AstrologerThose who study the
zodiac and use communal meditation, star reading, astrological analysis of birthdates, and positional arts to evoke the powers of the constellations via
qeernariji. They usually have star charts and telescopes.
Blue Mage -
primary conflueverant user Users of
conflueverant who soak themselves in aetherial waters. In doing so, they absorb aether int othemselves and are able to make themselves metaphorically fluid, giving them the power to control water and absorn energies.
CosmologerThose who study the depths of the universe and wield the cosmic aethers of
qeernariji,
temporal aether,
ma'dhahabi, and
lunar aether. Many also use
bailaohu jinghua and
hvittdogg.
Earth Mage -
primary kazaddarean user Wearers of robes made of soil and dirt who connect to the earth itself and draw up the
kazaddarean, which they channel through staves and use to control stone and loam. They are usually covered in dirt.
ElementalistThose who wield the four western
ordinal elementals:
lahab al'qalb,
conflueverant,
kiiric yihi, and
kazaddarean.
HydrocastaldWielder of all the water-aethers:
conflueverant,
bijalee,
parfum de marais,
hvittdogg, and
ikehua lyua pele. They also sometimes use
lunar aether,
nzwara murazvo, and
ashar.
Incendium -
primary lahab al'qalb user Special mages who store fire in bottles to breathe in and out, controlling it through
lahab al'qalb.
Lawaiʻa -
primary ikehua lyua pele userHook wielders who can draw lava out of the ground by casting special hooks into the soil and drawing it out like an
ikehua lyua pele fish.
Luminaire -
primary the bright user The same glass used to create the
Lesedian Mirror can be shaped into lanterns and lamps that generate, direct, and control
the bright.
Magonian -
primary kiiric yihi user Mages who carry the winds in satchels imbued with
kiiric yihi that allows them to unleash and sometimes control them.
NightwyrderWielders of ancient lore that commands the powers of
lunar aether and
true shadow. Many also use
poarta,
ashar,
hasken fure,
prasinofos,
TykvaVlast,
conflueverant, and
hvittdogg.
Ohapitu -
primary Tmakikan user A form of farming that allows the user of
Tmakikan to draw that energy from the tilled earth and imbue either sown seeds, livestock, or people with it as an act of fortifying, healing, or protecting.
PetrologerThose who can find the
kazaddarean in any rock, stone, or gem, and draw it forth with a small rockhammer or special throw.
ProsperoA kind of weather mage who can draw weather toward them with special staves and vanes. They wield
bijalee,
kiiric yihi, and
conflueverant. Some also use
hvittdogg,
ma'dhahabi,
hamsaat al-sahra,
ikehua lyua pele, and
lunar aether.
RogalianWielders of very powerful fire magic, combining
lahab al'qalb,
ma'dhahabi,
ikehua lyua pele,
qeernariji,
bijalee, and
the bright. Many also use
draconic power,
infernum,
d'qiarsea, natural forces,
Tenyocan, and/or
baleblood.
Tempestarii -
primary bijalee user Seekers of weather who can commune with it and channel
bijalee through special staves called vanes. They sometimes ride clouds.
TopiraqThose who sleep in the soil and earth in order to draw its power. They wield
kazaddarean,
nourishment,
bailaohu jinghua,
livadi,
Genesis, and sometimes
ikehua lyua pele.
YuansuThose who use the five eastern
ordinal elementals:
lahab al'qalb,
bailaohu jinghua,
prasinofos,
conflueverant, and
kazaddarean.
Old Aetherial Esotericists Page
Clan Mage -
primary banaru user A user of
banaru who uses emotional bonds to draw people together to create magical protections that connect "families" (literal or metaphorical). They do this through special marks and symbols of their clan (chosen or not).
KaleidonThose who wield all
radiant energies with magical kaleidoscopes.
Kamatuuran -
primary waarheid user One who uses the power of
waarheid to carve True Names into statues and other figures, animating them to protect others.
Miracleworker -
primary Elysian essence user Those who travel the world helping people in need, often in ways that those in need don't even notice, giving the impression of miracles being performed. In doing so, they encourage belief in miracles, increasing the
Elysian essence in the world, thereby increasing chances of actual miracles occurring.
