit'-empowered archers whose arrows ignore armor.
WildshotThose whose slings hurl
entropy and are completely unpredictable.
Siege engines and artillery.
Anukhagogrish gunners whose wildly firing guns are imbued with
Mollesse and made of cobalt.
NathuddaCatapulteers whose missiles are etched with the
names of the Eldritch and can destroy anything.
NullgunnerVoid energy-wielding warriors or gunners whose weaponry nulls life itself.
PushkaVesturian
razdavit'-empowered cannoneers.
Rivningstroll -
definitive siege warriorsA trollish wielder of
slitna who breaks sieges.
Infernal Heavy Warriors
Infernal Martial Artists
Infernal Melee Warriors
Infernal Military
Infernal Mounted Warriors
Infernal Ranged Warriors
Infernal Siege Warriors
Knights
Military
Martial Artists
Constabulary
Weapons Experts
Mercenaries
Samurai
Janissaries
Paladins
Ranged Warriors
Gladiators
Other Warriors
Baltadji
Warriors in heavy armor or with heavy weaponry. Often in militaries. Knights.
CaballeroKnights whose armor is empowered by
emotional resonance.
Not always unarmed combat, but often.
NeisheMonks who are so attuned to their
soul energy that they can fire arrows with their eyes closed.
SoheiWarrior monks who are attuned to their
soul energy.
WrestlerWrestling by using
mijjit and
mansam to make the body much stronger.
ZhandoujiWarrior monks who wield
True Names and become one with all.
Distinguished from heavy warriors in that their armor is either lighter or that it is not definitive to their combat style. Common warriors.
Telekine
Psionic warriors who specialize in wielding weapons with their mind with psionic energy.
Warriors who only exist in the context of an official military.
MilitusInfantry of
Psyara with a connected consciousness, a hive-minded soldier.
Some are cavalry, others simply from mounted cultures, or simply defined by their use of a steed or vehicle.
JineteA warrior who has an
emotional connection to their steed.
Thrown spears, javelins, darts; slings; archers; arbalists; riflemen and gunslingers. Anything except artillery and siege engines.
ArquereArchers who draw power from their
emotional resonance to empower their shots.
HurlerWarriors who use
mijjit (and
mansam) to make their bodies weapons that they can fling at people.
Siege engines and artillery.
MsakwatUsers of
mijjit and
mansam who mold their bodies to better use artillery and siege equipment.
Nommic Heavy Warriors
Nommic Martial Artists
Nommic Melee Warriors
Nommic Military
Nommic Mounted Warriors
Nommic Ranged Warriors
Nommic Siege Warriors
Warriors in heavy armor or with heavy weaponry. Often in militaries. Knights.
RodogozA gnomish mecha-armor warrior.
Not always unarmed combat, but often.
PejuangAlterors who specialize in combat.
Distinguished from heavy warriors in that their armor is either lighter or that it is not definitive to their combat style. Common warriors.
AchilleanThose who wield
momentum to become impossibly quick moving warriors.
Warriors who only exist in the context of an official military.
Mechanical InfantrySoldiers built with
possibility.
Some are cavalry, others simply from mounted cultures, or simply defined by their use of a steed or vehicle.
TechnobladerMasters of technology who use
complexity,
possibility, and
vonzot in combination with computers and lasers, often going to war within digital landscapes on digital vehicles.
Thrown spears, javelins, darts; slings; archers; arbalists; riflemen and gunslingers. Anything except artillery and siege engines.
Nuclear SoldierUsers of
electromagnetic forces to wield nuclear fire.
PemanahArchers and riflemen whose
flux-empowered shots cause chain reactions.
Siege engines and artillery.
Atomic SapperA sapper who uses nuclear weaponry.
Paradoxical Heavy Warriors
Paradoxical Martial Artists
Paradoxical Melee Warriors
Paradoxical Military
Paradoxical Mounted Warriors
Paradoxical Ranged Warriors
Paradoxical Siege Warriors
Warriors in heavy armor or with heavy weaponry. Often in militaries. Knights.
