Thief's Tools

For the experienced thief.
Object Type Alignment Rating Description Price Penalties Requirements Notes
Simple wire Lockpick None +0 lockpicking Basic for lockpicking 5      
Skeleton key Lockpick None   May open simple locks 50      
Hook pick Lockpick None +0 lockpicking Basic for lockpicking 10      
Wavy pick Lockpick None +0 lockpicking Basic for lockpicking 10      
Lockpick set Lockpick None +1 lockpicking Full set of lockpicking tools (wire, hook, wavy pick, skeleton key, and other picks) 200      
Advanced pick set Lockpick None +2 lockpicking A better-made set of lockpicking tools 600      
Maroon pick Lockpick Unaligned +2 lockpicking Lockpicking tools enchanted by the Cant 1000      
Quickcobalt pick Lockpick Unaligned +3 lockpicking Liquid metal lockpicking tools enchanted by the Cant 3000      
Dragonnail pick Lockpick Unaligned +3 lockpicking A sliver of dragon's claw nail that can be used for lockpicking; after every five uses, it gains another +1 to lockpicking, culminating in +9 8000      
Cang splinter Lockpick Unaligned +9 lockpicking A long splinter of wood from the Cang's cang that can be used as a lockpick n/a     Only available from the Cang
Rusty file File None -1 An old file that makes a bit too much noise, not good for cutting through bars, etc., but still enough to work 5 -2 STH    
Light file File None +0 A new file that works for a thief's needs in breaking and entering or breaking out 25 -1 STH    
Rough file File None +1 A honed file designed especially to work quicker 50 -1 STH    
Rapid rasp Rasp None +3 A file that moves magically and automatically to rapidly break through metal bars and so on 1000 -1 STH    
Quickcobalt file and rasp File / Rasp Unaligned +5 A liquid metal file and rasp enchanted by the Cant 3000      
Cangwood file and rasp File / Rasp Unaligned +7 A wooden file and rasp made from the Cang's cang n/a     Only available from the Cang
Pocket mirror Mirror None +0 A simple, palm-sized mirror for seeing around corners 20      
Corner mirror Mirror None +0 A mirror on a metal rod for seeing around corners 30      
Covered mirror Mirror None +0 A mirror on a metal rod with a small mechanical cover to look around corners 100      
Maroon mirror Mirror Unaligned +2 AWA A mirror on a metal rod enchanted by the Cant to see around corners and more 1000      
Canter's mirror Mirror Unaligned +3 AWA A mirror on a metal rod enchanted by the Cant to see around corners and more 5000      
Dragon eye mirror Mirror Unaligned +5 AWA A mirror made from the cornea of a dragon that shows the inner majesty of the viewer 10000      
Narrow scissors Snips None +1/+1 For cutting wires, threads, and so on 10 -1 STH    
Thief snips Snips None +1/+1 Scissors designed for precision work 25 -1 STH    
Quiet snips Snips None +1/+1 Scissors designed for quiet work 50      
Sharpened snips Snips None +2/+2 Scissors made for quiet and precise work 300      
Quickcobalt scissors Snips Unaligned +3/+3 Liquid metal scissors for cutting wires, threads, and so on, enchanted by the Cant 1000      
Dragonfang snips Snips Unaligned +6/+6 Scissors made from dragonfangs 6000      
Light pliers Pliers None +0 For precision work, opening things, disabling things, and more 10      
Muffled pliers Pliers None -1 Keeps that precision work a little quieter, but less efficient 25      
Thief's pliers Pliers None +1 For precision work, designed to be more precise and easier to work 50      
Quickcobalt pliers Pliers Unaligned +2 Liquid metal pliers enchanted by the Cant 1000      
Handheld glasscutter Glasscutter None +1/+1 Basic metallic glasscutting tool 20 -1 STH    
Cup glasscutter Glasscutter None +2 A round, metallic cup that cuts a circle in glass, very loud 100 -3 STH    
Quickcobalt glasscutter Glasscutter Unaligned +3/+3 Liquid metal glasscutter enchanted by the Cant 3000      
Dragonfang glasscutter Glasscutter Unaligned +5/+5 Glasscutters made from dragon's fangs 5000 -3 STH    
Full set Thief's tools Kit None +3 Full set of lockpicks, mirrors, pliers, scissors, glasscutters, and files 500        
