| Zúzhìduōmóu |
Caster gains awareness and perceptions bonuses |
Black |
Alteration |
|
Moderate |
|
|
|
| Zinc Barrier |
Caster's territory is protected by a veil of blue energy |
Blue |
Protection |
Barrier |
Elite |
|
|
|
| Xūyào |
Caster gains bonuses to physical attributes |
Black |
Alteration |
|
Moderate |
|
|
|
| Woundsalt |
Target's wounds fill with burning salts |
Red |
War |
Attack |
Common |
|
|
|
| World Spanner |
Caster goes anywhere in the world |
Violet |
Practical |
Transportation |
Elite |
|
|
|
| Wolfram Focus |
Caster or target gains bonuses to will to wait for prey |
Green |
Practical |
|
Moderate |
|
|
|
| Winterdawn |
Six weeks of winter weather |
White |
Elemental |
|
Rare |
|
|
|
| Winter Wind |
A blast of very cold wind |
White |
Elemental |
Attack |
Moderate |
|
|
|
| Wind of the Open Steppes |
A great wind flows, bitter and cold as the steppes, and brings with it the strength of the steppes riders |
Green |
Elemental |
|
Advanced |
|
|
|
| Wilder Heart |
Caster or target bonds to the wilderness to become part of the Hunt |
Green |
Practical |
Bond |
Rare |
|
|
|
| Whisper of the Dry Season |
Six weeks of dry season |
Brown |
Elemental |
Summon |
Rare |
|
|
|
| Whirlwind |
Summons a whirlwind or tornado |
Yellow |
Elemental |
Summon |
Elite |
|
|
|
| Well of Normality |
All within 5 miles of the well are drawn to maintain the status quo |
Red |
Magic |
|
Rare |
|
|
|
| Web of Control |
Caster may control anyone touched by a strand or web spell |
White |
Enforcement |
Binding |
Elite |
|
|
|
| Wave of Wonder |
A wave that instills a sense of surprise and curiosity |
White |
Magic |
|
Moderate |
|
|
|
| Waterwall |
A wall of water forms around the caster |
Blue |
Elemental |
Barrier |
Moderate |
|
|
|
| Waterfinding |
Caster can sense water |
Blue |
Elemental |
Sense |
Basic |
|
|
|
| Wash |
Targets are washed in clean water and soothed and healed |
Blue |
Healing |
Healing |
Advanced |
|
|
|
| Warming Touch |
The caster's touch warms any target |
Red |
Healing |
Healing |
Basic |
|
|
|
| Wall of Wind |
Surrounds caster with battering winds |
Yellow |
Protection |
Barrier |
Moderate |
|
|
|
| Wall of Sand |
Caster is surrounded by a wall of sand |
Yellow |
Elemental |
Barrier |
Common |
|
|
|
| Wall of Quickvanadium |
A wall of liquid metal rises around the caster and repels infernal powers and physical attacks; can be turned into a wave attack |
Grey |
Elemental |
Barrier |
Moderate |
|
|
|
| Wall of Ice |
A thick wall of ice forms |
White |
Elemental |
Barrier |
Advanced |
|
|
|
| Wall of Fog |
Caster is surrounded by thick fog |
Brown |
Elemental |
Barrier |
Common |
|
|
|
| Wall of Darkness |
Caster is surrounded by a wall of darkness that repels anti-aetherial attacks and hides them |
Black |
Elemental |
Barrier |
Advanced |
|
|
|
| Volcanic Eruption |
A volcanic eruption occurs before the caster |
Black |
Forbidden |
Attack |
Rare |
|
|
|
| Vile Wave |
A yellow wave flows out, spreading the first disease it touches for 100' |
Yellow |
Enforcement |
Attack |
Elite |
|
|
|
| Vile Flare |
A yellow flare inflicts massive poison damage to targets |
Yellow |
Enforcement |
Attack |
Advanced |
|
|
|
| Viewing the Tapestry |
Caster gains a glimpse of the tapestry of fate |
Yellow |
Sense |
|
Ancient |
|
|
Said to be found only in the Qasmuna Grimoire. |
| Venomous Strike |
Caster spits venom like a cobra |
Orange |
Enforcement |
Attack |
Moderate |
|
|
|
| Velvetflame |
Green, ghostly fires flit out and wreath targets, taking their faces |
Green |
Enforcement |
Attack |
Advanced |
|
|
|
| Vampire's Kiss |
The caster gains the ability to gain strength from drinking blood from a living victim, but becomes undead the more they do it |
Grey |
Master |
|
Elite |
|
|
|
| Uplift Heart |
The hearts of targets are lightened by the caster's voice |
Rainbow |
|
|
Common |
|
|
|
| Untethering Visage |
Make caster's visage cause mental untethering from reality |
White |
Forbidden |
|
Advanced |
|
|
|
| Unspecified |
Unspecified |
Red |
Unknown |
Unknown |
Ancient |
|
|
Said to be found only in the Cartesian Grimoire. The formula is given, but not the results. |
| Unseen Firecracker |
A firecracker bursts when one least expects it |
Yellow |
|
|
Common |
|
|
|
| Unseen Aide |
Caster is invisible so long as they are helping someone else |
Black |
Practical |
|
Rare |
|
|
|
| Unraveling |
Caster can unravel a lesser mystery |
Brown |
Forbidden |
Rite |
Ancient |
|
|
Unknown location, source, author, or grimoire. |
| Unchanging Appearance |
Alterations to physical appearance fail |
Pink |
Sex Magic |
|
Rare |
|
|
|
| Unbruised Wound |
Internal bleeding |
White |
Enforcement |
Attack |
Advanced |
|
|
|
| Umgyead Hand |
A hand made of umgyead which gives the caster temporary skill as an artisan |
Grey |
Practical |
|
Common |
|
|
|
| Twirling Spark |
A spinning mote of entropy starts a chain reaction |
Red |
Forbidden |
|
Rare |
|
|
|
| Turquoise Aura |
A blue aura forms around the caster, protecting them with their ancestor's power |
Blue |
Protection |
Barrier |
Moderate |
|
|
|
| Tulip Pink |
Caster gains insights into others' emotions |
Grey |
Elemental |
|
Moderate |
|
|
|
| Tsunami |
A tsunami forms in the nearest body of water of appropriate size |
Blue |
Forbidden |
|
Ancient |
|
|
Said to be found only in the Wyoh Grimoire. |
| Treefriend Spell |
Nearby trees help the caster |
Green |
Elemental |
Summon |
Advanced |
|
|
|
| Traumatize |
Target is mentally wounded |
White |
Enforcement |
Attack |
Advanced |
|
|
|
| Torture |
Total body pain for long periods of time |
White |
Enforcement |
Attack |
Elite |
|
|
|
| Torment |
Enduring pain |
White |
Enforcement |
Attack |
Rare |
|
|
|
| Titanic Will |
Massive willpower bonus |
Black |
Alteration |
|
Advanced |
|
|
|
| Titanic Arm |
Massive strength bonus |
Black |
Alteration |
|
Rare |
|
|
|
| Tin Curtain |
An invisible curtain protects one's wares |
Grey |
Practical |
Barrier |
Moderate |
|
|
|
| Throne Above the Hoard |
Caster knows everything they own and have |
Violet |
|
|
Rare |
|
|
|
| Thrive |
Target's health and lifeforce are improved greatly |
Grey |
Healing |
Healing |
Moderate |
|
|
|
| Thorned Vines |
Vines covered in thorns entangle targets and begin to drain them |
Green |
Enforcement |
Attack |
Advanced |
|
|
|
| Thorn Arrows |
Arrows of thornwood strike targets |
Green |
Enforcement |
Attack |
Moderate |
|
|
|
| Thief's Pocket |
Create a hidden pocket within one's clothing |
Red |
|
|
Advanced |
|
|
|
| Thief's Hand |
Dexterity bonus to acts of theft |
Red |
|
|
Moderate |
|
|
|
| Thief's Feet |
Stealth bonus |
Red |
|
|
Common |
|
|
|
| Thief's Eyes |
Appraise an object's value |
Red |
|
|
Common |
|
|
|
| Thief's Breath |
Communicate with only one specific target no matter who else is listening range |
Red |
|
|
Advanced |
|
|
|
| The Goddess's Light |
A single mote of violet lightt appears and guides the caster to safety from infernal powers |
Violet |
Forbidden |
|
Ancient |
|
|
Said to be given only to aetherial wizards who serve Mother Shem. |
| The Crusher |
A massive morag-stone crushes targets |
Grey |
Enforcement |
Attack |
Advanced |
|
|
|
| The Broken Chain |
Caster can release any single target from any kind of enslavement or servitude |
Orange |
Forbidden |
|
Elite |
|
|
|
| Telekinetic Barrier |
A physical barrier empowered by caster's will |
Grey |
Enforcement |
Barrier |
Advanced |
|
|
|
| Tehomic Wave |
A wave of primordial waters slams into and polymorphs multiple targets |
Red |
Forbidden |
Attack |
Elite |
|
|
|
| Tawahaj |
A brilliant red flare slams into all foes the caster chooses |
Red |
Elemental |
Attack |
Rare |
|
|
One of the four Greater Elemental Spells and one of the Five True Elemental Spells. |
| Targeted Pain |
Pain in one specific spot on the body |
White |
Enforcement |
Attack |
Moderate |
|
|
|
| Tale of the Legendary One |
Caster takes on qualities of legendary figures |
Brown |
Forbidden |
Rite |
Ancient |
|
|
Only found in the oral traditions of western Taggarus. |
| Sword of Jusitce |
Target sword gains bonuses against oppressors, exploiters, and the unjust |
Yellow |
Forbidden |
|
Moderate |
|
|
|
| Sweet Melody |
A melody plays that makes everyone sleepy and content |
Green |
|
|
Moderate |
|
|
|
| Swanform |
Caster takes the form of a swan and gains stat bonuses to fighting the unjust |
Yellow |
Forbidden |
Alteration |
Advanced |
|
|
|
| Surprise Attack |
Caster or target gains stealth bonuses only to sneaking up to surprise someone harmlessly |
Yellow |
|
Attack |
Moderate |
|
|
|
| Sunshower Shake |
A dance that brings sun and rain at once |
Brown |
Elemental |
Dance |
Advanced |
|
|
|
| Sunbeam |
A soft sunbeam is summoned |
Yellow |
Elemental |
Summon |
Common |
|
|
|
| Summon Rain |
Caster summons a light to moderate rain |
Brown |
Elemental |
Summon |
Moderate |
|
|
|
| Summon Miasma |
Caster brings forth a cloud of any disease |
Yellow |
Healing |
Summon |
Rare |
|
|
|
| Summon Heat Wave |
Six weeks of summer heat |
Red |
Elemental |
Summon |
Elite |
|
|
|
| Summon Great Ern |
A massive elemental in the form of a sea eagle arises and brings an aetherial wave |
Green |
Elemental |
Summon |
Rare |
|
|
Suppressed by many governments |
| Summon Demon |
Brings forth an infernal denizen |
Yellow |
Master |
Summon |
Advanced |
|
|
|
| Summon Abyssal Beast |
A monster from the Abyss arises, uncontrolled |
Red |
Forbidden |
Summon |
Advanced |
|
|
|
| Summerdawn |
Six weeks of summer |
Yellow |
Elemental |
|
Rare |
|
|
|
| Suggestion |
Caster may suggest an idea without the target realizing it |
White |
Enforcement |
|
Elite |
|
|
|
| Subtle Cloak |
Caster's clothing makes them subtled, such that one does not notice them unless one focuses very hard |
Brown |
Protection |
Protection |
Elite |
|
|
|
| Styxian Wave |
A wave of burning acid that rends the flesh and leaves the soul barren and vulnerable |
Yellow |
Enforcement |
Attack |
Elite |
|
|
|
| Stunning Pain |
Pain so intense it stuns target |
White |
Enforcement |
Attack |
Common |
|
|
|
| Strong Wind |
Stronger than a breeze, weaker than a gale |
Yellow |
Elemental |
|
Common |
|
|
|
| Strengthen Barrier |
Improve a magical or mundane barrier of any kind |
Red |
Protection |
Barrier |
Moderate |
|
|
|
| Stoneskin |
