| Nation(s) | Yazzoggnal (pl. Yazzoggnali) |
| Species | Eldritch |
| Order | Inmortal |
| Sphere | Chaos |
| Origin | From the blood of Phathanoiac |
| Lifespan | Inmortal |
| Habitat | Deep ocean |
| Food | Anything |
| Description | Yazzoggnali mutate rapidly, but they always appear as some sort of mix of crab and annelid. |
| Procreation | They spawn randomly. |
| Esoterica | Yazzoggnali are beings of entropy, with no stability to use any other power. |
| Special Powers | Yazzoggnali are surrounded at all times by an entropic field stretching at least 100' around. Within this field, reality is weak, and they can distort it to their will. Unfortunately, if two yazzoggnali are close to one another (as they often are), they fight over reality. The resulting conflict creates unbelievably dangerous alterations to the landscape. To view one is to lose one's mind. |
| Demonology | Summoning a yazzoggnali, if you for some reason wanted to and that requires a lot of examination of your priorities in life, requires a circle of power and a sacrifice of a person who represents law and order. A policeman, judge, lawyer, government representative, or other authority figure, murdered with wild abandon and thrown haphazardly into the circle. After that, sea water and diamonds must be thrown into thd circle. If they melt, the yazzoggnali will appear, and then the caster must roll their WIL vs. the power of the yazzoggnali or lose all relationship with reality. If one survives that, one may keep the creature captured by keeping a constant stream of blood flowing around the circle. To draw its power requires touching it, which requires a new roll for sanity, and then literally pulling off a chunk of its flesh. Controlling one is impossible. |
| Service | As children of Phathanoiac, they can invoke its power by hissing the words Goshonog Oiagutha, calling upon its will. |
| Weaknesses | Shavev mashkalran harms them. Repelling one requires a chain of magnacopper. Sealing one requires a blade of it.
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| Culture | The yazzoggnali live in constant conflict with one another, whether freshly spawned or ancient. They seek to keep their small territory their own, resisting outside influences, and constantly changing. They are not stable enough physically, mentally, emotionally, or metaphysically to have any consistent culture. |
| Religion | They have none. |
| Gender | They have none. |
| Military | They have none. |
| Other Nations | There isn't even a single nation, much less multiple. |
| Outside View | Amongst underwater nations, the yazzoggnali are known and feared as dangers present in the deep oceans, things to be avoided, unexplained and unexplainable. Most others know nothing of them. |
| Notable Occupations | Not applicable. |
| Notables | Ulot-krnogotu, Yazzoggnal Manifest |
| Estimated Population | 500 |
| Sample statistics | PRO 22 Visage 30 |
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