Magical thief's tools set Kit Unaligned +5 Fill set of lockpicks, mirrors, pliers, scissors, glasscutters, and files enchanted by the Cant 10000      
Pocket vest Clothing None +0 A vest with lots of pockets for carrying tools or small items, six pockets 100      
Inner pocket Clothing None +1 A pocket sewn into clothing for hidden objects 20 per      
Secret pocket Clothing None +2 A pocket sewn into clothing designed to be undetectable even in a patdown 100 per      
Maroon pocket Clothing Unaligned +3 A pocket sewn into clothing enchantd by the Cant to be hidden 1000 per      
Thief's vest Clothing None +2 A vest full of secret pockets, 6 pockets 500      
Canter's vest Clothing Unaligned +3 A vest full of pockets enchanted by the Cant to be hidden 10000      
Maroonscale vest Clothing Unaligned +8 A vest made of dragon scales 15000      
Cotton footpads Shoes None +1 Footpads worn to help silence footsteps, can be strapped to shoes 25      
Soft shoes Shoes None +2 Shoes designed for quiet steps 75      
Maroon footpads Shoes Unaligned +3 Footpads enchanted by the Cant to silence footsteps 1000      
Scalepads Shoes Unaligned +5 Footpads made from dragonscales 5000      
Light cloak Cloak None +0/+0 +1 to block or dodge 50      
Dark cloak Cloak None +0/+0 +1 to block or dodge, +1 STH 200      
Maroon cloak Cloak Unaligned +1/+1 +1 to block or dodge, +3 STH 2500      
Thief's cloak Cloak Unaligned +0/+0 +2 to block or dodge, +2 STH 2500      
Dragonleather cloak Cloak Unaligned +9/+9 +5 to block or dodge, +1 STH 20000      
Pouch belt Belt None +0 Extra storage without adding to carried weight 25      
Maroon belt Belt Unaligned +0 Extra storage enchanted by the Cant to keep pouches hidden (+2 STH during patdowns) 1000      
Fingerless gloves Gloves None +1 precision Allows for precision work 10      
Climbing gloves Gloves None +2 climbing Sticky for climbing 50      
Dark gloves Gloves None +3 precision Allows for precision work, no fingerprints (+1 STH) 100      
Thief's gloves Gloves None +3 precision Allows for precision work, no fingerprints (+1 STH), and +1 to pick pockets 500      
Molded gloves Gloves None +4/+4 armor Allows for precision work, no fingerprints (+1 STH), and handling of harsh materials 5000      
Dragonscale gloves Gloves Unaligned +7/+7 armor Allows for precision work, no fingerprints (+1 STH), handling of harsh materials, and +3 to absorbing magic 10000      
Thief's lamp Lamp None No penalties in dark A lamp designed to give light but not give you away, no STH penalties to use 1200      
Maroon lamp Lamp Unaligned No penalties in dark A thief's lamp enchanted by the Cant, gives +1 AWA in dark 2500      
Dragonflame lamp Lamp Unaligned No penalties in dark A lamp burning with maroon flame that is empowered by a dragon's breath, gives +2 AWA in dark, neutralizes magical traps at a power of 13 10000      
Hand of glory Lamp Unaligned No penalties in dark Glows only for the bearer, +3 AWA in dark, +3 STH when used 20000      
Maroon hood Hood Unaligned +1 STH Gives wearer three charges of the Identify Canting spell (the shadow covers the eyes, allowing the wielder to only see what object they seek, 15 seconds per use, giving +6 AWA to finding the target for that time period) 25000      
Canting hood Hood Unaligned +3 STH Gives wearer three charges each of the Identify Canting spell (the shadow covers the eyes, allowing the wielder to only see what object they seek, 15 seconds per use, giving +6 AWA to finding the target for that time period) and Appraisal Canting spell (the shadow fills the mind, allowing the wielder to know the wealth of those they are observing, giving +6 AWA to gathering value for that time period) 50000      
Quickcobalt dagger Dagger Unaligned +2/+2 Empowered by the Cant, a liquid metal dagger that is hard for targets to see (+3 to hit, +1 STH on sneak attacks) 30000      
Dragonfang dagger Dagger Unaligned +7/+7 A dagger made from dragon's fang, burns with dragonfire when used 40000      

Hunting Tools

For the magic of the sacred hunt in an urban environment.