Caster or target gains skin of hard stone that makes them tougher and stronger |
Grey |
Protection |
Protection |
Moderate |
|
|
|
| Sterilizing Sting |
Target will not be able to have children |
Brown |
Enforcement |
Attack |
Moderate |
|
|
|
| Steelbone |
Caster or target gains bones of steel, unable to break |
Grey |
Elemental |
Protection |
Moderate |
|
|
|
| Starfire Bombardment |
A heavy shower of balls of starfire crash down around the caster |
Grey |
Elemental |
Attack |
Advanced |
|
|
|
| Stalking Feet |
Bonuses to stealth for hunting |
Green |
Practical |
|
Moderate |
|
|
|
| Staff Spell |
Creates a wizard's staff or mage's wand |
Blue |
Magic |
|
Common |
|
|
|
| Spiritkill |
A jagged flame of fuligin energy slays any spirits nearby and harms TheFolk or faithful |
Black |
Enforcement |
Attack |
Advanced |
|
|
|
| Spirit Sense |
Caster can sense spirits |
White |
Magic |
Sense |
Moderate |
|
|
|
| Spiderweb |
A fine web that entraps any who touch it |
White |
Enforcement |
Binding |
Moderate |
|
|
|
| Spider Venom |
A poison that damages the will power of the target |
White |
Enforcement |
Attack |
Common |
|
|
|
| Spell of Soul's Opening |
Caster opens up souls of targets such that they are receptible to anything |
Grey |
Forbidden |
Alteration |
Rare |
|
|
|
| Spell of Return |
Caster returns to their home |
Grey |
Practical |
Transportation |
Advanced |
|
|
|
| Spell of Domain |
Caster's soul is reflected in their home territory |
Blue |
|
|
Ancient |
|
|
Said to be found only in the Pentakommat grimoire. |
| Span of Equal Engagement |
A span of light touches target and equalizes them to the caster for any conflict between them |
Brown |
Forbidden |
Bond |
Elite |
|
|
|
| Sound Healing |
A sound that repairs the ears of those who hear it |
Green |
Healing |
Healing |
Moderate |
|
|
|
| Soulstealing Dagger |
Turns a common dagger into an instrument of capturing souls, if and only if used to commit murder |
Yellow |
Enforcement |
|
Moderate |
|
|
|
| Soulsight |
Caster can see souls |
White |
Magic |
Sense |
Advanced |
|
|
|
| Soulsight |
Caster can see souls |
Grey |
Enforcement |
Sense |
Moderate |
|
|
|
| Soulseal |
Caster's soul is sealed away, temporarily |
Grey |
Master |
Protection |
Ancient |
|
|
Said to be found only in the Stogner Grimoire. |
| Souldraining Kiss |
Caster's kiss will allow them to suck the soul out of target |
Pink |
Sex Magic |
|
Advanced |
|
|
|
| Soothing Voice |
Caster's voice heals the hearts, minds, ears, and voices of those who hear it |
Green |
Healing |
|
Common |
|
|
|
| Soothing Peace |
Target is soothed of all painful emotions |
Grey |
Healing |
Healing |
Common |
|
|
|
| Soothing Heart |
Caster soothes the emotional distress of others |
Grey |
Healing |
Healing |
Moderate |
|
|
|
| Song of the Passerine |
Caster can sing like a bird to call other animals to them |
Orange |
Elemental |
Summon |
Moderate |
|
|
|
| Song of Sapphires |
Caster's song inspires desire and love in those who hear it |
Blue |
|
|
Advanced |
|
|
|
| Solarflare |
A blast of intense golden flame burns anything in its path |
Yellow |
Elemental |
Attack |
Elite |
|
|
|
| Soil Churn |
The ground beneath the target boils |
Grey |
Elemental |
Attack |
Moderate |
|
|
|
| Soap Bubble |
A bubble forms and cleans all within 20' |
Grey |
Practical |
|
Basic |
|
|
|
| Snowblast |
A large blast of snow that causes damage |
White |
Elemental |
Attack |
Moderate |
|
|
|
| Snow Flurry |
A small blast of snow that can distract or annoy target |
White |
Elemental |
Attack |
Common |
|
|
|
| Sneaking Step |
Target's steps become silent |
Brown |
Enforcement |
|
Moderate |
|
|
|
| Smith's Arm |
Arm strength is improved for artisan work |
Grey |
Practical |
|
Common |
|
|
|
| Slaveseeker |
A grey light points out potential targets |
Grey |
Enforcement |
Sense |
Advanced |
|
|
|
| Shù àiguāng |
The power of the forest concentrates into the caster and allows them to unleash greenlight |
Green |
Forbidden |
|
Rare |
|
|
One of the Five True Elemental Spells. |
| Shrike's Call |
A shrill call summons shrikes and cacophonous birds |
Rainbow |
Enforcement |
Summon |
Common |
|
|
|
| Shrieking Blade |
A blade of colorful sound obliterates physical targets |
Rainbow |
Enforcement |
Attack |
Moderate |
|
|
|
| Shore Up |
A small object or part of a building is strengthened or repaired |
Pink |
Practical |
|
Moderate |
|
|
|
| Shining Aura |
An aura of light that shows esoteric energies |
White |
Elemental |
Aura |
Advanced |
|
|
|
| Shield Spell |
Caster forms a shield of celestial energy that repels all attacks |
Grey |
Protection |
Protection |
Advanced |
|
|
|
| Shield of the Clan |
All nearby who are related to the caster gain protection. |
Blue |
Protection |
Protection |
Advanced |
|
|
|
| Sheet of Sludge |
A fine sheet of brown sludge forms around the caster |
Brown |
Enforcement |
Barrier |
Moderate |
|
|
|
| Shatter |
Target shatters, no matter what it is made of |
Grey |
Enforcement |
Attack |
Rare |
|
|
|
| Sharpen Mind |
The mental stats of targets raise as the caster sings |
Rainbow |
|
|
Advanced |
|
|
|
| Sharp Splinter |
Splinters pelt the target |
Green |
Elemental |
Attack |
Basic |
|
|
|
| Shadowfinder |
Caster can find the lost shadow of target |
Black |
Elemental |
Sense |
Moderate |
|
|
|
| Shadow Veil |
Caster is hidden in shadows |
Black |
Elemental |
Barrier |
Advanced |
|
|
|
| Shade's Claw |
Target loses part of their physical and metaphysical form to a claw attack |
Black |
Elemental |
Attack |
Advanced |
|
|
|
| Seventh Arrow |
Caster or target can fire seven arrows at once to hit prey (but only during a hunt) |
Green |
Practical |
Attack |
Advanced |
|
|
|
| Sense System |
Caster can sense a physical, social, legal, mechanical, emotional, mental, or metaphysical system |
Green |
Practical |
Sense |
Advanced |
|
|
|
| Sense Place Memory |
Sense the memories of a location |
Brown |
Practical |
Sense |
Elite |
|
|
|
| Sense Phobia |
Caster can sense the fears of targets |
Rainbow |
Enforcement |
Sense |
Moderate |
|
|
|
| Sense Karma |
Caster can see the cosmic wheel |
Rainbow |
|
Sense |
Rare |
|
|
|
| Sense Dragon's Den |
Caster can sense the den of any nearby dragons |
Blue |
|
Sense |
Advanced |
|
|
|
| Sense Death |
Caster can sense anything near death (not counting surprises) |
White |
Magic |
Sense |
Moderate |
|
|
|
| Send Undead |
A blast that casts the undead out of the Spirit Realm and into the Nether Realm |
White |
Enforcement |
Attack |
Advanced |
|
|
|
| Seal Walls |
Walls seal shut, including doors or windows |
Pink |
Practical |
|
Moderate |
|
|
|
| Seal of Seven Secrets |
Seven truths are locked behind a seal that cannot be broken except with a secret word |
Brown |
Forbidden |
Seal |
Ancient |
|
|
Unknown location, source, author, or grimoire. |
| Seal Boundary |
A physical boundary is sealed |
Red |
Practical |
|
Advanced |
|
|
|
| Sea Spray |
Caster creates a light spray of saltwater |
Blue |
Elemental |
|
Beginner |
|
|
|
| Scrubbing Sand |
A swirling sand ball that scrubs things clean |
Yellow |
Practical |
|
Basic |
|
|
|
| Scouring Wind |
A sandy wind that can scour the skin off bone |
Yellow |
Elemental |
|
Advanced |
|
|
|
| Scorned Fury |
Caster gains the wrath and power of all ancestral injustice, trauma, and pain in a single attack |
Blue |
Forbidden |
Attack |
Ancient |
|
|
Completely suppressed with no known source, grimoire, or formula. Only usable by women or those close to it. |
| Schist Step |
A schist plate that teleports the caster to where they have another schist plate created |
Grey |
Elemental |
Transportation |
Advanced |
|
|
|
| Scent of the Hunt |
A spray of scent that brings prey to the hunter |
Green |
Practical |
|
Elite |
|
|
|
| Scale of Renown |
Caster creates a dragonscale that grants rewown to its bearer |
Rainbow |
Protection |
Protection |
Advanced |
|
|
|
| Savanna Song |
A great song rises, calling forth the animals of the savanna or nearest grassland |
Green |
Elemental |
Summon |
Advanced |
|
|
|
| Sard Shield |
A shield made of gemstones that forces attacks to remove all bonuses |
Red |
Protection |
Protection |
Common |
|
|
|
| Sandstorm |
Summons a sandstorm |
Yellow |
Elemental |
Summon |
Elite |
|
|
|
| Sandforms |
Draw forms in the sands to invoke the elementals there |
Yellow |
Elemental |
|
Rare |
|
|
|
| Salt Spell |
Caster grants protection of hospitality to guests |
Grey |
Protection |
Protection |
Ancient |
|
|
Said to be found only in the Trivedi Grimoire. |
| Sallow Infusion |
Target is infused with a disease they do not know they have, thus making them vectors |
Yellow |
Healing |
Healing |
Ancient |
|
|
Said to be found only in the Stogner Grimoire. |
| Salamanderskin |
Caster gains amphibious skin and major heat resistance |
Red |
Elemental |
Protection |
Advanced |
|
|
|
| Sailor's Trick |
A spell to make the currents move as the sailor wishes |
Blue |
Practical |
|
Advanced |
|
|
|
| Russet-Dyed Stream |
Caster can follow the flow of the story they are in |
Brown |
Forbidden |
Sense |
Rare |
|
|
|
| Rushing Waters |
A powerful stream of water erupts from the caster's hands |
Blue |
Elemental |
Attack |
Common |
|
|
|
| Ruddy Pocket |
Caster's pockets have up to 20 objects they might need and do not know they might need |
Black |
Practical |
|
Rare |
|
|
|
| Rozo's Rotating Rack |
Caster makes salesrack's wares change depending on who is looking at them |
Grey |
Practical |
|
Elite |
|
|
|
| Rose Red |
Caster becomes beautiful in the eyes of others |
Grey |
Elemental |
|
Advanced |
|
|
|
| Roll of the Dice |
Caster or target gains good luck for seven seconds, depending on the dice |
Violet |
Forbidden |
Alteration |
Elite |
|
|
|
| Rockwall |
A wall of stone forms around the caster |
Grey |
Protection |
Barrier |
Moderate |
|
|
|
| Roar of Thunder |
A peel of thunder shakes the area |
Brown |
Elemental |
|
Common |
|
|
|
| Ritual of True Justice |
Any within 5' miles who are perpetrators of injustice will burn in yellow flame |
Yellow |
Forbidden |
Attack |
Ancient |
|
|
Said to be found only in the Trivedi Grimoire. |
| Ritual of the Tower |
A ritual that raises a full wizard's tower |
Pink |
Magic |
Ritual |
Rare |
|
|
|
| Ritual of the Opalflame |
Caster is filled with healing fires and becomes a vessel of healing magic |
White |
Healing |
Healing |
