| Arid Wind |
Wind that dries up anything that touches |
Yellow |
Elemental |
|
Moderate |
|
|
|
| Seal Walls |
Walls seal shut, including doors or windows |
Pink |
Practical |
|
Moderate |
|
|
|
| Raise Walls |
Walls raise from the ground |
Pink |
Practical |
Barrier |
Moderate |
|
|
|
| Thorned Vines |
Vines covered in thorns entangle targets and begin to drain them |
Green |
Enforcement |
Attack |
Advanced |
|
|
|
| Unspecified |
Unspecified |
Red |
Unknown |
Unknown |
Ancient |
|
|
Said to be found only in the Cartesian Grimoire. The formula is given, but not the results. |
| Azure Storm |
Unleashes a storm of raw mana |
Blue |
Magic |
|
Elite |
|
|
|
| Galeforce |
Unleashes a powerful wind |
Yellow |
Elemental |
|
Advanced |
|
|
|
| Infernal Firestorm |
Unleashes a massive series of blasts of infernal flame |
Yellow |
Enforcement |
Attack |
Elite |
|
|
|
| Lake of Fire |
Unleashes a massive body of liquid infernal flame |
Yellow |
Enforcement |
Attack |
Elite |
|
|
|
| Rite of Ancient Horrors |
Unleash a wave of Eldritch energy |
White |
Forbidden |
Rite |
Ancient |
|
|
Said to be only found in the Cartesian Grimoire. |
| Eldritch Blast |
Unleash a burning ball of explosive Eldritch energy |
White |
Forbidden |
Attack |
Moderate |
|
|
|
| Rite of Nine Arms |
Unites the physical actions of nine people into a single action |
Brown |
Forbidden |
Rite |
Rare |
|
|
Suppressed by most governments and found only in incomplete forms. |
| Argentflame |
Undead are repulsed and destroyed by this fire |
Grey |
Elemental |
Attack |
Moderate |
|
|
|
| Fermentation Spell |
Turns any fluid into wine |
Violet |
Practical |
|
Advanced |
|
|
|
| Distilling Spell |
Turns any fluid into liquor |
Violet |
Practical |
|
Advanced |
|
|
|
| Brewing Spell |
Turns any fluid into beer or ale |
Violet |
Practical |
|
Advanced |
|
|
|
| Soulstealing Dagger |
Turns a common dagger into an instrument of capturing souls, if and only if used to commit murder |
Yellow |
Enforcement |
|
Moderate |
|
|
|
| Azure Binding |
Traps target in magical bands |
Blue |
Magic |
Binding |
Common |
|
|
|
| Rite of Transmutation |
Transmutes lead to gold, man to woman (or vice versa), and mortal to inmortal |
Orange |
Magic |
Rite |
Ancient |
Unknown. |
Unknown. |
Theoretical only. Most say it cannot be done with mana involved. |
| Rite of Eternal Damnation |
Trades the caster's soul for magical might |
Yellow |
Master |
Rite |
Rare |
|
|
|
| Torture |
Total body pain for long periods of time |
White |
Enforcement |
Attack |
Elite |
|
|
|
| Haexon-Lightning |
Titanium-grey lightning destroys everything it touches instantly |
Grey |
Enforcement |
Attack |
Elite |
|
|
|
| Ritual of the Dragondancer |
Time slows down so long as the caster is engaged in training |
Black |
Forbidden |
Dance |
Ancient |
|
|
Said to be found only in the Pentakommat grimoire. |
| Rite of the Familial Bond |
Those with blood relation are bonded |
Blue |
|
Bond |
Advanced |
|
|
May work for chosen family, but patriarchal editing has limited it. |
| Ne Sub Bar |
Those who harm lovers feel as if they were kissed on the cheek, then burn in sapphire flame |
Blue |
Forbidden |
Attack |
Ancient |
|
|
Said to be found only in the Trivadi Grimoire. |
| Motherless Dissolve |
The womb of the target dissolves into drabwater |
Brown |
Enforcement |
Attack |
Advanced |
|
|
|
| Chaotic Voice |
The voice of the caster alters randomly, unleashing reandom powers or spells |
Red |
Alteration |
|
Moderate |
|
|
|
| Odzib Name |
The True Name of the caster is filled with earthpower and made unbreakable |
Grey |
Elemental |
|
Ancient |
|
|
Said to be found only in the Wyoh Grimoire. |
| Ritual of Soul Sending |
The souls of the recently departed are forced into the Nether Realm |
White |
Magic |
Ritual |
Advanced |
|
|
|
| Petrichor Mist |
The scent of petrichor puts targets to sleep |
Orange |
Elemental |
|
Common |
|
|
|
| Shù àiguāng |
The power of the forest concentrates into the caster and allows them to unleash greenlight |
Green |
Forbidden |
|
Rare |
|
|
One of the Five True Elemental Spells. |
| Sharpen Mind |
The mental stats of targets raise as the caster sings |
Rainbow |
|
|
Advanced |
|
|
|
| Rite of the High King's Court |
The High Kings of Mwyr Aeld and their forces, all of the faces they stole, come forth to serve the caster |
Green |
Forbidden |
Summon |
Ancient |
|
|
Said to be buried in a Mwyr Aeld garden. |
| Uplift Heart |
The hearts of targets are lightened by the caster's voice |
Rainbow |
|
|
Common |
|
|
|
| Soil Churn |
The ground beneath the target boils |
Grey |
Elemental |
Attack |
Moderate |
|
|
|
| Carahava |
The four winds collide to batter a target |
Yellow |
Elemental |
Attack |
Rare |
|
|
One of the four Greater Elemental Spells |
| Corrupting Touch |
The caster's touch will corrupt the flesh of target |
Grey |
Enforcement |
Attack |
Common |
|
|
|
| Warming Touch |
The caster's touch warms any target |
Red |
Healing |
Healing |
Basic |
|
|
|
| Dominating Presence |
The caster has +6 presence (PRS) |
White |
Enforcement |
|
Advanced |
|
|
|
| Vampire's Kiss |
The caster gains the ability to gain strength from drinking blood from a living victim, but becomes undead the more they do it |
Grey |
Master |
|
Elite |
|
|
|
| Deep Vibration |
The caster can hear the deepest vibrations of the world |
Green |
Elemental |
|
Ancient |
|
|
Said to be found only in the Agarwal Grimoire. |
| Open Canopy |
The canopy above opens to reveal the sun and sky |
Green |
Elemental |
|
Advanced |
|
|
|
| Ritual of the Green Beautiful |
The beauty of the forest fills all within range |
Green |
Elemental |
Ritual |
Rare |
|
|
|
| Farsight |
The ability to see over vast distances |
White |
Magic |
Sense |
Advanced |
|
|
|
| Grandmother's Care |
Targets feel the warm emotional protection of one's elders |
Blue |
Protection |
Protection |
Moderate |
|
|
|
| Laden Eyelids |
Targets fall asleep |
Violet |
Enforcement |
Attack |
Common |
|
|
|
| Wash |
Targets are washed in clean water and soothed and healed |
Blue |
Healing |
Healing |
Advanced |
|
|
|
| Obliterate |
Targets are simply obliterated |
Grey |
Enforcement |
Attack |
Ancient |
|
|
Said to be found only in the Cartesian Grimoire. |
| Repel Flux |
Targets are altered |
Blue |
Alteration |
|
Elite |
|
|
|
| Woundsalt |
Target's wounds fill with burning salts |
Red |
War |
Attack |
Common |
|
|
|
| Heal Mortal Wounds |
Target's wounds are healed if and only if they were close to death |
Grey |
Healing |
Healing |
Advanced |
|
|
|
| Namedraining Spell |
Target's True Name is lost to the caster |
Green |
Enforcement |
Attack |
Rare |
|
|
|
| Sneaking Step |
Target's steps become silent |
Brown |
Enforcement |
|
Moderate |
|
|
|
| Pebble Soul |
Target's soul is empowered by their own humility |
Rainbow |
Alteration |
|
Advanced |
|
|
|
| Mental Numbing |
Target's mind calms |
White |
Healing |
|
Moderate |
|
|
|
| Ritual of Preservation |
Target's life is preserved even in the face of fatal wounds or illness |
Grey |
Healing |
Ritual |
Advanced |
|
|
|
| Thrive |
Target's health and lifeforce are improved greatly |
Grey |
Healing |
Healing |
Moderate |
|
|
|
| Eardrum Burst |
Target's eardrums burst |
Rainbow |
Enforcement |
Attack |
Common |
|
|
|
| Forge Body |
Target's body falls under control of caster |
Grey |
Enforcement |
Attack |
Advanced |
|
|
|
| Bloodboil |
Target's blood boils within their body |
Red |
Enforcement |
|
Advanced |
|
|
|
| Sterilizing Sting |
Target will not be able to have children |
Brown |
Enforcement |
Attack |
Moderate |
|
|
|
| Dendrify |
Target turns to unliving wood |
Green |
Elemental |
Attack |
Advanced |
|
|
|
| Sword of Jusitce |
Target sword gains bonuses against oppressors, exploiters, and the unjust |
Yellow |
Forbidden |
|
Moderate |
|
|
|
| Cause Sneeze |
Target sneezes |
Yellow |
Healing |
Attack |
Beginner |
|
|
|
| Shatter |
Target shatters, no matter what it is made of |
Grey |
Enforcement |
Attack |
Rare |
|
|
|
| Rejuvenate |
Target returns to the prime of their youth |
Grey |
Healing |
|
Ancient |
|
|
Said to be found only in the Agarwal Grimoire. |
| Instill Need |
Target requires something the caster chooses for their survival |
Red |
Enforcement |
Attack |
Advanced |
|
|
|
| Physical Regeneration |
Target regenerates wounds, sickness, or other physical damage |
White |
Healing |
Healing |
Elite |
|
|
|
| Random Mutation |
Target randomly changes |
Red |
Alteration |
|
Common |
|
|
|
| Repair Body |
Target or caster heals from bodily damage or illness |
Pink |
Healing |
|
Moderate |
|
|
|
| Increase Strength |
Target or caster gains STR bonus |
Pink |
Practical |
|
Common |
|
|
|
| Increase Constitution |
Target or caster gains bonus to resisting poison or disease |
Pink |
Practical |
|
Common |
|
|
|
| Increase Metabolism |
Target or caster gains bonus to reaction |
Pink |
Practical |
|
Common |
|
|
|
| Increase Perception |
Target or caster gains bonus to physical senses |
Pink |
Practical |
Sense |
Common |
|
|
|
| Increase Endurance |
Target or caster gains bonus to long-term physical activity |
Pink |
Practical |
|
Common |
|
|
|
| Increase Agility |
Target or caster gains ATH bonus |
Pink |
Practical |
|
Common |
|
|
|
| Shade's Claw |
Target loses part of their physical and metaphysical form to a claw attack |
Black |
Elemental |
Attack |
Advanced |
|
|
|
| Intimidate |
Target loses next action out of fear of the caster |
White |
Enforcement |
Attack |
Moderate |
|
|
|
| Akaz Band |
Target is wrapped in a strap of akaz stone |
Grey |
Elemental |
Attack |
Moderate |
|
|
|
| Petrify |
Target is turned to unliving stone |
Grey |
Elemental |
Attack |
Elite |
|
|
|
| Brownian Twister |
Target is subjected to reconfiguration of their molecular structure |
Red |
Forbidden |
Attack |
Elite |
|
|
|
| Entropic Sting |
Target is stung and is altered randomly at the location of the sting |
Red |
Alteration |
Attack |
Common |
|
|
|
| Soothing Peace |
Target is soothed of all painful emotions |
Grey |
Healing |
Healing |
Common |
|
|
|
| Enrage |
Target is sent into a mad rage that cannot be broken until they pass out |
Red |
Alteration |
|
Moderate |
|
|
|
| Grant Mercy |
Target is relieved of pain |
Rainbow |
Healing |
Healing |
Advanced |
|
|
|
| Noose Spell |