Tool Type Alignment Rating Description Price Penalties Requireme nts
Common knife Knife None +2/+2 Just a basic blade 20      
Hunting knife Knife None +2/+2 Designed for killing prey cleanly, +1 hunting 50      
Skinning knife Knife None +2/+2 Designed for skinning prey, +3 skinning 75      
Honed knife Knife None +3/+3 Designed for skinning and killing cleanly, +3 skinning, +1 hunting 300    
Boning knife Knife None +3/+3 Designed for de-boning 750    
Ritual knife Knife None +4/+4 Enchanted by the sacred hunt, +2 hunting, no penalties to called shot after being used in a ritual 1000      
Akplek knife Knife Celestial +2/+2, +8/+8 Made from sacred metal (akplek), it gains power when used to kill prey, +1 hunting 3000      
Stagpoint knife Knife Celestial +6/+6 Made from the antlers of a sacred stag, +3 hunting, +3 to WIL rolls when using Respect 5000      
Cotton footpads Shoes None +1 Footpads worn to help silence footsteps, can be strapped to shoes 25      
Soft shoes Shoes None +2 Shoes designed for quiet steps 75      
Soft boots Boots None +2 Boots designed for quiet steps, better for the wilderness 150      
Hunting boots Boots None +3 Boots designed for outdoors work and quiet steps 200      
Swift boots Boots None +3 Boots designed for speed, +3 to running 500    
Combat boots Boots None +4 Boots designed for combat, +1 PRO 1200    
Blue boots Boots Celestial +4 Boots made with celestial magic, +3 dodge against infernal attacks 2000    
Stagleather boots Boots Celestial +4 Boots made from a sacred stag's skin, +3 STH and +3 hunting 4000      
Pocket mirror Mirror None +0 A simple, palm-sized mirror for seeing around corners 20      
Corner mirror Mirror None +0 A mirror on a metal rod for seeing around corners 30      
Covered mirror Mirror None +0 A mirror on a metal rod with a small mechanical cover to look around corners 100      
Softglow mirror Mirror Celestial +2 A mirror that illuminates as well as reveals 1000    
Celeste mirror Mirror Celestial +3 A handheld, palm-sized mirror that gives +3 Danger Sense 3000      
Pocket vest Clothing None +0 A vest with lots of pockets for carrying tools or small items, six pockets 100      
Inner pocket Clothing None +1 A pocket sewn into clothing for hidden objects 20 per      
Secret pocket Clothing None +2 A pocket sewn into clothing designed to be undetectable even in a patdown 100 per      
Celeste pocket Clothing Celestial +3 A pocket sewn into clothing enchanted by the Sacred Hunt, hidden from oppressors (+3 STH vs. oppressors) 500 per      
Light cloak Cloak None +0/+0 +1 to block or dodge 50      
Dark cloak Cloak None +0/+0 +1 to block or dodge, +1 STH 200      
Hunter's cloak Cloak None +1/+1 +1 to block or dodge, +2 STH outdoors 500      
Camouflage cloak Cloak None +1/+1 +1 to block or dodge, +3 STH outdoors 800    
Celeste cloak Cloak Celestial +2/+2 +2 to block or dodge, +3 STH 2000      
Doeskin cloak Cloak Celestial +2/+2 Cloak made from a sacred doe, +1 to block or dodge, +3 STH while hunting 5000      
Fingerless gloves Gloves None +1 precision Allows for precision work 10      
Climbing gloves Gloves None +2 climbing Sticky for climbing 50      
Dark gloves Gloves None +3 precision Allows for precision work, no fingerprints (+1 STH) 100      
Multigloves Gloves None +2 climbing, +2 precision Allows for both climbing and precision work, no fingerprints (+1 STH) 500    
Subtle gloves Gloves None +2 precision Allows for precision work, no fingerprints (+2 STH) 800    
Many hands Gloves Celestial +1 precision, +1 climbing, +1 grip strength Has three charges of giving the amshuar a third hand 2400    
Celeste gloves Gloves Celestial +3 precision Allows for precision work, no fingerprints detectable by oppressors (+2 STH), makes Distribution more efficient 4000      
Doeskin gloves Gloves Celestial +3 precision Gloves made from a sacred doe, no fingerprints (+2 STH), +1 hunting, allows Soul Marking outside of hunt 10000      
Pouch belt Belt None +0 Extra storage without adding to carried weight 25      