Ancient |
|
|
Said to be found only in the Deosiel Grimoire. |
| Ritual of the New Moon |
A wave of true shadow flows out from the caster and devours all light and all things that are anti-aetherial |
Black |
Elemental |
Ritual |
Ancient |
|
|
None know the source or grimoire this may be found in. |
| Ritual of the Koi Pond |
Create a space and time of perfect balance of mind, body, heart, soul |
Brown |
Forbidden |
Ritual |
Ancient |
|
|
Only found in fragments. |
| Ritual of the Green Beautiful |
The beauty of the forest fills all within range |
Green |
Elemental |
Ritual |
Rare |
|
|
|
| Ritual of the Five Potentials |
One of five results occurs, randomly: caster becomes inmortal, caster explodes into entropic flame, target gains a random useful power, target begins to dissolve, or a neutral change occurs within 30' |
Red |
Forbidden |
Ritual |
Rare |
|
|
|
| Ritual of the Elder of the Taiga |
Caster becomes one with the taiga and speaks to its elemental(s) |
Orange |
Elemental |
Ritual |
Ancient |
|
|
Said to be found only in the Agarwal Grimoire. |
| Ritual of the Dragondancer |
Time slows down so long as the caster is engaged in training |
Black |
Forbidden |
Dance |
Ancient |
|
|
Said to be found only in the Pentakommat grimoire. |
| Ritual of the Blossoming |
Six weeks of spring |
Grey |
Elemental |
Ritual |
Rare |
|
|
|
| Ritual of the Beast's Claw |
Caster may take the form of the animal involved in the ritual |
Orange |
Elemental |
Form |
Rare |
|
|
|
| Ritual of Temporal Travel |
Allows caster to travel back and forth through time |
Brown |
Forbidden |
Transportation |
Ancient |
|
|
Said to be sealed away within Chronur. |
| Ritual of Soul Sending |
The souls of the recently departed are forced into the Nether Realm |
White |
Magic |
Ritual |
Advanced |
|
|
|
| Ritual of Sea's Wrath |
Caster gains control over all nearby water in order to direct it in attacks against anti-aetherial powers |
Blue |
Forbidden |
Ritual |
Ancient |
|
|
Said to be found only in the Wyoh Grimoire. |
| Ritual of Preservation |
Target's life is preserved even in the face of fatal wounds or illness |
Grey |
Healing |
Ritual |
Advanced |
|
|
|
| Ritual of Jaguar's Heart |
Caster gains bravery and strength |
Red |
War |
|
Elite |
|
|
|
| Ritual of Devotion |
Target gains clarity in faith, if willing |
Rainbow |
Forbidden |
Ritual |
Ancient |
|
|
Said to be found only in the Trivadi Grimoire. |
| Ritual of Dawnrise |
Dawn arrives |
Yellow |
Elemental |
Ritual |
Ancient |
|
|
Said to be found only in the Qasmuna Grimoire. |
| Ritual of Bloodsharing |
Caster can share blood with relatives to heal them. |
Blue |
Healing |
Healing |
Elite |
|
|
|
| Ritual of Blightwind |
A strong wind carries blight to all crops within 5 miles |
Red |
Forbidden |
Ritual |
Rare |
|
|
|
| Rite of Wath's Legacy |
Caster gains the powers of a Wathite temporarily |
Black |
Alteration |
|
Ancient |
|
|
Said to be found only in the Kitap Grimoire. |
| Rite of Transmutation |
Transmutes lead to gold, man to woman (or vice versa), and mortal to inmortal |
Orange |
Magic |
Rite |
Ancient |
Unknown. |
Unknown. |
Theoretical only. Most say it cannot be done with mana involved. |
| Rite of the Zodiac |
Caster gains power based on the zodiac constellation |
Grey |
Elemental |
Rite |
Ancient |
|
|
Said to be found only in the Agarwal Grimoire. |
| Rite of the World's Breath |
Control jetstreams |
Yellow |
Elemental |
|
Ancient |
|
|
Said to be found only in the Wyoh Grimoire. |
| Rite of the Tempest's Fury |
Caster summons a cyclone |
Brown |
Elemental |
Summon |
Ancient |
|
|
Said to be found only in the Agarwal Grimoire. |
| Rite of the Shadow Flight |
Caster can shadowwalk for an hour |
Black |
Elemental |
Rite |
Rare |
|
|
|
| Rite of the Serpent Crown |
Caster creates a crown that gives them domination of the souls of those around them |
Red |
Master |
Rite |
Ancient |
|
|
Said to be found only in the Stogner Grimoire. |
| Rite of the Samhain Ride |
A rite that takes place on Samhain night and allows the caster to ride with the Wild Hunt at the price of their soul |
Orange |
Fey |
Rite |
Rare |
|
|
One of the ancient fey rituals that are forbidden to mortals and fey alike. |
| Rite of the Precursor's Ghost |
Take on the features, memories, skills, and powers of a figure from the past |
Brown |
Forbidden |
Rite |
Ancient |
|
|
Said to be found only in the Simon Grimoire. |
| Rite of the Ocean's Breadth |
Caster communes with the oceans and their elementals |
Blue |
Elemental |
Rite |
Rare |
|
|
|
| Rite of the Nine Bloods |
Caster gains inmortality if they continue to drink the nine bloods |
Red |
Magic |
Rite |
Ancient |
|
|
Said to be found only in the Stogner Grimoire. |
| Rite of the High King's Court |
The High Kings of Mwyr Aeld and their forces, all of the faces they stole, come forth to serve the caster |
Green |
Forbidden |
Summon |
Ancient |
|
|
Said to be buried in a Mwyr Aeld garden. |
| Rite of the First Trees |
Caster sees into the roots of all that is |
Green |
Forbidden |
Rite |
Ancient |
|
|
Said to be found only in the Wyoh Grimoire. |
| Rite of the Familial Bond |
Those with blood relation are bonded |
Blue |
|
Bond |
Advanced |
|
|
May work for chosen family, but patriarchal editing has limited it. |
| Rite of the Factory's Floor |
Makes a factory run more efficiently, at the cost of those that work there and the environment around it |
Brown |
Modern |
Rite |
Rare |
|
|
|
| Rite of the Dreaming |
Caster physically enters the Dream Realm, but may not return |
Violet |
Fey |
Transportation |
Ancient |
|
|
One of the ancient fey rituals that are forbidden to mortals and fey alike. |
| Rite of the Burning Tiger |
Caster takes the form of a tiger made of multicolored flames |
Red |
Elemental |
Rite |
Ancient |
|
|
Said to be found only in the Qasmuna Grimoire. |
| Rite of the Axis Mundi |
Caster gains powers based on the axis mundi involved |
Violet |
Forbidden |
|
Rare |
|
|
|
| Rite of the Ark |
Caster summons all animals within 10 miles |
Orange |
Elemental |
Summon |
Ancient |
|
|
Said to be found only in the oral traditions of some animal folk. |
| Rite of Seven Truths |
Caster invokes seven objective truths to empower themself |
Grey |
Forbidden |
Rite |
Ancient |
|
|
Said to be found only in the Trivedi Grimoire. |
| Rite of Seasons |
Caster manipulates local weather to reflect a season of their choosing for six weeks |
Green |
Elemental |
Rite |
Elite |
|
|
|
| Rite of Resurrection |
A mortal is resurrected to full health even if dead for centuries |
Grey |
Healing |
Rite |
Ancient |
|
|
Said to be found only in the Deosiel Grimoire. |
| Rite of Rejection |
Caster repels all Divine energies and becomes an oathbreaker |
Black |
Protection |
Protection |
Ancient |
|
|
Said to be found only in the Cartesian Grimoire. |
| Rite of Psyaran Strength |
Caster gains significant will bonuses |
Grey |
|
|
Common |
|
|
|
| Rite of Protection |
Protects the mage or wizard against physical attacks |
Blue |
Protection |
Rite |
Moderate |
|
|
|
| Rite of Primordial Asterism |
Caster becomes one with the Abyss and becomes one of the primordial stars, unleashing the raw chaos of the before and bringing them eternal power, life, and knowledge, and turning them into a primordial monster |
Red |
Forbidden |
Rite |
Ancient |
|
|
Said to be found only in the Cartesian Grimoire. |
| Rite of Preservation |
Preserves the state of a location |
Blue |
Magic |
Rite |
Advanced |
|
|
|
| Rite of Planetary Alignment |
Caster gains power based on which planet is in focus |
Grey |
Elemental |
Rite |
Ancient |
|
|
Said to be found only in the Agarwal Grimoire. |
| Rite of Painted Beauty |
Caster gains permanent majesty and awe |
Rainbow |
Alteration |
Rite |
Ancient |
|
|
Said to be found only in the Pentakommat grimoire. |
| Rite of Nine Arms |
Unites the physical actions of nine people into a single action |
Brown |
Forbidden |
Rite |
Rare |
|
|
Suppressed by most governments and found only in incomplete forms. |
| Rite of Naming |
Alter the True Name of something/one or create one |
Yellow |
Alteration |
|
Ancient |
|
|
Said to be found only in the Simon Grimoire. |
| Rite of Metaphysical Editing |
Caster edits the soul of target, altering them fundamentally |
Grey |
Forbidden |
Alteration |
Ancient |
|
|
Said to be found only in the Simon Grimoire. |
| Rite of Magenta Wealth |
Caster gains power from accumulated objects |
Violet |
|
|
Ancient |
|
|
Said to be found only in the Pentakommat grimoire. |
| Rite of Landwasting |
All land becomes infertile within 10 miles |
Red |
Forbidden |
Rite |
Ancient |
|
|
Said to be found only in the Cartesian Grimoire. |
| Rite of Impenetrable Defense |
Caster gains massive defense bonuses |
Red |
Protection |
Rite |
Rare |
|
|
|
| Rite of Giant Strength |
Caster or target gains major strength bonuses |
Yellow |
Enforcement |
Rite |
Moderate |
|
|
|
| Rite of Garnet Power |
Caster gains all of the powers of a garnet dragon |
Red |
Magic |
Rite |
Ancient |
|
|
Said to be found only in the Pentakommat grimoire. |
| Rite of False Names |
Creates a temporary, limited alternate reality |
Pink |
Illusion |
|
Ancient |
|
|
Said to be found only in the Cartesian Grimoire. |
| Rite of Eternal Damnation |
Trades the caster's soul for magical might |
Yellow |
Master |
Rite |
Rare |
|
|
|
| Rite of Dudat al'Raml |
Summons all of the sandworms nearby |
Yellow |
Elemental |
Rite |
Ancient |
|
|
Said to be found only in the Qasmuna Grimoire. |
| Rite of Dry Bones |
All dried bones within 10 miles begin to burn with msawhat's corrupting flames |
White |
Forbidden |
Rite |
Rare |
|
|
|
| Rite of Damnation |
Caster or target is damned to become undead when they die |
Grey |
Master |
Rite |
Rare |
|
|
|
| Rite of Brutality |
A translucent red wave flows out from caster, tearing the bodies of all that it touches to pieces |
Red |
War |
Rite |
Ancient |
|
|
Said to be found only in the Cartesian Grimoire. |
| Rite of Bonding |
Caster bonds to target on a metaphysical level |
Violet |
|
Bonding |
Elite |
|
|
|
| Rite of Bodily Transformation |
Caster gains control of the shape of their body |
Pink |
Alteration |
Ritual |
Rare |
|
|
|
| Rite of Beyonding |
A rite that allows the caster to project their soul into the Nether Realm |
White |
Magic |
Rite |
