Arnum

Arnum is the energy of pain and punishment.

Arnum

The energy of pain. Primary wielders are ponomancers, torturers who can scry by cutting the face off living victims. Primary species are abominations, constructs formed via torture. The deity for this energy is Lavahem Yadavet Yavavra, the Unthinking Lord of Hooks.

Atrocity

The energy of genocide. Primary wielders are legionnaires, warriors who gain power by committing genocide. Primary species are devourers, metahumans who gain power via mass murder. The deity for this energy is All-Cuellan, the Master.

Brown Arnum

The energy of pollution. Primary wielders are Winchestrian soldiers, warriors who wield brown sludge to befoul enemies. Primary species are lutipariants, puff aliens who despoil the world. The deity for this energy is Rota Futi, the Industrial God.

Cacophony

The energy of noise. Primary wielders are cacosingers, musicians whose voices can break solid matter. Primary species are menywod, adelfoi with violent voices. The deity for this energy is Neidi, the Singer.

Corrogatio

The energy of conquest. Primary wielders are conquistadors, warriors who gain power via conquest. Primary species are validuses, aliens who conquer worlds. The deity for this energy is Victoris, the Conqueror.

Crimson Arnum

The energy of hatred and division. Primary wielders are meistersoldaten, warriors empowered by eugenics who can divide flesh with their blades. Primary species are froemmlers, constructs made via eugenics. The deity for this energy is Reinheit, the Pure One.

Doom Energy

The energy of doom and disaster. Primary wielders are llothakekr, warriors empowered by doom and the Eldritch. Primary species are the Eldritch, ancient evil that brings doom. The deity for this energy is the Eldritch and their agent Zammacath, the Redeemer.

Fusei

The energy of injustice. Primary wielders are tozokus, bandits who are empowered to advantage over their enemies. Primary species are onis, strange folk who take advantage of others. The deity for this energy is Idaina Ryoshu, the Great Lord.

Golden Arnum

The energy of greed. Primary wielders are schiavistas, criminals who drain value from their victims. Primary species are mammonites, metahumans who never work for themselves. The deity for this energy is Yatana, the Splendorous.

Hollow Energy

The energy of abuse and trauma. Primary wielders are hollow knights, warriors created by hollow mages. Primary species are hollow children, constructs made by hollow mages. The deity for this energy is Hollow Jack, the Empty Lord.

Imhul

The energy of violation. Primary wielders are danegiandos, torturers who violate the soul of their victims. Primary species are the haot--ggyu, aliens with many invasive tentacles. The deity for this energy is Ygothagaal, the Closeness.

Medo

The energy of fear and terror. Primary wielders are malvivente, extortionists, and sponterezh, terrorists, who gain power by inflicting fear or terror. Primary species are raghjus, strange folk who fly and stalk their prey. The deity for this energy is Ola Biniendo, the Coming Wave.

Mollesse

The energy of despair, anguish, shame, and being driven to suicide. Primary wielders are zalyakuvach, extortionists who intimidate people to drive them to suicide, despair, shame, guilt, or anguish. Primary species are griles, illittum who bring despair to the world. The deity for this energy is Dernier Recours, the Final Wish.

Ofleenung

The energy of rejection and oathbreaking. Primary wielders are warlocks, witches who have broken their oath and can curse people. Primary species are eidel, constructs made from rejected parts. The deity for this energy is Bebrocen, the Broken One.

Ordo

The energy of oppression. Primary wielders vary by kind of class society - regulators (colonialist societies), drones (imperialist societies), cnihts (feudal societies), soudeers (capitalism), liganators (autocratic) - either warriors or slavers. Primary species are validuses, aliens who colonize; gilkitens, constructs made from the victims of imperialist drones; wurmaetes, strange folk who are made of land; supravosians, metahumans with dominating presence; speculari, metahumans who enslave others with schwerstrum; mammonites, metahumans who live off the work of others. The deities for this energy vary by era - autocratic era is Catena Factorum, the Chainmaker; feudal era is Hollow Jack, the Empty Lord; colonialism is Victoris, the Conqueror; capitalism is Yatana, the Diamond One; imperialism is Ettuttu, the Spider.

Peridot Arnum

The energy of misfortune and disaster. Primary wielders are ruiners, esotericists who can create disasters. Primary species are misbegot, constructs made by misfortune. The deity for this energy is Odachi, the Dragon of Misfortune.

Potsian

The energy of poaching and unnecessary killing. Primary wielders are poachers, rangers who exterminate their prey. Primary species are esteru, adelfoi who look like cocidians but are actually consuming hunters. The deity for this energy is Haeddiannol, the Huntress.

Pourrir

The energy of senescence. Primary wielders are vieillisseurs, healers who drain the essence of the elderly to retain their own youth. Primary species are delabre, constructs made by draining the youth from others. The deity for this energy is Dernier Recours, the Ancient One.

Pravum

The energy of harm to children. Primary wielders are Stillborn cultists, cultists who gain power by harming children. Primary species are ogres, strange folk made by eating children. The deity for this energy is Ggn-kel Shothach, the Lord of the Deeps.

Prikkende

The energy of anxiety. Primary wielders are gwespeds, warriors who swarm like wasps. Primary species are cinglants, insubstantiates that feel like stinging wasps. The deity for this energy is Dernier Recours, the Wasp Queen.

Red Arnum

The energy of rage and violence. Primary wielders are avengers, warriors who can control their rage. Primary species are the baleful, constructs made by boiled blood. The deity for this energy is Beadu Feriend, the Red Warrior.

Rugiet

The energy of rabidness. Primary wielders are nummularugiens, zoanthropes who can become thylacoleons. Primary species are acusians, beast folk with spines all over them. The deity for this energy is Omnacomedus, the Maw of the Beast.

Slate Arnum

The energy of slavery. Primary wielders are imperators, slavers who use schwerstrum to enslave others. Primary species are speculari, metahumans who are slavers. The deity for this energy is Catena Factorum, the Chainsmith.

Slitna

The energy of destruction. Primary wielders are hexologers, demolitionists who eradicate matter with hex cubes. Primary species are destroyers, aliens who come to destroy the world. The deity for this energy is Guth, the Hex God.

Sterisi

The energy of hunger, frustration, famine, drought, and thirst. Primary wielders are frailthings, monks who drain nourishment, and swarm masters, wranglers who suck the region dry. Primary species are harpies, adelfoi who eat anything and have vulture wings. The deity for this energy is Fysalida Aera, the Dry Winds.

Sugin

The energy of decay, disruption, and confusion. Primary wielders are wanins, wranglers who use tropical birds to devour and disrupt the landscape. Primary species are delothians, aliens who sew confusion. The deity for this energy is Sahmatu, the Primordial Claw.

Thorn Energy

The energy of thorns, consumption, and envy. Primary wielders are thornguards, warriors who wield thorn weaponry. Primary species are thornlings, green folk who consume with their thorny vines. The deity for this energy is Haeddiannol, the Thorn Queen.

Uafas

The energy of nightmares. Primary wielders are summoners, slavers and esotericists who enslave people and turn them into summonable monsters. Primary species are goblins, hidden folk who bring nightmares with them. The deity for this energy is Giobog, the Scarecrow]].

Vile Energy

The energy of disease. Primary wielders are viledancers, dancers who spread disease. Primary species are contagion, insubstantiates who infect and control people. The deity for this energy is Seminibus, the Cloud.
Topic revision: r8 - 23 Jan 2025, SallyJaneBlack
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