Heavy belt Belt None +0 Carries a little more weight easier 150    
Soldier's belt Belt Celestial +0 Has a special pouch and sheath set for equipment, knives, and necessities, allows for switching out weaponry without taking time 600    
Hartleather belt Belt Celestial +0 Extra storage without adding to carried weight, adds +3 to intimidate prey 2000      
Light spade Spade None +3/+3 For digging a shallow grave 100      
Heavy shovel Spade None +4/+4 For digging a less than shallow grave 400      
Akplek spade Spade Celestial +2/+2, +8/+8 Made from magical metal, keeps graves better hidden (+2 STH), empowered by the sacred hunt after killing prey with it 6000      
Hatchet Axe None +4/+4 A small, handheld ax for chopping 240      
Utility ax Axe None +4/+4 Smaller than a hatchet, but sharper, good for hacking prey 240      
Survival ax Axe None +4/+4 Heavier blade, lighter handle, easier storage, best of both worlds 300      
Hunter's ax Axe None +5/+5 Specially designed hunter's ax for hacking, chopping, and throwing 800    
Ritual ax Axe Celestial +4/+4 Enchanted by the sacred hunt, +2 hunting, no penalties to called shot after being used in a ritual 3000    
Akplek hatchet Axe Celestial +3/+3, +9/+9 Made from magical metal, empowered by the sacred hunt after killing prey with it 7500      
Stag-antler hatchet Axe Celestial +7/+7 Made from the antlers of a sacred stag, +3 hunting, +3 to WIL rolls when using Respect 12000      
Small lantern Lamp None -1 AWA in dark A small lantern for dark nights 200 -3 STH    
Camping lantern Lamp None No penalties in dark Designed for outdoors 400 -6 STH    
Survival lantern Lamp None No penalties in dark Designed for outdoors but more efficient 600 -3 STH    
Celeste lantern Lamp Celestial +1 AWA in use Magical lantern emitting blue light that oppressors can't see 5000 -1 STH for all but opppresors    
Common rope Rope None +2/-1 A little rough but it works, binding STR of 10 10 per foot      
Survival rope Rope None +3/+0 Sturdier for outdoors work, binding STR of 13 60 per foot      
Celeste rope Rope Celestial +5/+2 Enchanted by the sacred hunt, it binds prey and burns oppressors, binding STR of 16, burns at power 10 800 per foor      
Waterskin Drinking vessel None   For a quick, fresh drink 20   4 STR  
Heavyskin bottle Drinking vessel None   Carries more water 50   8 STR  
Hunter's bottle Drinking vessel None   Made to be easy to carry on a long hunt, lessens weight 300   5 STR
Antlered cup Drinking vessel Celestial   Sacred ritual cup with deer antlers on it; if drunk from in a ritual before the Sacred Hunt, gives the amshuar +1 to hunting; if the prey's blood is put into it, the blood becomes a healing draught of power 15; can only be used 7 times 3000    
Doeskin bottle Drinking vessel Celestial   Made from skin of a sacred doe, cleanses water in it, makes it liquid Respect 10000   1 STR  
Stagpoint dart Dart Celestial +6/+6 (thrown) or 16/21/26/31 (blowgun) Dart made from antlers of a sacred deer, +1 to hit prey 1000 per      
Stagpoint arrow Arrow Celestial +3 to bow damage Arrowhead made from antlers of a sacred deer, +3 to hit prey 2000 per      
Stag-antler bow Bow Celestial 18/25/32/39 Bow made from antlers of a sacred deer, +3 to hit prey, +1 hunting 50000      
Stag-antler crossbow Crossbow Celestial 16/22/28/34 Crossbow made from antlers of a sacred deer, +3 to hit prey, +1 hunting 60000      
Doeskin sling Sling Celestial 13/18/23/28 Sling made from skin of a sacred deer, +3 to hit prey, +1 hunting 20000      
Ritual tattoo Tattoo Celestial   Tattoo done with blood from prey, allows Subtle Blue outside of hunt 40000      
Doesheart talisman Talisman Celestial   Talisman made from heart of a sacred doe, +3 hunt, +3 PRS, +3 STH, +3 WIL for Respect 100000      
Stagsblood Blood Celestial   Blood from a sacred stag, marked on the body of the hunter, +3 hunt, +3 intimidate, +3 STH, makes Distribution more efficient 100000      

Professional Tools

For clerks and other industrial office workers.