Ancient |
|
|
Said to be only found in the Djedefhor Grimoire. |
| Rite of Ancient Horrors |
Unleash a wave of Eldritch energy |
White |
Forbidden |
Rite |
Ancient |
|
|
Said to be only found in the Cartesian Grimoire. |
| Rite of Accord |
Caster enforces an agreed upon peace between warring factions |
Grey |
Forbidden |
Rite |
Rare |
|
|
|
| Ring of Sanctuary |
A ring of holy magic forms to protect anyone near the caster from all attacks |
Rainbow |
Protection |
Protection |
Elite |
|
|
|
| Rider of the Hunt |
Caster joins the Wild Hunt |
Green |
Fey |
|
Ancient |
|
|
One of the ancient fey rituals that are forbidden to mortals and fey alike. |
| Revive Mortal |
A recently deceased mortal is revived from the dead |
Grey |
Healing |
Healing |
Elite |
|
|
|
| Reverberate Soul |
A sound comes off all within range to reveal their souls |
Green |
Elemental |
|
Advanced |
|
|
|
| Revealing Light |
Light that points to something hidden |
White |
Elemental |
Sense |
Advanced |
|
|
|
| Restore Breath |
Gives breath back to those who have lost it |
Yellow |
Healing |
|
Common |
|
|
|
| Restore Body |
Perfect healing |
White |
Healing |
Healing |
Elite |
|
|
|
| Repel Msawhat |
A thin barrier repels corrupting energies |
White |
Magic |
Barrier |
Moderate |
|
|
|
| Repel Flux |
Targets are altered |
Blue |
Alteration |
|
Elite |
|
|
|
| Repel Esoteric Energy |
Repels specific energies, varies by ingredients |
Blue |
Magic |
Barrier |
Moderate |
|
|
|
| Repair Spell |
Object is repaired |
Violet |
Practical |
|
Moderate |
|
|
|
| Repair Body |
Target or caster heals from bodily damage or illness |
Pink |
Healing |
|
Moderate |
|
|
|
| Remove Part |
Caster removes a part of a physical, social, legal, mechanical, emotional, mental, or metaphysical system |
Green |
Practical |
|
Advanced |
|
|
|
| Rejuvenate |
Target returns to the prime of their youth |
Grey |
Healing |
|
Ancient |
|
|
Said to be found only in the Agarwal Grimoire. |
| Redwash |
De-aligns target from esoteric energies |
Red |
Magic |
|
Moderate |
|
|
|
| Redscale |
Caster gains toughness bonus and red scales over their flesh |
Red |
Enforcement |
Barrier |
Advanced |
|
|
|
| Recorium Shield |
A shield of Divine metal forms and repels any attack |
Grey |
Elemental |
Barrier |
Rare |
|
|
|
| Rearrange Terrain |
Local terrain shifts to give caster advantage |
Rainbow |
Enforcement |
|
Elite |
|
|
|
| Reaping Wind |
A wind blows that takes souls with it that are not strongly attached to bodies (those near death, any weaker undead) |
White |
Enforcement |
|
Rare |
|
|
|
| Reaching Limbs |
Limbs reach out and grab targets |
Green |
Elemental |
Attack |
Common |
|
|
|
| Rat Swarm |
A swarm of rats is called to the command of the caster |
White |
Enforcement |
|
Moderate |
|
|
|
| Raspberry Pop |
A loud pop and the smell of raspberry occur at a random interval after casting |
Yellow |
|
|
Basic |
|
|
|
| Random Mutation |
Target randomly changes |
Red |
Alteration |
|
Common |
|
|
|
| Random Disaster |
A major disaster occurs within the next six days |
Green |
Forbidden |
|
Rare |
|
|
|
| Random Calamity |
A moderately bad thing happens to target |
Green |
|
|
Advanced |
|
|
|
| Random Accident |
A minor accident occurs near the caster or target |
Green |
|
|
Common |
|
|
|
| Raise Walls |
Walls raise from the ground |
Pink |
Practical |
Barrier |
Moderate |
|
|
|
| Raise Stairs |
Stairs raise from the ground |
Pink |
Practical |
|
Moderate |
|
|
|
| Rainbow Soul |
A rainbow splays out from the caster and strenghtens the souls around them |
Rainbow |
|
|
Elite |
|
|
|
| Rafter's Guide |
Caster knows their way through the oceans while rafting |
Black |
Elemental |
Sense |
Common |
|
|
|
| Radiant Touch |
Caster's touch makes target stronger and more agile |
Rainbow |
|
|
Moderate |
|
|
|
| Quicken Blood |
Increased heart rate means increase alertness and reaction |
Red |
Practical |
|
Moderate |
|
|
|
| Qingtong Flow |
Caster senses the veins of the world and feels her heartbeat |
Grey |
Forbidden |
Sense |
Rare |
|
|
|
| Pyroclastic Blast |
A massive blast of hot air and stone hits targets |
Black |
Elemental |
Attack |
Elite |
|
|
|
| Purifying Facet |
Light through a jeweled lens makes the target "pure" in the eyes of the caster, usually causing major genetic damage |
Red |
Master |
Alteration |
Elite |
|
|
|
| Pumpkin Dance |
A dance that brings the late harvest |
Orange |
Elemental |
Dance |
Rare |
|
|
|
| Protect Grave |
A protective spell that prevents corruption of the buried |
White |
Magic |
Barrier |
Common |
|
|
|
| Polyrhythmic Spell |
A polyphony of rhythms makes everyone dance |
Green |
|
Dance |
Moderate |
|
|
|
| Pollen Cloud |
A huge cloud of pollen enshrouds targets, causing allergenic responses and occlusion |
Grey |
Elemental |
Attack |
Moderate |
|
|
|
| Poisonous Cloud |
A thick yellow and green cloud forms to spread poison |
Yellow |
Enforcement |
Attack |
Common |
|
|
|
| Plain of Serenity |
A vast region of peace surrounds the caster, enforcing non-violence |
Grey |
Forbidden |
Protection |
Ancient |
|
|
Said to be found only in the Trivedi Grimoire. |
| Pink Tongue |
Caster gains +6 to persuasion and lying |
Pink |
Enforcement |
|
Moderate |
|
|
|
| Pinefrost |
Caster gains cold resistance, targets are pelted with sharp needles of cold |
Orange |
Elemental |
|
Common |
|
|
|
| Piercing Sliver |
A sharp needle of metal launches at targets |
Grey |
Elemental |
Attack |
Basic |
|
|
|
| Physical Regeneration |
Target regenerates wounds, sickness, or other physical damage |
White |
Healing |
Healing |
Elite |
|
|
|
| Photosynthetic Heart |
Caster or target gains nourishment from the sun |
Green |
Elemental |
|
Elite |
|
|
|
| Phantasmal Wave |
A wave of phantasmal undead flows out and gathers the souls of those they attack |
Grey |
Enforcement |
Attack |
Elite |
|
|
|
| Petrify |
Target is turned to unliving stone |
Grey |
Elemental |
Attack |
Elite |
|
|
|
| Petrichor Mist |
The scent of petrichor puts targets to sleep |
Orange |
Elemental |
|
Common |
|
|
|
| Petal Storm |
A wind bearing petals of all colors spreads them over a large area |
Grey |
Elemental |
Barrier |
Common |
|
|
|
| Peony White |
Caster rallies others to them |
Grey |
Elemental |
|
Advanced |
|
|
|
| Pedophagic Worm |
Caster calls forth a worm that eats children |
Brown |
Enforcement |
Summon |
Advanced |
|
|
|
| Peddler's Bag |
A bag or pocket is made deeper or bigger than it appears |
Grey |
Practical |
|
Advanced |
|
|
|
| Pebble Soul |
Target's soul is empowered by their own humility |
Rainbow |
Alteration |
|
Advanced |
|
|
|
| Pearl Shadow |
A shadow falls over all near the caster and they cannot attack caster |
Grey |
Enforcement |
Protection |
Elite |
|
|
|
| Patrilineal Blaze |
A blaze of blue light roars forth and strikes with the strength of all male (cis or trans or somewhere close to male) ancestors |
Blue |
Forbidden |
Attack |
Advanced |
|
|
Only usable by those who are men or close to it. |
| Open Canopy |
The canopy above opens to reveal the sun and sky |
Green |
Elemental |
|
Advanced |
|
|
|
| Oozing Idleness |
Target becomes unwilling to move and starts to ooze |
Grey |
Enforcement |
Attack |
Advanced |
|
|
|
| Onyx Shield |
A black energy shield forms near caster and repels all forms of faith |
Black |
|
|
Advanced |
|
|
|
| Odzib Name |
The True Name of the caster is filled with earthpower and made unbreakable |
Grey |
Elemental |
|
Ancient |
|
|
Said to be found only in the Wyoh Grimoire. |
| Ochre Slime |
Caster oozes mollusc-like slimes that attracts animals |
Orange |
Elemental |
Summon |
Moderate |
|
|
|
| Ochre Bond |
Caster bonds to animal included in spell |
Orange |
Elemental |
|
Advanced |
|
|
|
| Occlude Thoughts |
Target cannot access their own thoughts |
White |
Enforcement |
Attack |
Advanced |
|
|
|
| Obsidian Shard |
A shard of volcanic glass pierces target |
Black |
Elemental |
Attack |
Moderate |
|
|
|
| Obliterate |
Targets are simply obliterated |
Grey |
Enforcement |
Attack |
Ancient |
|
|
Said to be found only in the Cartesian Grimoire. |
| Oasis Under the Star |
Caster is guided to an oasis |
Yellow |
Elemental |
|
Advanced |
|
|
|
| Nourishing Touch |
Caster's touch adds nourishment to target, but does not sate hunger |
Yellow |
Healing |
|
Common |
|
|
|
| Noose Spell |
Target is provided with a noose, ready to use |
Blue |
|
|
Moderate |
|
|
|
| Nightmare Image |
Caster draws an image from their nightmares or another's |
Rainbow |
Enforcement |
|
Advanced |
|
|
|
| Nightform |
Caster becomes one with the night |
Black |
Elemental |
Alteration |
Rare |
|
|
|
| Nicnevin's Host |
Caster summons the Unseelie Host |
Rainbow |
Fey |
|
Ancient |
|
|
One of the ancient fey rituals that are forbidden to mortals and fey alike. |
| Newt's Eye |
Caster can sense animals |
Orange |
Elemental |
Sense |
Common |
|
|
|
| New Year's Ride |
Caster calls forth the fey to ride for renewal and hope |
Grey |
Fey |
|
Ancient |
|
|
One of the ancient fey rituals that are forbidden to mortals and fey alike. |
| Nettle Spray |
A spray of nettles hits targets |
Green |
Enforcement |
Attack |
Basic |
|
|
|
| Nether Wave |
A wave of nether-water that burns the undead and chills the souls of the living |
White |
Magic |
|
Elite |
|
|
|
| Nekhuar Hammer |
A nekhuar edged-hammer slashes / smashes through any esoteric or physical barriers |
Grey |
Elemental |
Attack |
Elite |
|
|
|
| Needle of Truth |
Target feels a sting and cannot tell a lie, nor even stop speaking |
Grey |
Enforcement |
Attack |
Advanced |
|
|
|
| Nectar Spray |
A fresh spritz of nectar uplifts and soothes targets |
Grey |
Healing |
Healing |
Common |
|
|
|
| Nebula Cloak |
A shroud of nebula gas surrounds the caster |
Grey |
Elemental |
Barrier |
Advanced |
|
|
|
| Ne Sub Bar |
Those who harm lovers feel as if they were kissed on the cheek, then burn in sapphire flame |
Blue |
Forbidden |
Attack |
Ancient |
|
|
Said to be found only in the Trivadi Grimoire. |
| Nauseate |
A rippling burst causes everyone nearby to be nauseated |
Yellow |
Healing |
Attack |
Common |
|
|
|
| Namedraining Spell |
Target's True Name is lost to the caster |
Green |
Enforcement |
Attack |
Rare |
|
|
|
| Nalu |
Caster releases a wave of aetherial water that flows in all directions and washes away but does not harm all around them, except the infernal and anti-aetherial |