Target is provided with a noose, ready to use |
Blue |
|
|
Moderate |
|
|
|
| Traumatize |
Target is mentally wounded |
White |
Enforcement |
Attack |
Advanced |
|
|
|
| Sallow Infusion |
Target is infused with a disease they do not know they have, thus making them vectors |
Yellow |
Healing |
Healing |
Ancient |
|
|
Said to be found only in the Stogner Grimoire. |
| Instill Patience |
Target is given will power for patience |
Rainbow |
Alteration |
|
Advanced |
|
|
|
| Banishing Word |
Target is forgotten from the memory of all who knew it, temporarily or permanently |
Brown |
Enforcement |
Attack |
Elite |
|
|
|
| Czarina's Mark |
Target is enslaved at the whim of the czarina |
Red |
Enforcement |
Enslavement |
Elite |
|
|
|
| Moss Prison |
Target is enclosed in moss |
Green |
Elemental |
Attack |
Advanced |
|
|
|
| Deep Crush |
Target is crushed as if in deep waters |
Blue |
Enforcement |
Attack |
Elite |
|
|
|
| Binding Thread |
Target is bound to a specific fate |
Yellow |
Binding |
|
Rare |
|
|
|
| Instill Resilience |
Target gains strength or will to resist pain, suffering, or misfortune |
Rainbow |
Protection |
Protection |
Moderate |
|
|
|
| Ritual of Devotion |
Target gains clarity in faith, if willing |
Rainbow |
Forbidden |
Ritual |
Ancient |
|
|
Said to be found only in the Trivadi Grimoire. |
| Inflict Fear |
Target gains a new fear |
Rainbow |
Enforcement |
|
Adanced |
|
|
|
| Grave's Chill |
Target feels like someone walked on their grave |
White |
Elemental |
Attack |
Common |
|
|
|
| Dose of Happiness |
Target feels happy for a brief period |
Violet |
Forbidden |
|
Moderate |
|
|
|
| Needle of Truth |
Target feels a sting and cannot tell a lie, nor even stop speaking |
Grey |
Enforcement |
Attack |
Advanced |
|
|
|
| Lungfill Waters |
Target drowns no matter how much water is around |
Blue |
Enforcement |
Attack |
Advanced |
|
|
|
| Occlude Thoughts |
Target cannot access their own thoughts |
White |
Enforcement |
Attack |
Advanced |
|
|
|
| Hollowing Gaze |
Target begins to lose their insides while caster gains strength |
White |
Enforcement |
Attack |
Rare |
|
|
|
| Oozing Idleness |
Target becomes unwilling to move and starts to ooze |
Grey |
Enforcement |
Attack |
Advanced |
|
|
|
| Rite of the Precursor's Ghost |
Take on the features, memories, skills, and powers of a figure from the past |
Brown |
Forbidden |
Rite |
Ancient |
|
|
Said to be found only in the Simon Grimoire. |
| Wall of Wind |
Surrounds caster with battering winds |
Yellow |
Protection |
Barrier |
Moderate |
|
|
|
| Call Into The Pit |
Summons Pit-monsters |
Black |
|
Summon |
Elite |
|
|
|
| Rite of Dudat al'Raml |
Summons all of the sandworms nearby |
Yellow |
Elemental |
Rite |
Ancient |
|
|
Said to be found only in the Qasmuna Grimoire. |
| Whirlwind |
Summons a whirlwind or tornado |
Yellow |
Elemental |
Summon |
Elite |
|
|
|
| Sandstorm |
Summons a sandstorm |
Yellow |
Elemental |
Summon |
Elite |
|
|
|
| Strong Wind |
Stronger than a breeze, weaker than a gale |
Yellow |
Elemental |
|
Common |
|
|
|
| Thief's Feet |
Stealth bonus |
Red |
|
|
Common |
|
|
|
| Abyssal Mirror |
Stare into the Abyss to become one with it - or rather, everything that looks into the Abyssal mirror is altered randomly |
Red |
Forbidden |
|
Rare |
|
|
|
| Raise Stairs |
Stairs raise from the ground |
Pink |
Practical |
|
Moderate |
|
|
|
| Sharp Splinter |
Splinters pelt the target |
Green |
Elemental |
Attack |
Basic |
|
|
|
| Brown Piston |
Smashes anything aetherial |
Brown |
Enforcement |
Attack |
Advanced |
|
|
|
| Winterdawn |
Six weeks of winter weather |
White |
Elemental |
|
Rare |
|
|
|
| Summon Heat Wave |
Six weeks of summer heat |
Red |
Elemental |
Summon |
Elite |
|
|
|
| Summerdawn |
Six weeks of summer |
Yellow |
Elemental |
|
Rare |
|
|
|
| Ritual of the Blossoming |
Six weeks of spring |
Grey |
Elemental |
Ritual |
Rare |
|
|
|
| Horn of the Monsoon |
Six weeks of monsoons |
Brown |
Elemental |
Summon |
Rare |
|
|
|
| Whisper of the Dry Season |
Six weeks of dry season |
Brown |
Elemental |
Summon |
Rare |
|
|
|
| Seal of Seven Secrets |
Seven truths are locked behind a seal that cannot be broken except with a secret word |
Brown |
Forbidden |
Seal |
Ancient |
|
|
Unknown location, source, author, or grimoire. |
| Dance of the Nylethi |
Seven people trade skills permanently |
Brown |
Practical |
Dance |
Ancient |
|
|
Said to be found only in the Kitap Grimoire. |
| Sense Place Memory |
Sense the memories of a location |
Brown |
Practical |
Sense |
Elite |
|
|
|
| Hand of Roots |
Roots form a hand and grab targets |
Green |
Elemental |
|
Common |
|
|
|
| Repel Esoteric Energy |
Repels specific energies, varies by ingredients |
Blue |
Magic |
Barrier |
Moderate |
|
|
|
| Cleanse Blood |
Remove disease or malady from the blood system |
Red |
Healing |
|
Moderate |
|
|
|
| Draw Leys |
Pull or push a ley line |
Blue |
Magic |
|
Ancient |
|
|
Said to be found only in the Simon Grimoire. |
| Rite of Protection |
Protects the mage or wizard against physical attacks |
Blue |
Protection |
Rite |
Moderate |
|
|
|
| Rite of Preservation |
Preserves the state of a location |
Blue |
Magic |
Rite |
Advanced |
|
|
|
| First Light of the Hells |
Power of the fallen angels in a grey light that draws the iniquitous to it |
Yellow |
Master |
Sense |
Ancient |
|
|
Said to be found only in the Stogner Grimoire. |
| Restore Body |
Perfect healing |
White |
Healing |
Healing |
Elite |
|
|
|
| Incapacitating Pain |
Pain so intense that it KOs target |
White |
Enforcement |
Attack |
Advanced |
|
|
|
| Stunning Pain |
Pain so intense it stuns target |
White |
Enforcement |
Attack |
Common |
|
|
|
| Targeted Pain |
Pain in one specific spot on the body |
White |
Enforcement |
Attack |
Moderate |
|
|
|
| Cupfull Spell |
One's cup is filled with fine alcohol |
Violet |
Practical |
|
Advanced |
|
|
|
| Ritual of the Five Potentials |
One of five results occurs, randomly: caster becomes inmortal, caster explodes into entropic flame, target gains a random useful power, target begins to dissolve, or a neutral change occurs within 30' |
Red |
Forbidden |
Ritual |
Rare |
|
|
|
| Repair Spell |
Object is repaired |
Violet |
Practical |
|
Moderate |
|
|
|
| Duplicator Spell |
Object is duplicated |
Violet |
Practical |
|
Advanced |
|
|
|
| Experimental Spell |
No outcome; spell designed as a teaching tool to show thaumathurges how to test a spell |
Rainbow |
|
|
Beginner |
|
|
|
| Dissonance |
No connections can be made within 20' of the caster |
Rainbow |
Enforcement |
Attack |
Elite |
|
|
|
| Blackest Night |
Night comes when the caster calls |
Black |
Elemental |
|
Rare |
|
|
|
| Treefriend Spell |
Nearby trees help the caster |
Green |
Elemental |
Summon |
Advanced |
|
|
|
| Blue Acid Spray |
Morag acid sprays targets |
Grey |
Enforcement |
Attack |
Advanced |
|
|
|
| Demonic Replication |
Mimics the powers of a demon |
Yellow |
Enforcement |
|
Moderate |
|
|
|
| Titanic Will |
Massive willpower bonus |
Black |
Alteration |
|
Advanced |
|
|
|
| Draconic Strength |
Massive strength bonus, but must have will power to match |
Red |
Enforcement |
|
Advanced |
|
|
|
| Titanic Arm |
Massive strength bonus |
Black |
Alteration |
|
Rare |
|
|
|
| Magma Hands |
Massive hands made of magma appear before the caster, who can control them to grab things and melt, burn, or crush them |
Black |
Elemental |
Attack |
Elite |
|
|
|
| Intensify Pain |
Making pain worse |
White |
Enforcement |
Attack |
Basic |
|
|
|
| Rite of the Factory's Floor |
Makes a factory run more efficiently, at the cost of those that work there and the environment around it |
Brown |
Modern |
Rite |
Rare |
|
|
|
| Untethering Visage |
Make caster's visage cause mental untethering from reality |
White |
Forbidden |
|
Advanced |
|
|
|
| Chill |
Lower the temperature a bit around the caster |
White |
Elemental |
|
Basic |
|
|
|
| Rearrange Terrain |
Local terrain shifts to give caster advantage |
Rainbow |
Enforcement |
|
Elite |
|
|
|
| Reaching Limbs |
Limbs reach out and grab targets |
Green |
Elemental |
Attack |
Common |
|
|
|
| Purifying Facet |
Light through a jeweled lens makes the target "pure" in the eyes of the caster, usually causing major genetic damage |
Red |
Master |
Alteration |
Elite |
|
|
|
| Guiding Light |
Light that points to the caster's goal |
White |
Elemental |
Sense |
Elite |
|
|
|
| Revealing Light |
Light that points to something hidden |
White |
Elemental |
Sense |
Advanced |
|
|
|
| Blinding Light |
Light so bright it causes eye damage |
White |
Elemental |
Attack |
Moderate |
|
|
|
| Honed Mind |
Learn quicker |
Brown |
Practical |
|
Advanced |
|
|
|
| Ferrum Salt |
Iron salts scatted around the caster to impede pursuit |
Grey |
Elemental |
Attack |
Basic |
|
|
|
| Unbruised Wound |
Internal bleeding |
White |
Enforcement |
Attack |
Advanced |
|
|
|
| Killing Breath |
Instant kill |
White |
Enforcement |
Attack |
Elite |
|
|
|
| Quicken Blood |
Increased heart rate means increase alertness and reaction |
Red |
Practical |
|
Moderate |
|
|
|
| Enrich Blood |
Improve the immune system |
Red |
Healing |
|
Advanced |
|
|
|
| Strengthen Barrier |
Improve a magical or mundane barrier of any kind |
Red |
Protection |
Barrier |
Moderate |
|
|
|
| Icicle Shower |
Icicles rain down around caster |
White |
Elemental |
Attack |
Advanced |
|
|
|
| Call the Riding |
Hundreds of horses arrive in a mass herd |
Green |
Elemental |
Summon |
Elite |
|
|
|
| Ashfall |
Hot ash drops from the sky and blinds and burns targets |
Black |
Elemental |
Attack |
Advanced |
|
|
|
| Celadon Song |
Horses within range gain bonuses or are healed |
Green |
Elemental |
Healing |
Moderate |
|
|
|
| Angelic Tears |
Holy celeste water rains down and burns all infernal powers and beings nearby |
Blue |
Forbidden |
Attack |
Ancient |
|
|
Said to be granted only to celestial wizards who are worthy. |
| Clarion of the Fallen Heroes |
Heroes of the past arise as memory shades to guide caster in battle |
Red |
War |
Summon |
Ancient |
|
|
Said to be found only in the Trivedi Grimoire. |
| Hunter's Eye |
Heightened senses of the hunter |
Green |
Practical |
Sense |
Moderate |
|
|
|
| Amber Salve |
Heals livestock or crops that have been infected by disease or blight |
Yellow |
Healing |
|
Advanced |
|
