Necessities

Things needed to survive on the moons or in space.
Device Type Category Alignment Description Duration Cost Score
Topaz lung Breather Necessity Elemental A topaz that must be ground up and snorted to give the user temporary breathing anywhere One use, 24 hours, cannot be turned on and off 50  
Feather lung Breather Necessity Elemental A feather worn in the hat of the bearer to give them a bubble of Shem's air around their head One Shem-month, can be turned on and off by removing from head 75  
Black cloud Breather Necessity Elemental A storm cloud inhaled by the user that replicates Shem's atmosphere, but also fills them with electrical charge One use, one Shem-month, cannot be turned on and off 80  
Imperial lung Breather Necessity Imperial A mechanicl lung that replaces the lungs of the user and charges them some of their innate magical powers Permanent replacement, must be repaired every six Shem-weeks 120  
Greenleaf oxidater Breather Necessity Elemental A leaf born by the user that simply produces breathable Shem air Six uses, 96 hours per use, cannot be turned on and off 150  
Industrial lung Breather Necessity Imperial A mechanical device that replaces the lungs of the user with an industrial machine Permanent replacement, must be repaired every Shem-week 200  
Physick's bag Breather Necessity Unaligned A special bag used to breathe in that alters the body of the user to adjust to the local atmosphere Permanent replacement, must be adjusted every Shem-month 240  
Greybreather Breather Necessity Elemental A lunar crystal attached to neckwear that adjusts to the lunar atmosphere Thirty uses, 33 hours each, cannot be turned on and off 250  
Fairylung Breather Necessity Fey A sack inhaled by the user that fills their lungs with fairy magic and allows them to exist on the Green Moon only 72 hours, can be turned on and off 300  
Spell bubble Breather Necessity Fey A magical bubble hat made by mages that helps the wearer breathe anywhere Varies by spellcaster 300  
Magonic cloud Breather Necessity Elemental A small cloud that can be breathed in to fill the lungs with Shem's fresh air One Shem-year, can be turned on and off 360  
Null-lung Breather Necessity Unaligned A mask that covers the mouth and nose and nullifies the need for air 120 hours, can be turned on and off 500  
Blue lung Breather Necessity Celestial A sack inhaled by the user that protects their lungs from harm temporarily, if and only if they are not an oppressor, abuser, or exploiters 13 Shem-days, can be turned on and off 600  
Amethyst breather Breather Necessity Fey An amethyst attached to a choker that lets the wearer breathe the winds of fortune Varies by user 700  
Starbreather Breather Necessity Elemental A special quartz-studded device that absorbs starlight to fill the lungs of the wearer 200 years, can be turned on and off 750  
Druid's cloud Breather Necessity Elemental A cloud inhaled by the user that creates an aura that invokes the natural laws of Shem to create a temporary, mini-Shem atmosphere One Shem-year, cannot be turned on and off 800  
Witch's puff Breather Necessity Fey A puff charm from a witch that attunes to the wearer to the atmospheric cycles of the location they are in Varies by witch 900  
Pulmonorestorer Breather Necessity Celestial A blood infusion that makes the lungs of the user regenerative and thus usable anywhere, temporarily One Shem-year, cannot be turned on and off 950  
Whitebreather Breather Necessity Unaligned A mask that covers mouth and nose that generates what is needed by engaging the bodily system of the wearer Needs a battery replacement every ten Shem-years, can be turned on and off but does not affect battery life 1000  
Dust cloud Breather Necessity Elemental A cloud of nebula and cosmic dust inhaled by the user that lets their body operates in deep space 500 years, cannot be turned on and off 1200  
Metalung Breather Necessity Unaligned A breathing device worn on the neck (with injecting needles there) that enhances the lungs of the user to work anywhere 10 Shem-years, can be turned on and off, but that doesn't affect its duration 1500  
Omnibreather Breather Necessity Unaligned A magitech device that is like a gas mask to cover the nose and mouth to adjust to any atmosphere or lack thereof No known limit, but it has one, can be turned on and off 5000  
Parabreather Breather Necessity Unaligned An impossible object that simply defies reason No known limit, might not have one, can be turned on and off 15000  
