| Sword of Vanev |
unknown |
- comes to the hands of the abused and oppressed when they most need it, if they have touched it before
- only a rare few may touch it
- will meet the need of the wielder no matter what
|
Elysian energy |
Falchion |
Relic |
An ender falchion made with tainted metal, exuding pure hope |
Forged for an ender on First Shem, used to slay the Bronccourian Messiah |
in the vaults of the ruined imperial palade of ancient Tara'hin |
currently lost |
| Angelslayer |
+45/+45 |
- +9/+9 vs. angels, etherions, coeligians, and brightanes
- +6/+6 vs. any other being who uses or has any heavenly essence
- +3/+3 vs. the innocent of any kind
- absorbs heavenly essences and turns them into infernal ones
- any uncorrupted person who touches it will have a voice whispering in their ear to do terrible things with it
- any evil person using it will be told how to defeat enemies or manipulate them
- stun or KO causes target to be wrapped in infernal gossamer
- blade is poisonous (poison 25)
- draws the evil and iniquitous to it, looks beautiful to them
- the virtuous or innocent see it as vile and repulsive
|
Gossamer Light |
Longsword |
Artifact |
A long, silvery boreanic and quicktitanium blade with a pommel that has a blackhole embedded in it |
Created in a moment of betrayal by smiths in ancient Srisia in Ansulym, violating their oath to the Good Smith and the Shepherdess |
Wielded and mastered by the Webweaver |
Unknown to all but those who follow the Webweaver or his most skilled enemies |
| Starsoul Blade |
+45/+45 |
- cannot be wielded except by a logos or very powerful nephesh or Divine, or one empowered by one of the above to do so
- radiation damage 25/50/75
- can take on other powers determined by Zodiac or constellation-correlations
- is unstable and will explode one day
|
Qeernariji |
Energy blade |
Relic |
A two-foot-long energy (burning qeeernariji) blade in a hilt of quartz |
Made from the heart of a logos during a supernova |
Drifting in space |
Remembered only by logos and nephesh |
| Mestrhjaller |
+42/+42 |
- cannot break, in spite of being cracked
- cannot be reforged or tempered without losing its power
- burns foes with d'qiarsea fire (power 34)
- cannot be lifted by anyone with STR less than 25 and cannot be used by anyone with PRO less than 25
- marks any warrior slain by it for the valkyries
- if used against a non-warriors, the unarmed, or incapacitated, it will turn on its wielder
- may or may not instigate wars when not in use
|
D'qiarsea |
Great Sword |
Artifact |
A great sword forged of zuinande, pulsating with power as energy flows as flame from cracks in its blade |
Forged by ancient smiths and infused with the souls of 1,001 fallen warriors, chosen by valkyries for the honor; said to have cracked upon its first use, as it was too strong for itself |
in the halls of Throttignaetha |
|
| Kren'haurus |
+42/+42 |
- burns targets with dragonflame on first blow (power)
- increases rate of sword skill increase as one trains (discipline)
- accumulates draconic power if kept in a dragon hoard (accumulation)
- +6/+6 within territory of its owner (territory)
- stuns those who see it shining in sunlight (majesty)
|
Draconic Power |
Great Sword |
Artifact |
A drachesch great sword that sparks with dragonflame when drawn, its blade flashes magenta in the sunlight |
The first blade ever to be made of drachesch, it has sat in the hoard of the King of All Dragons for Ages, accumulating power |
in the hoard of the King of All Dragons |
|
| Sword of Wath |
+42/+42 |
- cannot be wielded by anyone with STR less than 25
- gains new powers when wielded in a feat
- wielding it counts as a feat for a wathite
- treats metal, stone, glass, and wood as flesh
|
Oalkhaylaoataa |
Giant Sword |
Artifact |
A graviluceat giant sword, nearly 12' long in blade alone, studded with bone fragments |
The last weapon forged in the lost world of Wath, made by the legendary wathite smith Tollan Weepingforge |
wielded by the wathite hero Othar Swordtitan |
|
| Mother's Wrath |
+42/+42 |
- cannot be wielded except by one chosen by Mother Shem to do so
- powers change depending on where on Shem the user is
- if not on Shem, her moons, or within her solar system, it becomes useless
- can have up to 12 powers
- can parry rending and msawhat of any kind
|
Genesis/Viridian Aether |
Great sword |
Relic |
A dalim great sword with a part of Mother Shem's Name in it, pulsating with life |
Fashioned by Mother Shem for her son Asshur |
Wielded by Asshur, the nephesh |
Known in legend and story as Asshur's weapon |
| Muejiza |
+40/+40 |
- breaks literal chains at +12/+12 and metaphorical ones at power 54
- +9/+9 vs. oppressors (bosses, landlords, slaveowners, jailers and police, royalty and nobility, bankers and businessmen, leading bigots, etc.)
