Race Malachite Dragon
Over-race Dragon
Classification Sundry
Family Sable Night
Sphere Crime
Origin Developed as dragons absorbed msawhat-corrupted mashoaab, greed resonance, and shadow
Lifespan 100,000 years
Habitat Urban areas/sewers
Food Omnivorous/energies
Description At birth, all dragons look like large, pink worms. At maturity, dragons grow to be long, slender serpents made of dark, shiny stone. Some become multi-headed serpents covered in glittering treasures.
Procreation Dragons mate with each other only. Without intense supernatural interference, half-dragons are an impossibility. Dragons lay one to three eggs at a time. Upon hatching, a dragon immediately begins absorbing background energies. All dragon eggs are filled with pure, liquid draconic energy, which sustains the baby dragon upon hatching.
Esoterica Malachite dragons have accumulated vast amounts of msawhat-corrupted mashoaab (parasitic energy), greed resonance, and shadow. They also prefer infernum, arnum, mystery, mashoaab, mana, currents aether, flesh and bone, kor, and possibility. Ethereal energy is not uncommon. Divine energies are rare. Other powers vary, but holy energies are impossible.
Special Powers

Dragons gain new powers as they accumulate more energies. At each stage of growth, they gain a new ability, usually culminating with the twelfth ability when they accumulate . The usual progression of powers is as follows:

  • Level 1: Knock out gas breath weapon
  • Level 2: Immunity to physical binding
  • Level 3: Immunity to deceptions
  • Level 4: Immunity to control
  • Level 5: Zone of confusion
  • Level 6: Scales grant bearer stealth
  • Level 7: Invisibility, once per year
  • Level 8: Cause confusion
  • Level 9: Appraise value
  • Level 10: Teleport object
  • Level 11: Summon rodents
  • Level 12: Power drain

All dragons accumulate energies by absorbing them naturally from the area around them. As such, they must carefully cultivate their lairs to provide the right kinds of energies, hence they hoard appropriate objects.

Other common powers include bond with object, shadow aura, sense criminal activity, control water, distant whisper, and binding conspiracy.

Alternate Forms Malachite dragons sometimes take the form of arvicolins, lundugas, humans, or picabirds, depending on their territory and need.
Weaknesses The Law will destroy them, as will loyalty resonance. Pure mashoaab can harm them or purify them.
Subspecies

Mammonic dragons have accumulated too much quaestus and become mult-headed serpents with glittering treasure embedded in them. These are so consumed by greed that they never stop feeding, and they lose their powers and replace them entirely with consuming energy, which absorbs even the physical reality around them, until they become like blackholes and erupt. They have the power to drain energies from others with their touch much quicker than most.

Rue dragons have accumulated more greed resonance than most. They are still long, shiny serpents, but they have a soft yellow hue to them. Like mammonic dragons, they are consumed by greed and never stop feeding, losing their powers and replacing them with consuming energy. They end up the same way as well, but their breath weapon becomes a fine yellow mist that turns their victims into gold, and they gain the power to control anyone who feels any greed at all.

Culture Malachite dragons dwell either in sewers or in caves and forests near urban centers, from which they can sneak into places and gather treasures. They form tenuous alliances with local criminals to help them, and they often are the heart of local organized crime wherever they dwell. They lay their eggs in secluded spots, if they have young, or they steal eggs from other dragons and corrupt them. The young are left to their own devices, and one in twelve survive. Malachite dragons form loose alliances with other malachite dragons as well, mating based on opportunity. They will contract with anyone of sufficient power, and they will make any deal if it helps them betray another. When they grow old, younger dragons rob and kill them.
Notables Scelustra, Malachite Dragon Manifest
Sample statistics For all draconic powers, the rule is 1 point in a stat costs 6 points of an energy.

(Mature)
PRO 19
ATH 20
STR 37
AWA 23
WIL 22
ROG 13

(Mature)
PRO 19
ATH 20
STR 37
AWA 23
WIL 22
ROG 13
Topic revision: r3 - 24 Aug 2020, SallyJaneBlack
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