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Race Xenark
Over-race Animalman
Classification Animalman
Family Herbivoid
Sphere Peace
Origin Wysalia made them from sloths
Lifespan 200 years
Habitat Arboreal
Food

Leaves

Description

Xenarks appear to be anthropomorphic sloths. They have short, flat heads, short snouts, long legs and arms, and stubby tails. Their ears are tiny and their hairs grow up, not down their bodies. Their fur is colored to match their surroundings. They tend to be about 6' tall, and there are two- and three-toed varieties. The megatherium xenark, though, is 20' tall.

Procreation

Follows the mother.

Magic

One in five million have soul magic. One in a million has heart magic. Mind and body magic are possible. Void is possible. Faith is not uncommon.

Special Powers

Xenarks are excessively lazy. They spend all their time hanging upside down in trees, using their incredibly strong grips and slow metabolisms to just relax. They spend much of their time sleeping, and they are excellently camouflaged. Their sense of smell is excellent, though their ears and eyes are weak. They have sturdy bodies that can survive a fall from a tree easily, and they are impossible to rile. Their claws are very sharp. The megatherium breed, though, is huge and very strong and more active.

Weaknesses

War magic or faith can hurt them.

Culture

Xenarks live in villages in big trees, eating, sleeping, and relaxing. The megatherium breed is violent and dangerous, huge and territorial.

Notables  
Sample statistics PRO 4
ATH 10 Climbing 16 Hanging 25
STR 16
AWA 10 Sight Hearing 6 Smell 17
WIL 13
ROG 17
Topic revision: r1 - 27 Jan 2012, UnknownUser
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