Energy Description Deity Description Occupation Category DescriptionSorted ascending Species Order Description Subtypes
                     
                     
                     
                     
                     
                     
                     
                     
                     
Shebv Heya The energy of what is, of the status quo The A god who seeks to maintain the status quo Lasar Esotericists Esotericists who can affect the flow of shebv heya to enforce the status quo Geliqurofi The Folk Legendary folk who never change unless everything else does  
Gebvel The two energies of boundaries, gebvel (barriers) and cu'ucuch'ik (structures) The Deities of the Walls and the Towers Two deities made of stone, one with two faces and one with none at all Memnew'e, Bitol Esotericists, Artisans
  • Esotericists who turn paper into impenetrable barriers
  • Artisans who can build living buildings
Gargoyle, Ambage The Folk, Constructs
  • Stone constructs who guard walls and buildings
  • Living buildings
 
B'qar The energy of the hunt The Huntress A goddess who represents the conflict between predator and prey, of survival Vadasz Rangers Hunters who bond to their prey Cocidian Akhoata Female-assigned beings who are attuned to the cycles of the hunt  
Draconic Power The five draconic energies, accumulation, discipline, majesty, power, and territory The Five-Headed Dragon God A dragon god who has five heads in one Pentologer, Buyuku, Draquestrian, B'sheb'laa, Apsema Martial Artists, Esotericists, Transporters, Warriors, Leadership
  • Martial artists who embody discipline
  • Esotericists who embody accumulation, use the powers of dragon magic
  • Riders of dragons who embody territory
  • Warriors who embody power
  • Leaders who embody majesty
Dragon Dragons Reptilians who embody the five aspects of the Dragon God  
Mashoaab The energies of value, the diamonds of mashoaab, the shadows of gemtkhereg, and the coals of menab'e The Merchant, the Thief, and the Miner A god who guides traders, a god who guides thieves, and a god who guides workers Mercator, Pilferer, Faxian Zhe Merchants, Thieves, Laborers
  • Merchants whose contractrs allow for the trading of characteristics and esoterica
  • Thieves whose cant allows them to use magical shadows
  • Laborers who mine menab'e and can use it to empower themselves
Gondal, Wearg, Dongxue Insinsi, The Folk, Metahumans
  • Mystic folk underground who absorb valuable metals
  • Legendary folk who represent urban legends
  • Metahumans underground who absorb resources
 
Bellum The three energies of war, d'qiarsea (war and conflict), oalkhyalaoataa (might), kakraohy (skill), d'akhshab (strategy) The Four Warriors The Great Warrior, the Mightiest, the Bell-Armored Warrior, and the Strategist are four war gods worshiped in many cultures Weaponmaster, Khutchteier, Wabeno, War Mage Warriors, Warriors, Jugglers, Esotericsts
  • Warriors who master the weapons they wield via ritual combat
  • Warriors who gain strength through great feats
  • Jugglers who learn to shift their own skills via meditative juggling
  • Esotericists who use ritual combat to empower themselves or others in war
Valkyrie, Wathite, Brannish, Oniarak Akhoata, Metahumans, Metahumans, Insinsi
  • Female-assigned warriors who gather the souls of the dead
  • Metahumans who gain power and change their form as they complete feats
  • Metahumans with four arms who learn skills quickly
  • Mystic folk who think long ahead
 
Shavev Mashkalran The energy of mortal law The Judge A god who taught mortals about laws Lag-mathaer Warriors Warriors who wield the hammers of the law Vaettir The Folk Legendary folk who embody local laws  
Topic revision: r3 - 07 Aug 2025, SallyJaneBlack
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