Blue |
Elemental |
Attack |
Rare |
|
|
One of the four Greater Elemental Spells and one of the Five True Elemental Spells. |
| Mudiwa's Tail |
Caster gains the attributes (stat bonuses) of the mammal invoked in their spell, as well as a tail |
Orange |
Elemental |
|
Advanced |
|
|
|
| Move Border |
An abstract border is altered |
Red |
Practical |
|
Elite |
|
|
|
| Mountain Soul |
Caster's soul rises like a mountain and becomes as strong |
Grey |
Elemental |
|
Elite |
|
|
|
| Motherless Dissolve |
The womb of the target dissolves into drabwater |
Brown |
Enforcement |
Attack |
Advanced |
|
|
|
| Moss Prison |
Target is enclosed in moss |
Green |
Elemental |
Attack |
Advanced |
|
|
|
| Moderate Illusion |
Creates a false image in a small space |
Pink |
Illusion |
|
Advanced |
|
|
|
| Moderate Empathy |
Caster can feel the emtoions of others with some clarity |
Grey |
|
Sense |
Moderate |
|
|
|
| Mirage |
Caster creates a mirage |
Yellow |
Elemental |
|
Advanced |
|
|
|
| Minor Sting |
An annoying pain |
White |
Enforcement |
Attack |
Beginner |
|
|
|
| Minor Illusion |
Creates a brief, false image in a small space |
Pink |
Illusion |
|
Common |
|
|
|
| Minor Empathy |
Caster can feel the emotions of others in a vague way |
Grey |
|
Sense |
Common |
|
|
|
| Miner's Light |
Guides caster or target to metallic ores |
Grey |
Elemental |
Sense |
Common |
|
|
|
| Mindscraper |
A will-empowered attack that rips information from a target's mind |
Grey |
Enforcement |
Attack |
Elite |
|
|
|
| Minddraining Gaze |
Caster drains mental attributes of target |
White |
Enforcement |
Attack |
Advanced |
|
|
|
| Mind of the Wise |
Caster gains a bonus to awareness |
Yellow |
|
|
Moderate |
|
|
|
| Mimic Sounds |
Caster can mimic sounds they hear |
Green |
Elemental |
|
Moderate |
|
|
|
| Migraine Flash |
A yellow flash causes migraines in target |
Yellow |
Enforcement |
Attack |
Moderate |
|
|
|
| Meteor Shower |
A light shower of meteorites smashes the area around the caster |
Grey |
Elemental |
Attack |
Elite |
|
|
|
| Merry Merry Drop |
A single drop of liquid makes everyone happy |
Violet |
|
|
Advanced |
|
|
|
| Mental Numbing |
Target's mind calms |
White |
Healing |
|
Moderate |
|
|
|
| Mental Flicker |
Briefly know a skill at 10-13 |
Brown |
Practical |
|
Elite |
|
|
|
| Mental Flash |
A flash-read of someone's surface thoughts |
Grey |
Enforcement |
Sense |
Moderate |
|
|
|
| Megalithic Might |
Caster becomes as physically strong as opponent and gets stoneskin |
Brown |
|
|
Advanced |
|
|
|
| Matrilineal Wave |
A wave of blue light flows out and empowers all women or womb-bearing targets |
Blue |
Healing |
Healing |
Advanced |
|
|
Only usable by those with wombs. |
| Mask of Hatred |
Caster's visage changes superficially to match their view of racisl purity |
Red |
Master |
Alteration |
Advanced |
|
|
|
| Mask Embezzlement |
Caster alters official accounts in order to hide any discrepencies |
White |
Modern |
Conceal |
Advanced |
|
|
|
| Many Echoes |
Dozens of echoes fill the area |
Green |
Elemental |
|
Moderate |
|
|
|
| Malnourishing Touch |
Caster's touch drains nourishment from target |
Red |
Enforcement |
Attack |
Moderate |
|
|
|
| Major Illusion |
Creates a false image in a large space |
Pnk |
Illusion |
|
Elite |
|
|
|
| Major Empathy |
Caster can feel the emotions of others with complete clarity |
Grey |
|
Sense |
Advanced |
|
|
|
| Majestic Aura |
Caster has an aura of majesty that gives them presence bonuses |
Rainbow |
|
Aura |
Advanced |
|
|
|
| Magma Hands |
Massive hands made of magma appear before the caster, who can control them to grab things and melt, burn, or crush them |
Black |
Elemental |
Attack |
Elite |
|
|
|
| Magical Vision |
Allows mage or wizard to see esoteric energies |
Blue |
Magic |
Sense |
Basic |
|
|
|
| Magic Arrow |
A small magical dart that causes physical damage |
Blue |
Magic |
Attack |
Basic |
|
|
|
| Lungfill Waters |
Target drowns no matter how much water is around |
Blue |
Enforcement |
Attack |
Advanced |
|
|
|
| Lover's Guard |
Caster's chosen loved one is given profound protections so long as the caster's love remains |
Blue |
Protection |
Protection |
Rare |
|
|
|
| Louder Voice |
Caster gains massively loud voice |
Green |
Elemental |
|
Basic |
|
|
|
| Liorit's Return |
All stats and conditions return to what they were at the start of the round or five minutes ago (if outside combat), but no one moves through time backward |
Red |
Enforcement |
|
Elite |
|
|
|
| Lion's Roar |
A lion's roar shatters stone and unleashes glowing golden flame |
Yellow |
Elemental |
|
Advanced |
|
|
|
| Lilac Violet |
Caster gains +9 in any stat(s) they choosen, spread out or all in one place |
Grey |
Elemental |
|
Elite |
|
|
|
| Lightning Bolt |
A bolt of lightning strikes where the caster chooses |
Brown |
Elemental |
Attack |
Advanced |
|
|
|
| Lightbeam |
A focused beam of light that causes aetherial damage |
White |
Elemental |
Attack |
Advanced |
|
|
|
| Light of Justice |
A yellow beam of light uplifts those who have suffered at the hands of violent oppression and burns those who enacted it |
Yellow |
Forbidden |
Attack |
Elite |
|
|
|
| Lifting Wind |
Allows the caster to lift heavy things with a string up-flowing wind |
Yellow |
Elemental |
|
Common |
|
|
|
| Lesedian Display |
A light display of significant aetherial power |
White |
Elemental |
|
Ancient |
|
|
Said to be found only in the Agarwal Grimoire |
| Lens of Weather Sensing |
Caster can see upcoming weather, usually a week out |
Brown |
Elemental |
Sense |
Moderate |
|
|
|
| Leaf Wind |
A wind carries thousands of green leaes to surround targets |
Green |
Elemental |
Barrier |
Basic |
|
|
|
| Lava Bomb |
A ball of hard lava falls and explodes |
Black |
Elemental |
Attack |
Elite |
|
|
|
| Lash of Rust |
A red lash of energy rusts any iron/iron-containing metal it touches, tarnishes silver or silver-containing metals |
Red |
Enforcement |
Attack |
Moderate |
|
|
|
| Lapis Hammer |
A hammer of violet light forms to help the caster in a work of creation |
Violet |
Practical |
|
Advanced |
|
|
|
| Lake of Fire |
Unleashes a massive body of liquid infernal flame |
Yellow |
Enforcement |
Attack |
Elite |
|
|
|
| Laden Eyelids |
Targets fall asleep |
Violet |
Enforcement |
Attack |
Common |
|
|
|
| Kósmima |
A jewel appears and allows the caster to command all earth and stone about them |
Grey |
Elemental |
|
Rare |
|
|
One of the four Greater Elemental Spells and one of the Five True Elemental Spells. |
| Kind Smile |
Caster's smile inspires any who see it to perform acts of kindness |
Rainbow |
Alteration |
|
Rare |
|
|
|
| Killing Breath |
Instant kill |
White |
Enforcement |
Attack |
Elite |
|
|
|
| Khreoc Heart |
A stone heart full of earthpower replaces caster's heart |
Grey |
Elemental |
|
Rare |
|
|
|
| Kahe Wela |
Caster gains control of the rhythm of the island(s), communing with their elementals and controlling the water and lava around or within them |
Black |
Elemental |
|
Ancient |
|
|
Said to be found only in the Agarwal Grimoire. |
| Jeweled Heart |
Caster's love becomes visible and bright as a jewel that protects them from attacks |
Blue |
Forbidden |
Protection |
Rare |
|
|
|
| Jade Aura |
An aura of green, eerie light surrounds the caster and repels celestial or aetherial powers |
Green |
Protection |
Aura |
Advanced |
|
|
|
| It Is Spoken |
A single word of the First Language says the phrase that names the spell; whatever the caster then says occurs |
Grey |
Forbidden |
|
Ancient |
|
|
Suppressed violently by the ruling classes and colonizers; no known location. |
| Island Seeker |
Caster can sense nearby islands |
Black |
Elemental |
Sense |
Common |
|
|
|
| Isern Name |
Caster's entire being is infused with true iron, becoming impervious and able to control all forms of metal around them |
Grey |
Elemental |
|
Ancient |
|
|
Said to be found only in the Wyoh Grimoire. |
| Ironskin |
Caster or target gains skin of iron, tougher and harder |
Grey |
Elemental |
Protection |
Moderate |
|
|
|
| Invisibility |
Caster or target becomes unseeable |
Brown |
Protection |
|
Rare |
|
|
|
| Intimidating Form |
Caster unleashes an illusory form that intimidates anyone near them |
Rainbow |
Enforcement |
|
Moderate |
|
|
|
| Intimidate |
Target loses next action out of fear of the caster |
White |
Enforcement |
Attack |
Moderate |
|
|
|
| Intensify Pain |
Making pain worse |
White |
Enforcement |
Attack |
Basic |
|
|
|
| Instill Resilience |
Target gains strength or will to resist pain, suffering, or misfortune |
Rainbow |
Protection |
Protection |
Moderate |
|
|
|
| Instill Patience |
Target is given will power for patience |
Rainbow |
Alteration |
|
Advanced |
|
|
|
| Instill Need |
Target requires something the caster chooses for their survival |
Red |
Enforcement |
Attack |
Advanced |
|
|
|
| Instigate Wildfire |
A single spark rises into a major, destructive fire |
Red |
Forbidden |
|
Advanced |
|
|
|
| Inspiring Shine |
A bright light that inspires those who see it |
White |
Magic |
|
Moderate |
|
|
|
| Inflict Fear |
Target gains a new fear |
Rainbow |
Enforcement |
|
Adanced |
|
|
|
| Inflict Doom |
Cause target to be doomed |
White |
Forbidden |
Attack |
Advanced |
|
|
|
| Infernal Symphony |
A cacophonous eruption harms mind, body, heart, and soul of everyone in the area |
Rainbow |
Enforcement |
Attack |
Ancient |
|
|
Said to be found only in the Cartesian Grimoire. |
| Infernal Lightning |
A bolt of yellow lightning that can destroy soul and flesh |
Yellow |
Enforcement |
Attack |
Advanced |
|
|
|
| Infernal Firestorm |
Unleashes a massive series of blasts of infernal flame |
Yellow |
Enforcement |
Attack |
Elite |
|
|
|
| Indigo Lens |
Caster can sense and read dreams |
Violet |
Fey |
Sense |
Moderate |
|
|
|
| Increase Strength |
Target or caster gains STR bonus |
Pink |
Practical |
|
Common |
|
|
|
| Increase Perception |
Target or caster gains bonus to physical senses |
Pink |
Practical |
Sense |
Common |
|
|
|
| Increase Metabolism |
Target or caster gains bonus to reaction |
Pink |
Practical |
|
Common |
|
|
|
| Increase Endurance |
Target or caster gains bonus to long-term physical activity |
Pink |
Practical |
|
Common |
|
|
|
| Increase Constitution |