|
|
| Healing Blood |
Healing significant damage by blood |
White |
Healing |
Healing |
Advanced |
|
|
|
| Healing Fire |
Healing major damage by fire |
White |
Healing |
Healing |
Elite |
|
|
|
| Healing Touch |
Healing injuries by touch |
White |
Healing |
Healing |
Moderate |
|
|
|
| Healing Breath |
Healing illness by breath |
White |
Healing |
Healing |
Moderate |
|
|
|
| Miner's Light |
Guides caster or target to metallic ores |
Grey |
Elemental |
Sense |
Common |
|
|
|
| Velvetflame |
Green, ghostly fires flit out and wreath targets, taking their faces |
Green |
Enforcement |
Attack |
Advanced |
|
|
|
| Flight |
Gives caster or target the power of flight |
Yellow |
|
|
Moderate |
|
|
|
| Restore Breath |
Gives breath back to those who have lost it |
Yellow |
Healing |
|
Common |
|
|
|
| Alatyr's Cries |
Gems, stones, and earth of all forms spill from a crack in the earth, but only as a distraction - if not returned to the earth soon, they turn to dust |
Grey |
Elemental |
|
Moderate |
|
|
|
| Dragonflame Fist |
Fist wreathed in dragonflame for major damage bonuses |
Red |
Enforcement |
Attack |
Advanced |
|
|
|
| Dusky Lens |
Finds what's needed |
Black |
Practical |
|
Elite |
|
|
|
| Hatfinder |
Finds the wizard's hat |
Blue |
Magic |
Cantrip |
Beginner |
|
|
Used to teach novices how to use magic |
| Agate Matrix |
Fifteen gems appear and form a design as willed by the caster, creating a will-empowered array that repels mental attacks or launches them |
Grey |
Enforcement |
Protection |
Rare |
|
|
|
| Aura of Entropy |
Everything around the caster decays rapidly |
Red |
Alteration |
Aura |
Moderate |
|
|
|
| Absolute Zero |
Even time is frozen |
White |
Elemental |
|
Ancient |
|
|
Said to be found only in the Agarwal Grimoire. |
| Torment |
Enduring pain |
White |
Enforcement |
Attack |
Rare |
|
|
|
| Sandforms |
Draw forms in the sands to invoke the elementals there |
Yellow |
Elemental |
|
Rare |
|
|
|
| Many Echoes |
Dozens of echoes fill the area |
Green |
Elemental |
|
Moderate |
|
|
|
| Thief's Hand |
Dexterity bonus to acts of theft |
Red |
|
|
Moderate |
|
|
|
| Redwash |
De-aligns target from esoteric energies |
Red |
Magic |
|
Moderate |
|
|
|
| Ritual of Dawnrise |
Dawn arrives |
Yellow |
Elemental |
Ritual |
Ancient |
|
|
Said to be found only in the Qasmuna Grimoire. |
| Darkest Hour |
Darkness falls for an hour |
Black |
Elemental |
|
Elite |
|
|
|
| Illumination |
Creates enough light to see by, varies in range |
White |
Elemental |
Sense |
Common |
|
|
|
| Staff Spell |
Creates a wizard's staff or mage's wand |
Blue |
Magic |
|
Common |
|
|
|
| Rite of False Names |
Creates a temporary, limited alternate reality |
Pink |
Illusion |
|
Ancient |
|
|
Said to be found only in the Cartesian Grimoire. |
| Moderate Illusion |
Creates a false image in a small space |
Pink |
Illusion |
|
Advanced |
|
|
|
| Major Illusion |
Creates a false image in a large space |
Pnk |
Illusion |
|
Elite |
|
|
|
| Minor Illusion |
Creates a brief, false image in a small space |
Pink |
Illusion |
|
Common |
|
|
|
| Ritual of the Koi Pond |
Create a space and time of perfect balance of mind, body, heart, soul |
Brown |
Forbidden |
Ritual |
Ancient |
|
|
Only found in fragments. |
| Thief's Pocket |
Create a hidden pocket within one's clothing |
Red |
|
|
Advanced |
|
|
|
| Rite of the World's Breath |
Control jetstreams |
Yellow |
Elemental |
|
Ancient |
|
|
Said to be found only in the Wyoh Grimoire. |
| Thief's Breath |
Communicate with only one specific target no matter who else is listening range |
Red |
|
|
Advanced |
|
|
|
| Binding Chains |
Chains wrap around target and enslaves them |
Grey |
Enforcement |
Attack |
Advanced |
|
|
|
| Inflict Doom |
Cause target to be doomed |
White |
Forbidden |
Attack |
Advanced |
|
|
|
| Soothing Voice |
Caster's voice heals the hearts, minds, ears, and voices of those who hear it |
Green |
Healing |
|
Common |
|
|
|
| Cougar's Cry |
Caster's voice becomes dominant and loud, giving presence bonuses |
Black |
Alteration |
|
Advanced |
|
|
|
| Displaced Visage |
Caster's visage seems to be 6' away from where they are |
Pink |
Illusion |
|
Moderate |
|
|
|
| Mask of Hatred |
Caster's visage changes superficially to match their view of racisl purity |
Red |
Master |
Alteration |
Advanced |
|
|
|
| Radiant Touch |
Caster's touch makes target stronger and more agile |
Rainbow |
|
|
Moderate |
|
|
|
| Malnourishing Touch |
Caster's touch drains nourishment from target |
Red |
Enforcement |
Attack |
Moderate |
|
|
|
| Blooddraining Touch |
Caster's touch drains blood from target and converts it to any stat caster chooses |
Red |
Master |
Attack |
Elite |
|
|
|
| Heartdraining Touch |
Caster's touch drains all emotions from target |
Blue |
Enforcement |
Attack |
Advanced |
|
|
|
| Nourishing Touch |
Caster's touch adds nourishment to target, but does not sate hunger |
Yellow |
Healing |
|
Common |
|
|
|
| Zinc Barrier |
Caster's territory is protected by a veil of blue energy |
Blue |
Protection |
Barrier |
Elite |
|
|
|
| Mountain Soul |
Caster's soul rises like a mountain and becomes as strong |
Grey |
Elemental |
|
Elite |
|
|
|
| Soulseal |
Caster's soul is sealed away, temporarily |
Grey |
Master |
Protection |
Ancient |
|
|
Said to be found only in the Stogner Grimoire. |
| Spell of Domain |
Caster's soul is reflected in their home territory |
Blue |
|
|
Ancient |
|
|
Said to be found only in the Pentakommat grimoire. |
| Forged Soul |
Caster's soul becomes hardened and able to endure heavier experiences |
Grey |
Elemental |
|
Elite |
|
|
|
| Song of Sapphires |
Caster's song inspires desire and love in those who hear it |
Blue |
|
|
Advanced |
|
|
|
| Kind Smile |
Caster's smile inspires any who see it to perform acts of kindness |
Rainbow |
Alteration |
|
Rare |
|
|
|
| Ruddy Pocket |
Caster's pockets have up to 20 objects they might need and do not know they might need |
Black |
Practical |
|
Rare |
|
|
|
| Electrum Mind |
Caster's mind is sleek and fast like silver and gold, able to make new connections, wired for clarity |
Grey |
Elemental |
|
Advanced |
|
|
|
| Jeweled Heart |
Caster's love becomes visible and bright as a jewel that protects them from attacks |
Blue |
Forbidden |
Protection |
Rare |
|
|
|
| Souldraining Kiss |
Caster's kiss will allow them to suck the soul out of target |
Pink |
Sex Magic |
|
Advanced |
|
|
|
| Desiccating Kiss |
Caster's kiss dries all the water from target |
Red |
Sex Magic |
|
Advanced |
|
|
|
| Isern Name |
Caster's entire being is infused with true iron, becoming impervious and able to control all forms of metal around them |
Grey |
Elemental |
|
Ancient |
|
|
Said to be found only in the Wyoh Grimoire. |
| Dalim Heart |
Caster's emotions become fluid and alive, speaking clearly to the caster, and unable to be broken by outside forces |
Grey |
Elemental |
|
Elite |
|
|
|
| Subtle Cloak |
Caster's clothing makes them subtled, such that one does not notice them unless one focuses very hard |
Brown |
Protection |
Protection |
Elite |
|
|
|
| Lover's Guard |
Caster's chosen loved one is given profound protections so long as the caster's love remains |
Blue |
Protection |
Protection |
Rare |
|
|
|
| Horrifying Visage |
Caster's appearance becomes horrifying |
Rainbow |
Enforcement |
|
Elite |
|
|
|
| Intimidating Form |
Caster unleashes an illusory form that intimidates anyone near them |
Rainbow |
Enforcement |
|
Moderate |
|
|
|
| Rite of the Burning Tiger |
Caster takes the form of a tiger made of multicolored flames |
Red |
Elemental |
Rite |
Ancient |
|
|
Said to be found only in the Qasmuna Grimoire. |
| Swanform |
Caster takes the form of a swan and gains stat bonuses to fighting the unjust |
Yellow |
Forbidden |
Alteration |
Advanced |
|
|
|
| Tale of the Legendary One |
Caster takes on qualities of legendary figures |
Brown |
Forbidden |
Rite |
Ancient |
|
|
Only found in the oral traditions of western Taggarus. |
| Nicnevin's Host |
Caster summons the Unseelie Host |
Rainbow |
Fey |
|
Ancient |
|
|
One of the ancient fey rituals that are forbidden to mortals and fey alike. |
| Rite of the Ark |
Caster summons all animals within 10 miles |
Orange |
Elemental |
Summon |
Ancient |
|
|
Said to be found only in the oral traditions of some animal folk. |
| Summon Rain |
Caster summons a light to moderate rain |
Brown |
Elemental |
Summon |
Moderate |
|
|
|
| Blizzard |
Caster summons a full blizzard |
White |
Elemental |
|
Elite |
|
|
|
| Rite of the Tempest's Fury |
Caster summons a cyclone |
Brown |
Elemental |
Summon |
Ancient |
|
|
Said to be found only in the Agarwal Grimoire. |
| Abominable Ritual |
Caster summons abominable undead of their choosing |
Grey |
Enforcement |
Summon |
Advanced |
|
|
|
| Drain Wealth |
Caster steals money from poorer targets |
White |
Modern |
Bond |
Advanced |
|
|
|
| Venomous Strike |
Caster spits venom like a cobra |
Orange |
Enforcement |
Attack |
Moderate |
|
|
|
| Ancestor's Voice |
Caster speaks with the voices of their ancestors, sharing wisdom and gaining power |
Blue |
Forbidden |
|
Advanced |
|
|
|
| Soothing Heart |
Caster soothes the emotional distress of others |
Grey |
Healing |
Healing |
Moderate |
|
|
|
| Qingtong Flow |
Caster senses the veins of the world and feels her heartbeat |
Grey |
Forbidden |
Sense |
Rare |
|
|
|
| Astral Projection |
Caster sends their consciousness out among the stars |
Grey |
Elemental |
Sense |
Moderate |
|
|
|
| Bond-Breaker |
Caster sends a wave that breaks connections, social, political, legal, physical, metaphysical, emotional, or mental, as the caster chooses |
Rainbow |
Enforcement |
Attack |
Advanced |
|
|
|
| Clandestine Glance |
Caster sees mysteries or secrets from the corner of their eye |
Brown |
Enforcement |
Sense |
Rare |
|
|
|
| Rite of the First Trees |
Caster sees into the roots of all that is |
Green |
Forbidden |
Rite |
Ancient |
|
|
Said to be found only in the Wyoh Grimoire. |
| Spell of Return |
Caster returns to their home |
Grey |
Practical |
Transportation |
Advanced |
|
|
|
| Rite of Rejection |
Caster repels all Divine energies and becomes an oathbreaker |
Black |
Protection |
Protection |
Ancient |
|
|
Said to be found only in the Cartesian Grimoire. |
| Remove Part |