Mu Ayo -
primary euphoria user Ones who create
euphoria by sharing joy with those around them, then using it to uplift them metaphysically.
Prismatic Mage -
primary radiance user Users of
radiance who carry prisms that can split radiance into its seven component parts. These energies can then be redirected to empower others or create other radiant energies.
Uninetsv -
primary yahas user Those who speak the words of
yahas in order to build bonds with others and create communities that protect one another and share powers.
OldCelestialEsotericistsPage
AfulianistA wielder of
brown aether who uses industrial machinery to generate the energy and spread it. Only done on a mass scale, poisoning lakes, rivers, land, and air, to weaken the aether in the area and kill the people.
Siphoner -
primary quaestus user A mage who uses blood as their primary medium for casting magic. Though neutral variations of this exist, most use
quaestus in order to gain power from stealing, using, or draining the blood of others.
BonecasterOne who uses
Raesian energy by snapping, crumbling, disintegrating, and otherwise breaking dried bones, which they use for making predictions, calling up phantasms, and creating powders that corrupt the living flesh. See also
Necromancer.
Demonologer -
primary infernum user One who gains infernal powers by making a deal with a
demon. Demons require payment in souls, which can be taken from the user or from a murder victim of the user. Depending on the demon and their power, what is gained from such a deal varies, but usually a contract is involved.
DesecratorOne who wields
desperation in a moment of absolute hopelessness to desolate the world around them, making it a haunted, unlivable landscape.
Engourdissant -
primary stravomenos user A user of the psionic energy
stravomenos, which drains knowledge from the minds of others and destroys it. Learned through painful meditative arts, the use of this power also empties the mind of the user.
Gemmarius -
primary feirua user The concept of "race" was invented by the gemmariuses. They believe in and use purity of blood and body, mind and soul, to create gems called
feirua, which reflect the hearts of mortals and allow them to control them.
Gyroxene -
primary entropy user Unpredictable, violent dancers who spin and twist and contort themselves wildly in order to capture
entropy and fling it about dangerously, altering reality around them.
Hexologer -
primary rending user A numerological art,
hexology requires the use of a special cube. Reconfiguring its six sides leads to different effects that unleash the power of
rending, which destroys all.
Hollow Mage -
primary hollow energy user Cruel, petty tyrants who torture a victim until their soul breaks, then use the
hollow energy that provides to cast evil magic. Their insides slowly dissolve, to be replaced by vermin.
Illusionist -
primary Bedrog user One whose Name is
False. From this, they derive
Bedrog, which they an use to create alternate versions of reality in the form of believable illusions. Their Name is made False through ancient rituals or accident, and their powers are channeled through
__.
InfernalistThose who wield the
infernal energies of
infernum,
razdavit',
quaestus,
gossamer light,
imperium,
thorn energy,
hollow energy,
Bedrog, and
Peccatum. Usually acquired through deals with demons.
MaleficerOne who can use all
infernal essences to some degree, usually acquired through esoteric means such as stealing powers or demonic contract.
Necromancer -
primary msawhat user Those fell magic users who wield
pure msawhat to corrupt mind, body, soul, and heart in order to create, control, summon, channel, gain power from, or otherwise interact with the undead. They wear funeral shrouds, keep bones as tools, and stink of decay.
PersecutorThose who use all of the
arnic energies, usually as a means of torture.
Ponomancer -
primary arnum user Cruel users of
arnum who generate the power from acts of torture and self-flagellation, ponomancers wield their evil energies to make predictions and inflict more pain. They carry meat hooks and wear the skin of their victims.
PuppeteerRather than the innocuous mundane entertainers, puppeteers use
gossamer light to create puppets and dolls that allow them to control others.
Satsujin-sha -
primary fusei user A form of
onmyoji who intentionally imbalances spaces in order to maximize the amount of
fusei, which they use to inflict punishments on others.
SmogcasterAn
afulianist who specializes in corrupting
bijalee to create gouts of foul smog.
