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Yanisin

Age: 33

Yanisin "Ashamed" is a werefox hunter now in his prime. When young, he and his father were hunting a rare fox (Yanisin was too young to question this at the time) and the fox bit you. His father took you immediately to a healer, not telling you why, but the healer indicated there was nothing he could do. Yanisin was then confined to his room each night, but on the first full moon, he went mad and attacked your father. When he came to his senses in the morning, his father was dead, and he fled to the wilderness. As he fled, he forsook his birth name and dubbed himself "Yanisin" or 'Ashamed'. He has since then employed the skills he learned both from his father, and from his experiences in the wild to scrape out a living as a hunter. Most view him as a quiet and mysterious nomad who only comes to town to sell his wares, and occasionally bring news of bandits that have been dealt with. It's seemingly random if he will collect the rewards or not for dealing with such ruffians, but Yanisin knows that he only accepts gifts when he truly needs them. One outlaw, known as Prowler, has been a torn in Yanisin's side. Over the last five years, the two have played a dangerous game between hunters. Their first encounter was ended when a clever trap by Prowler brought down a mine around Yanisin's head. Yanisin has since learned not to underestimate his enemies. Their second run in ended with a plummet off of a ravine, in which Yanisin managed to grab hold of a root on the side of the cliff-face which he used to lift himself upward. He believed Prowler to be dead, that is, until recent rumors began circulating that he had survived. Eavesdropping and espionage in the town whilst peddling his wares have led Yanisin to believe that if his prey is indeed alive, he will be at Madame Viere's party at the Shashun House. While not one for parties, Yanisin decides he'll be attending, although he won't be caught unawares.

Motivations:

Convictions:
  • Everything has a price, there must be balance. Blood begets Blood.
Passions:
  • Hunting, the feel of the open desert, stalking the prey, learning its mind, and eventually employing the knowledge gained to defeat the prey
Relationships:
  • A loner by nature, although he will often assist those in need. He is always trying to compensate for his greatest transgression, a price that he feels can never be paid in full.
Stats:

Mixed Form:
  • Prowess 15
  • Athleticism 12
    • Endurance 15
  • Strength 11
    • Toughness 12
  • Awareness 10
    • Sight/Hearing 15
    • Smell 16
  • Will power 10
  • Rogue 11
    • Sneak/Hide 14
    • Read People 7
Fox Form:
  • Prowess 14
  • Athleticism 10
    • Endurance 12
  • Strength 6
    • Toughness 6
  • Awareness 10
    • Sight/Hearing 17
    • Smell 18
  • Will power 9
  • Rogue 12
    • Sneak/Hide 15
    • Read People 6
Human Form:
  • Prowess 14
  • Athleticism 8
    • Endurance 10
  • Strength 8
    • Toughness 10
  • Awareness 10
    • Sight/Hearing 13
    • Smell 14
  • Will power 11
  • Rogue 10
    • Sneak/Hide 12
    • Read People 8
Skills:

Hunting skill 16

Desert survival 14

Alepothropic Infectiousness 13

Dream-vision 13

Quick Healing

Weak to Silver (-6)

Fox Call 13

Fox Control 10

Possessions:

Hunting Rifle
  • NH +16/+16
  • SH +22/+22
  • EH +28/+28
Father's Hunting Knife
  • STR+3/+3
  • STR+6/+6
  • STR+9/+9
Sand Drake Leather
  • +5/+5 (Toughness)
Topic revision: r1 - 27 Jan 2012, UnknownUser
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