Caster removes a part of a physical, social, legal, mechanical, emotional, mental, or metaphysical system |
Green |
Practical |
|
Advanced |
|
|
|
| Nalu |
Caster releases a wave of aetherial water that flows in all directions and washes away but does not harm all around them, except the infernal and anti-aetherial |
Blue |
Elemental |
Attack |
Rare |
|
|
One of the four Greater Elemental Spells and one of the Five True Elemental Spells. |
| Peony White |
Caster rallies others to them |
Grey |
Elemental |
|
Advanced |
|
|
|
| Hearth's Heat |
Caster provides the comfort of the hearth to all within 20' |
Grey |
Healing |
Healing |
Moderate |
|
|
|
| Greater Protection |
Caster protects all within 50' whom they choose |
Grey |
Protection |
Protection |
Elite |
|
|
|
| Rite of the Dreaming |
Caster physically enters the Dream Realm, but may not return |
Violet |
Fey |
Transportation |
Ancient |
|
|
One of the ancient fey rituals that are forbidden to mortals and fey alike. |
| Improve Appearance |
Caster or target's appearance is temporarily altered to match social norms of attractiveness |
Pink |
Sex Magic |
|
Moderate |
|
|
|
| Rite of Damnation |
Caster or target is damned to become undead when they die |
Grey |
Master |
Rite |
Rare |
|
|
|
| Surprise Attack |
Caster or target gains stealth bonuses only to sneaking up to surprise someone harmlessly |
Yellow |
|
Attack |
Moderate |
|
|
|
| Ironskin |
Caster or target gains skin of iron, tougher and harder |
Grey |
Elemental |
Protection |
Moderate |
|
|
|
| Stoneskin |
Caster or target gains skin of hard stone that makes them tougher and stronger |
Grey |
Protection |
Protection |
Moderate |
|
|
|
| Photosynthetic Heart |
Caster or target gains nourishment from the sun |
Green |
Elemental |
|
Elite |
|
|
|
| Rite of Giant Strength |
Caster or target gains major strength bonuses |
Yellow |
Enforcement |
Rite |
Moderate |
|
|
|
| Duck's Advice |
Caster or target gains insights into a game they are playing |
Violet |
Practical |
|
Moderate |
|
|
|
| Roll of the Dice |
Caster or target gains good luck for seven seconds, depending on the dice |
Violet |
Forbidden |
Alteration |
Elite |
|
|
|
| Wolfram Focus |
Caster or target gains bonuses to will to wait for prey |
Green |
Practical |
|
Moderate |
|
|
|
| Steelbone |
Caster or target gains bones of steel, unable to break |
Grey |
Elemental |
Protection |
Moderate |
|
|
|
| Farmer's Eye |
Caster or target can sense changes in weather, fertility of the ground, or find lost livestock |
Yellow |
Practical |
Sense |
Moderate |
|
|
|
| Seventh Arrow |
Caster or target can fire seven arrows at once to hit prey (but only during a hunt) |
Green |
Practical |
Attack |
Advanced |
|
|
|
| Wilder Heart |
Caster or target bonds to the wilderness to become part of the Hunt |
Green |
Practical |
Bond |
Rare |
|
|
|
| Invisibility |
Caster or target becomes unseeable |
Brown |
Protection |
|
Rare |
|
|
|
| Spell of Soul's Opening |
Caster opens up souls of targets such that they are receptible to anything |
Grey |
Forbidden |
Alteration |
Rare |
|
|
|
| Ochre Slime |
Caster oozes mollusc-like slimes that attracts animals |
Orange |
Elemental |
Summon |
Moderate |
|
|
|
| Ritual of the Beast's Claw |
Caster may take the form of the animal involved in the ritual |
Orange |
Elemental |
Form |
Rare |
|
|
|
| Suggestion |
Caster may suggest an idea without the target realizing it |
White |
Enforcement |
|
Elite |
|
|
|
| Web of Control |
Caster may control anyone touched by a strand or web spell |
White |
Enforcement |
Binding |
Elite |
|
|
|
| Rite of Seasons |
Caster manipulates local weather to reflect a season of their choosing for six weeks |
Green |
Elemental |
Rite |
Elite |
|
|
|
| Rozo's Rotating Rack |
Caster makes salesrack's wares change depending on who is looking at them |
Grey |
Practical |
|
Elite |
|
|
|
| Astrological Lens |
Caster looks into the deep cosmos |
Grey |
Elemental |
Sense |
Common |
|
|
|
| Eugenic Analysis |
Caster learns the genetic make up of target through a lens of their own twisted beliefs |
Red |
Master |
Sense |
Moderate |
|
|
|
| Rafter's Guide |
Caster knows their way through the oceans while rafting |
Black |
Elemental |
Sense |
Common |
|
|
|
| Homefinder |
Caster knows the way home |
Grey |
Practical |
Sense |
Common |
|
|
|
| Appraisal |
Caster knows the local monetary value of their target |
Grey |
Practical |
Sense |
Moderate |
|
|
|
| Throne Above the Hoard |
Caster knows everything they own and have |
Violet |
|
|
Rare |
|
|
|
| Rider of the Hunt |
Caster joins the Wild Hunt |
Green |
Fey |
|
Ancient |
|
|
One of the ancient fey rituals that are forbidden to mortals and fey alike. |
| Baptism of Mortality |
Caster is washed free of any Aeonian or inmortal energies or characteristics |
Black |
|
|
Ancient |
|
|
Said to be found only in the Kitap Grimoire. |
| Wall of Fog |
Caster is surrounded by thick fog |
Brown |
Elemental |
Barrier |
Common |
|
|
|
| Aura of Terror |
Caster is surrounded by strange lights that terrify any who see them |
Rainbow |
Enforcement |
Aura |
Advanced |
|
|
|
| Grey Mist Shroud |
Caster is surrounded by grey mist, which repels esoteric attacks and turns into undead any who touch it |
Grey |
Enforcement |
Barrier |
Advanced |
|
|
|
| Dominating Aura |
Caster is surrounded by an aura of dominance |
Grey |
Enforcement |
Aura |
Advanced |
|
|
|
| Wall of Sand |
Caster is surrounded by a wall of sand |
Yellow |
Elemental |
Barrier |
Common |
|
|
|
| Wall of Darkness |
Caster is surrounded by a wall of darkness that repels anti-aetherial attacks and hides them |
Black |
Elemental |
Barrier |
Advanced |
|
|
|
| Unseen Aide |
Caster is invisible so long as they are helping someone else |
Black |
Practical |
|
Rare |
|
|
|
| Shadow Veil |
Caster is hidden in shadows |
Black |
Elemental |
Barrier |
Advanced |
|
|
|
| Oasis Under the Star |
Caster is guided to an oasis |
Yellow |
Elemental |
|
Advanced |
|
|
|
| Ritual of the Opalflame |
Caster is filled with healing fires and becomes a vessel of healing magic |
White |
Healing |
Healing |
Ancient |
|
|
Said to be found only in the Deosiel Grimoire. |
| Bond of Service |
Caster is bonded to someone in need to serve and help them |
Rainbow |
Forbidden |
Bond |
Elite |
|
|
|
| Rite of Seven Truths |
Caster invokes seven objective truths to empower themself |
Grey |
Forbidden |
Rite |
Ancient |
|
|
Said to be found only in the Trivedi Grimoire. |
| Five Claws |
Caster hits with five draconic claw slashes |
Black |
Enforcement |
Attack |
Advanced |
|
|
|
| Five Claws |
Caster hits seven times with an animal's claw attack |
Orange |
Elemental |
Attack |
Common |
|
|
|
| Barkskin |
Caster has hard, bark-like skin for defense |
Green |
Elemental |
Protection |
Moderate |
|
|
|
| Majestic Aura |
Caster has an aura of majesty that gives them presence bonuses |
Rainbow |
|
Aura |
Advanced |
|
|
|
| Salt Spell |
Caster grants protection of hospitality to guests |
Grey |
Protection |
Protection |
Ancient |
|
|
Said to be found only in the Trivedi Grimoire. |
| World Spanner |
Caster goes anywhere in the world |
Violet |
Practical |
Transportation |
Elite |
|
|
|
| Giving Heart |
Caster gives their positive emotions to heal another |
Rainbow |
Healing |
Healing |
Advanced |
|
|
|
| Constant Will |
Caster gains will power to complete promises |
Rainbow |
Alteration |
|
Moderate |
|
|
|
| Confluence of the Rivers |
Caster gains very brief insight into the currents |
Blue |
Elemental |
Sense |
Elite |
|
|
|
| Redscale |
Caster gains toughness bonus and red scales over their flesh |
Red |
Enforcement |
Barrier |
Advanced |
|
|
|
| Scorned Fury |
Caster gains the wrath and power of all ancestral injustice, trauma, and pain in a single attack |
Blue |
Forbidden |
Attack |
Ancient |
|
|
Completely suppressed with no known source, grimoire, or formula. Only usable by women or those close to it. |
| Draconic Will |
Caster gains the will power of a dragon |
Black |
|
|
Elite |
|
|
|
| Rite of Wath's Legacy |
Caster gains the powers of a Wathite temporarily |
Black |
Alteration |
|
Ancient |
|
|
Said to be found only in the Kitap Grimoire. |
| Facetaking Touch |
Caster gains the power to steal faces with their touch |
Green |
Enforcement |
Attack |
Elite |
|
|
|
| Mudiwa's Tail |
Caster gains the attributes (stat bonuses) of the mammal invoked in their spell, as well as a tail |
Orange |
Elemental |
|
Advanced |
|
|
|
| Animalspeech |
Caster gains the ability to speak to a certain kind of animal (based on ingredients) |
Orange |
Elemental |
Speech |
Moderate |
|
|
|
| Crimson Strength |
Caster gains strength from their hatred |
Red |
Master |
Alteration |
Moderate |
|
|
|
| Rite of Psyaran Strength |
Caster gains significant will bonuses |
Grey |
|
|
Common |
|
|
|
| Distinct Advantage |
Caster gains significant advantage over opponent in stats |
Rainbow |
Enforcement |
|
Advanced |
|
|
|
| Iguanablood Spell |
Caster gains reptilian reflexes |
Orange |
Elemental |
|
Moderate |
|
|
|
| Honest Demeanor |
Caster gains presence bonus when being honest or sincere |
Rainbow |
Alteration |
|
Moderate |
|
|
|
| Rite of the Axis Mundi |
Caster gains powers based on the axis mundi involved |
Violet |
Forbidden |
|
Rare |
|
|
|
| Great Green Voice |
Caster gains power to command the green with their voice |
Green |
Elemental |
|
Elite |
|
|
|
| Rite of Magenta Wealth |
Caster gains power from accumulated objects |
Violet |
|
|
Ancient |
|
|
Said to be found only in the Pentakommat grimoire. |
| Rite of Planetary Alignment |
Caster gains power based on which planet is in focus |
Grey |
Elemental |
Rite |
Ancient |
|
|
Said to be found only in the Agarwal Grimoire. |
| Rite of the Zodiac |
Caster gains power based on the zodiac constellation |
Grey |
Elemental |
Rite |
Ancient |
|
|
Said to be found only in the Agarwal Grimoire. |
| Rite of Painted Beauty |
Caster gains permanent majesty and awe |
Rainbow |
Alteration |
Rite |
Ancient |
|
|
Said to be found only in the Pentakommat grimoire. |
| Louder Voice |
Caster gains massively loud voice |
Green |
Elemental |
|
Basic |
|
|
|
| Rite of Impenetrable Defense |
Caster gains massive defense bonuses |
Red |
Protection |
Rite |
Rare |
|
|
|
| Holy Counsel |
Caster gains insights into the correct next action |
Rainbow |
Sense |