Target or caster gains bonus to resisting poison or disease |
Pink |
Practical |
|
Common |
|
|
|
| Increase Agility |
Target or caster gains ATH bonus |
Pink |
Practical |
|
Common |
|
|
|
| Incapacitating Pain |
Pain so intense that it KOs target |
White |
Enforcement |
Attack |
Advanced |
|
|
|
| Improve Structural Integrity |
Building is strengthened |
Pink |
Practical |
|
Advanced |
|
|
|
| Improve Appearance |
Caster or target's appearance is temporarily altered to match social norms of attractiveness |
Pink |
Sex Magic |
|
Moderate |
|
|
|
| Illumination |
Creates enough light to see by, varies in range |
White |
Elemental |
Sense |
Common |
|
|
|
| Iguanablood Spell |
Caster gains reptilian reflexes |
Orange |
Elemental |
|
Moderate |
|
|
|
| Identify Spell |
Allows mage or wizard to know what spell has been used |
Blue |
Magic |
Sense |
Common |
|
|
|
| Identify Boundary |
Caster can see the boundary between any two things, mundane, magical, physical, or abstract |
Red |
Practical |
Sense |
Advanced |
|
|
|
| Icicle Shower |
Icicles rain down around caster |
White |
Elemental |
Attack |
Advanced |
|
|
|
| Ianthinis Passage |
A tunnel forms, lined with light ianthinis stone to guide the caster, before vanishing |
Grey |
Elemental |
Transportation |
Elite |
|
|
|
| Hunter's Eye |
Heightened senses of the hunter |
Green |
Practical |
Sense |
Moderate |
|
|
|
| Hot Spark |
A small spark starts a small fire |
Red |
Practical |
|
Beginner |
|
|
|
| Horrifying Visage |
Caster's appearance becomes horrifying |
Rainbow |
Enforcement |
|
Elite |
|
|
|
| Horn of the Monsoon |
Six weeks of monsoons |
Brown |
Elemental |
Summon |
Rare |
|
|
|
| Honest Demeanor |
Caster gains presence bonus when being honest or sincere |
Rainbow |
Alteration |
|
Moderate |
|
|
|
| Honed Mind |
Learn quicker |
Brown |
Practical |
|
Advanced |
|
|
|
| Homefinder |
Caster knows the way home |
Grey |
Practical |
Sense |
Common |
|
|
|
| Holy Counsel |
Caster gains insights into the correct next action |
Rainbow |
Sense |
|
Elite |
|
|
|
| Hollowing Gaze |
Target begins to lose their insides while caster gains strength |
White |
Enforcement |
Attack |
Rare |
|
|
|
| Hole in the Heart |
An emotional hole forms where no good feelings may be because all negative emotions, especially grief, sorrow, and despair, have eaten all the positive emotions |
Blue |
|
Attack |
Elite |
|
|
|
| Heroic Armor |
Caster gains defense if and only if they face off against an opponent more than 6 points superior to them in combat stats |
Red |
Protection |
Protection |
Elite |
|
|
|
| Herbal Spray |
A mist of herbal scents heals those who smell it |
Green |
Healing |
|
Common |
|
|
|
| Hell's Wrath |
A column of infernal fire that burns only sinners |
Yellow |
Enforcement |
Attack |
Advanced |
|
|
|
| Hejin Blood |
Blood of caster is infused with hejin, making them sensitive to metals and able to manipulate them partially |
Grey |
Elemental |
Sense |
Elite |
|
|
|
| Hearth's Heat |
Caster provides the comfort of the hearth to all within 20' |
Grey |
Healing |
Healing |
Moderate |
|
|
|
| Heartdraining Touch |
Caster's touch drains all emotions from target |
Blue |
Enforcement |
Attack |
Advanced |
|
|
|
| Heart Spell |
Caster gains control of their own emotions and those of others |
Grey |
|
|
Advanced |
|
|
|
| Heart of the Spring |
Caster communes with the elementals of spring |
Grey |
Elemental |
|
Rare |
|
|
|
| Heart of the Family |
Caster can feel the emotions of those related to them |
Blue |
|
Sense |
Advanced |
|
|
|
| Hear the Plains |
Caster communes with the plains and her elementals |
Green |
Elemental |
Rite |
Rare |
|
|
|
| Healing Wave |
A wave of Eldritch energy that restores bodies and eats away minds |
White |
Healing |
|
Elite |
|
|
|
| Healing Touch |
Healing injuries by touch |
White |
Healing |
Healing |
Moderate |
|
|
|
| Healing Fire |
Healing major damage by fire |
White |
Healing |
Healing |
Elite |
|
|
|
| Healing Breath |
Healing illness by breath |
White |
Healing |
Healing |
Moderate |
|
|
|
| Healing Blood |
Healing significant damage by blood |
White |
Healing |
Healing |
Advanced |
|
|
|
| Heal Mortal Wounds |
Target's wounds are healed if and only if they were close to death |
Grey |
Healing |
Healing |
Advanced |
|
|
|
| Hazy Dance |
All around the caster dance until intoxicated |
Violet |
Alteration |
Dance |
Elite |
|
|
|
| Haze of Temptation |
A pink for coalesces into some object that tempts target, then vanishes at caster's will or within a day |
Pink |
Sex Magic |
|
Advanced |
|
|
|
| Haunting Whisper |
A disembodied whisper haunts the target |
Grey |
Enforcement |
Attack |
Advanced |
|
|
|
| Hatfinder |
Finds the wizard's hat |
Blue |
Magic |
Cantrip |
Beginner |
|
|
Used to teach novices how to use magic |
| Harmonic Union |
Caster and targets join as one, in harmony, as music wells about them, making them a singular unit |
Green |
Forbidden |
|
Ancient |
|
|
Said to be found only in the Trivedi Grimoire. |
| Handshake Spell |
A deal is made and sealed, and if one breaks it, their hand will become unusable |
Grey |
Practical |
|
Advanced |
|
|
|
| Hand of Roots |
Roots form a hand and grab targets |
Green |
Elemental |
|
Common |
|
|
|
| Haexon-Lightning |
Titanium-grey lightning destroys everything it touches instantly |
Grey |
Enforcement |
Attack |
Elite |
|
|
|
| Guiding Light |
Light that points to the caster's goal |
White |
Elemental |
Sense |
Elite |
|
|
|
| Greyflame Lash |
A cold flame of msawhat slashes targets, corrupting all aspects of their being |
Grey |
Enforcement |
Attack |
Moderate |
|
|
|
| Grey Mist Shroud |
Caster is surrounded by grey mist, which repels esoteric attacks and turns into undead any who touch it |
Grey |
Enforcement |
Barrier |
Advanced |
|
|
|
| Greenlight Aura |
An aura of green light surrounds the caster and protects them from anti-aetherial magicks |
Green |
Elemental |
Aura |
Moderate |
|
|
|
| Greater Wave |
A massive wave arises |
Blue |
Elemental |
Attack |
Elite |
|
|
|
| Greater Torrent |
A heavy curtain of water slams down around the caster, as if a torrential rain or waterfall |
Blue |
Elemental |
Barrier |
Advanced |
|
|
|
| Greater Protection |
Caster protects all within 50' whom they choose |
Grey |
Protection |
Protection |
Elite |
|
|
|
| Greater Gills |
Caster can breathe underater and swim like a fish |
Orange |
Elemental |
|
Common |
|
|
|
| Greater Barrier |
A powerful magical barrier |
Red |
Protection |
Barrier |
Advanced |
|
|
|
| Great Green Voice |
Caster gains power to command the green with their voice |
Green |
Elemental |
|
Elite |
|
|
|
| Grave's Chill |
Target feels like someone walked on their grave |
White |
Elemental |
Attack |
Common |
|
|
|
| Grass-Spear |
A spear of sharp grass stabs target |
Green |
Elemental |
Attack |
Basic |
|
|
|
| Grant Mercy |
Target is relieved of pain |
Rainbow |
Healing |
Healing |
Advanced |
|
|
|
| Granite Fist |
A huge fist of granite smashes into targets |
Grey |
Elemental |
Attack |
Common |
|
|
|
| Grandmother's Care |
Targets feel the warm emotional protection of one's elders |
Blue |
Protection |
Protection |
Moderate |
|
|
|
| Gossamer Strand |
A fine strand of spidersilk connects the caster and target mentally |
White |
Enforcement |
Bond |
Common |
|
|
|
| Golden Light |
A warm golden light fills the area |
Yellow |
Elemental |
|
Basic |
|
|
|
| Golden Aura |
An aura of warm golden light protects the caster from cold attacks |
Yellow |
Elemental |
Aura |
Moderate |
|
|
|
| Goblin Gas |
A strange, colorful gas forms that causes hallucinations |
Rainbow |
Enforcement |
|
Moderate |
|
|
|
| Glamouring Spell |
Caster can glamour like one of the fey |
Violet |
Fey |
Alteration |
Moderate |
|
|
|
| Giving Heart |
Caster gives their positive emotions to heal another |
Rainbow |
Healing |
Healing |
Advanced |
|
|
|
| Geode Light |
A geode forms, cracks open, and sets dazzling light throughout the area |
Grey |
Elemental |
|
Moderate |
|
|
|
| Generational Healing |
All past traumas handed down are soothed |
Blue |
Healing |
Healing |
Ancient |
|
|
Found only in the oral teachings of the lilithians. |
| Galena Pocket |
A pocket that transforms metals to ores |
Grey |
Practical |
|
Elite |
|
|
|
| Galeforce |
Unleashes a powerful wind |
Yellow |
Elemental |
|
Advanced |
|
|
|
| Furyslash |
An invisible curved blade slashes target deeply |
Red |
Enforcement |
|
Moderate |
|
|
|
| Fuligin Shield |
A black energy shield repels all faith |
Black |
Protection |
Barrier |
Advanced |
|
|
|
| Frost Wave |
An intense wave of freezing air |
White |
Elemental |
Attack |
Advanced |
|
|
|
| Freeze Target |
A single target is frozen solid |
White |
Elemental |
Attack |
Advanced |
|
|
|
| Forged Soul |
Caster's soul becomes hardened and able to endure heavier experiences |
Grey |
Elemental |
|
Elite |
|
|
|
| Forge Body |
Target's body falls under control of caster |
Grey |
Enforcement |
Attack |
Advanced |
|
|
|
| Forest Communion |
Caster communes with the forest and her elementals |
Green |
Elemental |
|
Advanced |
|
|
|
| Floodwaters Rise |
Any nearby bodies of water rise til they overflow their barriers |
Blue |
Elemental |
|
Advanced |
|
|
|
| Flint Edge |
A blade of sharpened flint cuts targets |
Grey |
Elemental |
Attack |
Common |
|
|
|
| Flight |
Gives caster or target the power of flight |
Yellow |
|
|
Moderate |
|
|
|
| Five Claws |
Caster hits seven times with an animal's claw attack |
Orange |
Elemental |
Attack |
Common |
|
|
|
| Five Claws |
Caster hits with five draconic claw slashes |
Black |
Enforcement |
Attack |
Advanced |
|
|
|
| First Light of the Hells |
Power of the fallen angels in a grey light that draws the iniquitous to it |
Yellow |
Master |
Sense |
Ancient |
|
|
Said to be found only in the Stogner Grimoire. |
| Firewhirl |
An uncontrolled tornado of flame erupts from the ground |
Red |
War |
|
Elite |
|
|
|
| Fireball |
An explosive ball of flame |
Red |
Enforcement |
Attack |
Moderate |
|
|
|
| Filling Honey |
Caster creates a dollop of honey that sates hunger but does not add much nourishment |
Yellow |
Healing |
|
Common |
|
|
|
| Fever Touch |
Caster can cause fever in those they touch |
Yellow |
Enforcement |
Attack |
Basic |
|
|
|
| Ferrum Salt |
Iron salts scatted around the caster to impede pursuit |