- cannot be used by oppressors
- parries imperium, quaestus, parasitic energy, feirua, thorn energy, hollow energy, infernum, and gossamer light
|
Liberation Power |
Bakatwa (shona) |
Anomaly |
A fulvous platinum sword that appears cracked and broken, but has a beautiful design of a flying fox in its hilt visible only to the oppressed |
Came into being via a miracle, appearing in the hands of the enslaved as they rose up to overthrow their masters |
Unknown |
Spoken of only in legend and stories |
| Kyrimakkil |
+40/+40 |
- so exquisitely made that it does not wear down, break, chip, or dull
- can repel msawhat of any kind
|
Bailaohu Jinghua |
Jian |
Relic |
A jian forged of recorium and empowered by dalim |
A sword forged by the Divine Smith as a practice run for a Gifted Sword |
Wielded by Nishim, the Queen of White Tigers |
Revered by smiths around the world |
| Kaji' |
+40/+40 |
- unbreakable blades
- ignores armor
- can carve stone with no damage to blades
- can hit four times if thrown
- only usable by someone with base PRO of 19
- if Names are spoken while wielded, each blade will glow and burn with the power of the priest's faith (19x125)
|
Cu'ucuch'ik |
Four-blade broadsword |
Artifact |
A sword with four blades made of incarnadine limestone, etched with ancient hieroglyphs |
Carved from the cornerstones of five ancient temples in central Palhur and etched with the Names of 500 ancient priests |
Wielded by the high priest of the Builder of Temples in central Palhur |
|
| Halving Sword |
+40/+40 |
- blade uses displacing images (+9 to hit)
- Name-damage (power 40)
- makes wielder more persuasive (+9)
- warps wielders perceptions to suit their beliefs (power 40)
- might vanish from existence randomly
|
Bedrog |
Short sword |
Anomaly |
A simple short sword whose blade is hard to see |
Appeared when they Truth was split in half |
Lost |
Lost and forgotten |
| Beorhtrodor |
+40/+40 |
- burns with golden lhair (25 power vs. evil)
- parries infernal energies
- cannot hurt the innocent
- cannot hurt the weak, incapacitated, or defenseless
- will turn against an unjust user
- cannot be parried when carrying out an act of healing justice (i.e., the abused slaying the abuser)
|
Lhair |
Longsword |
Artifact |
A golden-hued paksheen longsword with a swan on the hilt and a wide crossguard |
Forged by brightane smiths in Celeste Isle with justice embedded in its blade |
None |
Waiting on Celeste Isle for someone worthy to wield it |
| Balkis's Legacy |
+39/+39 |
- can mimic powers of animals if wielder is bonded with or otherwise somehow associated with that animal
- animal folk automatically gain bonuses to their inherent powers/cultural skills
- will not harm a defenseless animal except in the course of hunting or otherwise seeking food (only hunt for food or defense)
- +9 PRO and +9 ATH to any user
- will come to wielder if taken away by captors (animals should not be caged)
- teaches unskilled or weak wielders how to survive as they use it (young animals must be taught)
|
Nzwara Murazvo |
Ida (yoruba long sword) |
Relic |
A sword with an elongated, leaf-shaped blade, double edged, made from dog-iron that appears to be patchy black and white in color |
Forged by smiths in Obusingye in Taggarus to commemorate the death of the founder of their nation, Balkis Windsong; it contains the blood of a thousand of her best warriors, willingly given as tribute, and a fragment of her soul |
Earned yearly in a contest of merit by the fittest Obusingyean |
Known and revered worldwide |
| Shifrat al'Shshams |
+39/+39 |
- +12/+12 sunfire if wielded by a true Tara'hinian
- shines with light of the sun (blinding 25), stronger at noon on a clear summer day (up to +10)
- absorbs ma'dhahabi and gets stronger, weaker at night (up to -9 during triple new moon or out of range of Shem's sun)
- will turn on dishonorable wielder
- can parry any form of msawhat
|
Ma'Dhahabi |
Shamshir |
Artifact |
A curved fajari sword with a hilt shaped like a lion's claw and golden flames around its blade |
Forged on First Shem by Tara'hinian smiths for the founder of their nation |
Lost in the ruins of the imperial palace of Tara'hin in Mahad, somewhere underground |
Spoken of in legend and story |
| Lianhe Jian |
+39/+39 |
- grows stronger for every person who is protected by its wielder at a given time (+1 each, max +20)
- can split itself into up to 20 separate blades and be wielded by up to 20 people at once, all acting in unison
- parries infernal energies
|
Euergasia |
Jian |
Artifact |
A simple, basic jian with no ornamentation, but well made |
Forged by 400 smiths working together to make a very good sword for a soldier sworn to defend them |
In Unbul, kept in the Tomb of the First Army |
Known worldwide but not understood |
| Sword of Bran |
+39/+39 |
- empowered by the sword skill of the user, can have bonuses up to +9/+9
- will teach the user special techniques as it is used
- gives insights during battle as to how to defeat foes, revealing their vulnerabilities if they are a skilled swordsperson
- can mimic the techniques of an opponent swordsperson
- remembers Bran and will give any user those memories over time
|
Kakraohy |
Longsword |
Artifact |
A slender longsword made from solidified quickgold; it ripples when used, making it very difficult to parry |