|
Elite |
|
|
|
| Tulip Pink |
Caster gains insights into others' emotions |
Grey |
Elemental |
|
Moderate |
|
|
|
| Rite of the Nine Bloods |
Caster gains inmortality if they continue to drink the nine bloods |
Red |
Magic |
Rite |
Ancient |
|
|
Said to be found only in the Stogner Grimoire. |
| Evil's Mirth |
Caster gains immunity to intimidation, depression, and other negative reactions after committing acts of atrocity |
Yellow |
Enforcement |
Protection |
Moderate |
|
|
|
| Aura of Dominance |
Caster gains dominating presence |
Red |
Enforcement |
Aura |
Elite |
|
|
|
| Heroic Armor |
Caster gains defense if and only if they face off against an opponent more than 6 points superior to them in combat stats |
Red |
Protection |
Protection |
Elite |
|
|
|
| Command Boars |
Caster gains control over boars |
Red |
Enforcement |
|
Moderate |
|
|
|
| Ritual of Sea's Wrath |
Caster gains control over all nearby water in order to direct it in attacks against anti-aetherial powers |
Blue |
Forbidden |
Ritual |
Ancient |
|
|
Said to be found only in the Wyoh Grimoire. |
| Heart Spell |
Caster gains control of their own emotions and those of others |
Grey |
|
|
Advanced |
|
|
|
| Rite of Bodily Transformation |
Caster gains control of the shape of their body |
Pink |
Alteration |
Ritual |
Rare |
|
|
|
| Kahe Wela |
Caster gains control of the rhythm of the island(s), communing with their elementals and controlling the water and lava around or within them |
Black |
Elemental |
|
Ancient |
|
|
Said to be found only in the Agarwal Grimoire. |
| Absolute Control |
Caster gains complete control over target |
Grey |
Enforcement |
Attack |
Ancient |
|
|
Said to be found only in the Stogner Grimoire. |
| Pinefrost |
Caster gains cold resistance, targets are pelted with sharp needles of cold |
Orange |
Elemental |
|
Common |
|
|
|
| Ritual of Jaguar's Heart |
Caster gains bravery and strength |
Red |
War |
|
Elite |
|
|
|
| Xūyào |
Caster gains bonuses to physical attributes |
Black |
Alteration |
|
Moderate |
|
|
|
| Zúzhìduōmóu |
Caster gains awareness and perceptions bonuses |
Black |
Alteration |
|
Moderate |
|
|
|
| Chitinous Armor |
Caster gains arthropodal armor |
Orange |
Elemental |
Protection |
Common |
|
|
|
| Salamanderskin |
Caster gains amphibious skin and major heat resistance |
Red |
Elemental |
Protection |
Advanced |
|
|
|
| Rite of Garnet Power |
Caster gains all of the powers of a garnet dragon |
Red |
Magic |
Rite |
Ancient |
|
|
Said to be found only in the Pentakommat grimoire. |
| Viewing the Tapestry |
Caster gains a glimpse of the tapestry of fate |
Yellow |
Sense |
|
Ancient |
|
|
Said to be found only in the Qasmuna Grimoire. |
| Mind of the Wise |
Caster gains a bonus to awareness |
Yellow |
|
|
Moderate |
|
|
|
| Lilac Violet |
Caster gains +9 in any stat(s) they choosen, spread out or all in one place |
Grey |
Elemental |
|
Elite |
|
|
|
| Pink Tongue |
Caster gains +6 to persuasion and lying |
Pink |
Enforcement |
|
Moderate |
|
|
|
| Shield Spell |
Caster forms a shield of celestial energy that repels all attacks |
Grey |
Protection |
Protection |
Advanced |
|
|
|
| Diamond Seal |
Caster forces a contract that cannot be broken without target losing their Name |
White |
Magic |
Binding |
Rare |
|
|
|
| Rite of Accord |
Caster enforces an agreed upon peace between warring factions |
Grey |
Forbidden |
Rite |
Rare |
|
|
|
| Rite of Metaphysical Editing |
Caster edits the soul of target, altering them fundamentally |
Grey |
Forbidden |
Alteration |
Ancient |
|
|
Said to be found only in the Simon Grimoire. |
| Dragonscale Soul |
Caster draws in all energies as a dragon might |
Violet |
|
|
Elite |
|
|
|
| Nightmare Image |
Caster draws an image from their nightmares or another's |
Rainbow |
Enforcement |
|
Advanced |
|
|
|
| Minddraining Gaze |
Caster drains mental attributes of target |
White |
Enforcement |
Attack |
Advanced |
|
|
|
| Dance of Renewal |
Caster dances with targets and renews their spirits and health |
Grey |
Healing |
|
Elite |
|
|
|
| Báihǔ wǔ |
Caster dances with a white tiger and fashions a metallic figure during it |
Grey |
Elemental |
Dance |
Rare |
|
|
One of the Five True Elemental Spells. |
| Create Earthpower |
Caster creates a pool of raw earthpower |
Green |
Elemental |
|
Ancient |
|
|
Said to be found only in the Wyoh Grimoire. |
| Mirage |
Caster creates a mirage |
Yellow |
Elemental |
|
Advanced |
|
|
|
| Sea Spray |
Caster creates a light spray of saltwater |
Blue |
Elemental |
|
Beginner |
|
|
|
| Scale of Renown |
Caster creates a dragonscale that grants rewown to its bearer |
Rainbow |
Protection |
Protection |
Advanced |
|
|
|
| Filling Honey |
Caster creates a dollop of honey that sates hunger but does not add much nourishment |
Yellow |
Healing |
|
Common |
|
|
|
| Rite of the Serpent Crown |
Caster creates a crown that gives them domination of the souls of those around them |
Red |
Master |
Rite |
Ancient |
|
|
Said to be found only in the Stogner Grimoire. |
| Hear the Plains |
Caster communes with the plains and her elementals |
Green |
Elemental |
Rite |
Rare |
|
|
|
| Rite of the Ocean's Breadth |
Caster communes with the oceans and their elementals |
Blue |
Elemental |
Rite |
Rare |
|
|
|
| Forest Communion |
Caster communes with the forest and her elementals |
Green |
Elemental |
|
Advanced |
|
|
|
| Heart of the Spring |
Caster communes with the elementals of spring |
Grey |
Elemental |
|
Rare |
|
|
|
| Clement Shine |
Caster clears bad weather or prolongs good weather |
Brown |
Elemental |
|
Common |
|
|
|
| Cauterize |
Caster cauterizes wounds of target |
Red |
Healing |
Healing |
Common |
|
|
|
| Avallanche |
Caster causes an avallanche nearby |
Grey |
Enforcement |
Attack |
Elite |
|
|
|
| Earthquake |
Caster causes a localized earthquake |
Grey |
Enforcement |
Attack |
Elite |
|
|
|
| Cave-in |
Caster causes a cave-in nearby |
Grey |
Enforcement |
Attack |
Elite |
|
|
|
| Emberfoot |
Caster can walk on hot coals |
Red |
Practical |
|
Common |
|
|
|
| Unraveling |
Caster can unravel a lesser mystery |
Brown |
Forbidden |
Rite |
Ancient |
|
|
Unknown location, source, author, or grimoire. |
| Song of the Passerine |
Caster can sing like a bird to call other animals to them |
Orange |
Elemental |
Summon |
Moderate |
|
|
|
| Ritual of Bloodsharing |
Caster can share blood with relatives to heal them. |
Blue |
Healing |
Healing |
Elite |
|
|
|
| Rite of the Shadow Flight |
Caster can shadowwalk for an hour |
Black |
Elemental |
Rite |
Rare |
|
|
|
| Waterfinding |
Caster can sense water |
Blue |
Elemental |
Sense |
Basic |
|
|
|
| Sense Phobia |
Caster can sense the fears of targets |
Rainbow |
Enforcement |
Sense |
Moderate |
|
|
|
| Sense Dragon's Den |
Caster can sense the den of any nearby dragons |
Blue |
|
Sense |
Advanced |
|
|
|
| Spirit Sense |
Caster can sense spirits |
White |
Magic |
Sense |
Moderate |
|
|
|
| Island Seeker |
Caster can sense nearby islands |
Black |
Elemental |
Sense |
Common |
|
|
|
| Corpsefinder |
Caster can sense nearby dead |
Grey |
Practical |
Sense |
Basic |
|
|
|
| Eye of the Flying Fox |
Caster can sense exploitation and oppression |
Orange |
Forbidden |
Sense |
Moderate |
|
|
|
| Sense Death |
Caster can sense anything near death (not counting surprises) |
White |
Magic |
Sense |
Moderate |
|
|
|
| Newt's Eye |
Caster can sense animals |
Orange |
Elemental |
Sense |
Common |
|
|
|
| Indigo Lens |
Caster can sense and read dreams |
Violet |
Fey |
Sense |
Moderate |
|
|
|
| Sense System |
Caster can sense a physical, social, legal, mechanical, emotional, mental, or metaphysical system |
Green |
Practical |
Sense |
Advanced |
|
|
|
| Lens of Weather Sensing |
Caster can see upcoming weather, usually a week out |
Brown |
Elemental |
Sense |
Moderate |
|
|
|
| Sense Karma |
Caster can see the cosmic wheel |
Rainbow |
|
Sense |
Rare |
|
|
|
| Identify Boundary |
Caster can see the boundary between any two things, mundane, magical, physical, or abstract |
Red |
Practical |
Sense |
Advanced |
|
|
|
| Soulsight |
Caster can see souls |
White |
Magic |
Sense |
Advanced |
|
|
|
| Soulsight |
Caster can see souls |
Grey |
Enforcement |
Sense |
Moderate |
|
|
|
| Cloudboat |
Caster can ride a cloud as a boat |
Brown |
Elemental |
Transportation |
Advanced |
|
|
|
| The Broken Chain |
Caster can release any single target from any kind of enslavement or servitude |
Orange |
Forbidden |
|
Elite |
|
|
|
| Dragonsbreath |
Caster can mimic the breath of any dragon |
Rainbow |
Enforcement |
Attack |
Elite |
|
|
|
| Mimic Sounds |
Caster can mimic sounds they hear |
Green |
Elemental |
|
Moderate |
|
|
|
| Glamouring Spell |
Caster can glamour like one of the fey |
Violet |
Fey |
Alteration |
Moderate |
|
|
|
| Russet-Dyed Stream |
Caster can follow the flow of the story they are in |
Brown |
Forbidden |
Sense |
Rare |
|
|
|
| Shadowfinder |
Caster can find the lost shadow of target |
Black |
Elemental |
Sense |
Moderate |
|
|
|
| Cavern-Finder |
Caster can find a nearby cave or passage |
Grey |
Elemental |
|
Common |
|
|
|
| Moderate Empathy |
Caster can feel the emtoions of others with some clarity |
Grey |
|
Sense |
Moderate |
|
|
|
| Heart of the Family |
Caster can feel the emotions of those related to them |
Blue |
|
Sense |
Advanced |
|
|
|
| Major Empathy |
Caster can feel the emotions of others with complete clarity |
Grey |
|
Sense |
Advanced |
|
|
|
| Minor Empathy |
Caster can feel the emotions of others in a vague way |
Grey |
|
Sense |
Common |
|
|
|
| Dreamer's Journey |
Caster can enter their own dreams and explore |
Violet |
Fey |
Transportation |
Advanced |
|
|
|
| Counting Spell |
Caster can count like-objects within sight instantly |
Blue |
Practical |
Sense |
Common |
|
|
|
| Fever Touch |
Caster can cause fever in those they touch |
Yellow |
Enforcement |
Attack |
Basic |
|
|
|
| Greater Gills |
Caster can breathe underater and swim like a fish |
Orange |
Elemental |
|
Common |
|
|
|
| New Year's Ride |
Caster calls forth the fey to ride for renewal and hope |
Grey |
Fey |
|
Ancient |
|
|
One of the ancient fey rituals that are forbidden to mortals and fey alike. |
| Pedophagic Worm |
Caster calls forth a worm that eats children |
Brown |
Enforcement |
Summon |
Advanced |
|
|
|
| Summon Miasma |