DreamguardWarriors who wander dreams and fight nightmares.
Mage-KnightKnights who use a little bit of
magic. They fire magical missiles from their bows or cut esoteric energies with their swords.
SamuraiWarriors who reach into the past via
kor to draw skills from their predecessors.
Not always unarmed combat, but often.
Drunken MasterThose who use
stagma and become great warriors while drunk.
Distinguished from heavy warriors in that their armor is either lighter or that it is not definitive to their combat style. Common warriors.
AdventurerWarriors whose adventures are caught up in a
poioumenonic wave and thus empowered.
BondsbladeBondsmagi who use their
ethereal essence to become warriors.
LaochraFairy warriors who wield all forms of
poioumenonic energies.
RijalWarriors who are bound to a thread of
fate.
Warriors who only exist in the context of an official military.
Beado-RincA person assigned female at birth who becomes a man or otherwise appears masculine, using
the lore, to serve in a military that does not allow women.
Kaltish GuardSoldiers whose armor and weaponry are imbued with
symbolism via alchemical processes.
Mlonda -
primary kutsegula usersA guard who draws upon and wields
kutsegula in order to manage the movement between gates.
Queensguard
The elite guards of The Queen of All Faerie who wield the Tradition.
SewaSoldiers of eastern Palhur split into units based on their dialect of the
First Language.
Some are cavalry, others simply from mounted cultures, or simply defined by their use of a steed or vehicle.
BajutsuA mounted warrior who uses
kor.
BondsriderA warrior bonded via
ethereal essence to their mount.
MarcachA
fey warrior on a
faeriesteed.
Sipahi
Mounted, fated warriors.
Thrown spears, javelins, darts; slings; archers; arbalists; riflemen and gunslingers. Anything except artillery and siege engines.
BoghdoirArchers who wield
dream energy to put targets to sleep. Fairy archers. Sometimes use darts.
CecchineArchers who use
ArcaneShadow to hide their attacks.
ChainshotThose who use
ethereal essence to bond successive shots together.
GhaziArchers who are bound to a thread of
fate.
IaculatorRiflemen who use
symbolism to make their rifles more accurate.
KyduokaArchers who draw their skills from
kor.
ParapatimaThose who use
stagma to be accurate slingers even when drunk.
SagittarianLegendary archers who use
the lore.
TiratoreArchers and shooters who can sense the winds of
fortune and use it to affect their shots.
TrickshotExhibition shooters who use
unfugl to make trick shots.
Siege engines and artillery.
CrackerUsers of
unfugl whose fireworks create a chain of shock and surprise.
Poioumenonic Heavy Warriors
Poioumenonic Martial Artists
Poioumenonic Melee Warriors
Poioumenonic Military
Poioumenonic Mounted Warriors
Poioumenonic Ranged Warriors
Poioumenonic Siege Warriors
Warriors using esoteric energies from multiple categories. There are no more than half a dozen of each of these in the entire world.
AkduxxiiaA warrior of the
Palhuric plains who wields celestial energies as well as
shebvic energies. They ride
úuxkaashe, celestial pronghorns, and wield curved blades while wearing bright, colorful regalia said to be fashioned by the holy
Divines. Many are women or non-binary, but not all, and they have special quests they must go on around the world.
ConquerorA warrior-lord who wields
infernal essences as well as
shebvic energies in order to conquer and control. They are usually legendary kings or tyrants, conquistadors or colonizers, emperors or khagans.
CuradhA warrior of
Lyrilla who wields poioumenonic energies as well as
shebvic energies. Most are servants of
The Queen, more secretive than her
Queensguard. They have special armor that renders them nearly invisible, carry metallic whips that are made of poioumenonic liquid metals, and they can speak ancient rhymes that are so potent they eradicate enemies.
DaichinA warrior of
Ladyra who wields shebvic as well as multiple other kinds of esoteric energy. They ride
giant horses and carry axes, spears, bows, and sabres. Their armor is thin and seems light, but is heavier than stars. They make sure they are stronger than giants, especially when they are giants, and they pride themselves on being able to take any blow.