The finest weapon ever forged in the lost world of Bran, made by the legendary brannish smith Nylerim Swiftthought, empowered by their soul and the souls of a million Nylethis who died in the end of their world |
wielded by the Nylethi Consequent |
|
| Shadow's Tongue |
+39/+39 |
- absorbs light (power 42)
- consumes souls (power 42)
- cannot be seen by those it strikes (+9 to hit)
- renders targets blind (power 42)
- can parry msawhat of any kind
|
True Shadow |
Shamshir |
Artifact |
A sword made of flowing shadow |
Woven by a legendary shadowweaver who made it from shadow-kin and utter darkness at midnight under a new moon while underground in Shadowdeep |
Lost in the Shadowlands |
Forgotten entirely by most |
| Geweald |
+39/+39 |
- burns with hellfire (further +10/+10 in fire and soul damage)
- souldrain target (power 40), gives user bonuses to WIL/AWA/ROG
- +9 intimidation
- blooddrain target (any hit that draws blood) gives user bonuses to ATH/STR/PRO
- poisonous (poison 36)
|
Infernum |
Sabre |
Relic |
A boreanic sabre with a curved reddish orange blade with a cracked crossguard/hilt that reveals a beating heart within |
Created by Black Charlie from 10,001 ancient demons |
Wieded by Black Charlie |
Spoken of in evil legends |
| Pahikaua Pele |
+38/+38 |
- burns with heat of lava (+42/+42)
- cannot be wielded except by those protected from its heat
- any who are burned by it turn to an ash that, if applied to the sword, make it stronger (max +7/+7 more)
- if planted into a volcano or over a caldera, can cause an eruption (power 19)
- parries rending, void, and msawhat of any kind
|
Ikehua Lyua Pele |
Short sword |
Artifact |
A curved short sword with a blade made of vulcanium and lava, a hilt of obsidian, and a pommel of palm wood |
Created by an island priest during a volcanic eruption by invoking her Divine and sacrificing herself |
Lying in oceanic vents under the Palhuric Ocean |
Forgotten |
| Render |
+38/+38 |
- shatters any material it strikes, in any stage of matter, including air, which creates a vacuum around it
- unbreakable
- leaks morag acid from the edges of the blade that burns at a power of 25
- is only harmed by Foundation energy, parries all others
|
Slitna |
Giant sword |
Relic |
A sword-type morag, its blade craggy grey and purple moragstone, its hilt light blue morag crystal |
Born in the heart of the Abaddonic lakes of fire |
Wielded by Hausteen, the Omega |
A horrifying legend told in variants around the world |
| Jalavidyut Ayojana |
+37/+37 |
- burn damage +13/+13
- will sublimate metal, stone, ice, or glass (power 40)
- will burn wood, cloth, or paper (power 40)
- aura of heat, 20', power of 13-19 depending on proximity
- cannot be wielded except by those protected from its heat
- when its targets have created enough fire, fire tigers will form from it and obey commands of the wielder (WIL)
- all wounds cauterize, meaning no blood loss, but fire damage has same eventual effect
|
Lahab al'Qalb |
Kayamkulam vaal (indian straight sword) |
Artifact |
A straight, slender, almost needle-like firebronze blade made of contained flame with a rounded hilt of ruby |
Forged in the heart of an erupting volcano, crafted of firebronze, imbued with the flames of fyruses, and never cooled or doused |
Wielded by Carhash al'Hakim, the Flame Ascendant |
Known and feared throughout the world |
| Lann na Banriona (The Queen's Blade) |
+36/+36 |
- images of the wielder's dreams appear when they look at the blade; acts as an imager's mirror (+12 imaging)
- twice as powerful when wielded in dreams/the Dream Realm
- cannot be wielded by any but those The Queen loves
- if one has not dreamt in more than three days, the blade will vanish from your grasp
- +9/+9 vs. goblins and unseelie and boggarts
- +10/+10 when used to defend The Queen
- repels msawhat and paradox
- any target who is KO'd will simply fall asleep
- has many other powers based on the dreams of the wielder and The Tradition
|
Dream Energy/Poiuomenon |
Broadsword |
Anomaly |
An oneirium broadsword with a hilt and pommel decorated with foxes and roses and orchids, and a blade that reflects the dreams of the wielder |
Forged by fairy smiths as a present for The Queen, made from dreams and stories |
Rests on the Sleeping King's bier |
Spoken of in legend and story |
| Demonslayer |
+36/+36 |
- gains +3/+3 and +3 PRO for every virtue embodied
- fortitude gives the sword another +6 PRO; cowardice gives opposite in penalty
- mercy makes the sword incapable of harming the innocent or weak; violating this destroys the sword
- sanctuary gives +6 parry; violating this gives the opposite in penalty
- solidarity allows the wielder to choose up to 12 people to parry for; violation of this destroys the sword
- humility makes the wielder hard to attack; violation of this makes the wielder easier to attack
- sincerity allows the wielder to sense sneak attacks; deception makes them vulnerable to it
- patience gives the wielder +6 WIL; impatience gives the opposite in penalty
- piety grants the wielder a power specific to their faith; impiety causes a punishment specific to their faith
- prudence gives the wielder +6 toughness; imprudence causes the opposite in penalties
- generosity grants the user the power to parry infernal abilities; avarice makes them weak to said energies