Gossamer candle Candle Necessity Imperial Candles that work anywhere, but make the user hear things, very subtle light 3 hours 10 7
Yellow candle Candle Necessity Imperial Candles that require a bit of blood to be used, but work anywhere 5 hours 15 13
Tricky candle Candle Necessity Fey Candles that may or may not work anywhere Varies 20 10
True candle Candle Necessity Imperial Candles that are usable anywhere, but have emotional effects 8 hours 30 13
Fairy candle Candle Necessity Fey Candles that use fairy lights, which make people see things 6 hours 40 10
Putrecandle Candle Necessity Unaligned Candles that decay rapidly but work anywhere 1 hour 60 16
Lunar candle Candle Necessity Elemental Candles that glow with moonlight and work on any moon 9 hours 90 12
Golden candle Candle Necessity Elemental Candles that gleam with bright sunlight 3 hours 100 20
Star candle Candle Necessity Elemental Candles that glow with starlight and can be used in any non-planetary atmosphere 12 hours 120 8
Bright candle Candle Necessity Elemental Candles that use elemental light and can be adjusted to any brightness 1-24 hours 200 1-25
Crystal candle Candle Necessity Celestial Candles that use a crystal wick that emit light that gives artistic inspiration 7 hours 250 16
Prismatic candle Candle Necessity Celestial Candles that release rainbow light and empower those around them. 9 hours 300 14
Draconic candle Candle Necessity Unaligned Candles that require dragon magic to work, but work anywhere 5 hours 500 5-25, in increments of 5
Imperial compass Compass Necessity Imperial Works anywhere but pollutes the area   25 15
Grey compass Compass Necessity Elemental Works on the Grey Moon   30 13
White compass Compass Necessity Unaligned Works on the White Moon   30 13
Fairy compass Compass Necessity Fey Works anywhere but a price must be paid to the fey   150 11
Goodly compass Compass Necessity Celestial Works anywhere but can only be used by the worthy   300 12
Asteroidal compass Compass Necessity Elemental Adjusts to asteroid   400 10
Solar compass Compass Necessity Elemental Points to the sun   500 14
Planetary compass Compass Necessity Elemental Adjusts to different planets or mesoplanets   800 13
Galactic compass Compass Necessity Elemental Points to galactic center   1000 16
Cosmic compass Compass Necessity Elemental Points to cosmic center   25000 18
Industrial mask Filter Necessity Imperial Mechanical filter that releases filters out the toxic and releases it Replace every year 50 14
Sulfuric veil Filter Necessity Imperial Filter that burns what comes through with imperial magic Replace every month 150 12
Tricow-leather mask Filter Necessity Elemental Filter made from tricows that uses galactic magic Replace every three years 240 10
Greyfilter Filter Necessity Elemental Filter made for the Grey Moon specifically Replace every three years 300 15
Null-mask Filter Necessity Unaligned Negates specific targets coming through it Replace every ten years 400 13
Filtrera Filter Necessity Imperial Metallic veil that eradicates impurities, causes physical damage Replace every week 440 18
Red filter Filter Necessity Unaligned Neutralizes everything coming through it Replace every six months 500 15
Goodveil Filter Necessity Celestial Filter veil that purifies what comes through Replace every six months 600 13
Celeste dam Filter Necessity Celestial Filter that burns what comes through with celestial magic Replace every 18 months 750 16
Ruddy filter Filter Necessity Unaligned Provides resources to filter out specific gases Replace every year 800 16
Planetary adjuster Filter Necessity Elemental Filter made to adjust to any planet's atmosphere Replace every year 840 13
Sharp filter Filter Necessity Fey Filter that analyzes the air and alters it as needed Replace every three years 900 13
Woven filter Filter Necessity Fey Filter that is made to adjust to the perspective of the user Replace every six months 950 14
Druidic veil Filter Necessity Elemental Filter that uses natural law to adjust what comes through Replace every year 1000 20
Pillar mask Filter Necessity Elemental Filter made to work on cosmic dust and nebulae Replace every 100 years 1200 22
Tehomic veil Filter Necessity Elemental Filter that uses elemental chaos to adjust what comes through Replace every three years 1500 24
Carnelian filter Filter Necessity Unaligned Filter that blocks almost everything   2000 19
