Fey Akhoata

All female-assigned species, like nymphs, muses, etc. with innate fey powers.

Anamnighean

Daughters of the storied soul.
  • Lifespan: 600 years
  • Diet: Magic and common fey fare
  • Habitat: Fey forests
  • Socioeconomic Status: Privileged oppressed
Anamnigheans are female-assigned beings with ephemeral wings and hair, flickering in and out of existence. Their eyes have no irises or pupils, but their sclera is many-colored.

Anamnigheans can see souls and the stories that go with them, but only after speaking to someone for at least an hour. Once they see a soul and its story, they can alter the story with a touch if they become close with that person or if that person offers them a piece of their soul. The more they do this, the more their own story changes, often retroactively.

Anamnigheans live partly nonlinearly, their stories changing as they use their powers, making them uncertain of what is real or what is not. Because of this, they often only live in small groups with one another, fashioning looping souls and stories that make no sense. When this happens, they merge into a single being.

They are often sought out for their magic, but few are able to pay the cost.

PRO 7 ATH 7 STR 7 AWA 12 WIL 12 PRS 8 STH 7 ESS 12

Banbas

Daughters of omen.

  • Lifespan: 300 years
  • Diet: Sparse fey fare
  • Habitat: Faerie and nearby lands
  • Socioeconomic Status: Feared

Banbases are white-skinned, white-haired female-assigned fey with dark blue symbols on their skin. The symbols change depending on what culture or community they are in, but always symbolize death.

Banbases can see souls. They can read omens of death, and they are born knowing seven of their own most probable deaths.

If someone is near death, a banbas can give them a simple kiss that ensures their soul will not linger long on the mortal plane (protecting them from undeath). If someone is newly born, they can look into their eyes and choose on potential death to protect them from. If someone has evaded a probable death, they can sense it. If someone has unnaturally defied death via infernal powers, they may know that person’s True Name if they see them.

Banbases live amongst the fey. They are feared and respected. Among their own communities, they have a simple hierarchy based on who is closest to death. They gather and learn funeral traditions from around the world, and they seek to keep the most ancient tales of death.

In imperial lands, they are feared as demons and harbingers of death.

PRO 8 ATH 9 STR 8 AWA 11 WIL 10 PRS 9 STH 8 ESS 10


C'hoar

Daughters of magical cycles.
  • Lifespan : 300 years
  • Diet: Common fey fare
  • Habitat: Temperate forest
  • Socioeconomic Status: Oppressed
The c'hoar are female-assigned beings who have one good eye and one missing eye. They are almost always born into sets of triplets, and their second eye is shared amongst them. With their second eye, they can see the cycles of energies around them. They otherwise look like common humans, with the same range of human appearance, save that their hair is always some shade of bluish white.

C'hoar are attuned to a specific cycles when they are born. If they are born into triplets, as almost all are, they will each have a different cycle. It will be one of the following:
  • Ciracadian rhythm
  • Lunar cycle
  • Mana cycle
  • Seasons
  • Astrological
  • Astronomical
  • Social cycle(s)
Being attuned means they are always aware of it and how anyone and anything around them fits into it (AWA vs STH). The cycle they are attuned to also empowers them when they are at a certain point (determined by when they were born).

C'hoar are not native to the region. Many were enslaved or indentured and brought there, while others came while fleeing conflicts or exploitation in their part of the world. Some came seeking new opportunities. They are mostly an oppressed species in the colonized lands, being treated as second-class citizens with fewer rights, but some are rich and powerful.

What little of their culture they maintain from their homelands is mostly relegated to the clothing they wear (puffy dresses and lots of gauze and lace), the food they eat (as close to fresh fruits and vegetables as they can manage), and music (ancient songs in special song cycles).

PRO 7 ATH 8 STR 7 AWA 11 WIL 12 PRS 9 STH 8 ESS 11

Cinniuint

Thread-haired daughters of the tapestry. [fey]
  • Lifespan: 300 years
  • Diet: Common fey fare
  • Habitat: Desert mountains
  • Socioeconomic Status: Privileged oppressed
Cinniuints are female-assigned beings with long fingers and deep-pitted eyes. Their eyes are a deep reddish brown in hue, with no iris and only pinpoint pupils.