Caster brings forth a cloud of any disease |
Yellow |
Healing |
Summon |
Rare |
|
|
|
| Dispelling Torrent |
Caster brings down a torrent of rain that washes away infernal or celestial energies |
Brown |
Elemental |
Dispell |
Elite |
|
|
|
| Rite of Bonding |
Caster bonds to target on a metaphysical level |
Violet |
|
Bonding |
Elite |
|
|
|
| Ochre Bond |
Caster bonds to animal included in spell |
Orange |
Elemental |
|
Advanced |
|
|
|
| Draw Attack |
Caster becomes target for attacks to protect others |
Grey |
Protection |
Protection |
Moderate |
|
|
|
| Ritual of the Elder of the Taiga |
Caster becomes one with the taiga and speaks to its elemental(s) |
Orange |
Elemental |
Ritual |
Ancient |
|
|
Said to be found only in the Agarwal Grimoire. |
| Nightform |
Caster becomes one with the night |
Black |
Elemental |
Alteration |
Rare |
|
|
|
| Rite of Primordial Asterism |
Caster becomes one with the Abyss and becomes one of the primordial stars, unleashing the raw chaos of the before and bringing them eternal power, life, and knowledge, and turning them into a primordial monster |
Red |
Forbidden |
Rite |
Ancient |
|
|
Said to be found only in the Cartesian Grimoire. |
| Rose Red |
Caster becomes beautiful in the eyes of others |
Grey |
Elemental |
|
Advanced |
|
|
|
| Megalithic Might |
Caster becomes as physically strong as opponent and gets stoneskin |
Brown |
|
|
Advanced |
|
|
|
| Chrysanthemum Orange |
Caster becomes a sight of hope |
Grey |
Elemental |
|
Elite |
|
|
|
| Harmonic Union |
Caster and targets join as one, in harmony, as music wells about them, making them a singular unit |
Green |
Forbidden |
|
Ancient |
|
|
Said to be found only in the Trivedi Grimoire. |
| Draw Flux |
Caster alters themself |
Blue |
Alteration |
|
Advanced |
|
|
|
| Mask Embezzlement |
Caster alters official accounts in order to hide any discrepencies |
White |
Modern |
Conceal |
Advanced |
|
|
|
| Improve Structural Integrity |
Building is strengthened |
Pink |
Practical |
|
Advanced |
|
|
|
| Summon Demon |
Brings forth an infernal denizen |
Yellow |
Master |
Summon |
Advanced |
|
|
|
| Avenging Flame |
Bright red fire hits any who hit the caster (once) |
Red |
Enforcement |
|
Moderate |
|
|
|
| Mental Flicker |
Briefly know a skill at 10-13 |
Brown |
Practical |
|
Elite |
|
|
|
| Stalking Feet |
Bonuses to stealth for hunting |
Green |
Practical |
|
Moderate |
|
|
|
| Artisan's Hands |
Bonuses to artisan skills |
Violet |
Practical |
|
Moderate |
|
|
|
| Animate Bones |
Bones of the unliving move of their own accord |
White |
Forbidden |
|
Moderate |
|
|
|
| Familiar Bonding |
Bonds mage or wizard to a familiar |
Blue |
Magic |
Bond |
Advanced |
|
|
|
| Hejin Blood |
Blood of caster is infused with hejin, making them sensitive to metals and able to manipulate them partially |
Grey |
Elemental |
Sense |
Elite |
|
|
|
| Chain of Binding |
Binds target to legal activity or ensnares those who have violated local law |
Brown |
Enforcement |
Attack |
Advanced |
|
|
|
| Chains of Perdition |
Binding a sinner into the Hells |
Yellow |
Master |
Attack |
Advanced |
|
|
|
| Bluebolt |
Azure lightning bolt that causes physical and metaphysical damage |
Blue |
Magic |
Attack |
Advanced |
|
|
|
| Thorn Arrows |
Arrows of thornwood strike targets |
Green |
Enforcement |
Attack |
Moderate |
|
|
|
| Aura of Silence |
Around the caster, nothing makes sound |
Brown |
Protection |
Aura |
Moderate |
|
|
|
| Smith's Arm |
Arm strength is improved for artisan work |
Grey |
Practical |
|
Common |
|
|
|
| Thief's Eyes |
Appraise an object's value |
Red |
|
|
Common |
|
|
|
| Commanding Whisper |
Anyone in range is under control of the caster |
White |
Enforcement |
|
Elite |
|
|
|
| Ritual of True Justice |
Any within 5' miles who are perpetrators of injustice will burn in yellow flame |
Yellow |
Forbidden |
Attack |
Ancient |
|
|
Said to be found only in the Trivedi Grimoire. |
| Floodwaters Rise |
Any nearby bodies of water rise til they overflow their barriers |
Blue |
Elemental |
|
Advanced |
|
|
|
| Child's Mark |
Any child marked with this is protected |
Blue |
Protection |
Protection |
Moderate |
|
|
|
| Bonedance |
Ancient dance of the undead |
White |
Forbidden |
Ritual |
Ancient |
|
|
Siad to be found only in the halls of power in Kael'Ras. |
| Emerald Hymn |
An uplifting hymn fills the voice of every person within range, bringing major bonuses to those whose hearts are open |
Green |
|
|
Elite |
|
|
|
| Firewhirl |
An uncontrolled tornado of flame erupts from the ground |
Red |
War |
|
Elite |
|
|
|
| Blazing Wall |
An uncontrolled fire erupts around the caster |
Red |
Enforcement |
Protection |
Advanced |
|
|
|
| Furyslash |
An invisible curved blade slashes target deeply |
Red |
Enforcement |
|
Moderate |
|
|
|
| Tin Curtain |
An invisible curtain protects one's wares |
Grey |
Practical |
Barrier |
Moderate |
|
|
|
| Breaking Claw |
An invisible claw slashes and breaks target |
Grey |
Enforcement |
Attack |
Moderate |
|
|
|
| Frost Wave |
An intense wave of freezing air |
White |
Elemental |
Attack |
Advanced |
|
|
|
| Fireball |
An explosive ball of flame |
Red |
Enforcement |
Attack |
Moderate |
|
|
|
| Hole in the Heart |
An emotional hole forms where no good feelings may be because all negative emotions, especially grief, sorrow, and despair, have eaten all the positive emotions |
Blue |
|
Attack |
Elite |
|
|
|
| Aura of Awe |
An aura that instills deep reverence and fear |
White |
Magic |
Aura |
Advanced |
|
|
|
| Golden Aura |
An aura of warm golden light protects the caster from cold attacks |
Yellow |
Elemental |
Aura |
Moderate |
|
|
|
| Aura of Vengeance |
An aura of red light that means every attack on caster is automatically counterattacked at equal skill or better |
Red |
Enforcement |
|
Elite |
|
|
|
| Shining Aura |
An aura of light that shows esoteric energies |
White |
Elemental |
Aura |
Advanced |
|
|
|
| Jade Aura |
An aura of green, eerie light surrounds the caster and repels celestial or aetherial powers |
Green |
Protection |
Aura |
Advanced |
|
|
|
| Greenlight Aura |
An aura of green light surrounds the caster and protects them from anti-aetherial magicks |
Green |
Elemental |
Aura |
Moderate |
|
|
|
| Arrow of Scarlet Flame |
An arrow of celestial flame flies true to the enemy's one weak spot |
Red |
War |
Attack |
Rare |
|
|
|
| Minor Sting |
An annoying pain |
White |
Enforcement |
Attack |
Beginner |
|
|
|
| Move Border |
An abstract border is altered |
Red |
Practical |
|
Elite |
|
|
|
| Unchanging Appearance |
Alterations to physical appearance fail |
Pink |
Sex Magic |
|
Rare |
|
|
|
| Rite of Naming |
Alter the True Name of something/one or create one |
Yellow |
Alteration |
|
Ancient |
|
|
Said to be found only in the Simon Grimoire. |
| Lifting Wind |
Allows the caster to lift heavy things with a string up-flowing wind |
Yellow |
Elemental |
|
Common |
|
|
|
| Magical Vision |
Allows mage or wizard to see esoteric energies |
Blue |
Magic |
Sense |
Basic |
|
|
|
| Identify Spell |
Allows mage or wizard to know what spell has been used |
Blue |
Magic |
Sense |
Common |
|
|
|
| Ritual of Temporal Travel |
Allows caster to travel back and forth through time |
Brown |
Forbidden |
Transportation |
Ancient |
|
|
Said to be sealed away within Chronur. |
| Dance of the Open Skies |
Allows caster to commune with the elementals of the sky |
Yellow |
Elemental |
Dance |
Rare |
|
|
|
| Doublecasting |
Allow mage or wizard to cast two spells at once |
Blue |
Magic |
|
Elite |
|
|
|
| Crunching Step |
All within 50' of the caster lose stealth points |
Orange |
Elemental |
Protection |
Basic |
|
|
|
| Well of Normality |
All within 5 miles of the well are drawn to maintain the status quo |
Red |
Magic |
|
Rare |
|
|
|
| Liorit's Return |
All stats and conditions return to what they were at the start of the round or five minutes ago (if outside combat), but no one moves through time backward |
Red |
Enforcement |
|
Elite |
|
|
|
| Generational Healing |
All past traumas handed down are soothed |
Blue |
Healing |
Healing |
Ancient |
|
|
Found only in the oral teachings of the lilithians. |
| Shield of the Clan |
All nearby who are related to the caster gain protection. |
Blue |
Protection |
Protection |
Advanced |
|
|
|
| Rite of Landwasting |
All land becomes infertile within 10 miles |
Red |
Forbidden |
Rite |
Ancient |
|
|
Said to be found only in the Cartesian Grimoire. |
| Rite of Dry Bones |
All dried bones within 10 miles begin to burn with msawhat's corrupting flames |
White |
Forbidden |
Rite |
Rare |
|
|
|
| Empower Name |
All aspects of a target is empowered as the caster spreads a dazzling light |
Rainbow |
|
|
Rare |
|
|
|
| Aura of Calm |
All around the caster feel a senseof calm |
Grey |
Enforcement |
Protection |
Moderate |
|
|
|
| Hazy Dance |
All around the caster dance until intoxicated |
Violet |
Alteration |
Dance |
Elite |
|
|
|
| Azure Barrier |
Absorbs magic |
Blue |
Magic |
Barrier |
Common |
|
|
|
| Vile Wave |
A yellow wave flows out, spreading the first disease it touches for 100' |
Yellow |
Enforcement |
Attack |
Elite |
|
|
|
| Migraine Flash |
A yellow flash causes migraines in target |
Yellow |
Enforcement |
Attack |
Moderate |
|
|
|
| Vile Flare |
A yellow flare inflicts massive poison damage to targets |
Yellow |
Enforcement |
Attack |
Advanced |
|
|
|
| Light of Justice |
A yellow beam of light uplifts those who have suffered at the hands of violent oppression and burns those who enacted it |
Yellow |
Forbidden |
Attack |
Elite |
|
|
|
| Demonfire |
A wisp of infernal flame that burns souls |
Yellow |
Enforcement |
Attack |
Common |
|
|
|
| Ashwind |
A wind of burning ash |
Red |
Elemental |
|
Advanced |
|
|
|
| Leaf Wind |
A wind carries thousands of green leaes to surround targets |
Green |
Elemental |
Barrier |
Basic |
|
|
|
| Reaping Wind |
A wind blows that takes souls with it that are not strongly attached to bodies (those near death, any weaker undead) |
White |
Enforcement |
|
Rare |
|
|
|
| Petal Storm |
A wind bearing petals of all colors spreads them over a large area |
Grey |
Elemental |
Barrier |
Common |
|
|
|
| Mindscraper |
A will-empowered attack that rips information from a target's mind |
Grey |
Enforcement |
Attack |
Elite |
|
|
