Wyoh Grimoire

A grimoire of aetherial spells collected by the elemental wizard Mioridi Wyoh who sought to unite all of the major elemental energies into one book: wind, water, fire, earth, wood, and metal, including all of the greater elemental spells.

Mioridi Wyoh

Born before the Eldritch wars, Mioridi Wyoh was a dryad whose father was a Matriadoman and whose mother was a priestess of Mother Shem. She was raised to help fight the oncoming war, given education into the powers of all of the elements. Realizing that she could not combine the elements through their own usage, she sought out magic as a medium to unite them. She realized quickly it was not the best method, but what she found intrigued her. She began to gather every spell she could find, becoming a wizardess of some power. She used what she learned in the wars, and when she was too old to fight, she retired and made a point of recording what she found.

History

After she died, Mioridi left the grimoire to the Matriadoman, who keep it in their collection of artifacts.

Collection
Spell Effect Color School Style Power Ingredients Instructions Notes
Warming Touch The caster's touch warms any target Red Healing Healing Basic      
Hot Spark A small spark starts a small fire Red Practical   Beginner      
Ashwind A wind of burning ash Red Elemental   Advanced      
Emberfoot Caster can walk on hot coals Red Practical   Common      
Fireball An explosive ball of flame Red Enforcement Attack Moderate      
Blazing Wall An uncontrolled fire erupts around the caster Red Enforcement Protection Advanced      
Firewhirl An uncontrolled tornado of flame erupts from the ground Red War   Elite      
Instigate Wildfire A single spark rises into a major, destructive fire Red Forbidden   Advanced      
Summon Heat Wave Six weeks of summer heat Red Elemental Summon Elite      
Beltanic Dance A dance of passion and heat Red Elemental Dance Rare      
Salamanderskin Caster gains amphibious skin and major heat resistance Red Elemental Protection Advanced      
Cauterize Caster cauterizes wounds of target Red Healing Healing Common      
Breeze A refreshing wind Yellow Elemental   Basic      
Strong Wind Stronger than a breeze, weaker than a gale Yellow Elemental   Common      
Lifting Wind Allows the caster to lift heavy things with a string up-flowing wind Yellow Elemental   Common      
Galeforce Unleashes a powerful wind Yellow Elemental   Advanced      
Dance of the Open Skies Allows caster to commune with the elementals of the sky Yellow Elemental Dance Rare      
Flight Gives caster or target the power of flight Yellow     Moderate      
Whirlwind Summons a whirlwind or tornado Yellow Elemental Summon Elite      
Restore Breath Gives breath back to those who have lost it Yellow Healing   Common      
Wall of Wind Surrounds caster with battering winds Yellow Protection Barrier Moderate      
Smith's Arm Arm strength is improved for artisan work Grey Practical   Common      
Ironskin Caster or target gains skin of iron, tougher and harder Grey Elemental Protection Moderate      
Steelbone Caster or target gains bones of steel, unable to break Grey Elemental Protection Moderate      
Miner's Light Guides caster or target to metallic ores Grey Elemental Sense Common      
Forged Soul Caster's soul becomes hardened and able to endure heavier experiences Grey Elemental   Elite      
Piercing Sliver A sharp needle of metal launches at targets Grey Elemental Attack Basic      
Dalim Heart Caster's emotions become fluid and alive, speaking clearly to the caster, and unable to be broken by outside forces Grey Elemental   Elite      
Electrum Mind Caster's mind is sleek and fast like silver and gold, able to make new connections, wired for clarity Grey Elemental   Advanced      
Wall of Quickvanadium A wall of liquid metal rises around the caster and repels infernal powers and physical attacks; can be turned into a wave attack Grey Elemental Barrier Moderate      
Recorium Shield A shield of Divine metal forms and repels any attack Grey Elemental Barrier Rare      
Ferrum Salt Iron salts scatted around the caster to impede pursuit Grey Elemental Attack Basic      
Hejin Blood Blood of caster is infused with hejin, making them sensitive to metals and able to manipulate them partially Grey Elemental Sense Elite      
Qingtong Flow Caster senses the veins of the world and feels her heartbeat Grey Forbidden Sense Rare      
Stoneskin Caster or target gains skin of hard stone that makes them tougher and stronger Grey Protection Protection Moderate      
Flint Edge A blade of sharpened flint cuts targets Grey Elemental Attack Common      
Mountain Soul Caster's soul rises like a mountain and becomes as strong Grey Elemental   Elite      
Rockwall A wall of stone forms around the caster Grey Protection Barrier Moderate      
Geode Light A geode forms, cracks open, and sets dazzling light throughout the area Grey Elemental   Moderate      
Khreoc Heart A stone heart full of earthpower replaces caster's heart Grey Elemental   Rare      
Galena Pocket A pocket that transforms metals to ores Grey Practical   Elite      
Umgyead Hand A hand made of umgyead which gives the caster temporary skill as an artisan Grey Practical   Common      
Schist Step A schist plate that teleports the caster to where they have another schist plate created Grey Elemental Transportation Advanced      
Granite Fist A huge fist of granite smashes into targets Grey Elemental Attack Common      
Ianthinis Passage A tunnel forms, lined with light ianthinis stone to guide the caster, before vanishing Grey Elemental Transportation Elite      
Nekhuar Hammer A nekhuar edged-hammer slashes / smashes through any esoteric or physical barriers Grey Elemental Attack Elite      
Akaz Band Target is wrapped in a strap of akaz stone Grey Elemental Attack Moderate      
Petrify Target is turned to unliving stone Grey Elemental Attack Elite      
Cavern-Finder Caster can find a nearby cave or passage Grey Elemental   Common      
Soil Churn The ground beneath the target boils Grey Elemental Attack Moderate      
Alatyr's Cries Gems, stones, and earth of all forms spill from a crack in the earth, but only as a distraction - if not returned to the earth soon, they turn to dust Grey Elemental   Moderate      
Earthquake Caster causes a localized earthquake Grey Enforcement Attack Elite      
Cave-in Caster causes a cave-in nearby Grey Enforcement Attack Elite      
Avallanche Caster causes an avallanche nearby Grey Enforcement Attack Elite      
Leaf Wind A wind carries thousands of green leaves to surround targets Green Elemental Barrier Basic      
Hand of Roots Roots form a hand and grab targets Green Elemental   Common      
Barkskin Caster has hard, bark-like skin for defense Green Elemental Protection Moderate      
Greenlight Aura An aura of green light surrounds the caster and protects them from anti-aetherial magicks Green Elemental Aura Moderate      
Forest Communion Caster communes with the forest and her elementals Green Elemental   Advanced      
Sharp Splinter Splinters pelt the target Green Elemental Attack Basic      
Open Canopy The canopy above opens to reveal the sun and sky Green Elemental   Advanced      
Photosynthetic Heart Caster or target gains nourishment from the sun Green Elemental   Elite      
Dendrify Target turns to unliving wood Green Elemental Attack Advanced      
Moss Prison Target is enclosed in moss Green Elemental Attack Advanced      
Treefriend Spell Nearby trees help the caster Green Elemental Summon Advanced      
Great Green Voice Caster gains power to command the green with their voice Green Elemental   Elite      
Reaching Limbs Limbs reach out and grab targets Green Elemental Attack Common      
Ritual of the Green Beautiful The beauty of the forest fills all within range Green Elemental Ritual Rare      
Herbal Spray A mist of herbal scents heals those who smell it Green Healing   Common      
Sea Spray Caster creates a light spray of saltwater Blue Elemental   Beginner      
Tsunami A tsunami forms in the nearest body of water of appropriate size Blue Forbidden   Ancient     Said to be found only in the Wyoh Grimoire.
Floodwaters Rise Any nearby bodies of water rise til they overflow their barriers Blue Elemental   Advanced      
Waterwall A wall of water forms around the caster Blue Elemental Barrier Moderate      
Rushing Waters A powerful stream of water erupts from the caster's hands Blue Elemental Attack Common      
Greater Torrent A heavy curtain of water slams down around the caster, as if a torrential rain or waterfall Blue Elemental Barrier Advanced      
Deep Crush Target is crushed as if in deep waters Blue Enforcement Attack Elite      
Greater Wave A massive wave arises Blue Elemental Attack Elite      
Lungfill Waters Target drowns no matter how much water is around Blue Enforcement Attack Advanced      
Waterfinding Caster can sense water Blue Elemental Sense Basic      
Wash Targets are washed in clean water and soothed and healed Blue Healing Healing Advanced      
Rite of the Ocean's Breadth Caster communes with the oceans and their elementals Blue Elemental Rite Rare      
Sailor's Trick A spell to make the currents move as the sailor wishes Blue Practical   Advanced      
Confluence of the Rivers Caster gains very brief insight into the currents Blue Elemental Sense Elite      