- +9/+9 vs. demons and abominations
|
Heavenly Virtue |
Longsword |
Relic |
An asfarel longsword with the symbols of the 12 virtues etched into the base of the blade and a lamb carved into the hilt |
Forged by angels for the first mortal warrior to devote themself to the Shepherdess |
Kept on Celeste Isle in Starfall, awaiting one worthy of it |
Preached of by the faithful and virtuous |
| Haneul-ui Geom (sword of heaven) |
+36/+36 |
- grants wielder what they need to wield it (PRO or STR bonuses usually)
- radiates rainbow light that repels all evil (power 42)
- +13/+13 vs. evil
- heals souls of those who are slain by it if they were redeemable
- strikes 7 times per round against powerful evil
|
Radiance |
Saingeom |
Artifact |
Straight, double-edged bladed sword with a ring pommel, made from tempatium, glowing with the colors of the rainbow |
Forged by coeligian smiths with metal from the gates to Heaven itself |
Wielded by the Rainbowguard |
Spoken of in legend and story |
| Ban Phu Thukkav Fong (lao) |
+36/+36 |
- +9/+9 more when defending one's home
- parry score of 42
- parries any kind of attack made on the home, whether esoteric or mundane or impossible to parry otherwise
- if planted into the floor or ground of the home, the home will come alive and fight intruders
- will return to wielder if lost, at WIL
|
Hegnh |
Dab (lao sword) |
Artifact |
Short, solidified quickiron curved sword with eight bends in its curve |
Forged as a normal quickiron dab, but made powerful by the sacrifice of its first wielder, used in fighting off invaders |
Owned by a member of the Shemguard |
Known worldwide |
| Luoshuan |
+36/+36 |
- +25/+25 electrical damage
- draws lightning to it during storms and can unleash same lighting at WIL of user
- is whetted by rain
- is smoothed by wind
- user must be protected from electricity if they wield it
- parries any kind of msawhat
|
Bijalee |
Dao |
Artifact |
A short sword made of electrified bronze with a tempest sealed in a jewel in the hilt |
Made by smiths in Unbul during a major storm, struck by lightning instead of forged over flame, doused in rain, and charged by capturing the storm in a jewel |
Inherited by successive emperors of Unbul in Dabusen |
A symbol of their empire |
| Claiomhufaias |
+36/+36 |
- intimidation +20
- seeing it evokes illusions of terror (+9 to hit)
- gains strength for every heart that bursts in terror of it (cap +13)
- poisonous (poison 13)
- targets hallucinate when hit (power 25)
- drains emotions (power 25)
|
Uafas |
Harpe |
Artifact |
A sword with a sickle protrusion on its end, made from grusellus and goblin-bone |
Crafted by goblin smiths who used their own fears to forge it |
Wielded by the Fachen |
Spoken of in evil legends and stories to scare children and travelers |
| Laeghhjallr |
+36/+36 |
- grows stronger when used in enforcement of law; weaker in violation of it (up to +/- 9/9)
- can invoke natural laws and force those in violation of them to obey them, if the WIL of the user is sufficient
- +6/+6 vs. tantum
|
Shavev Mashkalran |
Broadsword |
Artifact |
A simple-looking broadsword forged of magnacopper, with amber bubbles along the hilt |
Forged by vaettir smiths in the hollow of an ancient irminsul tree, washed in its sap |
Owned by a vaettir lawwoman in their homeland |
|
| Littany Sword |
+36/+36 |
- cuts time (power 36)
- erratically moves through time
- may cease to be at any moment
|
Brown Aether/Paradox |
Sabre |
Anomaly |
A polygonal sabre that distorts as time is destroyed around it, made of littany metal |
Rescued from destruction in the past, technically an Obiefune sword, but empowered not by his paradoxical role, but its own paradox |
Owned by Littany Corporation |
Corporate secret |
| Beicio |
35/42/49 |
- reflects (power 55) any esoteric energy except very strong brown msawhat
- lighter than air but impossible to wield in moderate to heavy atmospheres
- allows user to farsee through hilt crystals
- weaker during the day
- strongest during a full moon and even stronger during a triple full moon
- if not on Shem or her moons, can correlate to other nearby moons
- can make user invisible during new moon (if one moon is full and another is new, both powers apply)
|
Lunar Aether |
Rapier |
Relic |
A slender sinawery rapier with a teal crystal hilt |
Made from the tears of the Grey Moon as she wept for the loss of the life of her lover, White Moon, who arose as undead |
Wielded by Nabhaz Mugasiv Hhrm, the Moon's Wrath |
Told of in stories of those who worship the Moons |
| Yshirinim Niallyn |
+35/+35 |
- treats water as air and air as water (-9 to hit when used above water)
- when swung underwater, sword will shift currents at user's WIL to create arcs of slashing water (+10/+10)
- parries any form of msawhat
- if used above water and stabbed into a cloud, will cause it to rain
- saltwater sharpens it, freshwater smooths it
- can be controlled by song, thus used without hands (singing skill 13+)
|
Conflueverant |
Cutlass |
Artifact |
A curved blade made of wyren gold, rippled and deep blue in hue, with a large pearl in its pommel and a hilt made of coral |
Crafted by a merfolk smith for a legendary mer-king |
Kept by the heir apparent in Mesoine |
Known as a symbol of the Mesoine nation |
