Ordo
The energy of class society.
Atrocity
The energy of genocide. Primary wielders are
legionnaire-generals,
military officers who are empowered by genocide. Primary species are
devourers,
metahumans who gain power by devouring others. The deity for this energy is
Bedrog
The energy of deception. Primary wielders are
illusionists,
esotericists who create false realities. Primary species are
bugiardos,
hidden folk who craft illusions. The deity for this energy is
Brown Aether
The energy of industrialism. Primary wielders are
industrialists,
professionals who own polluting industries. Primary species are
foedantlians,
constructs who befoul the world as living industrial machinery. The deity for this energy is
Corrogatio
The energy of colonialism. Primary wielders are
conquistadors,
warriors who gain power from conquest. Primary species are
validuses,
aliens who conquer whole worlds. The deity for this energy is
Drenante
The energy of capitalism. Primary wielders are
aculetor,
professionals who create contracts that rob people of value. Primary species are
mammonites,
metahumans who drain power from those who serve them. The deity for this energy is
Feirua
The energy of racial and national oppression. Primary wielders are
gemmariuses,
artisans who create jewels of hate. Primary species are
spuckers,
strange folk who spew red slime that makes people hate each other. The deity for this energy is
Fusei
The energy of injustice. Primary wielders are
satsujin-shas,
esotericists who feng shui advantages in an area. Primary species are
onis,
strange folk who take advantage of others. The deity for this energy is
Gossamer Light
The energy of imperialism. Primary wielders are
webweavers,
artisans who weave webs of manipulation. Primary species are
kashirum,
beast folk with arachnoid features. The deity for this energy is
Hollow Energy
The energy of feudalism. Primary wielders are
hollow kings,
royals who abuse entire kingdoms. Primary species are
hollow children,
constructs made by
hollow mages. The deity for this energy is
Imhul
The energy of invasion and occupation. Primary wielders are
invaders,
warriors who gain power from raids. Primary species are
haot-ggyus,
aliens who invade other worlds. The deity for this energy is
Imperium
The energy of autocracy and slavery. Primary wielders are
imperators,
slavers who enslave people with
schwerstrum chains. Primary species are
speculari,
metahumans who enslave others. The deity for this energy is
Ordo
The energy of class oppression. Primary wielders are
dominis,
hierarchs who gain power from class oppression. Primary species are
supravosians,
metahumans with a dominating presence. The deity for this energy is
Quaestus
The energy of exploitation. Primary wielders are
siphoners,
esotericists who drain people's blood for power. Primary species are
dreorcwenn,
adelfoi who gain power by bathing in blood. The deity for this energy is
Razdavit'
The energy of ambition. Primary wielders are
velikiys,
slavers who drain the souls of their victims. Primary species are
cythreuliaid,
illittum who gain power by eating their lessers. The deity for this energy is
Stravomenos
The energy of ignorance. Primary wielders are
engourdissants,
esotericists who can drain the minds of people. Primary species are
bocadors,
metahumans who drain others' minds. The deity for this energy is
Tandh
The energy of gender oppression. Primary wielders are
witchfinders,
faithful who hunt and kill women. Primary species are
enders,
metahumans who like when others feel bad. The deity for this energy is
Videri
The energy of surveillance. Primary wielders are
ictus,
spies who surveill people for magical power. Primary species are
ochjians,
aliens who watch from above. The deity for this energy is