| Species | Void Anima |
| Order | Abomination Undead |
| Classification | Undead |
| Dominion | Qhanuum |
| Sphere | Void |
| Origin | Void-beings whose flesh is corrupted |
| Lifespan | Inmortal |
| Habitat | Voiddark |
| Food | Energy |
| Description | The rotting corpses of void-based beings, their flesh splotchy with white spots. |
| Corruption | A void-based being whose soul is nullified (usually in an intense accident) and flesh is corrupted will become a void anima. They may also be a void-being infected by and dying of the void anima virus. |
| Esoterica | Void anima are beings of msawhat and void. They retain their void powers from life, though some are altered and warped. They are do not learn new arts in undeath. |
| Special Powers | Void anima cause unease in those who are near them. They ooze voidblood, which can nullify any non-void physical matter, incinerating it like an acid. They convert anything they eat into void for energy. They have supernatural strength, sharp teeth (if they have mouths), and can see energies. If a void anima kills another void-being, that being will rise as a void anima. |
| Necromancy | It is much easier to intentionally create a void anima (12) than to do so accidentally. All it takes is the corruption of the voidflesh; the soul will leave automatically upon death. An irritologist or necromancer must simply infuse the flesh (usually through chemicals specially crafted) with corrupted energies. Controlling a void anima is a matter of chemical or void-electrical processes. Summoning them is impossible except by nullifying the space between oneself and the void anima. Capturing one and drawing its power requires physically capturing it and storing it in a vat of corrupted void. |
| Sending | Destroying the body entirely is the best way to send a void anima. |
| Weaknesses | Mana is especially effective. Qi, the gates, and heavenly essences can also send them. |
| Behavior | Void anima are animalistic in their hunt for energies to devour, ripping flesh, draining blood, and drawing out energies from anyone they kill. They are not mindless, but cunning, vicious, and deadly. |
| Dominion Culture | Void anima are the grunt soldiers of the Qhanuum Dominion. |
| Other Dominions | Void anima do not exist in other Dominions. |
| Mortal Interactions | Void-based mortals know of void anima as monsters that are created only by powerful mad scientists or through freak accidents. They are feared like the most dangerous and unnatural of animals. |
| Afterlife | A null-souled void anima goes to no afterlife, but simply ceases to be. An intentionally created void anima's soul may move on once the anima is destroyed, but it will usually end up in the Void. |
| Notables | Kailuul Iqixori, Void Anima Manifest, Vewelian Horror |
| Special Classes | Soldier, Worker, Technician |
| Sample Stats | PRO 12 ATH 14 STR 16 Teeth +5/+5 AWA 5 Energy Sight 15 WIL 5 ROG 9 Unease Presence 6 Nullifying Blood 10 Void Conversion 13 |
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