The energies of harm and control.
The energy of harm, of agony, pain, anguish, cruelty, and violence.
The energy of rage, anger, wrath, and violence.
The energy of deception, of lies, of distrust, of
False Names, of treachery and treason, of infernal Name, body (
baleblood), heart (
desumane), soul (
culpatus), and mind (
stravomenos).
- Primary species: bugiardos, hidden folk with False Names, and gesiichters, metahumans with two faces.
- Primary occupations: illusionists, esotericists who create powerful false realities; velasors, artisans who make candles that spread distrust; treachers, traitors who gain power via betrayal; balemasters, esotericists who create baleblood; escorredors, hierarchs who drain the hearts of their subjects; souleaters, esotericists who absorb power from their victims' souls; name-eaters, esotericists who destroy True Names; and engourdissants, esotericists who drain minds.
The energy of pollution, of industry, of filth.
The energy of noise, of cacophony, of infernal sound. The energy of discordance and dissociation, of separation. The energy of disconnection.
The energy of conquest, of infernal war, of genocide (
atrocity), of invasion, of colonization and imperialism.
Infernal emotion. This includes callousness, ruthlessness, ambition, anger, anguish, anxiety, confusion, cruelty, despair, desperation, distrust, envy, fear, frustration, greed, hatred, horror, isolation, jealousy, loneliness, manipulation, obsession, pride, rage, rejection, shame, sorrow, suicidality, terror, trauma, vanity, violation, and wrath. Notably, it is not the feeling of these emotions, but the infernal nature of their causes or effects, the damage they cause if unhealthily tended or acted upon.
- Primary species: bocadors, metahumans who drain emotions from others.
- Primary occupations: escorredors, hierarchs who drain the hearts of their followers; abschart, esotericists who gain power by cutting out hearts and burning them; velikiy, slavers who drain power from others for magic; gemmariuses, artisans who make crimson jewels of hatred; wystelans, bards of confusion; plegeres, athletes who are empowered by anger; gylianers, messengers who spread anguish; masquer, maskers who wield the power of despair; rimeurs, poets who spread anxiety; desolators, esotericists who wield desperation to destroy lands; casematists, armorers who make armor out of isolation; dammoguses, scholars whose loneliness fuels mad revelations; pelerins, pilgrims driven by an unspoken shame; dolorians, messengers who spread sorrow; whisperers, esotericists whose whispers drive people to suicide; avengers, warriors empowered by wrath; balemaster, esotericists who create the baleful via rage; zhathoses, torturers who gain power from cruelty; velasors, artisans who make candles to spread distrust; balopuppeteers, puppeteers who manipulate people with their dolls; anwastads, wranglers whose toads spread envy and jealousy; ysbiwrs, spies who stalk victims they are obsessed with; chemiker, artisans who create chemicals of fear; sponterezhes, terrorists who spread terror (go figure); lure, slavers who lure people in by manipulting their vanity; trompers, fools who use pride to destroy people; filtends, wranglers of mephits whose musk causes trauma; warlocks, witches who violate their oath by rejecting it; luzuhs, thieves who violate people's safety to steal from them; ypaliloses, functionaries who create frustration via bureaucracy; and grinns, clowns who spread horror.
The energy of capitalism. The energy of greed.
The energy of
the Eldritch. The energy of doom, of apocalypse. Also infernal fungi.
The energy of hatred, racism, division, othering, and eugenics.
The energy of injustice.
The energy of manipulation and imperialism. The energy of control.
The energy of abuse, trauma, and feudalism.
The energy of infernal chaos. The energy of violation and confusion, decay and disruption.
The energy of control, of oppression, of slavery, of class society in all its forms.
- Primary species: speculari, metahumans who walk on clouds and enslave others; stragulians, aliens who are eye watching from above; and supravosians, metahumans with a dominating presence.
- Primary occupations: imperators, slavers who wield schwerstrum to enslave others; augustuses, imperials who rule an autocratic society; cnihts, warriors bonded to their feudal lord; basileuses, royals who rule over a feudal kingdom mensariuses, professionals who contract to steal value from workers; ranchers, farmers who colonize stolen land; drones, warriors enslaved to imperialism; custodators, police who enforce oppression; domini, hierarchs who gain power from class oppression; legionnaires, warriors who commit genocide; and ictu, spies who engage in mass surveillance.