Standard issue Gravwear Necessity Imperial made by colonial powers, these are provided by the imperial military but are commonly available. Mass assembled, cheap, and usable in any environment, they have one setting, and a different pair must be bought for each moon.   120 13
Fairsoles Gravwear Necessity Fey feymade boots that react to the stories of where they are, adjusting automatically, but asking a price of their wearers.   500 14
Greensoles Gravwear Necessity Elemental using elemental gravity magic, these are made by Grey Moon locals and have adjustable gravity. They are usable in any natural environment.   800 16
Automatic boots Gravwear Necessity Celestial made by workers seeking a better model than the standard issue, automatic boots are adjustable, responding to the people around you as well as the environment. Made by benefactators, they have to be custom made, and therefore, they are harder to get.   1000 18
Betweeners Gravwear Necessity Unaligned made on the White Moon, these allow the wearer to adjust gravity as well as plane of reality. Very expensive, but very powerful.   2500 20
Grey coat Regulator Necessity Elemental Coat of reflective material that adjusts on the Grey Moon only   90 12
Hollow coat Regulator Necessity Imperial Coat of skin that protects from heat   120 13
Balecoat Regulator Necessity Imperial Red coat that repels cold   150 14
Browncoat Regulator Necessity Imperial Coating of brown slime that protects from temperature changes   200 14
Fairy coat Regulator Necessity Fey Coat that has fey magic to adjust temperature   240 13
Displacer coat Regulator Necessity Fey Coat that displaces external temperatures a random number of feet away   250 11
Day coat Regulator Necessity Elemental Coat that works during lunar day to keep you cool   300 14
Night coat Regulator Necessity Elemental Coat that works during lunar night to keep you warm   300 14
Glass coat Regulator Necessity Unaligned Coat of glass that regulates temperature   400 10
Menogo coat Regulator Necessity Unaligned Coat that adjusts to your internal systems   480 12
Obsidian coat Regulator Necessity Elemental Coat of obsidian that adjusts temperatures   500 10
Atmospheric coat Regulator Necessity Elemental Coat of air that adjusts temperature to keep you cool   500 15
Intracoat Regulator Necessity Unaligned Coat that connects you to the surrounds to make you safe   600 14
Cloud coat Regulator Necessity Elemental Coat of clouds that keeps you cool   600 16
Space coat Regulator Necessity Elemental Coat that adjusts only to outer space   640 16
Teal coat Regulator Necessity Elemental Coat that uses lunar energy to adjust temperatures only on moons   660 15
Dragon's coat Regulator Necessity Unaligned Coat of dragonscale that keeps you warm   750 15
Ruddy coat Regulator Necessity Unaligned Coat of ruddy dust that keeps you cool   800 14
Tempnull coat Regulator Necessity Unaligned Coat that nullifies external temperatures   1200 16
Druid's coat Regulator Necessity Elemental Coat that invokes natural law to adjust temperature   1600 16
Astral coat Regulator Necessity Elemental Coat of starlight that adjusts to temperatures outside of atmosphere   1600 17
Bright coat Regulator Necessity Elemental Coat of light that keeps you warm   1600 17
Yellowcoat Regulator Necessity Imperial Yellow coat that adjusts to temperature automatically   1600 17
Tehomic coat Regulator Necessity Elemental Coat that invokes elemental chaos to adjust temperature   2000 16
Frost coat Regulator Necessity Elemental Coat that makes it cool   2000 18
Flame coat Regulator Necessity Elemental Coat of flame that keeps you warm   2000 18
Celeste coat Regulator Necessity Celestial Coat that protects the worthy from temperature changes   2600 16
Neutregulator Regulator Necessity Unaligned Coat that neutralizes heat or cold   3000 16
Symbolist coat Regulator Necessity Fey Coat embroidered with magical symbols to alter temperatures   3200 17
Workman's coat Regulator Necessity Celestial Coat made by workers for any weather   4000 17
Mist coat Regulator Necessity Elemental Coat of mist that keeps you cool   4000 19
Volcanic coat Regulator Necessity Elemental Coat of volcanic ash that keeps you warm   4000 19
Coat of many colors Regulator Necessity Celestial Coat of rainbows that protects the worthy from the heat   5000 19
Sun coat Regulator Necessity Elemental Coat that stores sunlight to keep you warm later   6000 20