Greater Elemental Spells
Spell Effect Color School StyleSorted ascending Power Ingredients Instructions Notes
Kósmima A jewel appears and allows the caster to command all earth and stone about them Grey Elemental   Rare     One of the four Greater Elemental Spells and one of the Five True Elemental Spells.
Shù àiguāng The power of the forest concentrates into the caster and allows them to unleash greenlight Green Forbidden   Rare     One of the Five True Elemental Spells.
Carahava The four winds collide to batter a target Yellow Elemental Attack Rare     One of the four Greater Elemental Spells
Nalu Caster releases a wave of aetherial water that flows in all directions and washes away but does not harm all around them, except the infernal and anti-aetherial Blue Elemental Attack Rare     One of the four Greater Elemental Spells and one of the Five True Elemental Spells.
Tawahaj A brilliant red flare slams into all foes the caster chooses Red Elemental Attack Rare     One of the four Greater Elemental Spells and one of the Five True Elemental Spells.
Báihǔ wǔ Caster dances with a white tiger and fashions a metallic figure during it Grey Elemental Dance Rare     One of the Five True Elemental Spells.

Ancient Spells
Spell Effect Color School Style Power Ingredients Instructions Notes
Isern Name Caster's entire being is infused with true iron, becoming impervious and able to control all forms of metal around them Grey Elemental   Ancient     Said to be found only in the Wyoh Grimoire.
Odzib Name The True Name of the caster is filled with earthpower and made unbreakable Grey Elemental   Ancient     Said to be found only in the Wyoh Grimoire.
Rite of the Burning Tiger Caster takes the form of a tiger made of multicolored flames Red Elemental Rite Ancient     Said to be found only in the Qasmuna Grimoire.
Rite of the First Trees Caster sees into the roots of all that is Green Forbidden Rite Ancient     Said to be found only in the Wyoh Grimoire.
Rite of the World's Breath Control jetstreams Yellow Elemental   Ancient     Said to be found only in the Wyoh Grimoire.
Ritual of Sea's Wrath Caster gains control over all nearby water in order to direct it in attacks against anti-aetherial powers Blue Forbidden Ritual Ancient     Said to be found only in the Wyoh Grimoire.
Topic revision: r2 - 30 May 2022, SallyJaneBlack
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