Grey |
Elemental |
Attack |
Basic |
|
|
|
| Fermentation Spell |
Turns any fluid into wine |
Violet |
Practical |
|
Advanced |
|
|
|
| Farsight |
The ability to see over vast distances |
White |
Magic |
Sense |
Advanced |
|
|
|
| Farmer's Eye |
Caster or target can sense changes in weather, fertility of the ground, or find lost livestock |
Yellow |
Practical |
Sense |
Moderate |
|
|
|
| Familiar Bonding |
Bonds mage or wizard to a familiar |
Blue |
Magic |
Bond |
Advanced |
|
|
|
| Facetaking Touch |
Caster gains the power to steal faces with their touch |
Green |
Enforcement |
Attack |
Elite |
|
|
|
| Eye of the Flying Fox |
Caster can sense exploitation and oppression |
Orange |
Forbidden |
Sense |
Moderate |
|
|
|
| Experimental Spell |
No outcome; spell designed as a teaching tool to show thaumathurges how to test a spell |
Rainbow |
|
|
Beginner |
|
|
|
| Evil's Mirth |
Caster gains immunity to intimidation, depression, and other negative reactions after committing acts of atrocity |
Yellow |
Enforcement |
Protection |
Moderate |
|
|
|
| Eugenic Analysis |
Caster learns the genetic make up of target through a lens of their own twisted beliefs |
Red |
Master |
Sense |
Moderate |
|
|
|
| Entropic Sting |
Target is stung and is altered randomly at the location of the sting |
Red |
Alteration |
Attack |
Common |
|
|
|
| Enrich Earth |
A patch of earth within the caster's sight, not more than 10'x10', is enriched to be more arable |
Yellow |
Practical |
|
Common |
|
|
|
| Enrich Blood |
Improve the immune system |
Red |
Healing |
|
Advanced |
|
|
|
| Enrage |
Target is sent into a mad rage that cannot be broken until they pass out |
Red |
Alteration |
|
Moderate |
|
|
|
| Empower Name |
All aspects of a target is empowered as the caster spreads a dazzling light |
Rainbow |
|
|
Rare |
|
|
|
| Emerald Hymn |
An uplifting hymn fills the voice of every person within range, bringing major bonuses to those whose hearts are open |
Green |
|
|
Elite |
|
|
|
| Emberfoot |
Caster can walk on hot coals |
Red |
Practical |
|
Common |
|
|
|
| Electrum Mind |
Caster's mind is sleek and fast like silver and gold, able to make new connections, wired for clarity |
Grey |
Elemental |
|
Advanced |
|
|
|
| Eldritch Blast |
Unleash a burning ball of explosive Eldritch energy |
White |
Forbidden |
Attack |
Moderate |
|
|
|
| Earthquake |
Caster causes a localized earthquake |
Grey |
Enforcement |
Attack |
Elite |
|
|
|
| Earthpower Wave |
A wave of earthpower flows forth to repel the enemies of the world |
Violet |
Forbidden |
|
Rare |
|
|
|
| Eardrum Burst |
Target's eardrums burst |
Rainbow |
Enforcement |
Attack |
Common |
|
|
|
| Dustdevil |
A dustdevil rises up before the caster |
Yellow |
Elemental |
|
Advanced |
|
|
|
| Dusky Lens |
Finds what's needed |
Black |
Practical |
|
Elite |
|
|
|
| Duplicator Spell |
Object is duplicated |
Violet |
Practical |
|
Advanced |
|
|
|
| Duck's Advice |
Caster or target gains insights into a game they are playing |
Violet |
Practical |
|
Moderate |
|
|
|
| Dreamer's Journey |
Caster can enter their own dreams and explore |
Violet |
Fey |
Transportation |
Advanced |
|
|
|
| Draw Leys |
Pull or push a ley line |
Blue |
Magic |
|
Ancient |
|
|
Said to be found only in the Simon Grimoire. |
| Draw Flux |
Caster alters themself |
Blue |
Alteration |
|
Advanced |
|
|
|
| Draw Attack |
Caster becomes target for attacks to protect others |
Grey |
Protection |
Protection |
Moderate |
|
|
|
| Draining Strand |
A fine strand of spidersilk drains the target's mental energies and gives them to the caster |
White |
Enforcement |
Bond |
Moderate |
|
|
|
| Drain Wealth |
Caster steals money from poorer targets |
White |
Modern |
Bond |
Advanced |
|
|
|
| Dragonscale Soul |
Caster draws in all energies as a dragon might |
Violet |
|
|
Elite |
|
|
|
| Dragonsbreath |
Caster can mimic the breath of any dragon |
Rainbow |
Enforcement |
Attack |
Elite |
|
|
|
| Dragonflame Fist |
Fist wreathed in dragonflame for major damage bonuses |
Red |
Enforcement |
Attack |
Advanced |
|
|
|
| Draconic Will |
Caster gains the will power of a dragon |
Black |
|
|
Elite |
|
|
|
| Draconic Strength |
Massive strength bonus, but must have will power to match |
Red |
Enforcement |
|
Advanced |
|
|
|
| Drabwater Wave |
A wave of pravum-infused water kills all children nearby |
Brown |
Enforcement |
Attack |
Elite |
|
|
|
| Doublecasting |
Allow mage or wizard to cast two spells at once |
Blue |
Magic |
|
Elite |
|
|
|
| Dose of Happiness |
Target feels happy for a brief period |
Violet |
Forbidden |
|
Moderate |
|
|
|
| Dominating Presence |
The caster has +6 presence (PRS) |
White |
Enforcement |
|
Advanced |
|
|
|
| Dominating Aura |
Caster is surrounded by an aura of dominance |
Grey |
Enforcement |
Aura |
Advanced |
|
|
|
| Divisive Blade |
A blade of emotional energy makes people hate each other |
Red |
Master |
Attack |
Advanced |
|
|
|
| Distinct Advantage |
Caster gains significant advantage over opponent in stats |
Rainbow |
Enforcement |
|
Advanced |
|
|
|
| Distilling Spell |
Turns any fluid into liquor |
Violet |
Practical |
|
Advanced |
|
|
|
| Dissonance |
No connections can be made within 20' of the caster |
Rainbow |
Enforcement |
Attack |
Elite |
|
|
|
| Display of the Rainbow Serpent |
A rainbow serpent appears and unleashes rainbow light in all directions, slaying evil and empowering good |
Rainbow |
|
|
Ancient |
|
|
Said to be found only in the oral traditions of the peoples of the southern Island Bridge. |
| Displaced Visage |
Caster's visage seems to be 6' away from where they are |
Pink |
Illusion |
|
Moderate |
|
|
|
| Dispelling Torrent |
Caster brings down a torrent of rain that washes away infernal or celestial energies |
Brown |
Elemental |
Dispell |
Elite |
|
|
|
| Diamond Seal |
Caster forces a contract that cannot be broken without target losing their Name |
White |
Magic |
Binding |
Rare |
|
|
|
| Desperation Wave |
A wave of cold blue energy flows from the caster and destroys all living things within 100 miles, ripping the caster's Name to pieces in the process |
Blue |
Forbidden |
Attack |
Ancient |
|
|
Said to be found only in the Cartesian Grimoire. |
| Desiccating Kiss |
Caster's kiss dries all the water from target |
Red |
Sex Magic |
|
Advanced |
|
|
|
| Dendrify |
Target turns to unliving wood |
Green |
Elemental |
Attack |
Advanced |
|
|
|
| Demonic Replication |
Mimics the powers of a demon |
Yellow |
Enforcement |
|
Moderate |
|
|
|
| Demonfire |
A wisp of infernal flame that burns souls |
Yellow |
Enforcement |
Attack |
Common |
|
|
|
| Deep Vibration |
The caster can hear the deepest vibrations of the world |
Green |
Elemental |
|
Ancient |
|
|
Said to be found only in the Agarwal Grimoire. |
| Deep Crush |
Target is crushed as if in deep waters |
Blue |
Enforcement |
Attack |
Elite |
|
|
|
| Darkest Hour |
Darkness falls for an hour |
Black |
Elemental |
|
Elite |
|
|
|
| Dance of the Open Skies |
Allows caster to commune with the elementals of the sky |
Yellow |
Elemental |
Dance |
Rare |
|
|
|
| Dance of the Nylethi |
Seven people trade skills permanently |
Brown |
Practical |
Dance |
Ancient |
|
|
Said to be found only in the Kitap Grimoire. |
| Dance of Renewal |
Caster dances with targets and renews their spirits and health |
Grey |
Healing |
|
Elite |
|
|
|
| Dalim Heart |
Caster's emotions become fluid and alive, speaking clearly to the caster, and unable to be broken by outside forces |
Grey |
Elemental |
|
Elite |
|
|
|
| Czarina's Mark |
Target is enslaved at the whim of the czarina |
Red |
Enforcement |
Enslavement |
Elite |
|
|
|
| Cupfull Spell |
One's cup is filled with fine alcohol |
Violet |
Practical |
|
Advanced |
|
|
|
| Crunching Step |
All within 50' of the caster lose stealth points |
Orange |
Elemental |
Protection |
Basic |
|
|
|
| Crimson Strength |
Caster gains strength from their hatred |
Red |
Master |
Alteration |
Moderate |
|
|
|
| Create Earthpower |
Caster creates a pool of raw earthpower |
Green |
Elemental |
|
Ancient |
|
|
Said to be found only in the Wyoh Grimoire. |
| Counting Spell |
Caster can count like-objects within sight instantly |
Blue |
Practical |
Sense |
Common |
|
|
|
| Cougar's Cry |
Caster's voice becomes dominant and loud, giving presence bonuses |
Black |
Alteration |
|
Advanced |
|
|
|
| Cosmic Whirl |
A whirlwind of cosmic wind arises |
Grey |
Elemental |
Attack |
Rare |
|
|
|
| Corrupting Touch |
The caster's touch will corrupt the flesh of target |
Grey |
Enforcement |
Attack |
Common |
|
|
|
| Corpsefinder |
Caster can sense nearby dead |
Grey |
Practical |
Sense |
Basic |
|
|
|
| Constant Will |
Caster gains will power to complete promises |
Rainbow |
Alteration |
|
Moderate |
|
|
|
| Confluence of the Rivers |
Caster gains very brief insight into the currents |
Blue |
Elemental |
Sense |
Elite |
|
|
|
| Commanding Whisper |
Anyone in range is under control of the caster |
White |
Enforcement |
|
Elite |
|
|
|
| Command Boars |
Caster gains control over boars |
Red |
Enforcement |
|
Moderate |
|
|
|
| Cobalt Flame |
A cold blue flame burns away positive emotions |
Blue |
Enforcement |
Attack |
Moderate |
|
|
|
| Cloudboat |
Caster can ride a cloud as a boat |
Brown |
Elemental |
Transportation |
Advanced |
|
|
|
| Clement Shine |
Caster clears bad weather or prolongs good weather |
Brown |
Elemental |
|
Common |
|
|
|
| Cleanse Blood |
Remove disease or malady from the blood system |
Red |
Healing |
|
Moderate |
|
|
|
| Clarion of the Fallen Heroes |
Heroes of the past arise as memory shades to guide caster in battle |
Red |
War |
Summon |
Ancient |
|
|
Said to be found only in the Trivedi Grimoire. |
| Clandestine Glance |
Caster sees mysteries or secrets from the corner of their eye |
Brown |
Enforcement |
Sense |
Rare |
|
|
|
| Chrysanthemum Orange |
Caster becomes a sight of hope |
Grey |
Elemental |
|
Elite |
|
|
|
| Chromatic Palette |
A spread of colorful lights that can be used to alter the color of things |
White |
Magic |
|
Elite |
|
|
|
| Choking Cloud |
A cloud of smog chokes targets |
Brown |
Enforcement |
Attack |
Moderate |
|
|
|
| Chitinous Armor |
Caster gains arthropodal armor |
Orange |
Elemental |
Protection |
Common |
|
|
|
| Chill |
Lower the temperature a bit around the caster |
White |
Elemental |
|