Velikiy -
primary razdavit' user The use of
razdavit' means drawing power at the expense of others. The velikiye do this by means of ancient script and brands.
VlasnykA mercantile user of a combination of
Drenante,
quaestus,
Bedrog,
imperium, and
razdavit' who creates a matrix of exploitation to drain thousands at once.
Warlock -
primary blasphemy user An oathbreaker who takes their state of rejection and turns it into a weapon, wielding
curses from the
blasphemy created by their betrayals. They place their powers into sticks, which they break in order to unleash a curse.
Whisperer -
primary Mollesse user Those who use
Mollesse do so vocally, whispering into fans and using them to toss the whispers like a ventriloquist, placing them in the ears of their victims and driving them to acts of self harm.
YozlashtiricziOne who wields all forms of
msawhat, usually as an undead being.
Old Infernal Esotericists Page
Bloodcaster -
primary blood energy userA user of
blood energy, rather than
quaestus or some other aligned form of blood.
CerebralA user of all forms of
psionic energy, including
dream energy,
vonzot,
stravomenos,
Aemoa, and
euskepsia.
Ennead -
primary emotional resonance user Sometimes called stringers, enneads use string figures (like a cat's cradle) to invoke different emotions that they then wield to influence
emotional resonance.
Haruspex -
primary aifaellam user Those who interpret
aifaellam to read the future.
HeartcasterThose who use all forms of
heart magic, including
emotional resonance,
banaru,
desperation, and
euphoria. They are also known to wield
dumaqu,
feirua,
baleblood,
iremia,
thorn energy,
Peccatum,
Tenyocan,
uafas,
hollow energy,
unfugl,
hegnh, and
yahas. It is not possible to wield
Elysian essence, but they study it.
Namecaster -
primary True Names user Wielders of
True Names, those who invoke the raw power of
nommos to command reality.
Menstriae -
primary psionic energy user One who, unlike a
psionist, learns to use
psionic energy through special metallic headbands and concentration.
SageThose who wield all forms of
soul energy, including
ujjval aatma and
Peccatum.
SomandricistThose who use all forms of
body magic:
mijjit,
mansam,
blood energy,
aifaellam,
Raesian energy, and
humors, including all of the subcategories that include other kinds of energies (all forms of
ashar,
Sterisi,
euergasia,
curacion,
vile energy,
baleblood,
quaestus, and sometimes
pravum).
Sorcerer -
primary soul energy user Users of
soul energy to channel their own immortal being into powerful magic via special rods.
Wisin -
primary mijjit and mansam user Those who practice esoteric exercises to invoke
mijjit and
mansam, the energies of the body and muscles, that allow them to control their own bodily growth and transformations.
Alteror -
primary flux user The users of
flux carry special floating orbs that allow them to control the flow of the paradoxical power of change.
Azo AtoThose who wield all forms of paradoxical energy.
CatalystA powerful esotericist who can use a small amount of flux to set off a chain of events.
Turogzot -
primary vonzot userPsionic users of
vonzot, the psionic variation of complexity, complex mages bind to computers with their minds.
Poioumenonic Esotericists
ArchmageThose who wield every kind of poioumenonic power.
Bondsmage -
primary ethereal essence user Wielders of
ethereal essence who control it through feathered whips, bonding with objects, organisms, places, etc. to draw magical abilities or improve themselves or others.
Onmyoji -
primary kor user Users of special lenses that allow them to view history, dialecticians wield
kor, the energy of what came before. They can view the past and draw from it.
Grinning Mage -
primary unfugl user Prankster mages who wield
unfugl, the paradoxical/poioumenonic energy that allows them to make changes to reality for very specific purposes. They wear masks with distorted grinning faces on them.
Imager -
primary dream energy user Mages who use mirrors to capture
dream energy and images that they then use to create dreams and illusions.
Mage -
primary mana user /
definitive esotericistsWielders of
mana, the energy of esoteric energies, that use wands and robes to help them sense, control, and influence magic.
Seer -
primary fate user Weavers of
fate who have special needle and thread that allows them to understand what is to come. They wear blindfolds.
