| Pulmonorestorer |
Breather |
Necessity |
Celestial |
A blood infusion that makes the lungs of the user regenerative and thus usable anywhere, temporarily |
One Shem-year, cannot be turned on and off |
950 |
|
| Metalung |
Breather |
Necessity |
Unaligned |
A breathing device worn on the neck (with injecting needles there) that enhances the lungs of the user to work anywhere |
10 Shem-years, can be turned on and off, but that doesn't affect its duration |
1500 |
|
| Foolish favor |
Shielding |
Necessity |
Fey |
A charm that protects someone only if they are not prepared |
Once |
75 |
19 |
| Craftedcover |
Shielding |
Necessity |
Celestial |
A cloth suit made by popular magic that repels radiation |
280 successes or failures |
1000 |
13 |
| Druid's cloud |
Breather |
Necessity |
Elemental |
A cloud inhaled by the user that creates an aura that invokes the natural laws of Shem to create a temporary, mini-Shem atmosphere |
One Shem-year, cannot be turned on and off |
800 |
|
| Dust cloud |
Breather |
Necessity |
Elemental |
A cloud of nebula and cosmic dust inhaled by the user that lets their body operates in deep space |
500 years, cannot be turned on and off |
1200 |
|
| Repulsorcover |
Shielding |
Necessity |
Elemental |
A covering of electromagnetism that repels radiation |
80 successes or failures |
2100 |
18 |
| Orbital defier |
Shielding |
Necessity |
Elemental |
A device that orbits the user and blocks radiation |
160 successes or filures |
2000 |
15 |
| Feather lung |
Breather |
Necessity |
Elemental |
A feather worn in the hat of the bearer to give them a bubble of Shem's air around their head |
One Shem-month, can be turned on and off by removing from head |
75 |
|
| Flash repel |
Shielding |
Necessity |
Fey |
A fey charm that repels radiation for a price |
Once |
90 |
15 |
| Astral forcefield |
Shielding |
Necessity |
Elemental |
A forcefield of star magic that repels radiation |
240 successes or failures |
1600 |
14 |
| Industrial casing |
Shielding |
Necessity |
Imperial |
A heavy metallic skin that blocks some radiation |
100 successes or failures |
400 |
13 |
| Lead casing |
Shielding |
Necessity |
Unaligned |
A lead skin that blocks some radiation |
12 successes or failures |
200 |
10 |
| Greenleaf oxidater |
Breather |
Necessity |
Elemental |
A leaf born by the user that simply produces breathable Shem air |
Six uses, 96 hours per use, cannot be turned on and off |
150 |
|
| Greybreather |
Breather |
Necessity |
Elemental |
A lunar crystal attached to neckwear that adjusts to the lunar atmosphere |
Thirty uses, 33 hours each, cannot be turned on and off |
250 |
|
| Spell bubble |
Breather |
Necessity |
Fey |
A magical bubble hat made by mages that helps the wearer breathe anywhere |
Varies by spellcaster |
300 |
|
| Omnibreather |
Breather |
Necessity |
Unaligned |
A magitech device that is like a gas mask to cover the nose and mouth to adjust to any atmosphere or lack thereof |
No known limit, but it has one, can be turned on and off |
5000 |
|
| Whitebreather |
Breather |
Necessity |
Unaligned |
A mask that covers mouth and nose that generates what is needed by engaging the bodily system of the wearer |
Needs a battery replacement every ten Shem-years, can be turned on and off but does not affect battery life |
1000 |
|
| Null-lung |
Breather |
Necessity |
Unaligned |
A mask that covers the mouth and nose and nullifies the need for air |
120 hours, can be turned on and off |
500 |
|
| Industrial lung |
Breather |
Necessity |
Imperial |
A mechanical device that replaces the lungs of the user with an industrial machine |
Permanent replacement, must be repaired every Shem-week |
200 |
|
| Imperial lung |
Breather |
Necessity |
Imperial |
A mechanicl lung that replaces the lungs of the user and charges them some of their innate magical powers |
Permanent replacement, must be repaired every six Shem-weeks |
120 |
|
| Witch's puff |
Breather |
Necessity |
Fey |