Tool Type Alignment Rating Description Price Penalties Requirements Notes
Common ink Ink None For writing 10 per one day's worth      
Vanishing ink Ink Unaligned Ink that fades into invisibility, +3 STH for embezzling 500 for one day's worth      
Acidic ink Ink Elemental Ink that magically and elementally burns away certain figures, +2 STH for embezzling 500 for one day's worth      
Common ledger Ledger None A basic accounting ledger 200      
Trick ledger Ledger None An accounting ledger with hidden pages, +2 STH for embezzling 500      
Burnt ledger Ledger Elemental An accounting ledger that will eat certain numbers with elemental acid, +3 STH for embezzling 2000      
Abacus Abacus None A basic counting device 100      
Trick abacus Abacus None An abacus that allows for deceptive mathematics, +2 STH for embezzling 300      
Deleting abacus Abacus Elemental An abacus that erases certain figures with elemental acid, +3 STH for embezzling 1200      
Counting machine Abacus Industrial A mechanical, industrial counting device 2000 -3 elemental magic    
Clockwork abacus Abacus Unaligned A clean, clockwork abacus that does the counting for you 5000 -3 STH for embezzling    
Quill pen Pen None A basic pen 5      
Simurgh feather quill Pen Elemental A pen from a simurgh that has elemental chaos magic in it 10000      
Acid pen Pen Elemental A pen that uses elemental acid to erase figures, +2 STH for embezzling 3000      

Sex Work Tools

Tool Type Alignment Rating Description Price Penalties Requirements Notes
Citrus water Perfume None +1 PRS A basic Perfume   100 for 6 months      
Floral Perfume Perfume None   +2 PRS Flower-scented Perfume   200 for 6 months      
Eau de cologne Perfume None +3 PRS Complex Perfume   500 for 6 months      
Fairy oil Perfume Fey +3 PRS Perfume made with fairy charms, +1 glamour 2000 for 6 months      
Lover's drop Perfume Fey +4 PRS Perfume made with a love charm 8000 for 6 months      
Queen's Perfume Perfume Fey   +12 PRS Perfume made for the Queen of All Faerie 20000 for 6 months      
Simple garotte Garotte None 9/15/21/27 A thin wire for strangling unruly clients 200      
Razor garotte Garotte None 14/20/26/32 A sharper wire for strangling unruly clients 500      
Airgid garotte Garotte Fey 9/15/21/27 A garotte of fairy silver, +1 to sneak attacks 3000      
Sewing needle Needle None 4/7/10/13 A basic needle that can easily be hidden to stab unruly clients 10      
Secret needle Needle Fey 4/7/10/13 A needle magically charmed to be hidden, +3 to sneak attacks 100      
Poisonous needle Needle None 4/7/10/13 A needle with a special material that allows it to be more carefully coated with Poison   300      
Airgid needle Needle Fey 4/7/10/13 A needle of fairy silver, +1 sneak attacks, causes confusion at power 8 1000      
Common prophylactic Prophylactic None   Prevents pregnancy and spread of disease 5      
Prophylactic charm Prophyactic Fey   Prevents pregnancy and spread of disease via magic, thus more effective 100      
Moon tea Abortifacient None   Abortifacient tea, power 11 50      
Common comb Comb None   Helps remove knots from hair and unwanted magical effects if used by a skilled witch 10      
Silver comb Comb Fey   A little more magical, +2 to remove unwanted magical effects, +1 PRS after use 250      
Golden comb Comb Fey   A little more magical, +1 to remove unwanted magical effects, +2 PRS after use 500      
