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Race Wereviper
Over-race Therianthrope
Classification Pseudohuman
Family  
Sphere Nightmare
Origin Xanar made them from the originals
Lifespan 70-100 years
Habitat Jungles
Food

Augmented human fare

Description

Natural born werevipers bear a striking resemblance to their animalsake in their normal form. Infected werevipers appear as they did before being infected in normal form. In viperform, they appear to be large versions of their given animal, usually a particularly carnivorous breed. In mixed form, they appear to be anthropomorphic vipers, particularly hognosed pitvipers. They have brown or grey scales with pale, angular blotches, and hog-noses.

Procreation

Follows the mother between most pseudohumans. Outside classification, it varies. Can spread therianthropy through biting & contaminating blood.

Magic

One in a million have soul magic. One in a hundred thousand have heart magic. Mind magic is possible. Body magic is very effective. Void is possible. Faith is not uncommon.

Special Powers

Werevipers can shift form between "human," viper, & mixed forms. Each form has advantages: "human" form blends with society, viper form has all the advantages the animal has (venom, smelling with tongue, quick strike), & the mixed form combines the two.

Each werevipr is born under a specific full moon (one of the three) that determines when they will be susceptible to lunacy. On the full moon, an uncontrolled, berserk transformation takes place, usually to the mixed form. During these periods, they savagely attack & spread their disease.

During other periods, they can control the shift, except during the new moon phase of their particular moon.

Werevipers have heightened speed, smell, and venom. They are very skilled at hunting & tend to be extremely terrifying, in accordance with their nature.

If a wound is not made by silver, it will heal quickly. They are extremely resistant to disease & poisons.

Werevipers also have the ability to control vipers, calling them with their fierce shriek.

Weaknesses

Silver, magic, or faith is required to kill a wereviper. Hunting magic or faith is especially effective.

Culture

Werevipers live in dark and primitive tribes on Taggarus, hunting people for sport and fun, tormenting them, bringing terror to their lives.

Notables  
Sample statistics Normal:
PRO 12
ATH 12
STR 12
AWA 10 Smell 12
WIL 9

ROG 13

Viper:
PRO 13 Stike 19
ATH 12
STR 9
AWA 10 Smell 15
WIL 7

ROG 14

Mixed:
PRO 15 Strike 16
ATH 17
STR 15
AWA 10 Smell 17
WIL 4

ROG 16

Therianthropic Infectiousness 13
Quick Healing
Venom 13
Weak to Silver (-6)
Viper Call 13
Viper Control 13
Topic revision: r3 - 03 May 2012, BillyRayStupendous
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