| Farago |
+34/+34 |
- +9/+9 to cleaning and gutting prey
- can cut wood and chip stone without harming the blade
- gives wielder +6 smell/sight/hearing during the darkest night
- can be thrown with PRO equal to highest PRO score for knife, sword, dagger, or base if user has no throwing skill, otherwise gives +6 to throwing skill
- when used to mercy-kill a wounded animal, absorbs part of their grateful soul
- will kill a user who kills pregnant prey
|
B'qar |
Short sword |
Relic |
A short sword made of wolfram with a hilt made of antler and bone, and a blade stained permanently with bood that glows dark red; a wolf's head is carved into the bone in the hilt; more or less a large hunting knife |
Forged by cocidian smiths for a special hunt, used by a legendary leader of their hunt, and imbued with his soul as he died on the antlers of his prey |
Kept by the rulers of Idangar in Ranu |
Only used for ceremonial hunts or in times of extreme deprivation and need |
| Khiridaun |
+34/+34 |
- on exceptional stun, target is petrified at power 34
- parries any kind of msawhat
- can cut stone without damaging blade
- if planted into soil, will cause an earthquake between 100' and 1 mile in diameter
- allows for cave- or gem-finding if user learns technique (power 22)
- made for use by dwarfs, who get a +6 PRO bonus because it is designed for them
|
Kazaddarean |
Bastard sword |
Artifact |
A thick kazadian metal bastard sword with a hilt studded with the 12 sacred stones, its blade appears to be stone but is actually metal |
Forged by dwarven smiths for an ancient dwarfs[dwarf] hero, with an akaz bound to each stone in the hilt |
Kept in the hoard of the amaranth dragon Flarathrormr |
Known to all dwarfs |
| Kufama Bakatwa |
+33/+33 |
- gives +9 ATH bonus
- gives +9 reflex/reaction bonus
- moves so fast it gives a +6 to hit
- blade is liquid and can wrap around other blades (+6 parry)
- blade grows in length when slung like a whip
- is said to be able to cut a passage through reality itself (if the technique is discovered, the power of this is 25)
|
Momentum |
Whip sword |
Anomaly |
A short, well-made quicksilver whip sword with distinctive east-Taggaran carvings on its stone hilt |
Forged by a mutumwa smith for a messenger who had to take a vital message through a thousand miles of enemies, forged with the need of a nation |
Unknown |
Lost in Taggaran wilderness |
| Loaen |
+32/+32 |
- unbreakable blades
- +25 parry
- can block esoteric energies (power 32), missile weapons, even huge weaponry
- hits twice on counter-attacks
- requires minimum of PRO of 19 to wield safely
|
Gebvel |
Dual-bladed broadsword |
Relic |
A broadsword made of athrafstorium, with blades on both ends of its double-hilt; has a shield emblem on its lower pommel |
Forged by Servitors of the Champion of the Tutelary Divine |
Encased in the stones of a Galdish castle |
Forgotten by all bu tthe family who own the castle, empowering the strength of th walls |
| Zaqadzik-irritorian |
+32/+32 |
- parries all esoteric energies
- fires a bullet of nullbody (20/32/44)
- fires a laser of nulllife (power 48)
- fires a spark of nullsense (power 38)
- wounds cause nullheal (power 34)
- KO'd target experiences nullmind and nulldream (power 28)
|
Void |
Gunblade |
Technology |
A zantastanax rifle with a long, curved blade running down its barrel, ending in a butt/handle/trigger that is also a hilt, with a round crossguard |
Built by the irriton as the pinnacle of their weaponry |
Kept by the irriton |
Unknown to most of the world |
| Llafnuchel |
+31/+31 |
- severs metaphysical connections (power 31)
- ignores armor
- shrieks when it is drawn (power 31 to shatter glass, eardrums, etc.)
- when swung, noise causes mental disruptions in target (power 31)
- cannot be wielded by any who are impacted by its noises
- parries euphony, sonic aether, and mystery
|
Cacophony |
Short sword |
Relic |
A sgreichian short sword with a rainbow-hued hilt and a shrike on its pommel |
Made from the dying screams of a menywod priestess as she was tortured by her Divine |
Wielded by Uchelfain Cuniaid, Jack of Nails |
Spoken of in evil legends |
| Whitesun Glory |
+31/+0 |
- never wounds, only stuns
- controls the mind of target via wielders WIL+6
- drains WIL if held to the flesh of the victim (power 31)
- drained WIL strengtens the sword (cap of +15/+0)
|
Imperium |
Curtana |
Artifact |
A schwerstrum curtana (blunted sword) from which distant screams emanate if you hold your ear close to it |
Forged by slavers who used the chains and blood of 5,000 slaves to make it |
Buried under 100 tons of stone in a mountain range in Wymmera |
Lost and lusted after |
| Silfrbal |
+30/+30 |
- argentfire +9/+9 to +16/+16 if foe is undead
- can point in direction of family by blood or marriage
- won't kill the righteous
- +3 ROG
- +3 STR
- alive
- heatens the good upon sight
- can't be touched by evil
- -6 to strike an innocent
|
Lhair/Ashar |
Falchion |
Artifact |
A hiriwa curved sword with a jagged blade, burning with silver flames; speaks with a low, emotionless voice |
Forged by Aldo Murgen for Matrim Alistair Argent, but grown in strength since Second Shem |
Wielded by Matrim Argent |
Legendary worldwide |
| Thuur-runach |
+30/+30 |
- can parry infernal or heavenly essences
- neutralizes aether and poioumenon