|
| Cosmic Whirl |
A whirlwind of cosmic wind arises |
Grey |
Elemental |
Attack |
Rare |
|
|
|
| Wave of Wonder |
A wave that instills a sense of surprise and curiosity |
White |
Magic |
|
Moderate |
|
|
|
| Tehomic Wave |
A wave of primordial waters slams into and polymorphs multiple targets |
Red |
Forbidden |
Attack |
Elite |
|
|
|
| Drabwater Wave |
A wave of pravum-infused water kills all children nearby |
Brown |
Enforcement |
Attack |
Elite |
|
|
|
| Phantasmal Wave |
A wave of phantasmal undead flows out and gathers the souls of those they attack |
Grey |
Enforcement |
Attack |
Elite |
|
|
|
| Nether Wave |
A wave of nether-water that burns the undead and chills the souls of the living |
White |
Magic |
|
Elite |
|
|
|
| Healing Wave |
A wave of Eldritch energy that restores bodies and eats away minds |
White |
Healing |
|
Elite |
|
|
|
| Earthpower Wave |
A wave of earthpower flows forth to repel the enemies of the world |
Violet |
Forbidden |
|
Rare |
|
|
|
| Desperation Wave |
A wave of cold blue energy flows from the caster and destroys all living things within 100 miles, ripping the caster's Name to pieces in the process |
Blue |
Forbidden |
Attack |
Ancient |
|
|
Said to be found only in the Cartesian Grimoire. |
| Styxian Wave |
A wave of burning acid that rends the flesh and leaves the soul barren and vulnerable |
Yellow |
Enforcement |
Attack |
Elite |
|
|
|
| Matrilineal Wave |
A wave of blue light flows out and empowers all women or womb-bearing targets |
Blue |
Healing |
Healing |
Advanced |
|
|
Only usable by those with wombs. |
| Ritual of the New Moon |
A wave of true shadow flows out from the caster and devours all light and all things that are anti-aetherial |
Black |
Elemental |
Ritual |
Ancient |
|
|
None know the source or grimoire this may be found in. |
| Golden Light |
A warm golden light fills the area |
Yellow |
Elemental |
|
Basic |
|
|
|
| Waterwall |
A wall of water forms around the caster |
Blue |
Elemental |
Barrier |
Moderate |
|
|
|
| Rockwall |
A wall of stone forms around the caster |
Grey |
Protection |
Barrier |
Moderate |
|
|
|
| Wall of Quickvanadium |
A wall of liquid metal rises around the caster and repels infernal powers and physical attacks; can be turned into a wave attack |
Grey |
Elemental |
Barrier |
Moderate |
|
|
|
| Volcanic Eruption |
A volcanic eruption occurs before the caster |
Black |
Forbidden |
Attack |
Rare |
|
|
|
| Plain of Serenity |
A vast region of peace surrounds the caster, enforcing non-violence |
Grey |
Forbidden |
Protection |
Ancient |
|
|
Said to be found only in the Trivedi Grimoire. |
| Ianthinis Passage |
A tunnel forms, lined with light ianthinis stone to guide the caster, before vanishing |
Grey |
Elemental |
Transportation |
Elite |
|
|
|
| Tsunami |
A tsunami forms in the nearest body of water of appropriate size |
Blue |
Forbidden |
|
Ancient |
|
|
Said to be found only in the Wyoh Grimoire. |
| Rite of Brutality |
A translucent red wave flows out from caster, tearing the bodies of all that it touches to pieces |
Red |
War |
Rite |
Ancient |
|
|
Said to be found only in the Cartesian Grimoire. |
| Repel Msawhat |
A thin barrier repels corrupting energies |
White |
Magic |
Barrier |
Moderate |
|
|
|
| Poisonous Cloud |
A thick yellow and green cloud forms to spread poison |
Yellow |
Enforcement |
Attack |
Common |
|
|
|
| Wall of Ice |
A thick wall of ice forms |
White |
Elemental |
Barrier |
Advanced |
|
|
|
| Scrubbing Sand |
A swirling sand ball that scrubs things clean |
Yellow |
Practical |
|
Basic |
|
|
|
| Rat Swarm |
A swarm of rats is called to the command of the caster |
White |
Enforcement |
|
Moderate |
|
|
|
| Ritual of Blightwind |
A strong wind carries blight to all crops within 5 miles |
Red |
Forbidden |
Ritual |
Rare |
|
|
|
| Goblin Gas |
A strange, colorful gas forms that causes hallucinations |
Rainbow |
Enforcement |
|
Moderate |
|
|
|
| Khreoc Heart |
A stone heart full of earthpower replaces caster's heart |
Grey |
Elemental |
|
Rare |
|
|
|
| Chromatic Palette |
A spread of colorful lights that can be used to alter the color of things |
White |
Magic |
|
Elite |
|
|
|
| Scent of the Hunt |
A spray of scent that brings prey to the hunter |
Green |
Practical |
|
Elite |
|
|
|
| Nettle Spray |
A spray of nettles hits targets |
Green |
Enforcement |
Attack |
Basic |
|
|
|
| Twirling Spark |
A spinning mote of entropy starts a chain reaction |
Red |
Forbidden |
|
Rare |
|
|
|
| Sailor's Trick |
A spell to make the currents move as the sailor wishes |
Blue |
Practical |
|
Advanced |
|
|
|
| Grass-Spear |
A spear of sharp grass stabs target |
Green |
Elemental |
Attack |
Basic |
|
|
|
| Span of Equal Engagement |
A span of light touches target and equalizes them to the caster for any conflict between them |
Brown |
Forbidden |
Bond |
Elite |
|
|
|
| Sound Healing |
A sound that repairs the ears of those who hear it |
Green |
Healing |
Healing |
Moderate |
|
|
|
| Reverberate Soul |
A sound comes off all within range to reveal their souls |
Green |
Elemental |
|
Advanced |
|
|
|
| Sunbeam |
A soft sunbeam is summoned |
Yellow |
Elemental |
Summon |
Common |
|
|
|
| Hot Spark |
A small spark starts a small fire |
Red |
Practical |
|
Beginner |
|
|
|
| Shore Up |
A small object or part of a building is strengthened or repaired |
Pink |
Practical |
|
Moderate |
|
|
|
| Magic Arrow |
A small magical dart that causes physical damage |
Blue |
Magic |
Attack |
Basic |
|
|
|
| Snow Flurry |
A small blast of snow that can distract or annoy target |
White |
Elemental |
Attack |
Common |
|
|
|
| It Is Spoken |
A single word of the First Language says the phrase that names the spell; whatever the caster then says occurs |
Grey |
Forbidden |
|
Ancient |
|
|
Suppressed violently by the ruling classes and colonizers; no known location. |
| Freeze Target |
A single target is frozen solid |
White |
Elemental |
Attack |
Advanced |
|
|
|
| Instigate Wildfire |
A single spark rises into a major, destructive fire |
Red |
Forbidden |
|
Advanced |
|
|
|
| The Goddess's Light |
A single mote of violet lightt appears and guides the caster to safety from infernal powers |
Violet |
Forbidden |
|
Ancient |
|
|
Said to be given only to aetherial wizards who serve Mother Shem. |
| Merry Merry Drop |
A single drop of liquid makes everyone happy |
Violet |
|
|
Advanced |
|
|
|
| Nebula Cloak |
A shroud of nebula gas surrounds the caster |
Grey |
Elemental |
Barrier |
Advanced |
|
|
|
| Shrike's Call |
A shrill call summons shrikes and cacophonous birds |
Rainbow |
Enforcement |
Summon |
Common |
|
|
|
| Recorium Shield |
A shield of Divine metal forms and repels any attack |
Grey |
Elemental |
Barrier |
Rare |
|
|
|
| Sard Shield |
A shield made of gemstones that forces attacks to remove all bonuses |
Red |
Protection |
Protection |
Common |
|
|
|
| Piercing Sliver |
A sharp needle of metal launches at targets |
Grey |
Elemental |
Attack |
Basic |
|
|
|
| Obsidian Shard |
A shard of volcanic glass pierces target |
Black |
Elemental |
Attack |
Moderate |
|
|
|
| Pearl Shadow |
A shadow falls over all near the caster and they cannot attack caster |
Grey |
Enforcement |
Protection |
Elite |
|
|
|
| Schist Step |
A schist plate that teleports the caster to where they have another schist plate created |
Grey |
Elemental |
Transportation |
Advanced |
|
|
|
| Scouring Wind |
A sandy wind that can scour the skin off bone |
Yellow |
Elemental |
|
Advanced |
|
|
|
| Ritual of the Tower |
A ritual that raises a full wizard's tower |
Pink |
Magic |
Ritual |
Rare |
|
|
|
| Rite of the Samhain Ride |
A rite that takes place on Samhain night and allows the caster to ride with the Wild Hunt at the price of their soul |
Orange |
Fey |
Rite |
Rare |
|
|
One of the ancient fey rituals that are forbidden to mortals and fey alike. |
| Rite of Beyonding |
A rite that allows the caster to project their soul into the Nether Realm |
White |
Magic |
Rite |
Ancient |
|
|
Said to be only found in the Djedefhor Grimoire. |
| Nauseate |
A rippling burst causes everyone nearby to be nauseated |
Yellow |
Healing |
Attack |
Common |
|
|
|
| Ring of Sanctuary |
A ring of holy magic forms to protect anyone near the caster from all attacks |
Rainbow |
Protection |
Protection |
Elite |
|
|
|
| Breeze |
A refreshing wind |
Yellow |
Elemental |
|
Basic |
|
|
|
| Lash of Rust |
A red lash of energy rusts any iron/iron-containing metal it touches, tarnishes silver or silver-containing metals |
Red |
Enforcement |
Attack |
Moderate |
|
|
|
| Revive Mortal |
A recently deceased mortal is revived from the dead |
Grey |
Healing |
Healing |
Elite |
|
|
|
| Rainbow Soul |
A rainbow splays out from the caster and strenghtens the souls around them |
Rainbow |
|
|
Elite |
|
|
|
| Display of the Rainbow Serpent |
A rainbow serpent appears and unleashes rainbow light in all directions, slaying evil and empowering good |
Rainbow |
|
|
Ancient |
|
|
Said to be found only in the oral traditions of the peoples of the southern Island Bridge. |
| Protect Grave |
A protective spell that prevents corruption of the buried |
White |
Magic |
Barrier |
Common |
|
|
|
| Rushing Waters |
A powerful stream of water erupts from the caster's hands |
Blue |
Elemental |
Attack |
Common |
|
|
|
| Greater Barrier |
A powerful magical barrier |
Red |
Protection |
Barrier |
Advanced |
|
|
|
| Polyrhythmic Spell |
A polyphony of rhythms makes everyone dance |
Green |
|
Dance |
Moderate |
|
|
|
| Spider Venom |
A poison that damages the will power of the target |
White |
Enforcement |
Attack |
Common |
|
|
|
| Galena Pocket |
A pocket that transforms metals to ores |
Grey |
Practical |
|
Elite |
|
|
|
| Haze of Temptation |
A pink for coalesces into some object that tempts target, then vanishes at caster's will or within a day |
Pink |
Sex Magic |
|
Advanced |
|
|
|
| Seal Boundary |
A physical boundary is sealed |
Red |
Practical |
|
Advanced |
|
|
|
| Telekinetic Barrier |
A physical barrier empowered by caster's will |
Grey |
Enforcement |
Barrier |
Advanced |
|
|
|
| Roar of Thunder |
A peel of thunder shakes the area |
Brown |
Elemental |
|
Common |
|
|
|
| Enrich Earth |
A patch of earth within the caster's sight, not more than 10'x10', is enriched to be more arable |
Yellow |
Practical |