Black coat Regulator Necessity Elemental Caot of shadow that keeps you cool   6000 20
Dust coat Regulator Necessity Elemental Coat of nebulaic dust that adjusts to temperatures in space   7500 20
Cosmic coat Regulator Necessity Elemental Coat that works anywhere   8000 18
Defensor coat Regulator Necessity Celestial Coat that protects you from temperature changes   10000 19
Angel coat Regulator Necessity Celestial Coat of angel feathers that protects the worthy from the cold   20000 20
Carnelian coat Regulator Necessity Unaligned Coat of carnelian that blocks heat   25000 20
Bloodsheen Shielding Necessity Imperial A sheen of blood that repels radiation and redirects it to the blood's owner Until the donor dies 50 17
Foolish favor Shielding Necessity Fey A charm that protects someone only if they are not prepared Once 75 19
Flash repel Shielding Necessity Fey A fey charm that repels radiation for a price Once 90 15
Kyellezhian barkskin Shielding Necessity Elemental A skin from a Kyellezhian tree on the Green Moon that resists radiation 200 successes or failures 120 12
Yellowcover Shielding Necessity Imperial A sheen of yellow fluid that repels radiation and redirects it to another target Until targets run out 150 11
Lead casing Shielding Necessity Unaligned A lead skin that blocks some radiation 12 successes or failures 200 10
Hydrogenic skin Shielding Necessity Unaligned Liquid hydrogen casing that absorbs radiation 10 succeses or failures 250 12
Witch's skin Shielding Necessity Fey A witch's charm that repels radiation temporarily Thrice 300 18
Industrial casing Shielding Necessity Imperial A heavy metallic skin that blocks some radiation 100 successes or failures 400 13
Cloudcover Shielding Necessity Elemental A skin of Shem's clouds that blocks radiation 60 successes or failures 600 16
Celestecover Shielding Necessity Celestial A sheen of blue fluid that repels radiation if and only if the user is not an abuser, exploiter, or oppressor 360 successes or failures 800 12
Craftedcover Shielding Necessity Celestial A cloth suit made by popular magic that repels radiation 280 successes or failures 1000 13
Goodly cover Shielding Necessity Celestial A simple outfit that repels radiation if the user is worthy As long as worthy 1200 12
Astral forcefield Shielding Necessity Elemental A forcefield of star magic that repels radiation 240 successes or failures 1600 14
Orbital defier Shielding Necessity Elemental A device that orbits the user and blocks radiation 160 successes or filures 2000 15
Repulsorcover Shielding Necessity Elemental A covering of electromagnetism that repels radiation 80 successes or failures 2100 18
Mirrorcover Shielding Necessity Elemental A reflective lunar skin that repels radiation 90 succeses or failures 3000 21
Metacasing Shielding Necessity Unaligned An energy skin that repels radiation but requires the user control it with their mind 500 successes or failures 5000 20
Mistcover Shielding Necessity Elemental A skin of mist that blocks radiation and cools the body 120 successes or failures 6000 22
Hypercasing Shielding Necessity Unaligned An energy skin that repels radiation but runs out of battery quickly 750 successes or failures 8000 22
Carnelian cover Shielding Necessity Unaligned Covering of carnelian liquid that blocks radiation 800 successes or failures 10000 25
Salamat's fin Shielding Necessity Unaligned An energy fin that redirects radiation but requires advanced mathematics to use Infinite 100000 30
Slitted goggles Eyewear Clothing   Made to avoid snow blindness   40  
Ai tai Eyewear Clothing   Smoked quartz shades   50  
Smoked glass spectacles Eyewear Clothing   Made to allow for watching a solar eclipse   60  
Goldoni glasses Eyewear Clothing   Made to reduce glare from water   55  
Tinted spectacles Eyewear Clothing   Colored glass spectacles with no protective value   45  
Dark tinted spectacles Eyewear Clothing   Early sunglasses   75  
Standard eyeglasses Eyewear Clothing   Basic eyeglasses with convex lenses   100  
Bifocal Eyewear Clothing   For myopia and presbyopia   120  
Gnomish spectacles Eyewear Clothing Unaligned Mechanical spectacles with unexpected effects   500  
Crystal spectacles Eyewear Clothing Elemental Made from lunar crystal to allow for sight on the moons   300  
Fairy spectacles Eyewear Clothing Fey Made with fey magic with unexpected results   450  
Topic revision: r1 - 18 Sep 2025, SallyJaneBlack
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