Celestial Rogues Those who use celestial or popular magic for crime. Abbraciottore Type: Harborer Abbraciottori are people who harbor fugitives, refugees, and o...
Fey Rogues Those who use fey magic for crime. Arcanist Type: Spy One who keeps a secret that literally no one else has gains strength from that secret, granting...
Unaligned Rogues Those who use unaligned magic for crime. Bandalero Type: Bandit Bandaleros are bandits who have a set of skills that complement each other, but...
Reprobates Criminals in the eyes of the White Crown. Aaronian Alignment: Elemental Homeless, jobless, or otherwise impoverished folks who use the magic of the s...
Aetherial Gamblers ChartopaíchtisA metapol who uses their powers to cheat at cards or other games of chance. JoyerA bawmache who spends their time gambl...
Following on the Frontier arc from The Coalesce, this story is about the Black Sash Posse that comes to control the Gold Rush region of the Other World. Arcs :1....
Roles Roles within the Blue Grith and occupations available to players: Arsonist, Assassin, Baiter, Beggar, Bookie, Brawler, Con Artist, Consigliere, Conspirator,...
Calamatist The energies of fortune and misfortune are impossible to fully control, but many have learned to sense them and nudge them. Calamatists take on...
Celeste Wind The energy of uplift and release, the energy of good fortune. It is the energy of wind as used by, communed with, or interacted with by the people. I...
Celestial Gamblers DaridariA lapidarist who is a gambling rogue. JujokoraA marshal who invokes lhair to defeat cheaters in games of chance, usually ...
The Court of Blade and Mantle is the combined Court of the two unaligned (with aetherial, infernal, or celestial courts) Courts. They are divided into categories ...
Dòngxué Humans who dwell underground and have adapted to life beneath by drawing into themselves the shebvic energy of menab’e. Basics * Taxonomic Order: Me...
Eldritch Energy Bad things happen, even without mortal will behind them. This is the power of the Eldritch. The original evil, the capacity for tragedy in the uni...
If one takes a special risk, one may gain insight into the powers and flows of fortune. This form of gambling can be deadly (or worse), but the results can be rem...
Celestial Essence Celestial essence is the energy of born from resistance to oppression or from communal care. Aemoa The energy formed by loving communities ...
Infernal Essence The energies of harm and control. Arnum The energy of harm, of agony, pain, anguish, cruelty, and violence. * Primary species: abominat...
Years before the "official" beginning of the Maraddonian Imperial calender countdown. The year 1 is in both calenders (in other words, 1 MIC is the same year as 1...
This is a legend only thieves tell... In the Age of Miracles on First Shem, a group of thieves gathered in a dark inn common room in the middle of the night on Me...
Aemoa The energy formed by loving communities before the Fall, the energy of matriarchy, now only accessible via ancestral bonds or in the resistance against pat...
Amesnulfu The energy generated by innovation, curiosity, and the drive to invent and create for the betterment of people. Ailanthan Energy Celestial wood. Primar...
Celestial Essence Celestial essence is the energy of born from resistance to oppression or from communal care. It is usually called "popular magic" by the peopl...
Criminals Criminals are those who exist outside the law in most societies. Categorize by type, give brief descriptions of subtypes, then deeper on the more imp...
This is the Shem Wild West game I intend to run. Every character should have gunslinging skills (for whatever reason), but a different gunfighting style for each ...
Poioumenonic Gamblers Rambler primary fortune user #xFEFF;/ definitive gamblers A gambler of the esoteric variety, one who senses the winds of fortune...
Rambler A gambler of the esoteric variety, one who senses the winds of fortune and can use them to increase their chances in games of risk and chance. While t...
Roles Roles within the Red Grith and occupations available to players: Arsonist, Assassin, Baiter, Beggar, Bookie, Brawler, Con Artist, Consigliere, Conspirator, ...
After the War of Hours, Rhenford reigned over his Epoch in the Age of Mantles, finding ways to bring fortune as the overarching force in the world. He has allied ...
Serendipity The energy of good fortune, of good luck, of fortuity. It is a form of celestial wind, often associated with celeste wind, a subset of celeste water, ...
Fey Reprobates Criminals and others outside the law who wield fey magic. Arcanist Type: Spy One who keeps a secret that literally no one else has gains strength...
Gambler Players of illicit games of chance or cheaters at legitimate ones. Cardcounter The best gamblers in the Red Grith use the magic of numbers to count card...
Occupations These are the occupation types in the Grith: Arsonists Criminals who burn down structures or wield fire. Assassins Hired killers. Baiters Those who...
Roles Roles within the Green Grith and occupations available to players: Arsonist, Assassin, Baiter, Bandit, Beggar, Bookie, Bootlegger, Brawler, Consigliere, Con...