The energy of perdition, of hell, of infernal life (microbe, fungus, plant, and animal), of materials (metal, wood, stone, and fabric), of infernal sound, infernal flame, water, life, light, shadow, and wind.
- Primary species: demons, illittum who are the unrighteous dead who chose the path of power; chelifs, beast kin who resemble infernal animals; peccants, insubstantiates made of the souls of the damned; ecfictians, constructs of infernal stone; caligians, metahumans whose shadows commit acts of evil; turpivents, spirit folk who ride infernal winds to spread evil; incustians, hidden folk who dwell with infernal metals; and ulcisorians, strange folk whose insides are made of infernal flame.
- Primary occupations: demonologers, esotericists who make contracts with those seeking power; cwelmaners, torturers who are the proprietors of perdition; plague-bearers, healers who spread disease via infernal microbes (vile energy); boletors, artisans who are apothecaries who make concoctions from infernal fungi (glomerorum); dewin drainiaid, botanicists of infernal plants (thorn energy); malzoologers, wranglers of infernal animals (rugiet); schmieden, smiths of infernal metals (marsu); saer drainiaid, carpenters of infernal wood (thorn energy); maurers, masons of infernal stone (ardentilapis); tricoteuses, artisans of infernal fabric, stitchers of flesh; cacosingers, musicians of infernal sound (cacophony); bhantels, rangers of infernal darkness; malignitors, arsonists of infernal flame; malmedicians, healers who wield infernal lifeforce; marauders, pirates of infernal waters; ogguaths, preachers who wield infernal light; and swaemaners, seekers who follow the infernal winds.
The energy of toxic individualism and selfishness.
The energy of misfortune, bad luck, and disaster, calamity.
- Primary species: misbegotten, constructs made by inflicting misfortunes on the already misfortuned, and aelavels, insubstantiates that are living disasters.
- Primary occupations: calamitists, gamblers who can tweak the ill winds of misfortune; ruiners, esotericist who create disasters; wanioner, artisans who make the misbegotten; ceneros, arsonists who violate with volcanic flame; diluvators, pirates who use flood waters to raid places; phalzabolans, terrorists who use meteorites to attack people; quassors, riders whose conquering steeds cause earthquakes; lugus, martial artists who twist chaotic winds into tornadoes or whirls; naidyddiaid, dancers who control cacophonic cyclonic winds; lleidriaid, bandits who attack like consuming wildfire; hatans, artists who invoke injustice via collapsing structure and avallanches; lapsotors, transporters who sled on polluting sludge; hirateuchis, warriors whose warfans bring tsunamis of pure destruction; bevakares, spies who blanket areas via callous snow and blizzards; gueules, faithful whose prayers open the ground to sinkholes of despair; tuuwayokvas, musicians who summon sandstorms; frailthings, monks whose self-denial gives them powers of famine; and swam masters, wranglers of insect hoards that devour resources and cause droughts and famines.
The energy of despair, anxiety, desperation, isolation and lonelines, shame, sorrow, suicidality, and senescence.
- Primary species: pleureuses, akhoata whose tears have magical powers; unists, aliens from lonely, distant places; and griles, illittum who dwell underground and fight to break the world with desperation.
- Primary occupations: masqueurs, maskers who spread despair with their powers; rimeurs, poets of anxiety; desolators, esotericists who destroy lands with desperation; casematists, armorers who build isolating armors; dammoguses, scholars who learn things via loneliness; vieillisseurs, healers who drain age to ensure youth; pelerins, pilgrims driven by shame; dolorians, messengers of sorrow; and whisperers, esotericists who drive people to suicide with their whispers.
The energy of corruption and undeath.
The energy of pride and vanity.
The energy of harm to children, of stillbirth, and the dangers of the depths of the oceans.
The energy of exploitation of all kinds.
The energy of ambition and ruthlessness.
The energy of destruction.
The energy of famine, drought, frustration, and malnutrition.
The energy of ignorance, of the infernal mind.
The energy of patriarchy, of infernal ancestry.
The energy of consumption, of envy and jealousy, of infernal plants and wood, and of poaching and excessive killing.
The energy of nightmare, fear, terror, and horror.
The energy of pestilence, of infernal microbes, of plagues, of maladies.
The energy of blasphemy, oathbreaking, and rejection.
Old Infernal Essence Page