HastatusA warrior of
Ansulym who wields infernal energies as well as
shebvic energies. An elite warrior of the empires, they carry massive spears made of infernal metals, wear nothing but silken togas which seem unwieldy and inappropriate for battle, and sandals made of the flesh of slaves. They have sold their souls, have empty pits where their eyes once were, and have long tongues of acid and slime and sharp claws on their hands as part of the ritual that turns them into nearly invincible, evil warriors.
Mai Fasa BangoA warrior of western
Taggarus who wields ambrosial energies as well as
shebvic energies. They are connected to faith and will and use it to help them break down walls and besiege cities. They keep massive beasts that pull their siege engines and perform rituals before every battle that guide them.
MartikA warrior of western
Dabusen who wields paradoxical energies as well as
shebvic energies. They are barely contained by reality. They wield short, straight blades and heavy round shields, but these appear to be malleable and shifting constantly in hue and weight. They ride or sometimes become giant lizards.
Py'aguasuA warrior of eastern
Palhur who wields aetherial energies as well as
shebvic energies. They are the elite warrior versions of the
hii torekou, but they have double-headed spears and feathered armor. They can take many animal forms and are one with the forests around them, but unlike
rangers they are not bound to them - they can switch landscapes and energies quickly.
ShafraA warrior of
Mahad who wields nommic energies as well as
shebvic energies. They are a secret sect within the deep desert mountains who have attuned to the
Book of Names itself. They wield maces and heavy armor, but they can fight with their bare fists better than almost any.
Warriors in heavy armor or with heavy weaponry. Often in militaries. Knights.
Anusiya"Immortal" bodyguards in Jenil whose use of
shebv heya protects the status quo of the empire. They wield swords and spears.
BuquDongxue warriors who draw from the
menab'e around them to empower themselves.
ḌhālabiśēṣajñaA
weaponmaster who specializes in shields and heavy armor.
DrengrVaettir warriors who wield axe, sword, and spear in order to uphold local laws and fight with
shavev mashkalran.
ItsavmeomariShield-warriors using both
gebvel and
cu'ucuh'ik to create potent barriers against the enemy.
Khutchteier -
primary oalkhaylaoataa user /
definitive heavy warriorsPracticioners of special exercises that invoke
oalkhaylaoataa, allowing them to perform incredible feats of strength.
MyrmidonHeavily armored warriors who use
gebvel to make their armor and shields impenetrable.
Sovalye:
A
pentologer who uses heavy armor and weapons rather than their own body.
TowerguardThose who use
cu'ucuh'ik to bond with structures they have built in order to better defend them.
Zuya WichasaWarriors who use every form of
Damaskian power to become invincible before battle.
Not always unarmed combat, but often.
AsizãlaA western
Taggaran weaponmaster who specializes in using their own bodies, usually their hands and feet, as weapons.
BoekhWrestlers who invoke
oalkhaylaoataa via their great feats of strength.
Dyvar -
primary gebvel user Ones who wield
gebvel through impact rituals. Dyvaris are martial artists and ascetics who turn their bodies into unbreakable barriers.
Pentologer -
primary draconic power user /
definitive martial artistsThose who embody the five aspects of
draconic power: discipline, power, majesty, accumulation, and territory. This is a martial art.
Distinguished from heavy warriors in that their armor is either lighter or that it is not definitive to their combat style. Common warriors.
Bell-Armored WarriorThose so skilled in the use of
kakraohy that they can move without ringing the bells hanging from their armor.
EbomvuThose who wield all forms of
shebvic energies as warriors. From southern Taggarus.
EnforcerCriminal enforcers of special codes empowered by
gemtkhereg.
EzemshikhThose who wield all forms of
Damaskian power as weapons masters.
Lag-Mathaer -
primary shavev mashkalran user Warrior-mages who wield
shavev mashkalran via powerful warhammers, enforcing law through interpretive combat.
SpadaccinoA swordsman of
Talune who wields shebvic energies in order to be the best fencers alive.