A puff charm from a witch that attunes to the wearer to the atmospheric cycles of the location they are in |
Varies by witch |
900 |
|
| Mirrorcover |
Shielding |
Necessity |
Elemental |
A reflective lunar skin that repels radiation |
90 succeses or failures |
3000 |
21 |
| Fairylung |
Breather |
Necessity |
Fey |
A sack inhaled by the user that fills their lungs with fairy magic and allows them to exist on the Green Moon only |
72 hours, can be turned on and off |
300 |
|
| Blue lung |
Breather |
Necessity |
Celestial |
A sack inhaled by the user that protects their lungs from harm temporarily, if and only if they are not an oppressor, abuser, or exploiters |
13 Shem-days, can be turned on and off |
600 |
|
| Bloodsheen |
Shielding |
Necessity |
Imperial |
A sheen of blood that repels radiation and redirects it to the blood's owner |
Until the donor dies |
50 |
17 |
| Celestecover |
Shielding |
Necessity |
Celestial |
A sheen of blue fluid that repels radiation if and only if the user is not an abuser, exploiter, or oppressor |
360 successes or failures |
800 |
12 |
| Yellowcover |
Shielding |
Necessity |
Imperial |
A sheen of yellow fluid that repels radiation and redirects it to another target |
Until targets run out |
150 |
11 |
| Goodly cover |
Shielding |
Necessity |
Celestial |
A simple outfit that repels radiation if the user is worthy |
As long as worthy |
1200 |
12 |
| Kyellezhian barkskin |
Shielding |
Necessity |
Elemental |
A skin from a Kyellezhian tree on the Green Moon that resists radiation |
200 successes or failures |
120 |
12 |
| Mistcover |
Shielding |
Necessity |
Elemental |
A skin of mist that blocks radiation and cools the body |
120 successes or failures |
6000 |
22 |
| Cloudcover |
Shielding |
Necessity |
Elemental |
A skin of Shem's clouds that blocks radiation |
60 successes or failures |
600 |
16 |
| Magonic cloud |
Breather |
Necessity |
Elemental |
A small cloud that can be breathed in to fill the lungs with Shem's fresh air |
One Shem-year, can be turned on and off |
360 |
|
| Physick's bag |
Breather |
Necessity |
Unaligned |
A special bag used to breathe in that alters the body of the user to adjust to the local atmosphere |
Permanent replacement, must be adjusted every Shem-month |
240 |
|
| Starbreather |
Breather |
Necessity |
Elemental |
A special quartz-studded device that absorbs starlight to fill the lungs of the wearer |
200 years, can be turned on and off |
750 |
|
| Black cloud |
Breather |
Necessity |
Elemental |
A storm cloud inhaled by the user that replicates Shem's atmosphere, but also fills them with electrical charge |
One use, one Shem-month, cannot be turned on and off |
80 |
|
| Topaz lung |
Breather |
Necessity |
Elemental |
A topaz that must be ground up and snorted to give the user temporary breathing anywhere |
One use, 24 hours, cannot be turned on and off |
50 |
|
| Witch's skin |
Shielding |
Necessity |
Fey |
A witch's charm that repels radiation temporarily |
Thrice |
300 |
18 |
| Asteroidal compass |
Compass |
Necessity |
Elemental |
Adjusts to asteroid |
|
400 |
10 |
| Planetary compass |
Compass |
Necessity |
Elemental |
Adjusts to different planets or mesoplanets |
|
800 |
13 |
| Amethyst breather |
Breather |
Necessity |
Fey |
An amethyst attached to a choker that lets the wearer breathe the winds of fortune |
Varies by user |
700 |
|
| Salamat's fin |
Shielding |
Necessity |
Unaligned |
An energy fin that redirects radiation but requires advanced mathematics to use |
Infinite |
100000 |
30 |
| Metacasing |
Shielding |
Necessity |
Unaligned |
An energy skin that repels radiation but requires the user control it with their mind |
500 successes or failures |
5000 |
20 |
| Hypercasing |
Shielding |
Necessity |
Unaligned |
An energy skin that repels radiation but runs out of battery quickly |
750 successes or failures |
8000 |
22 |
| Parabreather |
Breather |
Necessity |
Unaligned |
An impossible object that simply defies reason |
No known limit, might not have one, can be turned on and off |
15000 |