Basic |
|
|
|
| Child's Mark |
Any child marked with this is protected |
Blue |
Protection |
Protection |
Moderate |
|
|
|
| Chaotic Voice |
The voice of the caster alters randomly, unleashing reandom powers or spells |
Red |
Alteration |
|
Moderate |
|
|
|
| Chains of Perdition |
Binding a sinner into the Hells |
Yellow |
Master |
Attack |
Advanced |
|
|
|
| Chain of Binding |
Binds target to legal activity or ensnares those who have violated local law |
Brown |
Enforcement |
Attack |
Advanced |
|
|
|
| Celadon Song |
Horses within range gain bonuses or are healed |
Green |
Elemental |
Healing |
Moderate |
|
|
|
| Cavern-Finder |
Caster can find a nearby cave or passage |
Grey |
Elemental |
|
Common |
|
|
|
| Cave-in |
Caster causes a cave-in nearby |
Grey |
Enforcement |
Attack |
Elite |
|
|
|
| Cauterize |
Caster cauterizes wounds of target |
Red |
Healing |
Healing |
Common |
|
|
|
| Cause Sneeze |
Target sneezes |
Yellow |
Healing |
Attack |
Beginner |
|
|
|
| Carahava |
The four winds collide to batter a target |
Yellow |
Elemental |
Attack |
Rare |
|
|
One of the four Greater Elemental Spells |
| Call the Riding |
Hundreds of horses arrive in a mass herd |
Green |
Elemental |
Summon |
Elite |
|
|
|
| Call Into The Pit |
Summons Pit-monsters |
Black |
|
Summon |
Elite |
|
|
|
| Cacophonic Blast |
A ear-shattering noise hurts everyone in the area |
Rainbow |
Enforcement |
Attack |
Moderate |
|
|
|
| Brownian Twister |
Target is subjected to reconfiguration of their molecular structure |
Red |
Forbidden |
Attack |
Elite |
|
|
|
| Brown Piston |
Smashes anything aetherial |
Brown |
Enforcement |
Attack |
Advanced |
|
|
|
| Brewing Spell |
Turns any fluid into beer or ale |
Violet |
Practical |
|
Advanced |
|
|
|
| Breeze |
A refreshing wind |
Yellow |
Elemental |
|
Basic |
|
|
|
| Breaking Claw |
An invisible claw slashes and breaks target |
Grey |
Enforcement |
Attack |
Moderate |
|
|
|
| Bonedance |
Ancient dance of the undead |
White |
Forbidden |
Ritual |
Ancient |
|
|
Siad to be found only in the halls of power in Kael'Ras. |
| Bond-Breaker |
Caster sends a wave that breaks connections, social, political, legal, physical, metaphysical, emotional, or mental, as the caster chooses |
Rainbow |
Enforcement |
Attack |
Advanced |
|
|
|
| Bond of Service |
Caster is bonded to someone in need to serve and help them |
Rainbow |
Forbidden |
Bond |
Elite |
|
|
|
| Bluebolt |
Azure lightning bolt that causes physical and metaphysical damage |
Blue |
Magic |
Attack |
Advanced |
|
|
|
| Blue Acid Spray |
Morag acid sprays targets |
Grey |
Enforcement |
Attack |
Advanced |
|
|
|
| Blooddraining Touch |
Caster's touch drains blood from target and converts it to any stat caster chooses |
Red |
Master |
Attack |
Elite |
|
|
|
| Bloodboil |
Target's blood boils within their body |
Red |
Enforcement |
|
Advanced |
|
|
|
| Blizzard |
Caster summons a full blizzard |
White |
Elemental |
|
Elite |
|
|
|
| Blinding Light |
Light so bright it causes eye damage |
White |
Elemental |
Attack |
Moderate |
|
|
|
| Blazing Wall |
An uncontrolled fire erupts around the caster |
Red |
Enforcement |
Protection |
Advanced |
|
|
|
| Blackhole |
A black mote appears and draws in all matter and energy near to it for as long as the caster's will holds |
Grey |
Elemental |
Attack |
Rare |
|
|
|
| Blackest Night |
Night comes when the caster calls |
Black |
Elemental |
|
Rare |
|
|
|
| Black Mote |
A dark sphere forms before the caster, almost too small to see, and devours the light |
Black |
Elemental |
|
Rare |
|
|
|
| Binding Thread |
Target is bound to a specific fate |
Yellow |
Binding |
|
Rare |
|
|
|
| Binding Chains |
Chains wrap around target and enslaves them |
Grey |
Enforcement |
Attack |
Advanced |
|
|
|
| Beltanic Dance |
A dance of passion and heat |
Red |
Elemental |
Dance |
Rare |
|
|
|
| Báihǔ wǔ |
Caster dances with a white tiger and fashions a metallic figure during it |
Grey |
Elemental |
Dance |
Rare |
|
|
One of the Five True Elemental Spells. |
| Barkskin |
Caster has hard, bark-like skin for defense |
Green |
Elemental |
Protection |
Moderate |
|
|
|
| Baptism of Mortality |
Caster is washed free of any Aeonian or inmortal energies or characteristics |
Black |
|
|
Ancient |
|
|
Said to be found only in the Kitap Grimoire. |
| Banishing Word |
Target is forgotten from the memory of all who knew it, temporarily or permanently |
Brown |
Enforcement |
Attack |
Elite |
|
|
|
| Azure Storm |
Unleashes a storm of raw mana |
Blue |
Magic |
|
Elite |
|
|
|
| Azure Binding |
Traps target in magical bands |
Blue |
Magic |
Binding |
Common |
|
|
|
| Azure Barrier |
Absorbs magic |
Blue |
Magic |
Barrier |
Common |
|
|
|
| Avenging Flame |
Bright red fire hits any who hit the caster (once) |
Red |
Enforcement |
|
Moderate |
|
|
|
| Avallanche |
Caster causes an avallanche nearby |
Grey |
Enforcement |
Attack |
Elite |
|
|
|
| Autumnal Wind |
A chill wind blows and makes targets feel their own mortality |
Orange |
Elemental |
|
Moderate |
|
|
|
| Aura of Vengeance |
An aura of red light that means every attack on caster is automatically counterattacked at equal skill or better |
Red |
Enforcement |
|
Elite |
|
|
|
| Aura of Terror |
Caster is surrounded by strange lights that terrify any who see them |
Rainbow |
Enforcement |
Aura |
Advanced |
|
|
|
| Aura of Silence |
Around the caster, nothing makes sound |
Brown |
Protection |
Aura |
Moderate |
|
|
|
| Aura of Entropy |
Everything around the caster decays rapidly |
Red |
Alteration |
Aura |
Moderate |
|
|
|
| Aura of Dominance |
Caster gains dominating presence |
Red |
Enforcement |
Aura |
Elite |
|
|
|
| Aura of Clashing Colors |
A bright, colorful aura that repels aligned esoteric energies |
Red |
Magic |
Aura |
Advanced |
|
|
|
| Aura of Calm |
All around the caster feel a senseof calm |
Grey |
Enforcement |
Protection |
Moderate |
|
|
|
| Aura of Awe |
An aura that instills deep reverence and fear |
White |
Magic |
Aura |
Advanced |
|
|
|
| Astrological Lens |
Caster looks into the deep cosmos |
Grey |
Elemental |
Sense |
Common |
|
|
|
| Astral Projection |
Caster sends their consciousness out among the stars |
Grey |
Elemental |
Sense |
Moderate |
|
|
|
| Ashwind |
A wind of burning ash |
Red |
Elemental |
|
Advanced |
|
|
|
| Ashfall |
Hot ash drops from the sky and blinds and burns targets |
Black |
Elemental |
Attack |
Advanced |
|
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| As the Deer Runs |
A deer made of red light runs forth and wherever it goes, all living things within 10' are bonded to the caster |
Red |
Forbidden |
Bond |
Ancient |
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Said to be found only in the oral traditions of the asduidah. |
| Artisan's Hands |
Bonuses to artisan skills |
Violet |
Practical |
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Moderate |
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| Arrow of Scarlet Flame |
An arrow of celestial flame flies true to the enemy's one weak spot |
Red |
War |
Attack |
Rare |
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| Arid Wind |
Wind that dries up anything that touches |
Yellow |
Elemental |
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Moderate |
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| Argentflame |
Undead are repulsed and destroyed by this fire |
Grey |
Elemental |
Attack |
Moderate |
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| Appraisal |
Caster knows the local monetary value of their target |
Grey |
Practical |
Sense |
Moderate |
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| Animate Bones |
Bones of the unliving move of their own accord |
White |
Forbidden |
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Moderate |
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| Animalspeech |
Caster gains the ability to speak to a certain kind of animal (based on ingredients) |
Orange |
Elemental |
Speech |
Moderate |
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| Angelic Tears |
Holy celeste water rains down and burns all infernal powers and beings nearby |
Blue |
Forbidden |
Attack |
Ancient |
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Said to be granted only to celestial wizards who are worthy. |
| Ancestor's Voice |
Caster speaks with the voices of their ancestors, sharing wisdom and gaining power |
Blue |
Forbidden |
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Advanced |
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| Amber Salve |
Heals livestock or crops that have been infected by disease or blight |
Yellow |
Healing |
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Advanced |
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| Alatyr's Cries |
Gems, stones, and earth of all forms spill from a crack in the earth, but only as a distraction - if not returned to the earth soon, they turn to dust |
Grey |
Elemental |
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Moderate |
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| Akaz Band |
Target is wrapped in a strap of akaz stone |
Grey |
Elemental |
Attack |
Moderate |
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| Agate Matrix |
Fifteen gems appear and form a design as willed by the caster, creating a will-empowered array that repels mental attacks or launches them |
Grey |
Enforcement |
Protection |
Rare |
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| Abyssal Mirror |
Stare into the Abyss to become one with it - or rather, everything that looks into the Abyssal mirror is altered randomly |
Red |
Forbidden |
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Rare |
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| Absolute Zero |
Even time is frozen |
White |
Elemental |
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Ancient |
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Said to be found only in the Agarwal Grimoire. |
| Absolute Control |
Caster gains complete control over target |
Grey |
Enforcement |
Attack |
Ancient |
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Said to be found only in the Stogner Grimoire. |
| Abominable Ritual |
Caster summons abominable undead of their choosing |
Grey |
Enforcement |
Summon |
Advanced |
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