Phase Three: Battle of the Rim
This is the battle at the edge of The Pit. It will begin with the routing of the armies and pushing them back to The Pit and end with the fall of Elpidian.
- Behind the Scenes - Enemy reacts to the bad news (7 tokens, 1 per)
- Billy - Harkan kills the bearer of bad news.
- Nathan - Gustav knows exactly what to do with this. Unleash the knights of Kael'Ras. "It is too early," Elpidian resists. "No. It is precisely the right time," Gustav insists.
- Kei - Wei is terrified and attempts to flee.
- Ian - Bramiel raises someone precious to the good guys.
- JT - The Nameless Vizier erases a key prisoner from existence, turning it into another nullman.
- Benjesus - The enemy calls in on a divine favor.
- Dani - A prophecy trap is set using the corrupted waters from an undead sandworm's raising rituals.
- Advance to the Rim - the Alliance advances across the Fuligin Field, over the course of a week (14 vignettes, 2 per). Includes villains, NPCs, and PCs.
- Dani - A colossal spectral undead passively blocks the path.
- Benjesus - A major NPC uses newly restored faith to defeat undead and Pit-monsters in equal measure.
- JT - A minor villain defeats a major nation's best unit through guerrilla tactics.
- Dani - The enemy starts to fight dirty with psychological torture upon the advancing Alliance.
- Benjesus - An alliance faction gets cut off from the main forces and nearly dies of thirst/starvation lost in the desert. A chance (miracle or something?) change of route leads them back.
- Kei - Shara decimates an entire battalion - by the literal term of the word - using the Mastered Heart's ability to burn the unashamed.
- Ian - Prax enters a poioumenonic war-trance, and is many places at once. For much of the week, he becomes the war, and the Hunt is his heart. Prax and Sli share a moment out of time.
- Nathan - Tam Lin and Gerrick take charge of a stranded encampment of inexperienced NPC's, keeping every one of them alive through a hard, horrific night of siege. Tam Lin hardens a little in the process, and understands what it must be like to be a Troublemaker.
- JT - A battle is fought in a field with no faith, no magic, and no gifts.
- Benjesus - Quicksand, blessed by undeath, claims many lives. Those who die within lie just beneath the surface, ready to drag others under.
- Billy - A corrupted Gift is recovered by the alliance.
- Nathan - Mudpie is termporarily an avatar of Shem. He becomes a normal desert storm, warping the fuligin to normal desert where he passes, and making ash of the undead in a swath the size of a nor'easter. When he returns to normal, he will still have remnants of Shem in his head, altering his mind. He will also be, temporarily or for an indeffinite moderate time, short of energy.
- Kei - Deyn communes with the earthpower aether and summons a small tectonic disruption.
- Ian - The May Queen uses her cup, long held by Prax and now energized with narrative energy, to purge all fear from someone thought shattered by the war.
- Behind the Scenes - Alliance commanders (7 tokens, 1 per)
- Billy - Thannas spends the day among the common soldiers, performing miracles of healing, and weeps at night at the pain and suffering he is still unable to defeat, as the weight of messianity causes him to hear the prayers of everyone within miles calling for help. He reaches out, even in his dreams, to help them, but it's never enough.
- Dani - Pajah Harami must give up the search for a lost wounded red cloak.
- Kei - Sorosiphia notes a tendency for one wing of the enemy forces to fade back the exact same distance and regroup after a certain strategy is used and decides to make use of it in a sudden ambush on their next regroup site.
- Ian - Prax mourns with a stoic commander.
- JT - Diplomatic tensions flair as the Tara'hinian cannot find Ledyim, and think him dead.
- Benjesus - The Irriton Complex presents the alliance commanders with a weapon and then leaves.
- Nathan - the lesser queen and her allies try and fail to freeze Angela Murray out of her command. Before she leaves, she gives them one crucial piece of intel leading to a necessary victory.
- Clash at the Rim - vignettes of wins and losses all around the Rim of The Pit (14 tokens, 2 per)
- JT - A major NPC saves a legendary NPC from a gashadokuro.
- Benjesus - We see what a man is made of when he is literally pushed to the edge.
- Kei - A fault line is used to cause a collapse of The Pit edge and to win a battle.
- Nathan - Gerrick and Tam Lin get stranded, rescued by the inexperienced NPC team they protected.
- Dani - A minor nation's units are completely wiped out.
- Ian - Bramiel's newly-undead scion makes their debut with an early victory.
- Billy - Endhathef loses control and goes on a rampage.
- Kei - Avery finds himself pinned between the Pit and an enemy armed with iron. Jack the Diamond manages to reach him but is grievously wounded in their escape.
- Ian - Prax flashes back to his early medical training, and wonders if Shem could survive having The Pit amputated.
- JT - Ledyim Lilac uses Rindacsa's candle to lead his men out of a trap of undeath despair.