|
| Standard eyeglasses |
Eyewear |
Clothing |
|
Basic eyeglasses with convex lenses |
|
100 |
|
| True candle |
Candle |
Necessity |
Imperial |
Candles that are usable anywhere, but have emotional effects |
8 hours |
30 |
13 |
| Putrecandle |
Candle |
Necessity |
Unaligned |
Candles that decay rapidly but work anywhere |
1 hour |
60 |
16 |
| Golden candle |
Candle |
Necessity |
Elemental |
Candles that gleam with bright sunlight |
3 hours |
100 |
20 |
| Lunar candle |
Candle |
Necessity |
Elemental |
Candles that glow with moonlight and work on any moon |
9 hours |
90 |
12 |
| Star candle |
Candle |
Necessity |
Elemental |
Candles that glow with starlight and can be used in any non-planetary atmosphere |
12 hours |
120 |
8 |
| Tricky candle |
Candle |
Necessity |
Fey |
Candles that may or may not work anywhere |
Varies |
20 |
10 |
| Prismatic candle |
Candle |
Necessity |
Celestial |
Candles that release rainbow light and empower those around them. |
9 hours |
300 |
14 |
| Yellow candle |
Candle |
Necessity |
Imperial |
Candles that require a bit of blood to be used, but work anywhere |
5 hours |
15 |
13 |
| Draconic candle |
Candle |
Necessity |
Unaligned |
Candles that require dragon magic to work, but work anywhere |
5 hours |
500 |
5-25, in increments of 5 |
| Crystal candle |
Candle |
Necessity |
Celestial |
Candles that use a crystal wick that emit light that gives artistic inspiration |
7 hours |
250 |
16 |
| Bright candle |
Candle |
Necessity |
Elemental |
Candles that use elemental light and can be adjusted to any brightness |
1-24 hours |
200 |
1-25 |
| Fairy candle |
Candle |
Necessity |
Fey |
Candles that use fairy lights, which make people see things |
6 hours |
40 |
10 |
| Gossamer candle |
Candle |
Necessity |
Imperial |
Candles that work anywhere, but make the user hear things, very subtle light |
3 hours |
10 |
7 |
| Black coat |
Regulator |
Necessity |
Elemental |
Caot of shadow that keeps you cool |
|
6000 |
20 |
| Symbolist coat |
Regulator |
Necessity |
Fey |
Coat embroidered with magical symbols to alter temperatures |
|
3200 |
17 |
| Workman's coat |
Regulator |
Necessity |
Celestial |
Coat made by workers for any weather |
|
4000 |
17 |
| Atmospheric coat |
Regulator |
Necessity |
Elemental |
Coat of air that adjusts temperature to keep you cool |
|
500 |
15 |
| Angel coat |
Regulator |
Necessity |
Celestial |
Coat of angel feathers that protects the worthy from the cold |
|
20000 |
20 |
| Carnelian coat |
Regulator |
Necessity |
Unaligned |
Coat of carnelian that blocks heat |
|
25000 |
20 |
| Cloud coat |
Regulator |
Necessity |
Elemental |
Coat of clouds that keeps you cool |
|
600 |
16 |
| Dragon's coat |
Regulator |
Necessity |
Unaligned |
Coat of dragonscale that keeps you warm |
|
750 |
15 |
| Flame coat |
Regulator |
Necessity |
Elemental |
Coat of flame that keeps you warm |
|
2000 |
18 |
| Glass coat |
Regulator |
Necessity |
Unaligned |
Coat of glass that regulates temperature |
|
400 |
10 |
| Bright coat |
Regulator |
Necessity |
Elemental |
Coat of light that keeps you warm |
|
1600 |
17 |
| Mist coat |
Regulator |
Necessity |
Elemental |
Coat of mist that keeps you cool |
|
4000 |
19 |
| Dust coat |
Regulator |
Necessity |
Elemental |
Coat of nebulaic dust that adjusts to temperatures in space |
|
7500 |
20 |
| Obsidian coat |
Regulator |
Necessity |
Elemental |
Coat of obsidian that adjusts temperatures |
|
500 |
10 |
| Coat of many colors |
Regulator |
Necessity |
Celestial |
Coat of rainbows that protects the worthy from the heat |
|
5000 |
19 |
| Grey coat |
Regulator |
Necessity |
Elemental |
Coat of reflective material that adjusts on the Grey Moon only |
|
90 |
12 |
| Ruddy coat |
Regulator |
Necessity |
Unaligned |
Coat of ruddy dust that keeps you cool |
|
800 |
14 |
| Hollow coat |
Regulator |
Necessity |
Imperial |
Coat of skin that protects from heat |
|
120 |
13 |
| Astral coat |
Regulator |
Necessity |
Elemental |
Coat of starlight that adjusts to temperatures outside of atmosphere |