Symbologer -
primary symbolism user The use of
symbolism requires, plainly, the use of symbols. Symbologers take symbols in the form of charms that they invoke to create myriad effects.
WizardA kind of mage who uses spells that have been recorded and tested, rather than channeling magic and creating new spells. They have grimoires full of spells.
Wyrder -
primary fey energy user Users of the lore that invokes
fey energy, whose flow controls the narrative of the world.
Polyesoteric Esotericists
Polyesotericism means using energies across categories. For example, one who uses both a shebvic and a poioumenonic energy. There are many examples of this, especially of those who start with unaligned energies. Some energies are antithetical and cannot be used together (
mana and
void energy), while others have limitations (
Cacophony and
Euphony can only be used together by someone who uses
sonic aether). See below for a full chart of limitations.
Universal Esoterica
There are several energies that can be invoked that an combine with, control, or otherwise interact with every other kind of energy. Because all things have a
True Name, a True Name can contain any or all energies. Furthermore, the
nominal energies of
blood energy,
emotional resonance,
soul energy, and
psionic energy can all be tapped into to engage with any other kind of energy.
Paradox, which by nature is capable of anything;
ambrosia, which reflects
Divine Will;
shebv heya, which will alway revert to the status quo;
draconic power, which absorbs all energies;
spirit energy, which is an variation of
ambrosia;
the Law, which commands
Divine Will; and
poioumenon, which reflects the energies in a given narrative, all also have the potential to interact with every other kind of energy.
Nigh Universal Esoterica
Some esoteric energies can combine, control, or otherwise interact with almost all energies, usually with the exception of their antithetical energy.
Aemoa,
yahas,
imperium,
razdavit',
mana,
Genesis,
sonic aether,
ethereal essence,
msawhat,
radiance,
flux, and
kor.
Isolate Esoterica
A few energies resist any kind of mixing except with the universal esoterica. These are
void,
rending,
hegnh,
shavev mashkalran,
temporal aether, and
recursion.
Antithetical Esoterica
See
antithetical esoterica.
Occupations
ArchetagonistOne who wields poioumenonic and nommic energies by letting the flows of narrative entwine with the fabric of their selves.
AutodevinctusOne who wields all nommic and shebvic energies by being in conflict with one's own
True Name.
BeneficerA wielder of celestial and shebvic powers to defend the
SupernalRealm.
CausalogerOne who wields both shebvic and poioumenonic energies such that they can gain power from narrative conflicts.
GreulonOne who wields infernal and shebvic energies in order to enslave, control, maim, and torment for power. Evil war mages.
HidalgajeOne who wields shebvic and paradoxical energies to fight the impossible. A quixotic.
KomelaOne who absorbs esoteric energies and releases them in controlled bursts by drawing them into their soul and then discharging them.
OntologerOne who wields all paradoxical and nommic energies by becoming one with all that isn't.
PlaythingOne who exists at the intersection of paradoxical and poioumenonic energies and therefore has no agency, but great power.
SummonerOne who wields infernal powers along with a mix of other powers to enslave beings and force them to wield their powers in combat.
Wild MageOne who senses esoteric energies of all kinds and triggers them as raw, wild, uncontrolled spells.
Buyuku ("Dragon Mage")
A very rare mage who channels discipline and accumulation into magical spells.
Lasar -
primary shebv heya user "Those who allow". Users of
shebv heya who use a mixture of martial arts, dance, and positional magic to let the energy flow around them and maintain the status quo.
MarchandThose who can use every kind of shebvic essence.
SodaagarUsers of
mashoaab and
menab'e who combine the two arts through use of special gemstones.
VermilionistThose who use every kind of
Damaskian power.
War MageMages who wield
d'qiarsea through ritual conflict, channeling their magic through swords.
Old Shebvic Esotericists Page
Aetherial Esotericists
Celestial Esotericists
Common Esotericists
Infernal Esotericists
Nommic Esotericists
Paradoxical Esotericists
Poioumenonic Esotericists
Polyesoteric Esotericists
Shebvic Esotericists
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