Desumane
Infernal emotion.
Baleblood
The energy of rage. Primary wielders are
avengers,
warriors who control their rage for power. Primary species are the
baleful,
constructs made by boiled blood.
Bedrog
The energy of distrust. Primary wielders are
velasors,
artisans who make candles that spread distrust. Primary species are
bugiardos,
hidden folk who live in illusions.
Desumane
The energy of callousness. Primary wielders are
escorredors,
hierarchs who drain the hearts of their subjects for power. Primary species are
bocadors, empathic
metahumans who consume the emotions of others.
Drenante
The energy of greed. Primary wielders are
raccoglitores, banker
professionals with the midas touch. Primary species are
mammonites,
metahumans who do not work but let others serve them.
Feirua
The energy of hatred. Primary wielders are
gemmariuses,
artisans who create crimson jewels of hatred. Primary species are
steinvolken,
metahumans with crimson jewels in their chests.
Hollow Energy
The energy of trauma. Primary wielders are
hollow mages,
esotericists who traumatize people for power. Primary species are
fulneans,
insubstantiates who are living stench that cause deep trauma.
Imhul
The energy of violation. Primary wielders are
luzuhs,
thieves who violate the space of their victims. Primary species are
haot-ggyus,
aliens with many invasive tentacles.
Medo
The energy of fear, terror, and horror. Primary wielders are
chemikers,
artisans who create fear-inducing chemicals. Primary species are
raghjus,
strange folk who fly and terrorize their prey.
Mollesse
The energy of despair, shame, and anguish. Primary wielders are
masquers,
maskers whose masks spread despair. Primary species are
blebrums,
insubstantiates made of living despair.
Ofleenung
The energy of rejection. Primary wielders are
warlocks,
witches who have betrayed their covens. Primary species are
eidels,
constructs made from people who have rejected their own souls.
Peccatum
The energy of vanity and pride. Primary wielders are
lures,
slavers who attract victims via perfumes. Primary species are
proud folk,
tall folk who are empowered by their vanity.
Prikkende
The energy of anxiety. Primary wielders are
rimeurs,
poets who create poetry that creates anxiety in listeners or readers. Primary species are
cinglants,
insubstantiates who feel like stinging wasps.
Razdavit'
The energy of ambition. Primary wielders are
rasskazchiks,
bards who enhance themselves via tales that deride the listener. Primary species are
cythreuliaid,
illittum who gain power by eating their lessers.
Sterisi
The energy of frustration. Primary wielders are
ypalilos,
functionaries who create deep frustration. Primary species are
skoni,
insubstantiates who are living dust.
Sugin
The energy of confusion. Primary wielders are
wystelans,
bards who sew confusion. Primary species are
delothians,
aliens who create confusing illusions.
Thorn Energy
The energy of envy and jealousy. Primary wielders are
anwastads,
wranglers of toads who create envy, jealousy, and obsession with their chemicals. Primary species are
doppelgangers,
metahumans who use envy to take others' appearance.
Uafas
The energy of nightmare. Primary wielders are
anbieters,
drug dealers of nightmare-creating chemicals. Primary species are
goblins,
hidden folk who are made of nightmares.