Elemental Metahumans

Magical humans with inherent elemental powers.

Celagar

Humans with the blood of the elemental hunted.
  • Lifespan: 70-120 years
  • Diet: Vegetarian foragers
  • Habitat: Wilderness
  • Socioeconomic Status: Oppressed
Celagars are antlered humans.

Celagars have keen vision, smell, and hearing. They are attuned to prey animals, whom they can smell the blood of and hear the heartbeat of at all times. They bond at an early age to a prey animal and gain a power from them - the speed of a rabbit, the awareness of a deer, the strength of a boar, the sneakiness of a mouse, etc.

Celagars live in tribes in the deep woods and wildernesses of the region, led by a group of elders, always seeking places to survive. They are foragers, never eating meat or harming other prey animals, for they themselves are prey of larger and more dangerous beasts.

Imperials heavily oppressed them.

PRO 9 ATH 9 STR 9 AWA 9 Sight Hear Smell 11 WIL 9 PRS 7 STH 9 ESS 8

Fulmenian

Metahumans who absorb lightning.

  • Lifespan: 70-100 years
  • Diet: Electricity or common mortal fare
  • Habitat: Anywhere
  • Socioeconomic Status: Privileged oppressed

Fulmenians appear to be average humans.

All fulmenians absorb electricity as sustenance. Though they can eat as other humans do, they are energized and sustained by electricity as well. They are more prone to being struck by lightning, which feeds them for weeks at a time, and they can discharge it in smaller, weaker forms for a week after being struck. Their released energy depends on how much they have stored vs. how much they use for sustenance, so this can range from a small static charge to a moderate bolt.

If a fulmenian is in a crowd of people and struck by lightning, the lightning will only affect them. Because they are more prone to lightning strikes and because it is good for them, they usually go outside during storms.

Fulmenians are originally from the stormy coasts of lakes in the far south, but they have spread out and integrated into many human cultures. In their original culture, they have a focus on sport and sailing, taking risks, and communal living, but most in the Talunese city-states have fully integrated into the local culture, living as higher caste working class people with a little more interest in sports, sailing, or taking risks than others.

PRO 8 ATH 9 STR 8 AWA 8 WIL 8 PRS 8 STH 7


Kokeb

Metahumans empowered by the sun.

  • Lifespan : 70-120 years

  • Diet: Solar energy

  • Habitat: High tropical mountains

  • Socioeconomic Status: Oppressed

Kokebi appear to be humans with brightly colored skin (green, violet, or blue), hair as dark as the night sky with shining strands, and six fingers on each hand.

Kokebi can live with almost no air. They are warmed rapidly by even the smallest amount of sunlight. They radiate warm light from their skin and hair. At the cost of a great deal of energy, they can manifest sunfire in their hands, eyes, or mouths. Their emotions can affect the amount of warmth they radiate. They are immune to radiation.

In the high mountains they dwell upon, they are closer to the sun and able to float. If they are closer to the ground, gravity will take a stronger hold. They are also able to see greater distances when closer to the sun.

Kokebi come from the highlands of Shem, where they live in cities of gold. Their ancient culture is complex, revolving around worship of the sun. In the colonies, they are deeply oppressed and hated, many claiming them to be greedy and cruel tyrants in their homelands. Those who dwell on the moons have a more unadulterated connection to the sun, some of them living much closer to the sun.

PRO 8 ATH 9 STR 8 AWA 9 WIL 8 PRS 9 STH 6


Okoru

Humans who change shape with the tides.

  • Lifespan: 70-120 years

  • Diet: Fish-heavy mortal fare

  • Habitat: Coastlands

  • Socioeconomic Status: Oppressed

Okorus are humans whose shape changes with the tides. At low tide, they are shorter and have black eyes. At high tide, they are taller and have silver eyes. During neap tides, these are more extreme. Most okorus also change other features during the shifting of the tides, but these vary by community - some grow fins during high tide and lose them during low, some grow tails and lose them, some grow esca and lose them (like the little light thing on an anglerfish), and some grow crab claws and lose them. Other aquafauna features are possible. Consult the GM.

Okorus are attuned to the moons and the tides. They always know what tide it is, and they always know the phase of the moons. They can see in the dark, breathe underwater, are resistant to cold, and can speak to crustaceans. One in five can walk on saltwater, one in five can turn into a wave once per week, and one in five can become invisible under a full moon, but none have more than one of these.

Okorus live in small coastal communities. They are fishers and sailors, and they have a religion of worship of the seas and the moons. They are led by elders in their communities and have many lunar celebrations and ceremonies. They are oppressed by imperials. They are common in Surva.

PRO 8 ATH 9 Swim 10 STR 8 AWA 9 WIL 8 PRS 8 STH 9 ESS 8


Rezak

Hardened humans of the permafrost.
  • Lifespan: 60-100 years
  • Diet: Meat-heavy mortal fare
  • Habitat: Permafrost
  • Socioeconomic Status: Oppressed
Rezaks are blue-skinned humans with dark hair. They have tough skin.

Rezaks are resistant to the cold. They can smell heat. They can see in the dark, hibernate during the coldest month of the year, and can appear to be snow if they lie down in it. If they have hibernated within the last two months, they can freeze flesh or water with their touch once. One in five can speak to animals of the permafrost, one in five can ignore winds, and one in five can control snow with their voices, but never more than one of these. All rezaks are weak to fire.

Rezaks live in nomadic communities in the permafrost of the north and south polar regions. They are hunter-gatherers who are led by their elders. They make art from the animals they hunt as well as using them for shelter, food, and clothing. They hibernate together for one month (one full cycle of the Grey Moon) per year, usually the coldest month, and they believe in the spirits of the cold, the night, and the hunt. They are oppressed and enslaved by imperials.

PRO 9 ATH 9 STR 10 AWA 8 WIL 9 PRS 7 STH 9 ESS 8

This topic: Shem > Campaigns > ThirdShemCampaigns > ShadowOverGrey > SOGCharacters > SOGCharGen > SOGSpecies > SOGMetahumans > SOGElementalMetahumans
Topic revision: 04 Nov 2026, SallyJaneBlack
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