|
1600 |
17 |
| Volcanic coat |
Regulator |
Necessity |
Elemental |
Coat of volcanic ash that keeps you warm |
|
4000 |
19 |
| Space coat |
Regulator |
Necessity |
Elemental |
Coat that adjusts only to outer space |
|
640 |
16 |
| Menogo coat |
Regulator |
Necessity |
Unaligned |
Coat that adjusts to your internal systems |
|
480 |
12 |
| Intracoat |
Regulator |
Necessity |
Unaligned |
Coat that connects you to the surrounds to make you safe |
|
600 |
14 |
| Displacer coat |
Regulator |
Necessity |
Fey |
Coat that displaces external temperatures a random number of feet away |
|
250 |
11 |
| Fairy coat |
Regulator |
Necessity |
Fey |
Coat that has fey magic to adjust temperature |
|
240 |
13 |
| Tehomic coat |
Regulator |
Necessity |
Elemental |
Coat that invokes elemental chaos to adjust temperature |
|
2000 |
16 |
| Druid's coat |
Regulator |
Necessity |
Elemental |
Coat that invokes natural law to adjust temperature |
|
1600 |
16 |
| Frost coat |
Regulator |
Necessity |
Elemental |
Coat that makes it cool |
|
2000 |
18 |
| Neutregulator |
Regulator |
Necessity |
Unaligned |
Coat that neutralizes heat or cold |
|
3000 |
16 |
| Tempnull coat |
Regulator |
Necessity |
Unaligned |
Coat that nullifies external temperatures |
|
1200 |
16 |
| Celeste coat |
Regulator |
Necessity |
Celestial |
Coat that protects the worthy from temperature changes |
|
2600 |
16 |
| Defensor coat |
Regulator |
Necessity |
Celestial |
Coat that protects you from temperature changes |
|
10000 |
19 |
| Sun coat |
Regulator |
Necessity |
Elemental |
Coat that stores sunlight to keep you warm later |
|
6000 |
20 |
| Teal coat |
Regulator |
Necessity |
Elemental |
Coat that uses lunar energy to adjust temperatures only on moons |
|
660 |
15 |
| Cosmic coat |
Regulator |
Necessity |
Elemental |
Coat that works anywhere |
|
8000 |
18 |
| Day coat |
Regulator |
Necessity |
Elemental |
Coat that works during lunar day to keep you cool |
|
300 |
14 |
| Night coat |
Regulator |
Necessity |
Elemental |
Coat that works during lunar night to keep you warm |
|
300 |
14 |
| Browncoat |
Regulator |
Necessity |
Imperial |
Coating of brown slime that protects from temperature changes |
|
200 |
14 |
| Tinted spectacles |
Eyewear |
Clothing |
|
Colored glass spectacles with no protective value |
|
45 |
|
| Carnelian cover |
Shielding |
Necessity |
Unaligned |
Covering of carnelian liquid that blocks radiation |
800 successes or failures |
10000 |
25 |
| Dark tinted spectacles |
Eyewear |
Clothing |
|
Early sunglasses |
|
75 |
|
| Fairsoles |
Gravwear |
Necessity |
Fey |
feymade boots that react to the stories of where they are, adjusting automatically, but asking a price of their wearers. |
|
500 |
14 |
| Greyfilter |
Filter |
Necessity |
Elemental |
Filter made for the Grey Moon specifically |
Replace every three years |
300 |
15 |
| Tricow-leather mask |
Filter |
Necessity |
Elemental |
Filter made from tricows that uses galactic magic |
Replace every three years |
240 |
10 |
| Planetary adjuster |
Filter |
Necessity |
Elemental |
Filter made to adjust to any planet's atmosphere |
Replace every year |
840 |
13 |
| Pillar mask |
Filter |
Necessity |
Elemental |
Filter made to work on cosmic dust and nebulae |
Replace every 100 years |
1200 |
22 |
| Sharp filter |
Filter |
Necessity |
Fey |
Filter that analyzes the air and alters it as needed |
Replace every three years |
900 |
13 |
| Carnelian filter |
Filter |
Necessity |
Unaligned |
Filter that blocks almost everything |
|
2000 |
19 |
| Celeste dam |
Filter |
Necessity |
Celestial |
Filter that burns what comes through with celestial magic |
Replace every 18 months |
750 |
16 |
| Sulfuric veil |
Filter |
Necessity |
Imperial |
Filter that burns what comes through with imperial magic |
Replace every month |
150 |
12 |
| Woven filter |
Filter |
Necessity |
Fey |
Filter that is made to adjust to the perspective of the user |
Replace every six months |
950 |
14 |
| Tehomic veil |
Filter |
Necessity |
