| Race | The Hooded |
| Over-race | Avian |
| Classification | Faunal |
| Family | Full |
| Sphere | Hunt |
| Origin | Vyarrah made them from hawks |
| Lifespan | ~100 years |
| Habitat | Mountains |
| Food | Meat |
| Description | The Hooded are a race of hawkmen that stand about 5' tall. They have the normal variety of coloration and body shape, humanesque arms as well as their wings, and long tails. |
| Procreation | With each other for more hoodeds. With other avians for halfbreeds. |
| Magic | One in five million will have soul or heart magic. Mind and body magic are possible. Void is possible. Faith is not uncommon. |
| Special Powers | Hoodeds, as they are known, have high visual acuity and a talent for remaining patiently hidden for hours. They have quick reflexes and can strike at a moment's notice. They are more at home in the sunlight than at night, and a loss at the hunt is a large blow to their self-esteem that can cripple a hooded. They walk awkwardly on the ground, but their flying is exceptional. They have a distinct cry known as the kreer, which they use when angry to frighten their foes. |
| Weaknesses | Despair and fauna magic or faith can weaken them. Losing at the hunt can cripple them. |
| Culture | Hoodeds are very territorial when they are tending their young, and they will fight to the death anyone they view as a threat. They are monogamous people, and they tend to have strong families. Their mating rituals involve great sky dances and traditional hunts that end in the couple bonded for life. After this, they build a home together, and they combine their territories. If their territories are not adjoining, they will trade or buy and sell to get adjoining territories. |
| Notables | |
| Sample statistics | PRO 12 Reaction 16 ATH 12 Walking 7 Flight 19 STR 10 AWA 10 Visual 22 WIL 12 Patience 16 ROG 16 Kreer 13 |
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