Weaponmaster -
primary d'qiarsea user /
definitive melee warriorsUsers of
d'qiarsea to perform ritual combat that makes them the greatest users of their chosen weapons.
Warriors who only exist in the context of an official military.
CsukakatonaA pike-wielding
weaponmaster who trains pikemen in
Idangar.
Kiraaye KaMercenary soldiers who have traded with
mercators for military skill.
Shibing
Common soldiers who are strengthened by menab'e.
Some are cavalry, others simply from mounted cultures, or simply defined by their use of a steed or vehicle.
AkinjiFamous
Tara'hinian light cavalry/advance scouts who wield
d'qiarsea,
b'qar, and
menab'e.
CharioteerWarriors riding on chariotts imbued with
mashoaab via the golden lining of the cart. They wield bows and spears.
DragoonMounted infantry who wield rifles that are imbued with
shebv heya such that they always reload.
DraquestrianThose who serve dragons and ride them into battle, becoming benecificiaries of the draconic accumulation via
draconic power. They wield lances and wear special dragonscale armor.
Sunjk'akanjyanjkaIn southern Palhur, the
Oyate people hae several among their tribes who practice
weaponmastery. The sunjk'akanjyanjka use horses as their weapons.
Thrown spears, javelins, darts; slings; archers; arbalists; riflemen and gunslingers. Anything except artillery and siege engines.
ArbalistCrossbow-users who invoke
d'qiarsea by the impact their bolts make to their targets.
Bow WallWarriors who use
gebvel to create walls of arrows.
CarabinierGunmen who use special rifles that accumulate
draconic power to fire powerful blasts of dragonflame.
Hou Yi"Lord Archer"s who draw arrows out of the ambient
menab'e.
JusticiarRifle-wielding law enforcement warriors who use
shavev mashkalran to empower their shots.
LitheraStreet urchins who wield
gemtkhereg to increase their speed and stealth as they attack with slings.
Sharpshooter -
definitive ranged warriorsThose who use
kakraoky to become incredible snipers.
Yrseggr
Vaettir bowmen who are much like the drengr, except with bows.
Siege engines and artillery.
EziciA
draquestrian who specializes in siege warfare.
Heavy GunnerSoldiers using massive artillery that can only be wielded by those using
oalkhaylaoataa.
ŞeberatqışA western
Dabusenese
weaponmaster whose speciality is siege weaponry.
Texacalli
Warriors who use cu'ucuh'ik to create trebuchets that can take down other structures easily.
Shebvic Heavy Warriors
Shebvic Martial Artists
Shebvic Melee Warriors
Shebvic Military
Shebvic Mounted Warriors
Shebvic Ranged Warriors
Shebvic Siege Warriors
Aetherial Warriors
Celestial Warriors
Infernal Warriors
Mundane Warriors
Nommic Warriors
Paradoxical Warriors
Poioumenonic Warriors
Polyesoteric Warriors
Shebvic Warriors
By Occupation Type: Wranglers . Artisans . Artists . Botanicists . Criminals . Entertainers . Esotericists . Faithful . Healers . Investigators . Leadership . Messengers . Musicians . Professionals . Rangers . Scholars . Scientists . Transporters . Warriors . Witches .
By Energy Type: Aetherial Occupations . Ambrosial Occupations . Celestial Occupations . Infernal Occupations . Mundane Occupations . Nommic Occupations . Paradoxical Occupations . Poioumenonic Occupations . Polyesoteric Occupations . Shebvic Occupations .
By Energy: Aetherial Occupations by Energy . Ambrosial Occupations by Energy . Celestial Occupations by Energy . Infernal Occupations by Energy . Nommic Occupations by Energy . Paradoxical Occupations by Energy . Poioumenonic Occupations by Energy . Polyesoteric Occupations by Energy . Shebvic Occupations by Energy .
By Type: Aetherial Occupations by Type . Ambrosial Occupations by Type . Celestial Occupations by Type . Infernal Occupations by Type . Nommic Occupations by Type . Paradoxical Occupations by Type . Poioumenonic Occupations by Type . Polyesoteric Occupations by Type . Shebvic Occupations by Type .