1. Luoshi Bowl
Luoshi is a kind of stone from a distant star that fell in eastern Dabusen and is mined there. The bowl is made of smoothed and polished luoshi. It sparkles with starlight.

Floats a foot above the ground, adds astral energy to food, giving consumer farsight (roll AWA normally, but have a range x1000), energy sight (see magical energies, roll AWA normally), or laser vision (7/13/19/25).

All effects last an hour after eating the foods. Any food placed in the bowl will be infused with energies (power 13) after sitting in the bowl for 10 minutes.

The effects are chosen by the user of the bowl before they put food into it. The bowl holds enough food for 6 doses (1 dose per person), but will give them all the same power.

Once the bowl has been emptied, cleaned, dried, and left to sit for a day (24 hour period), it can be used for a different power.

2. Hysymati Bearfur Cloak
A hysymati is a massive, elemental grizzly bear found in the far north. They are protectors of all animals. The bearfur cloak is made from one who was killed by a hunter who hunted it via elemental ritual, as part of a communion ritual with the elemental hunt. The cloak is thick, heavy, and dark brown in color.
  • Block +5
  • Toughness +7/+7
  • +1 STR
  • +1 PRO
  • +1 intimidation
If mortally wounded, turns you into a hysymati grizzly bear in uncontrolled rage, negating wound penalties (but not the wound), PRO 22 ATH 22 STR 30 Bite +4/+4 Claw +6/+6 Hug 36 AWA [base] WIL [base] PRS 1 STH 2, uncontrolled rage means the bear attacks enemies until enemies or bear goes down with only the option of physical attack.

3. Tzenisva Rings
Tzenisva is an auburn gemstone that has celestial bonding magic in it. The rings are made of granite with small tzenisvas in them.

Since he gave it to the dragon, Tum may communicate with Arkrendenenchronam from anywhere in the world

He also gets the double-strike power from the dragon:

Tum must attack someone during combat, then the next round will be able to make two simultaneous attacks with no extra penalties to hit (any existing penalties still count but the double attack doesn't add any). Every round of combat thereafter, Tum has this ability until the combat ends. Once combat is over, Tum suffers exhaustion (-3 for a combat of 5 rounds or less, -6 for 10 rounds or less, -9 for more than 10 rounds) until he gets a chance to sleep for at least four hours uninterrupted.
Topic revision: r1 - 08 Feb 2026, SallyJaneBlack
This site is powered by FoswikiCopyright © by the contributing authors. All material on this collaboration platform is the property of the contributing authors.
Ideas, requests, problems regarding Foswiki? Send feedback