Ciclunium comb Comb Fey   Comb made of fey metal attuned to witchcraft cycles, +3 to remove unwanted magical effects, +1 PRS after use, +1 glamour 1100      
Hand mirror Mirror None   Required for divining, scrying, or other witchcrafts of sight 200      
Standing mirror Mirror None   +1 to divining, scrying, or other witchcrafts of sight 400      
Silver mirror Mirror None   +3 to divining, scrying, or other witchcrafts of sight 1000      
Fairy mirror Mirror Fey   +3 to divining, scrying, or other witchcrafts of sight; +1 to glamour 6000      
Vanishing mirror Mirror Fey   Allows vanishing power to extend to a full minute safely 9000      
Charming mirror Mirror Fey   If you look into it for 30 minutes, you gain +3 PRS for seduction or charming people for up to an hour, but more than that and you risk being lost in your own reflection 12000      
Airgid mirror Mirror Fey   Mirror of fairy silver, +3 to divining, scrying, or other fairy witchcrafts of sight; +3 glamour 15000      
Basic makeup Makeup None   Can be applied for +1 PRS 40      
Expensive makeup Makeup None   Can be applied for +3 PRS 200      
Glamouring makeup Makeup Fey   Can be applied for +1 PRS and +3 glamour 500      
Queen's charm Charm Fey   Has a 6-time use for +9 glamour for a day 5000      
Hemlock Poison None   Poison of strength 11/14/17/20 500      
Deadly nightshade Poison None   Poison of strength 14/19/24/29 1000      
Water of omens Poison Fey   Poison containing fey omens of death; strength 16/23/30/37 5000      
Bean sith's voice Poison Fey   Poison imbued with fairy magic; strength 17/24/31/38 10000      
Common corset Clothing None +0/+0 A tight corset popular in the ruling class, +1 PRS 500      
Black velvet tunic Clothing None +3/+3 vs magic A black dress with stronger protections; made black to hide the spells 300      
Silk tunic Clothing None +4/+4 vs magic A dress made from magical silk to protect from magic 900      
Cloth-of-silver tunic Clothing Fey +5/+5 vs magic; +3/+3 vs mundane Heavy dress made from silver cloth 5000      
Shifting tunic Clothing Fey +3/+3 vs magic Dress made to change size when the pisky does 6000      
Glamour tunic Clothing Fey +3/+3 vs magic Dress that grants +3 glamour 3000      
Cloth-of-airgid tunic Clothing Fey +5/+5 vs magic; +3/+3 vs mundane A dress made from fairy silver cloth; +3 glamour 10000      
Fairy corset Clothing Fey +0/+0 A tight corset popular in the ruling class, +1 PRS; +1 glamour 10000      
Feysilk tunic Clothing Fey +4/+4 vs magic A dress made from indigo silk made of fairy magic, +3 glamour 20000      
Dreamweave tunic Clothing Fey +3/+3 vs magic A dress made from dreams; +6 glamour 50000      
Basic pocketbook Pocketbook None   A small purse 100      
Trick pocketbook Pocketbook None   A small purse with a hidden compartment, +1 STH to hide things in it 1000      
Fairy purse Purse Fey   A small purse enchanted with fairy magic to have illusory pockets, +3 STH to hide things in it 8000      
Contact journal Journal None   A journal for keeping information on clients 100      
Secret booklet Journal Fey   A journal with secret pages for keeping information on clients, +1 STH to hide information 20000      
Namekeeper booklet Journal Fey   A journal with magic that allows you power over clients, power of 11+ 100000      
Topic revision: r1 - 23 Dec 2025, SallyJaneBlack
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