Cinniuints are born from the tapestry of fate, literally woven into being by other cinniuints. They have innate oracular powers, but every cinniuint is woven differently. Some have portents and prescience, some prophecy and oracular, others have various reading abilities, such as tasseomancy or palmistry. These powers are woven into them by their forebears, who know exactly what is needed. They believe only in the fate dictated by the tapestry, which they all help weave. Every cinniuint also has the power to inflict a fate upon one person a year.

Cinniuints live in caves in the mountains of the world. Each cave speaks to the others by weaving into the tapestry of fate. Their lives are entirely predestined. One in a thousand is woven an indistinct fate so that they may leave the caves on important tasks.

PRO 8 ATH 8 STR 8 AWA 10 WIL 10 PRS 7 STH 8 ESS 10

Maouez

One-eyed daughters of perspective.

  • Lifespan: 300 years
  • Diet: Common fey fare
  • Habitat: Fey forests
  • Socioeconomic Status: Privileged oppressed

Maouezes are one-eyed female-assigned beings with no hair on their heads. They have clawed hands.

Maouezes can see from the perspective of others if they have a piece of them. They take a bit of hair, teeth, skin, blood, etc. and close their eye, then see from the perspective of that person - physically and emotionally. If they do this often enough, they can mimic the voices, mannerisms, and more of the person.

Maouezes live in small communities in the forests of Faerie, led by the most eld of them, and they seek to understand the many living beings of their realm. They are very focused on deep understanding of the people they meet; they ask many questions and ask for pieces of them. Most people find them off-putting.

PRO 8 ATH 9 STR 8 AWA 10 WIL 9 PRS 7 STH 7 ESS 10


Mealladh

Daughters of sensuality.
  • Lifespan: 300 years
  • Diet: Emotion
  • Habitat: Anywhere
  • Socioeconomic Status: Privileged oppressed
Mealladh are pink-skinned succubi with a spine going down the middle of their heads. They have slender tails with a stinger on the end and small nubby horns on their foreheads.

All mealladh have the ability to glamour to make themselves more enticing to those they are interacting with; this usually heightens their own appearance, but if they know what someone is attracted to, they can give themselves that feature. They can smell emotions, which they feed off of.

Mealladh have small family units that usually do not involve the fathers/sperm donors of the children. They are very free and open, but they do not trust outsiders after millennia of exploitation by imperials. They often have roles in Faerie that allow them to be supportive and helpful, which lets them eat emotions safely.

PRO 9 ATH 9 STR 9 AWA 9 WIL 8 PRS 10 STH 8 ESS 9

Tanyow

Daughters of flame.

  • Lifespan: 300 years
  • Diet: Fey fare
  • Habitat: Pastoral lands
  • Socioeconomic Status: Oppressed

Tanyows are fey, female-assigned beings who burn with faeriefire from within. Their skin is at once both burning red and charred black, orange as embers and grey as smoke. Their hair is flame itself, but illusory and dancing. And their eyes glow like tiny stars.

Tanyows are born only into and from flame. They are immune to heat and flame, smoke and ash. If fire is near, they may dance with it and command it. They can create faeriefire with a snap of their fingers. When they speak, there’s always an echo like the crackle of flame.

Tanyows live in small communities led by ancient and powerful witches. Their culture focuses on the bonfire ceremonies of early summer and the stories of flame and ash, legends and myths, any story of fire. They gather them from around the world and syncretize them in burning blazes.

In imperial lands, they are seen as demons and witches.

PRO 8 ATH 9 STR 8 AWA 9 WIL 8 PRS 11 STH 7 ESS 11


Yrothrean

Daughters of Yrothre.

  • Lifespan: 1,000 years
  • Diet: Common fey fare
  • Habitat: Faerie
  • Socioeconomic Status: Privileged oppressed

Yrothreans are female-assigned beings with purple and green skin, hair made of yellow and white grass, and six nictating eyes with swirling irises of many colors. They have butterfly wings that have intricate patterns, and their tongues are long, slender, and frog-like.

Yrothreans gain powers from telling, sharing, or finding new stories. When they hear or tell a new story, if the story has an impact on them or the listener, whether it is to make them laugh, move them to tears, or any other significant emotional response that comes from actually listening to the story, they gain a little more magic. The deeper the impact, the stronger the magic. The more they do this, the more powers they gain.