Elemental |
Filter that uses elemental chaos to adjust what comes through |
Replace every three years |
1500 |
24 |
| Druidic veil |
Filter |
Necessity |
Elemental |
Filter that uses natural law to adjust what comes through |
Replace every year |
1000 |
20 |
| Goodveil |
Filter |
Necessity |
Celestial |
Filter veil that purifies what comes through |
Replace every six months |
600 |
13 |
| Bifocal |
Eyewear |
Clothing |
|
For myopia and presbyopia |
|
120 |
|
| Hydrogenic skin |
Shielding |
Necessity |
Unaligned |
Liquid hydrogen casing that absorbs radiation |
10 succeses or failures |
250 |
12 |
| Standard issue |
Gravwear |
Necessity |
Imperial |
made by colonial powers, these are provided by the imperial military but are commonly available. Mass assembled, cheap, and usable in any environment, they have one setting, and a different pair must be bought for each moon. |
|
120 |
13 |
| Automatic boots |
Gravwear |
Necessity |
Celestial |
made by workers seeking a better model than the standard issue, automatic boots are adjustable, responding to the people around you as well as the environment. Made by benefactators, they have to be custom made, and therefore, they are harder to get. |
|
1000 |
18 |
| Crystal spectacles |
Eyewear |
Clothing |
Elemental |
Made from lunar crystal to allow for sight on the moons |
|
300 |
|
| Betweeners |
Gravwear |
Necessity |
Unaligned |
made on the White Moon, these allow the wearer to adjust gravity as well as plane of reality. Very expensive, but very powerful. |
|
2500 |
20 |
| Smoked glass spectacles |
Eyewear |
Clothing |
|
Made to allow for watching a solar eclipse |
|
60 |
|
| Slitted goggles |
Eyewear |
Clothing |
|
Made to avoid snow blindness |
|
40 |
|
| Goldoni glasses |
Eyewear |
Clothing |
|
Made to reduce glare from water |
|
55 |
|
| Fairy spectacles |
Eyewear |
Clothing |
Fey |
Made with fey magic with unexpected results |
|
450 |
|
| Industrial mask |
Filter |
Necessity |
Imperial |
Mechanical filter that releases filters out the toxic and releases it |
Replace every year |
50 |
14 |
| Gnomish spectacles |
Eyewear |
Clothing |
Unaligned |
Mechanical spectacles with unexpected effects |
|
500 |
|
| Filtrera |
Filter |
Necessity |
Imperial |
Metallic veil that eradicates impurities, causes physical damage |
Replace every week |
440 |
18 |
| Null-mask |
Filter |
Necessity |
Unaligned |
Negates specific targets coming through it |
Replace every ten years |
400 |
13 |
| Red filter |
Filter |
Necessity |
Unaligned |
Neutralizes everything coming through it |
Replace every six months |
500 |
15 |
| Cosmic compass |
Compass |
Necessity |
Elemental |
Points to cosmic center |
|
25000 |
18 |
| Galactic compass |
Compass |
Necessity |
Elemental |
Points to galactic center |
|
1000 |
16 |
| Solar compass |
Compass |
Necessity |
Elemental |
Points to the sun |
|
500 |
14 |
| Ruddy filter |
Filter |
Necessity |
Unaligned |
Provides resources to filter out specific gases |
Replace every year |
800 |
16 |
| Balecoat |
Regulator |
Necessity |
Imperial |
Red coat that repels cold |
|
150 |
14 |
| Ai tai |
Eyewear |
Clothing |
|
Smoked quartz shades |
|
50 |
|
| Greensoles |
Gravwear |
Necessity |
Elemental |
using elemental gravity magic, these are made by Grey Moon locals and have adjustable gravity. They are usable in any natural environment. |
|
800 |
16 |
| Fairy compass |
Compass |
Necessity |
Fey |
Works anywhere but a price must be paid to the fey |
|
150 |
11 |
| Goodly compass |
Compass |
Necessity |
Celestial |
Works anywhere but can only be used by the worthy |
|
300 |
12 |
| Imperial compass |
Compass |
Necessity |
Imperial |
Works anywhere but pollutes the area |
|
25 |
15 |
| Grey compass |
Compass |
Necessity |
Elemental |
Works on the Grey Moon |
|
30 |
13 |
| White compass |
Compass |
Necessity |
Unaligned |
Works on the White Moon |
|
30 |
13 |
| Yellowcoat |
Regulator |
Necessity |
Imperial |
Yellow coat that adjusts to temperature automatically |
|
1600 |
17 |