It is the year 1364 SE (Standard Era).
The sun set ten years ago over Blana Castle and has not come back. For miles around, it is dark, but the wider region experiences day and night normally. Other pockets of shadow have since formed in other areas, bringing mysterious effects. Some are pockets of celestial shadow that helps people. Some are fey shadow, locking away secrets. Some are elemental shadow, pure natural darkness. And some are unaligned, areas of the unexpected.
The first shadow centers on Blana Castle, home of the Najstariji family. Current ruler, Knez Sava Najstariji, has not been seen by the people since then. His dead wife, Olja, is sometimes glimpsed dressed in white in the windows, leading people to wonder if her vengeful ghost has done this.
The undead are growing in power. The region is plagued by shambling reanimated corpses, hauntings and ghosts, people dying by exsanguination, and abominable beings that they have no words for. This has been true for many years, but in recent times, it has gotten much worse. Illegal undead-hunters have formed a secret group called the Ordo Umbrarum Contumax to fight back.
Players would be involved in the Order, undead-hunters and their allies, starting the game as a small crew sent into a haunted house...
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