| Race | Silver Empath |
| Over-race | Empath |
| Classification | Pseudohuman |
| Family | Positive |
| Sphere | Healing |
| Origin | Matrim Argent's emapth children are Gift-born silver empaths. Ashariel promoted the furtherance of this race |
| Lifespan | 1000 years |
| Habitat | Anywhere humans can live |
| Food | Normal human fare |
| Description | They appear to be humans with a slightly silver-tinge to their skin. |
| Procreation | Their procreation follows the mother, & they are extremely fecund/virile. |
| Magic | One in a million have soul magic. One in fifty thousand has heart magic. Body magic is possible, as is mind magic & void. Faith is not uncommon. |
| Special Powers | Silver empaths have the ability to feel what others are feeling, & they can heal or even revive others from the dead with a touch, though the latter requires they utilize the emotional energy they feel from others (which manifests in a burst of argentfire). When a person feels good, a silver empath feels a positive response, & when they feel bad, a silver empath feels a negative response. Silver empaths cannot heal other empaths or empath subraces, but they can soothe, emotionally, related silver empaths with a touch. A silver empath healing is the reverse of an empath's healing. A normal wound will make them feel sick for an hour after (-3) or very weak for ten minutes (-7). Healing a deep wound, the same scale applies, but 2 down (-1/-5). Mortal wounds merely leave them woozy for a moment (-3 for one round). Silver empaths recognize other empaths & subraces instantly when one is within range of empathy. Silver empaths are very resistant to disease & poison (usually equal to their healing scores+3). |
| Weaknesses | The undead register on their empathy & weaken them intensely. They are susceptible to the same problems normal empaths have with an imbalance of healing skill & empathy. |
| Culture | Silver empaths live in human society & are greatly revered & honored. |
| Notables | The Argent Children |
| Sample statistics | PRO 10 ATH 10 STR 11 AWA 10 WIL 10 ROG 10 Read People 16 Empathy 10Healing 13 Argentfire 10 Disease/Poison Resistance 16 |
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