- absorbs other shebvic energies and uses them to make the weapon stronger
- susceptible to paradox and ambrosia
- if the heart of the wielder is impartial, then the weapon gies +6 PRO
|
Shebv Heya |
Great sword |
Relic |
A great sword made of apoium, with a wavy blade and deep bloodgutters |
Forged by geliqurofi smiths for one of their judges |
Kept and wielded by the same order of judges |
|
| Sword of Greydawn |
+30/+30 (damages flesh) |
- damages souls (power 42)
- damages hearts (power 36)
- damages minds (power 24)
- damages Names (power 18)
- any killed by this weapon become a phantasm under the power of the wielder
- parries aether and heavenly essence
|
Msawhat/Raesian Energy |
Paramerion |
Artifact |
A curved blade made of bone |
Made from the bones of an elf, washed in the lifeblood of said elf, and washed in grey mists in the dawnlight in the Grey Lands |
Wielded by a knight of Kael'Ras who serves and is enslaved to Cary Driver, the Grey Speaker |
A story told on moonless nights to scare the children |
| Mouser's Blade |
+29/+29 |
- appears unremarkable and escapes notice of the law and authorities
- works as a magnet for keys of any material (power 25)
- +12/+12 when used in sneak attacks
- absorbs esoteric energies of blades it crosses, effectively stealing them to make itself stronger (converts to damage bonuses, upwards of +10/+10)
|
Gemtkhereg |
Short sword |
Relic |
A mundane-looking short sword that deters notice; made of quickcobalt, liquid metal that retains its blue-glowing shape |
Forged by a smith who owed a heavy debt to a thief, infused with that same debt and a thousand others |
Owned by the Brotherhood |
Kept by the risher of Jesenya |
| Yciargael |
+30/+30 |
- dancing sword (works independent of wielder if music plays)
- parries cacophony and sonic aether
- +6/+6 vs. evil
- +6 singing
- +6 to any other musical skill if present in wielder
- returns to wielder in response to special whistle
- displacer blade (+9 to hit)
|
Euphony |
Longsword |
Artifact |
A slender hiriwa longsword |
Forged by the Champion of Music and empowered since Second Shem |
Wielded by the Champion of Music |
Legendary |
| Isvindur |
+29/+29 |
- +13/+13 frost damage
- cannot be wielded by those who are not protected from its cold
- aura of freezing cold around it, 20', power 13-19 depending on proximity
- targets who are KO'd freeze solid if accomanied also by a wound
- all wounds freeze, meaning no blood loss, but encroaching freezing damage has same eventual effect
- can send a wave of frost if kept in a cool place continually (power 25)
- parries any heat, magical or otherwise
|
Hvitdogg |
Bastard sword |
Artifact |
A straight, double-edged bastard sword with a blade made of suuri and a hilt made of ice |
Crafted by caoineag smiths in the midst of an erupting cryovolcano, with many drevh sealed within its hilt and blade |
Wielded by the head of the Snowguard |
Feared in the region |
| Jawripper |
+28/+28 |
- damage rating goes up for every wound (that draws blood) caused during a fight, max of +14/+14
- burns with baleblood once it is blooded, adding a further +9/+9 in fire damage
- infects targets with baleblood at power 20
- automatic counter attack on all parries and hits unless wielder is KO'd or stunned
- when used to remove bone or organ, gains power to hurl explosive projectiles for a week (power 50)
|
Baleblood |
Crude sword |
Artifact |
A crude, jagged, early gremian sword, red like blood and dripping with it, pulsating and beating like a living heart |
Forged with gremian, boar tusk, Horde blood, and wrath |
Passes hands constantly in TheBaleful wars |
Feared amongst the Horde |
| Vandaamil |
+28/+28 |
- absorbs esoteric energies into its five gemstones
- each gemstone can hold up to 25 points of esoteric power
- if a gem empties, it shatters and must be replaced by one of equal value
- gems can be recharged if they do not hit 0 points
- energy in gems can be flung in arcs of flame with varying powers depending on the energy
- cannot absorb parasitic energy or quaestus
|
Mashoaab |
Gari (indonesian sword) |
Anomaly |
A gari (curved hilt and straight, one-edged blade) made of gold and tin, studded with five precious gems that emanate power |
Simply found one day in the legendary Triple Vault |
No owner |
Still in the Triple Vault |
| Rih Tudamir al'Talawuth |
+27/+27 |
- hurls galeforce winds (power 30) at WIL of wielder
- +6 to parry, reaction/reflex, and to hit for it is as fast as the wind
- +3/+3 over usual bonuses when used while riding
- ignores wind resistance
- parries any kind of msawhat
|
Kiiric Yihi |
Shamshir |
Artifact |
Curved blade |
Forged by smiths in the Desert of the Winds in Taggarus who placed a fragment of the West Wind into it |
Kept by the leader of the tribe that forged it, passed on for generations |
Known as a symbol of the People of the Winds |
| Gwenwyn |
+26/+26 |
- poisonous (poison 37)
- drains emotional resonance of targets (power 30)
- drains identity of targets once all emotion is gone (power 30)
- parries nommic attacks
|
Thorn Energy |
Long sword |
Relic |
A sword made of thornwood and a liquid/gas mixture of thorn energy, green and insidious and toxic |
Drawn from the heart of a doppelganger priestess in the throes of sex with her Divine |
