Eldritch Energy

Bad things happen, even without mortal will behind them. This is the power of the Eldritch. The original evil, the capacity for tragedy in the universe.

Acrid Sterisi

The energy of drought. Primary wielders are swam masters, wranglers whose insects devour all. Primary species are

Ardentilapis

Infernal stone. Primary wielders are maurers, artisans who work infernal stone. Primary species are asperupeans, strange folk made of sulfur.

Brown Aether

The energy of pollution. Primary wielders are coriariuses, tanner artisans who use toxins to create leathers. Primary species are lutipariants, aliens who befoul the world.

Cacophony

The energy of noise. Primary wielders are cacosingers, musicians whose noise breaks solid matter. Primary species are menywod, adelfoi whose voices break solid matter.

Eldritch Energy

The energy of doom. Primary wielders are hacaulhus, messengers of the Eldritch. Primary species are the Eldritch, inmortals embodying evil and the doom of the universe.

Glomerorum

Infernal fungi. Primary wielders are boletors, artisans who create concoctions from infernal fungi. Primary species are pinifers, strange folk resembling infernal fungi.

Ibbissu

Infernal chaos. Primary wielders are gyroxenes, dancers whose movements create chaotic energy. Primary species are tantum, illittum spawned from infernal chaos.

Marsu

Infernal metal. Primary wielders are schmieden, artisans who smith infernal metals. Primary species are gelbesvolk, strange folk who have infernal metal skin.

Msawhat

Undeath and corruption. Primary wielders are necromancers, esotericists who create undead. Primary species are the undead, corrupted life.

Pale Misfortune

The energy of disaster. Primary wielders are ruiners, esotericists who an create natural disasters. There are also specialists in different kinds of disasters:
  • volcano - violation Cenero - arsonist who violates with flame
  • flood - invasion Diluvator - raider pirates of the flood
  • meteor - terror Phalzabolan - terrorist with astral explosives
  • earthquake - conquest Quassor - rider who quakes with conquering hoofs
  • tornado - chaos Lugu - martial artists who twist winds
  • hurricane - cacophony Naidydd - dancer of cyclonic winds
  • wildfire - consumption Lleidr - bandit who spreads like wildfire and consumes
  • avallanche - injustice Hatan - artists who creates via collapsing structures and nature
  • mudslide - pollution Lapsotor - sledder transporter who rides on brown sludge
  • tsunami - destruction Hirateuchi - fan warriors who slam down tsunamis
  • blizzard - callous Bevakare - surveillance spy who blankets with snow
  • sinkhole - despair Gueule - faithful whose prayers open the ground
  • famine - famine Frailthing
  • drought - drought Swarm Master
Primary species are aelavel, insubstantiates that are living natural disasters.

Peridot Misfortune

The energy bad luck. Primary wielders are calamitists, gamblers who wield misfortune to cheat at games and spread bad luck. Primary species are the misbegot, constructs made from the misfortunate.

Pravum

The energy of harm to children. Primary wielders are Stillborn cultists, cultists who kill children for power. Primary species are ogres, strange folk who eat children.

Rugiet

Infernal beasts. Primary wielders are nummularugiens, zoanthropes who take the form of a thylacoleon. Primary species are acusians, beast folk who resemble infernal animals.

Rust Sterisi

The energy of famine. Primary wielders are frailthings, monks whose touch drains nourishment. Primary species are harpies, adelfoi who eat anything.

Slitna

The energy of destruction. Primary wielders are hexologers, demolitionists who use hex cubes. Primary species are destroyers, aliens who destroy worlds.

Thorn Energy

Infernal plants. Primary wielders are dewin drainiad, botanicists who grow infernal plants. Primary species are thornlings, green folk made of infernal plants.

Uafas

Nightmare energy. Primary wielders are grinns, clowns who use nightmare make up. Primary species are goblins, hidden folk who are made of nightmares.

Vile Energy

Infernal disease. Primary wielders are viledancers, dancers whose movements spread miasma. Primary species are the contagion, insubstantiates who turn metahumans into venomirs.

Void

The energy of negation. Primary wielders are irritologers, scientists who wield void to negate different energies. Primary species are athaks, insubstantiates who are made of void energy.
Topic revision: r4 - 31 Jan 2025, SallyJaneBlack
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