|
Common |
|
|
|
| Rite of Resurrection |
A mortal is resurrected to full health even if dead for centuries |
Grey |
Healing |
Rite |
Ancient |
|
|
Said to be found only in the Deosiel Grimoire. |
| Summon Abyssal Beast |
A monster from the Abyss arises, uncontrolled |
Red |
Forbidden |
Summon |
Advanced |
|
|
|
| Random Calamity |
A moderately bad thing happens to target |
Green |
|
|
Advanced |
|
|
|
| Herbal Spray |
A mist of herbal scents heals those who smell it |
Green |
Healing |
|
Common |
|
|
|
| Random Accident |
A minor accident occurs near the caster or target |
Green |
|
|
Common |
|
|
|
| Sweet Melody |
A melody plays that makes everyone sleepy and content |
Green |
|
|
Moderate |
|
|
|
| Greater Wave |
A massive wave arises |
Blue |
Elemental |
Attack |
Elite |
|
|
|
| The Crusher |
A massive morag-stone crushes targets |
Grey |
Enforcement |
Attack |
Advanced |
|
|
|
| Summon Great Ern |
A massive elemental in the form of a sea eagle arises and brings an aetherial wave |
Green |
Elemental |
Summon |
Rare |
|
|
Suppressed by many governments |
| Pyroclastic Blast |
A massive blast of hot air and stone hits targets |
Black |
Elemental |
Attack |
Elite |
|
|
|
| Random Disaster |
A major disaster occurs within the next six days |
Green |
Forbidden |
|
Rare |
|
|
|
| Raspberry Pop |
A loud pop and the smell of raspberry occur at a random interval after casting |
Yellow |
|
|
Basic |
|
|
|
| Lion's Roar |
A lion's roar shatters stone and unleashes glowing golden flame |
Yellow |
Elemental |
|
Advanced |
|
|
|
| Meteor Shower |
A light shower of meteorites smashes the area around the caster |
Grey |
Elemental |
Attack |
Elite |
|
|
|
| Lesedian Display |
A light display of significant aetherial power |
White |
Elemental |
|
Ancient |
|
|
Said to be found only in the Agarwal Grimoire |
| Snowblast |
A large blast of snow that causes damage |
White |
Elemental |
Attack |
Moderate |
|
|
|
| Kósmima |
A jewel appears and allows the caster to command all earth and stone about them |
Grey |
Elemental |
|
Rare |
|
|
One of the four Greater Elemental Spells and one of the Five True Elemental Spells. |
| Spiritkill |
A jagged flame of fuligin energy slays any spirits nearby and harms TheFolk or faithful |
Black |
Enforcement |
Attack |
Advanced |
|
|
|
| Granite Fist |
A huge fist of granite smashes into targets |
Grey |
Elemental |
Attack |
Common |
|
|
|
| Pollen Cloud |
A huge cloud of pollen enshrouds targets, causing allergenic responses and occlusion |
Grey |
Elemental |
Attack |
Moderate |
|
|
|
| Starfire Bombardment |
A heavy shower of balls of starfire crash down around the caster |
Grey |
Elemental |
Attack |
Advanced |
|
|
|
| Greater Torrent |
A heavy curtain of water slams down around the caster, as if a torrential rain or waterfall |
Blue |
Elemental |
Barrier |
Advanced |
|
|
|
| Umgyead Hand |
A hand made of umgyead which gives the caster temporary skill as an artisan |
Grey |
Practical |
|
Common |
|
|
|
| Lapis Hammer |
A hammer of violet light forms to help the caster in a work of creation |
Violet |
Practical |
|
Advanced |
|
|
|
| Slaveseeker |
A grey light points out potential targets |
Grey |
Enforcement |
Sense |
Advanced |
|
|
|
| Wind of the Open Steppes |
A great wind flows, bitter and cold as the steppes, and brings with it the strength of the steppes riders |
Green |
Elemental |
|
Advanced |
|
|
|
| Savanna Song |
A great song rises, calling forth the animals of the savanna or nearest grassland |
Green |
Elemental |
Summon |
Advanced |
|
|
|
| Geode Light |
A geode forms, cracks open, and sets dazzling light throughout the area |
Grey |
Elemental |
|
Moderate |
|
|
|
| Nectar Spray |
A fresh spritz of nectar uplifts and soothes targets |
Grey |
Healing |
Healing |
Common |
|
|
|
| Lightbeam |
A focused beam of light that causes aetherial damage |
White |
Elemental |
Attack |
Advanced |
|
|
|
| Mental Flash |
A flash-read of someone's surface thoughts |
Grey |
Enforcement |
Sense |
Moderate |
|
|
|
| Unseen Firecracker |
A firecracker bursts when one least expects it |
Yellow |
|
|
Common |
|
|
|
| Spiderweb |
A fine web that entraps any who touch it |
White |
Enforcement |
Binding |
Moderate |
|
|
|
| Draining Strand |
A fine strand of spidersilk drains the target's mental energies and gives them to the caster |
White |
Enforcement |
Bond |
Moderate |
|
|
|
| Gossamer Strand |
A fine strand of spidersilk connects the caster and target mentally |
White |
Enforcement |
Bond |
Common |
|
|
|
| Sheet of Sludge |
A fine sheet of brown sludge forms around the caster |
Brown |
Enforcement |
Barrier |
Moderate |
|
|
|
| Cacophonic Blast |
A ear-shattering noise hurts everyone in the area |
Rainbow |
Enforcement |
Attack |
Moderate |
|
|
|
| Dustdevil |
A dustdevil rises up before the caster |
Yellow |
Elemental |
|
Advanced |
|
|
|
| Haunting Whisper |
A disembodied whisper haunts the target |
Grey |
Enforcement |
Attack |
Advanced |
|
|
|
| As the Deer Runs |
A deer made of red light runs forth and wherever it goes, all living things within 10' are bonded to the caster |
Red |
Forbidden |
Bond |
Ancient |
|
|
Said to be found only in the oral traditions of the asduidah. |
| Handshake Spell |
A deal is made and sealed, and if one breaks it, their hand will become unusable |
Grey |
Practical |
|
Advanced |
|
|
|
| Black Mote |
A dark sphere forms before the caster, almost too small to see, and devours the light |
Black |
Elemental |
|
Rare |
|
|
|
| Pumpkin Dance |
A dance that brings the late harvest |
Orange |
Elemental |
Dance |
Rare |
|
|
|
| Sunshower Shake |
A dance that brings sun and rain at once |
Brown |
Elemental |
Dance |
Advanced |
|
|
|
| Beltanic Dance |
A dance of passion and heat |
Red |
Elemental |
Dance |
Rare |
|
|
|
| Hell's Wrath |
A column of infernal fire that burns only sinners |
Yellow |
Enforcement |
Attack |
Advanced |
|
|
|
| Greyflame Lash |
A cold flame of msawhat slashes targets, corrupting all aspects of their being |
Grey |
Enforcement |
Attack |
Moderate |
|
|
|
| Cobalt Flame |
A cold blue flame burns away positive emotions |
Blue |
Enforcement |
Attack |
Moderate |
|
|
|
| Choking Cloud |
A cloud of smog chokes targets |
Brown |
Enforcement |
Attack |
Moderate |
|
|
|
| Autumnal Wind |
A chill wind blows and makes targets feel their own mortality |
Orange |
Elemental |
|
Moderate |
|
|
|
| Infernal Symphony |
A cacophonous eruption harms mind, body, heart, and soul of everyone in the area |
Rainbow |
Enforcement |
Attack |
Ancient |
|
|
Said to be found only in the Cartesian Grimoire. |
| Soap Bubble |
A bubble forms and cleans all within 20' |
Grey |
Practical |
|
Basic |
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| Tawahaj |
A brilliant red flare slams into all foes the caster chooses |
Red |
Elemental |
Attack |
Rare |
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One of the four Greater Elemental Spells and one of the Five True Elemental Spells. |
| Aura of Clashing Colors |
A bright, colorful aura that repels aligned esoteric energies |
Red |
Magic |
Aura |
Advanced |
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| Inspiring Shine |
A bright light that inspires those who see it |
White |
Magic |
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Moderate |
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| Infernal Lightning |
A bolt of yellow lightning that can destroy soul and flesh |
Yellow |
Enforcement |
Attack |
Advanced |
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| Lightning Bolt |
A bolt of lightning strikes where the caster chooses |
Brown |
Elemental |
Attack |
Advanced |
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| Turquoise Aura |
A blue aura forms around the caster, protecting them with their ancestor's power |
Blue |
Protection |
Barrier |
Moderate |
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| Patrilineal Blaze |
A blaze of blue light roars forth and strikes with the strength of all male (cis or trans or somewhere close to male) ancestors |
Blue |
Forbidden |
Attack |
Advanced |
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Only usable by those who are men or close to it. |
| Send Undead |
A blast that casts the undead out of the Spirit Realm and into the Nether Realm |
White |
Enforcement |
Attack |
Advanced |
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| Winter Wind |
A blast of very cold wind |
White |
Elemental |
Attack |
Moderate |
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| Solarflare |
A blast of intense golden flame burns anything in its path |
Yellow |
Elemental |
Attack |
Elite |
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| Flint Edge |
A blade of sharpened flint cuts targets |
Grey |
Elemental |
Attack |
Common |
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| Divisive Blade |
A blade of emotional energy makes people hate each other |
Red |
Master |
Attack |
Advanced |
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| Shrieking Blade |
A blade of colorful sound obliterates physical targets |
Rainbow |
Enforcement |
Attack |
Moderate |
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| Blackhole |
A black mote appears and draws in all matter and energy near to it for as long as the caster's will holds |
Grey |
Elemental |
Attack |
Rare |
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| Fuligin Shield |
A black energy shield repels all faith |
Black |
Protection |
Barrier |
Advanced |
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| Onyx Shield |
A black energy shield forms near caster and repels all forms of faith |
Black |
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Advanced |
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| Lava Bomb |
A ball of hard lava falls and explodes |
Black |
Elemental |
Attack |
Elite |
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| Peddler's Bag |
A bag or pocket is made deeper or bigger than it appears |
Grey |
Practical |
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Advanced |
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| Nekhuar Hammer |
A nekhuar edged-hammer slashes / smashes through any esoteric or physical barriers |
Grey |
Elemental |
Attack |
Elite |
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