Some of the powers they may gain include the following:

  • Absorb magic: the yrothrean can, once every three days, absorb magic cast at them

  • Backward vision: the yrothrean can see into the past up to 11 hours

  • Big strong arm: the yrothrean can make a claim about their strength and have it be temporarily true

  • Bonding charm: the yrothrean can invoke a charm to magically bond with another person, organism, or object within a certain range

  • Circle of fire: the yrothrean can create a circle of faeriefire at will

  • Combination spell: the yrothrean can take two disparate fey spells and unite them if they are cast nearby

  • Counting rhyme: the yrothrean can invoke the counting of magpies to cause certain magic effects

  • Deep understanding: the yrothrean can understand any written language

  • Drop of doubt: the yrothrean can coalesce their doubt into fey waters

  • Enveloping shadow: the shadow of the yrothrean can surround someone, blinding and silencing them

  • Faerieflash: the yrothrean can create flashes of fairy lights with the click of their fingers

  • Fey trade: the yrothrean can make magical deals like a powerful fairy

  • Hear the call: the yrothrean can hear the call to adventure and gain bonuses by answering it or sharing it with another, beginning, middle, and end

  • Imaginary armor: the yrothrean can form an armor made of dreamstone and fairy silver with their imagination

  • Imaginary friend: the yrothrean can make an imaginary animal, plant, fungus, or microbe real and create their familiar from it

  • Instant response: the yrothrean can respond to anything without thinking (on a limited basis) with surprising success

  • Invocation of the great cycle: the yrothrean can tap into the cycle of harvest and rebirth

  • Legendary form: the yrothrean can draw a new form from a legend connected to them

  • Life’s charm: the yrothrean can invoke a rhyming charm to protect the life of someone

  • Lucid dreaming: the yrothrean can control their own dreams

  • Luck sense: the yrothrean can sense which way the winds of fortune are blowing

  • Mimic: the yrothrean can mimic the voice, performance, or basic skill of others

  • Naming charm: the yrothrean can heal, influence, alter, or give a True Name to someone

  • Remarkable surprise: the yrothrean can surprise someone and gain a piece of their heart

  • Secret sense: the yrothrean can sense when a person is keeping a strong secret

  • Sense leys: the yrothrean can sense ley lines

  • Sense of place: the yrothrean can attune themselves to a place they have been in for at least a day and know its story

  • Shared perspective: the yrothrean can see through the eyes of another

  • Sidestep: the yrothrean can take a nonlinear step

  • Song of death: the yrothrean can sing the tale of someone’s death after speaking with them for an hour

  • Subconscious analysis: the yrothrean can analyze things in the back of their mind and come up with answers in their dreams

  • Summon the Hunt: the yrothrean may summon the Wild Hunt

  • Sweetening wine: the yrothrean can hold a glass of any liquid, turn it into wine, and share that wine to cheer others

  • Symbolic invocation: the yrothrean perceives and invokes the power of certain symbols

  • Tongue-binding: the yrothrean may catch the tongue of a speaker and force them to tell only a true tale

  • Unbidden vision: the yrothrean may experience uncontrolled visions of the future

  • Union of souls: the yrothrean can bind their soul with that of another via physical contact, especially sex magic

  • Violet sword: the yrothrean can make illusory weapons real

  • Wild magic surge: the yrothrean can cause random effects of wild mage to occur

  • Witch’s laughter: the yrothrean’s laugh is equivalent to a powerful witch’s spell

Other powers may be possible. Consult the GM or ancient fairy tales.

Yrothreans live in Faerie in a city called Na Deirfiúracha. They are led by a coven of ancient witches who remember the days Yrothre walked among them (she has long been lost in legend and dream). They dream dreams of power, answer only to The Queen of All Faerie, and are attuned to the magic and legends of the world.

Those in the imperial core are usually there for some mysterious purpose.

PRO 8 ATH 9 STR 8 AWA 11 WIL 11 PRS 11 STH 9 ESS 11

Topic revision: r3 - 25 May 2026, SallyJaneBlack
This site is powered by FoswikiCopyright © by the contributing authors. All material on this collaboration platform is the property of the contributing authors.
Ideas, requests, problems regarding Foswiki? Send feedback