Aetherial Primary Occupations

The primary or original users of differnet kinds of aether:

Aedificarian - genesis
Those who wield Genesis by invoking its power during the process of making objects.

Bawmache - parfum de marais
Ones who can wield parfum de marais by infusing themselves with the waters and mud of the wetlands, bonding with the swamp and gaining insights into the world around it. They often carry machetes and wield vines and roots.

Blue Mage - conflueverant
Users of conflueverant who soak themselves in aetherial waters. In doing so, they absorb aether int othemselves and are able to make themselves metaphorically fluid, giving them the power to control water and absorn energies.

Chrononaut - temporal aether
The art of moving through or otherwise controlling time by using temporal aether is one usually forbidden. It is only possible through use of saturnium clocks and other special equipment.

Dendrologer - prasinofos
A more scientific approach to the use of prasinofos, dendrology is the use of wood and leaf to create a greenlight that guides one through forest, swamp, or plain, or to drive away befoulment and pollution.

Druid - viridian aether
A meditative and communal art that allows one to draw upon the viridian aether throughout the world, communing with all life, wielding Mother Shem's wrath, and channeling it through staves. They wear special robes and are protectors of forests.

Earth Mage - kazaddarean
Wearers of robes made of soil and dirt who connect to the earth itself and draw up the kazaddarean, which they channel through staves and use to control stone and loam. They are usually covered in dirt.

Flowergirl - hasken fure
Young maidens who draw power via vernal festivals. They wield hasken fure which is imbued upon through community ceremonies, and they are protected by butterflies and garlands and flowers.

Grylukert - hvittdogg
Ones who can unlock the hvittdogg within ice and snow, wielding it through song (sometimes called snowsingers).

Incendium - lahab al'qalb
Special mages who store fire in bottles to breathe in and out, controlling it through lahab al'qalb.

Lawaiʻa - ikehua lyua pele
Hook wielders who can draw lava out of the ground by casting special hooks into the soil and drawing it out like an ikehua lyua pele fish.

Luminaire - the bright
The same glass used to create the Lesedian Mirror can be shaped into lanterns and lamps that generate, direct, and control the bright.

Magonian - kiiric yihi
Mages who carry the winds in satchels imbued with kiiric yihi that allows them to unleash and sometimes control them.

Mahra - anumun
Ancient witches who are rumored to have the secrets of anumun.

Ohapitu - tmakikan
A form of farming that allows the user of Tmakikan to draw that energy from the tilled earth and imbue either sown seeds, livestock, or people with it as an act of fortifying, healing, or protecting.

Parhelion - ma'dhahabi
Dancers who can direct and control ma'dhahabi with special ribbons or devices.

Plicator - qeernariji
Ones who can control qeernariji with compasses that direct astral energies and allow them to teleport in straight lines. They can move entire ships.

Psychopomp - poarta
White-adorned wielders of poarta who carry special keys that allow them to send souls. They can also travel through the Nether Realm and guide souls to their afterlives.

Samaaeat - hamasat al-sahra
Those who dance, sing, and especiall whisper in the the deep desert to control the hamasat al-sahra, which allows them control of the winds and sandstorms. They wear special robes for the desert heat, carry aetherial sand in hourglasses, and can become one with the dunes.

Shadowweaver - true shadow
Weavers of the energy of true shadowwho can create cloaks and other clothing out of the night, special nets and whips of darkness, and control the shadows to occlude, obfuscate, and blind.

Shimisi - bailaohu jinghua
Those who can forge esoteric metals, especially the nine great metals, by wielding bailaohu jinghua. They have special tools (hammer, anvil, water, fire) and know the secrets of using aetherial metals.

Sounder - sonic aether
One who can control sonic aether via a special tuning fork, creating intricate works of sound that can cause different effects to bodies, minds, souls, or hearts.

Sussoror - livadi
Those who can take a blade of grass and use it to control the livadi through whispers, whistles, and breath, summoning the aetherial winds through the grasslands.

Taiga Mage - tykva vlast
Those who can command TykvaVlast by drawing it out of pinecones, needles, or boreal tree bark.

Tempestarii - bijalee
Seekers of weather who can commune with it and channel bijalee through special staves called vanes. They sometimes ride clouds.

Vitalist - ashar
Sacred users of ashar who use specially knotted and corded ropes that can channel their lifeforce into others (or between others) in order to heal, preserve, or in rare cases, revive.

Wildling - nzwara murazvo
Wielders of nzwara murazvo who commune with animals by imitating them and traveling or living with them, taking on their habits and gaining their powers. They wear headdresses that symbolize their animal friends after they leave them.

Witch - lunar aether
A woman who serves the Moons.
Topic revision: r5 - 13 Aug 2022, SallyJaneBlack
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