Distinguished from heavy warriors in that their armor is either lighter or that it is not definitive to their combat style. Common warriors.
AnuyaktiA warrior of far-southern
Palhur who wields aetherial energies of the poles.
Aruki NemuA warrior of the [huaorani] people of eastern
Palhur who wields
viridian aether to protect from invaders.
Asheho'maWarriors of the
Tcafa nation in Dunmarsh in Palhur who wield
parfum de marais by wielding symbols like the
saktce-ho'ma (red crawfish), their war symbol.
BruellenWarriors of central Jesenya who wear heavy furs and wield axes and spears, but their primary weapon is their voice, through which they unleash the power of
sonic aether through great roars.
CaeneanA trans masculine warrior who trades sex with powerful beings who command
the waters to become an invincible (transitioned) warrior.
Eme-girA warrior given a drink of
anumun to grant them the powers of the world to fight to protect it.
KoaWarriors from the southern Island Bridge who wield spears made from the wood and obsidian and allow them to focus
ikehua lyua pele into the tip of their weapon. This gives them power over lava and water.
MatriadomanOne chosen by
Mother Shem to embody all the aetherial energies and fight for her as her champion.
MizrakladWarriors of the taiga whose weapons are made from wood fallen from dying trees and adorned with animal and plant features of the huge forests. They wield
TykvaVlast through these adornments and have
barkskin.
MontuAzeti warriors devoted to hunting the undead. They wield khopheses of
mictlanium and know everything about killing undead, particularly any with corporeal forms. They are users of
poarta.
MoonguardMostly female-assigned warriors who wield special crescent blades (like very long and curved sickles, almost circular) and longbows that are empowered by
lunar focus. They run with wolves and can parry esoteric energies with their crescent blades.
MuharibWarriors of the flames. Wielders of shamshirs whose dancing attacks command
lahab al'qalb.
ShemguardElite warriors bonded to the
World Tree who can create weapons and armor out of
Genesis energy at will and channel
viridian aether.
Distinguished from heavy warriors in that their armor is either lighter or that it is not definitive to their combat style. Common warriors.
BladesingerUsers of
euphony who makes their swords dance with music.
Clan Warrior
Clan warriors bonded via banaru to become a perfectly attuned unit of archers to protect their families.
Dajichj BaaPalhuric warriors devoted to the
holy virtue of sanctuary who defend their homeland against conquest.
DitlihiYvwi warriors who use
yahas to bond to their communities and become coordinated in their warcraft. Users of spears.
HeroOne who travels the world to fight evil, using all
radiant energies,
dumaqu, and
Elysian essence.
InsurgentA type of
tagapagpalaya who specializes in use of
liberation power in urban warfare.
Lruti PorviranWarriors who somehow defeated an impossibly powerful foe via a
miracle, and now have lingering essence about them, making them prone to miraculous hits. These never happen intentionally.
MandirigmaWarriors of Vada'dar who engrave
waarheid upon their swords (kampilan), which take the place of their statues.
MatronSee
celestial witches.
MohlabaniA warrior of southern
Taggarus given strength through
botshepehi.
Ocelotl -
primary Tenyocan user The legendary
zazotlein jaguar warriors who wield
Tenyocan through their heroic feats. Often they are twins.
Distinguished from heavy warriors in that their armor is either lighter or that it is not definitive to their combat style. Common warriors.
AffettatriceA
calamatist who wields short weapons in order to slice through the flow of fortune.
AnathemWarriors who wield every form of
msawaht. They are devoted to the corruption of all life and the world.
Avenger -
primary baleblood user One who infuses
baleblood via a special tattoo (made with baleblood as ink) and has some control over it, even when in a state of rage. They wield specially fitted claws (if they have none of their own), because weapon-use becomes primal in the rage state.
CarnifexButchers who maim and torture with clubs, claws, chainsaws, and cleavers in order to invoke
arnum and gain power.
First FallenLegendary warriors who serve
fallen angels and can use all forms of
infernal energies.
GibbererWarriors who have drunk of
Abyssal waters and gone mad. They view the chaos around them and dance with blades, often cutting themselves to pieces.
GladiatorWarriors enslaved via
imperium who fight for the entertainment of their owners in arenas. They use sword, trident, and net.
InquisitorThose who wield
tandh and possibly other powers to interrogate and torture victims into confessing.
Mind-EaterPsionicist users of
stravomenos who devour the thoughts and minds of their targets to get stronger.
NullbladerVoid energy-wielding warriors or gunners whose weaponry nulls life itself.
PseflepWarriors whose weapons are made from
Bedrog and thus not real. However, as long as their target believes they are real, they work.
RekkrTrollish warriors whose axes are imbued with
rending. They explode upon contact and hit six times.
RustbringerScythe-wielding warriors whose weapons are rusted, and which, via
Sterisi, drain the power from those they strike, rusting metal and brittling stone.
Shining BladeA
witchfinder who specializes in warcraft and fighting in order to kill witches. A holy warrior who kills witches.
SoldatoSoldiers in the mafia who are empowered by
Drenante when they engage in extortion or other criminal activities.
UteropotatorUsers of
pravum who sew the tongues of children to their own to create a tongue that can lash out like a frog's in order to suck the amniotic fluid from pregnant women.
YmladdwrWarriors of western Ansulym who use
cacophonic energy-blades that shatter anything and emit loud shrieks.
Distinguished from heavy warriors in that their armor is either lighter or that it is not definitive to their combat style. Common warriors.
Telekine
Psionic warriors who specialize in wielding weapons with their mind with psionic energy.
Distinguished from heavy warriors in that their armor is either lighter or that it is not definitive to their combat style. Common warriors.
AchilleanThose who wield
momentum to become impossibly quick moving warriors.
Distinguished from heavy warriors in that their armor is either lighter or that it is not definitive to their combat style. Common warriors.
AdventurerWarriors whose adventures are caught up in a
poioumenonic wave and thus empowered.
BondsbladeBondsmagi who use their
ethereal essence to become warriors.
LaochraFairy warriors who wield all forms of
poioumenonic energies.
RijalWarriors who are bound to a thread of
fate.
Distinguished from heavy warriors in that their armor is either lighter or that it is not definitive to their combat style. Common warriors.
Bell-Armored WarriorThose so skilled in the use of
kakraohy that they can move without ringing the bells hanging from their armor.
EbomvuThose who wield all forms of
shebvic energies as warriors. From southern Taggarus.
EnforcerCriminal enforcers of special codes empowered by
gemtkhereg.
EzemshikhThose who wield all forms of
Damaskian power as weapons masters.
Lag-Mathaer -
primary shavev mashkalran user Warrior-mages who wield
shavev mashkalran via powerful warhammers, enforcing law through interpretive combat.
SpadaccinoA swordsman of
Talune who wields shebvic energies in order to be the best fencers alive.
Weaponmaster -
primary d'qiarsea user /
definitive melee warriorsUsers of
d'qiarsea to perform ritual combat that makes them the greatest users of their chosen weapons.
Aetherial Melee Warriors
Celestial Melee Warriors
Infernal Melee Warriors
Nommic Melee Warriors
Paradoxical Melee Warriors
Poioumenonic Melee Warriors
Shebvic Melee Warriors