- Dani - Undead or fuligin-infused gnomes.
- Dani - Roving packs of wild fuligin predators
- Billy - Bluebird Hrielle kills a minor NPC and raises him/her to taunt a major NPC.
- Nathan - Mudpie feels the pull of The Pit, and uses the connection to transmit vital knowledge.
- Benjesus - Tom Fool steals Dullahan's voice.
- JT - Rindacsa faces the Nullman
- The Fuligin Twelve ride forth with Khanga, routing a portion of the Alliance front (7 tokens, 1 per)
- Benjesus - A "flu" sweeps across the alliance.
- Kei - The breaking of the lines causes the med tents to overflow, and named NPC healers struggle to keep up with the influx.
- Dani - Khanga feasts on the fear and blood of fallen faithful.
- Billy - Edela finds herself caught in a masterful doublecross by a previously undiscovered double-agent mole that severly hinders Allied intelligence.
- Nathan - Gustav figures out how to fool Mudpie's energy sense. Mudpie protects the wrong flank, to disastrous results.
- JT - Noraqqalmud, under siege, screams out blasphemy against the Silver Mother for creating the curse, betrays and kills his men, raises them as undead, and joins the enemy.
- JT - Lightning storms
- Ian - Casur Fhi distributes wondrous, newly-woven fuligin-filtering masks to the army, but ends up in the med tents from fuligin inhalation himself.
- The Alliance rallies - the Alliance rallies against the onslaught of Grey and Fuligin, though some fall (14 tokens, 2 per). Includes villains, NPCs, and PCs. Major NPC deaths occur here.
- Billy - King Suk Boon-ja rides under the tattered star banner with the remains of his men against a unit of undead chthonians. He is drawn over the Rim to a series of ledges, where he and his men face the terror of falling into The Pit as well as the burrowing undead monsters. The King risks his own life to keep his men from falling, and he is blinded in the fight.
- JT - A major NPC is thrown into The Pit and hits the invisible barrier of curses, blasphemy, and esoterica that keeps people from teleporting in when they try to teleport themselves away to safety during the fall. They are ripped to pieces in the moment.
- Benjesus - Toves and other servants of Death make a last united stand against the Grey armies.
- Dani - Earthquakes.
- Kei - Deyn finds himself cut off from his unit and must conceal himself in a hastily-created shelter of stone and earth to avoid enemy detection.
- Dani - Wormriders make a charge that results in a victory but also heavy losses of their own number and steeds.
- Nathan - Gerrick, Tam Lin, and the inexperienced NPC's lure the enemy into a vicious trap.
- Kei - Avery finds a hidden route allowing an Allied force to hit the enemy from behind, enabling a successful pincer attack that all but destroys an enemy batallion.
- Ian - Prax flashes back to Sourav's death and Aeon-apotheosis at the moment that an NPC dies. Buoyed by the redemptive power of sacrifice, he does not lose heart, and his forces rally.
- Benjesus - Rhomara's sealcasters are slain, but she emerges transformed and victorious.
- JT - A swordfight suspended on a narrow ledge over the Pit becomes a fight of legend.
- Billy - A mastered Gift is obliterated by Fuligin.
- Nathan - Mudpie slays a powerful enemy, but a terrible cost to his energy when the blasphemous backlash knocks him on is ass.
- Ian - Bramiel's scion is slain.
- Ian and Dani - Prax and the 13 Hunters face Khanga and the Fuligin Twelve. (Dani and Ian)
- The Enemy line collapses - vignettes of victories as the Enemy falls back further (7 tokens, 1 per)
- Dani - The Cult of the Mouth tears a large fuligin creature limb from limb.
- JT - Enemy aerial cavalry arrives but is routed.
- Nathan - Tam Lin and Gerrick work together to take a powerful and valuable prisoner.
- Benjesus - Alliance assassins strike in concert.
- Kei - Wei, whilst trying to flee, is caught and slain by Allied forces.
- Ian - Prax slices one of Bramiel's wings off, but he escapes anyway.
- Billy - Bluebird Hrielle is defeated as his undead slaves are destroyed by holy powers. The Grey Commander reveals his name.
Phase Four: Harkan's Last Stand
This is the battle with Harkan's core forces. It will begin with the push back from Harkan's forces and end with Harkan's death.
- Harkan rides forth (Billy)
- Major losses for the Alliance - The core of the Grey and Fuligin Armies has a series of sweeping victories (7 tokens, 1 per, all NPC deaths)
- Kei - While attempting to rejoin the bulk of the forces, Avery runs afoul of a band of fuligin monsters. He manages to escape, barely, but the wounds received prevent him from returning to the field.
- Dani - Faith dies permanently in various minor NPCs as Harkan's full might sweeps over them.
- JT - Rindacsa goes on a rampage and loses control when she realizes just who the Neverman erased.