Wielded by Danfyr Brace, an Aeldian Aeonian |
Feared and well known |
| Bleeder |
+26/+26 |
- drains Names (power 30)
- drains minds (power 42)
- drains hearts (power 36)
- drains blood (power 24)
- drains souls (power 18)
- once any of the above is completely drained, the victim will be the slave of the wielder's WIL
|
Quaestus |
Broadsword |
Artifact |
A boreanic broadsword with deep blood gutters in the blade, always stained red, and the shape of a leech on the pommel |
Forged by demons contracted to a merchant-prince who sold everything to gain the blade and the souls of a million innocents as well |
Kept by the Littany Corporation |
A corporate secret |
| Machseich |
+24/+24 |
- damage rating also adds user's WIL as bonus to stun/wound, caps at +25/+25
- wielder gains insights into strategy and tactics during combat
- sword can be wielded telekinetically (telekinetics power 20 or bonus of +10)
- mind damage to target (power 13)
- the longer one wields it, the more the sword gives you in terms of insights
|
Euskepsia |
Short sword |
Relic |
A short blade made of aegean bronze, double-edged and straight in blade |
Forged for a legendary wise king who wielded it in battle against an unbeatable foe, sealing his own mind into it to succeed and save his people |
Kept by the rulers of Juruth in Mahad |
Known worldwide |
| Egil Salil, the First Sword |
+20/+20 |
- alive
- can train user in swordplay
- gains power as wielder gets better at using it, caps at +42/+42
- +6 tactics
- can only be wielded by one with at least 19 STR
- parries esoteric energies
|
D'qiarsea |
Great sword |
Artifact |
A jagged dalim great sword with a heavy hilt and crossguard; speaks in an emotionless voice |
Forged by the War God himself, but never given as a Gift |
Wielded by Nwadiora, the Master of All Weapons |
Legendary |
| Dhadakata Dil (hindi) |
+19/+19 |
- beautiful to behold
- dazzling light off its blade blinds (power 16)
- empowered by romantic love (+9 to hit, stun/wound, and parry if user is in love)
- requited love garners a further +9
- if defending the person they are in love with, another +9
- parries emotional resonance and infernal energies
|
Dumaqu |
Talwar |
Relic |
A curved sword made of shadon and dumaqu jewels, glimmering in the light |
Created from the love between the Amorite messiah and one of his many followers, a rakshasa swordsman |
Lying in Lovers Rock |
Legend and folklore and religious dogma of the Amorites |
| Seventh Light |
+19/+19 |
- red light gives +9 PRO
- orange light gives +9 ATH
- yellow light gives +9 AWA
- green light gives +9 ROG
- blue light gives +9 STR
- indigo light gives +9 WIL
- violet light gives +9 to all of the above again
- lights united repel all infernal energies
- wielder has a glamour of 19
- wielder can move as fast as light once per year
|
Euphotonia |
Xiphos |
Anomaly |
A straight, one-handed, double-edged short sword made of crystals and glimmering all the colors of the rainbow |
Found at the end of a rainbow |
Found at the end of a rainbow |
Folklore |
| Purity |
+19/+19 |
- +20/+20 against the "impure"
- the impure are determined by eugenics
- cannot be wielded by the impure
- sword confirms wielder's prejudices subtly
- drains emotional energy (power 20) and turns it into burning flame (heat damage +9/+9)
|
Feirua |
Broad sword |
Relic |
A broad sword crafted from feirua jewels, its blade, pommel, hilt, and crossguard made of red jewels that burn as red as blood |
Crafted by a gemmarius in the midst of a genocide |
In Stolzen |
Feared throughout the world |
| Meledior |
+2/+2 |
- instills any who see it with intense greed (power 30)
- drains WIL from targets (power 30) and gives wielder power over them (WIL)
- aurifies targets (power 30)
|
Drenante |
Ornamental sword |
Artifact |
An aurum sword with a hilt and crossguard covered in diamonds and a pommel draped in finest furs and leathers, which makes any who see it desire it |
Made by a greedy miser who sought to keep his wealth in a weapon, but in the process, he placed his Name into it and ceased to be |
Owned by Monsapple Trading Company |
Corporate rumor |
| Flayer |
+0/+5 |
- any wielder gains bonus enough in flaying to have a 25 in said skill
- causes intense pain at power 42
- never knocks out target, assuring they feel the pain
- grants wielder STR and WIL as victims are tortured
- devours the soul of the user
- as there are two of these, it hits twice in a round
|
Arnum |
Fu tao |
Artifact |
A pair of hook-bladed swords made from pink trantafyllo |
Made from two hooks used in a torture chamber on over 10,001 victims |
Used by Toghaaram, the Maggot Prince, in his torture chamber |
Feared the world over |
| Diaokejian |
varies |
- absorbs esoteric energies and releases them at the will of the user
- each ore stud can hold up to 25 points of above mentioned energies
- each ore directs the energies in a different way
- zuinande - sparks along the edge of the blade
- drachesch - blaze around the blade
- graviluceat - empower the body of the user
- athrafstorium - empower the armor of the user
- true iron - inherent in the blade
- quickgold - empower the mind of the user
- magnacopper - empower the soul of the user
- apoioum - respond in kind to opponent
|
Menab'e |
Jian |
Artifact |
