| Race | Werking |
| Over-race | Shemir |
| Classification | Demihuman |
| Family | N/A |
| Sphere | Force |
| Origin | Ur created them from the forces of reality |
| Lifespan | Immortal |
| Habitat | Planes |
| Food | Normal human fare |
| Description | Werkings appear to be tall, thin human-like beings with domed foreheads & a variety of color skin hues (dark blue, dark green, dark violet). |
| Procreation | With each other for more shemir. Half-werkings are possible outside of the race, but with other demihumans, it follows the mother. |
| Magic | 1/10 have soul magic. 1/100 have heart magic. Mind & body magic are possible, as is void. Faith is common. |
| Special Powers | A werking has the ability to shape and fashion forces out of the fabric of reality. When they do this, it uses up a tiny bit of reality. They can sacrifice themselves to create or mend blackholes. |
| Weaknesses | Counterforces can hurt them. |
| Culture | Werkings in the city of Kinndaer attempt to understand every possible facet of the forces of reality. The city is split into over 70 sectors, each one devoted to an aspect of reality, & from there they study & attempt to understand it from the inside out. Werkings who leave the city continue this tradition, but do so by experiencing reality as it comes to them. All werkings are in some ways scientists. |
| Notables | |
| Sample statistics | PRO 9 ATH 10 STR 9 AWA 19 WIL 19 ROG 13 Fashioning 10 |
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