- Ian - Mara Tslea is carried off into the sky as Bramiel returns to the field, whole once again and wielding a terrible grey blade. She falls into the Pit singing songs of the sea and victory.
- Nathan - Gerrick is wounded in the fight, and taken out of action, but still gives commands from the back, proving a brilliant commander. Tam Lin acts as his "avatar" on the field.
- Benjesus - Rhomara becomes reckless and is overwhelmed.
- Ian - Aisling Caillte is choked to death by an undead monster with no light behind its' eyes.
- Miracle at the Rim - in face of enormous losses, a Miracle occurs (1 token, 7 authors? maybe?)
- The Final Advance - the fall of the core of the Grey and Fuligin Armies. This should see the conclusion of almost every arc. (21 tokens, 3 per)
- Kei - A second Bulyemeh rises from The Pit.
- Dani - An undead sandworm bears a powerful villain into battle.
- Benjesus - A massive joint faith effort/sacrifice tears apart a major fuligin contingent.
- Billy - An enormous, fuligin-infused moth. Ybraulk's triumph.
- Kei - Deyn leads his company in a sneak attack against a larger enemy force. The enemy is defeated, but Deyn is the only man left standing of his company.
- JT - Jheshemirath helps Rindacsa recover before her Ring can exact it's terrible curse.
- Billy - An enemy cannibal has eaten our dead and gained their power.
- Ian - Rafu runs off on his own, speaking softly to the assembled armies, allowing a savage ambush to take place.
- Dani - The Red Cloaks make a final stand against a fuligin creature never before seen.
- Benjesus - A major villain is teamed up on by several legendary NPCs.
- Ian - Despite the best efforts of our healers, Casur Fhi's condition worsens. Prax flashes back to Sourav saving a pilgrim with silvran healing breath, his earliest memory of his ambition to tend the afflicted, and he returns having lost his sleep-breath power but gained a much more powerful version of his silvran racial ability. Fhi recovers and incorporates his recovery narrative into his breathing masks.
- Kei - Shara wins a desperate duel in which she wields the Sword with the skill of thousands of elves but still doesn't know what she's doing, trusting instinct.
- JT - Noraqqalmud strikes the enemy from behind, dooming himself but saving thousands.
- Nathan - Tam Lin and Gustav have a "foe-tossing-charge" moment, they clash, and their fight ranges all over the rim. Tam lin faces certain death from a trap laid by Gustav, but Ansley sweeps in with the Troublemakers, allowing Tam Lin to finish pursuing and finish off Gustav. Tam Lin must rely on the Erlking the way Gerrick relies on the Troublemakers.
- JT - Ledyim suffers a mortal fuligin wound-- his faith severed from him, the Gods are deaf to him (and his descendents?) now.
- Dani - Aleel'aqallah, after a trying time and several failed attempts, succeeds in assassinating a key enemy commander
- Billy - King Suk Boon-ja has no time to get to the healers, so he rides forth without sight. His men guide him by voice during the fight, and he stands for a long time with their aid, but one by one, their voices stop coming as they are killed around him. Eventually, he, too, falls.
- Nathan - Angela Murray returns, and gives her life to save large swaths of allied forces from certain death. She is now returned to her god.
- Ian - Bramiel is pulled from the sky by the united Hunt and slain by Prax wielding Foiche Maru, now blazing with Life.
- Benjesus - Dullahan chases Tom Fool into the Catacombs.
- Nathan - The last gift of Father Crane, long after his death
- Nathan - Both of Mudpie's gods do something, ironically at the same time and with the same intent, to make sure he lives through to face the Pit. Mudpie loses consciousness here, and can only be awakened by Inelle protecting him from the divine backlash. Mudpie is split into primal and celestial halves. Inelle loses her portion of the Gift in the process.
- Kei and Billy - Shara vs. Styrah Rhee and Rosamonde
- Benjsus and Billy - Nas vs. Harkan
- Vignettes of Victory - 7 tokens, 1 per (any loose ends)
- Kei - Enemy survivors surrendering.
- Benjesus - A surviving death priest holds a service for those lost.
- Billy - Edela personally sees to the execution of the spy that nearly cost them the battle. Spymasters gather and ask questions.
- Dani and JT - The scene of a field hospital trying to evacuate remaining patients.
- Ian - Prax tends blossoms of the World Tree that somehow survive in the fuligin fields.
- Nathan - Gerrick and Ansley offer Tam Lin a home in Carterhaugh, Innesmoor, and the two Mudpies get back together with the party.
- Billy - Cork quietly picks over the corpses on the field, unnoticed by others, picking up loot.
- Gathering of the Heroes (no tokens, resume normal play as Heroes gather and begin to descend into The Pit)
Notes:
- Samuel Jericho. That is /still/ all, no matter what anyone says.