A jian made of ruddy copper and studded with eight different special raw metal ores (zuinande, drachesch, graviluceat, athrafstorium, true iron, quickgold, magnacopper, and apoium) |
Forged by dongxue smiths at the dawning of Third Shem as an example of their incredible skill |
Kept by the head of a dongxue city in a deep vault |
Considered so valuable it is kept as backing for currency |
| -unknown- |
unknown |
- strikes not flesh but the mind, erasing memories with each wound
- blade is unseen when swung, giving +12 to hit
- only an arcanist of skill 25 or more can wield it
- destroys sound as well, making it unheard when it is drawn or swung (part of unseen bonus)
|
Mystery |
Kopis (ancient greek sword) |
Anomaly |
Rumored in whispers to be a quickcopper kopis that is hard to see |
Said to have been rumored into existence as a present for the Queen of Nothing |
Unknown |
Unknown |
| Deschis |
n/a |
- damage soul (power 58)
- send undead +12
- instant kill nether mist around blade, controlled at will (power 42)
- can parry msawhat of any kind (power 70)
- ignores armor
|
Poarta |
Falx (romanian curved blade) |
Anomaly |
A sleek, white curved blade with a pommel-less hilt, surrounded by a mist that clings to it except when swung with force |
Forged in the Nether Realm by psychopomps who put the power of 12 dead gods into it |
Kept by the Rendruan Church of the Gatekeeper in Ranu, sealed away in a tomb, held by the first Master of the Silver Key to keep him from rising as undead, for he was slain by the Mother of Bone |
Spoken of only in scripture of the Church; lay believers question its reality |
| Kamil |
varies |
- reflects the identity and will of the wielder
|
Waarheid |
Short sword |
Anomaly |
A nahasite short sword with every Name ever extant etched into its blade, captured in the pommel, and embedded in the hilt |
Theorized to be a form of the Book of Names |
Unknown |
Purely a theoretical exercise |
| Sword of Eyes |
varies |
- changes form constantly and at random
- eye(s) on crossguard allows user to see chaos
- any strike on a roll of 5 (the die used for to hit) will cause delusions (power 34)
- any strike on a roll of 6 (the die used for wound) will cause bodily mutations (power 34)
- any strike on a roll of 2 (the die used for stun) will cause bodily decay (power 34)
- other powers vary
|
Ibbissu |
Varies |
Anomaly |
Its only permanent feature is having at least one eye in the crossguard that seems to be alive; otherwise, it at least will always be perceivable as a kind of sword |
Born in the Abyss with no rhyme or reason |
Kept by the delothian chaosmancers |
Known on the world of Avagen |
| Blade of Cataclysm |
varies |
- works on the luck scale
- will eventually betray its owner
|
Misfortune |
Short sword |
Artifact |
A normal steel short sword of basic design |
Intended to be a magnificent work of swordcraft, it was forged by a smith who had offended the Dragon of Misfortune |
Unknown |
A proverbial warning |
| Sword of Echinemon |
varies |
- sword has damage rating based on comparison between target and wielder; the more the target is greater in STR than the user, the higher the sword's damage rating, cap at +42/+42
- burns with scarlet flames of glory (+6/+6)
- cowardice will make the sword leave the user, but there is a difference between cowardice and prudence
- +12 PRO to the wielder so long as they fight for a good cause
|
Glory |
Longsword |
Anomaly |
A kleosium longsword with a blade wrapped in scarlet flames and a pommel marked with a mongoose |
Wielded by a legendary hero against an evil dragon, drawn from an empty scabbard in a moment of sheer valor |
In the vaults of Sacra Vitta |
Folklore and religious dogma |
| Hatdapychak (turkmen) |
varies |
- matches damage rating of opponent's strongest attack
- will not harm the weak, defenseless, or incapacitated
- will take target's STR until they are equal to wielder, or add to it if need be
- does not equalize down against oppressors, but will equalize up if need be
- parries infernal energies
|
Ujjval Aatma |
Shamshir |
Artifact |
A curved sword made of instarium; the blade will change length to match opponent |
Made as an instarium shamshir but empowered over millennia by freeing over 10,001 slaves |
Lost in the mountains of western Dabusen |
Rumor and legend |
| Kudzivirira (defense in shona) |
varies |
- bonds with wielder and grants them the power to bond to others if they do not already have it
- +9 to bonding if they already have the power
- for every bond, damage rating gains +3/+3, max +42/+42
- parries any attack, whether mundane, esoteric energy, or impossible for other swords to parry, if used in defense of the bonded group
- cannot harm one of the bonded group
|
Yahas |
Bakatwa |
Artifact |
Straight, double-edged sword with a short hilt, made from stone |
Crafted by a bondsmage seeking who used bonds with 1,001 others in his village to empower it |
Woven into the walls of the city Mabvazuba Gedhi in eastern Taggarus |
Known locally |
| Godsbane |
+60/+60 |
- +30/+30 more vs. Divines and their followers
- parries faith
- soulkill (power 115)
|
Blasphemy |
Great sword |
Relic |
A fuligin metal great sword that has a jagged blade |
Forged for Harkan the Black on Second Shem |
Destroyed |
Destroyed by Kyel Ennasrion |
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