Race Rodankuk Goblin, Stone Clan
Over-race Goblin
Classification Humanoid
Family Natural Goblin
Sphere Earth
Origin Baurkhan made them from the originals
Lifespan 50-100 years
Habitat Palhuric mountains
Food

Meat

Description

They take the abakuk goblin mold, but with pale blue-gray skin instead. Their lesser counterparts are cave goblins, which have light tan skin with dark brown hair.

Procreation

Follows the mother, with other goblins. Halfbreeds may occur outside of race.

Magic

One in five million have soul magic. One in five hundred thousand have heart magic. Mind magic, body magic, & void are possible. Faith is not uncommon.

Special Powers

Cave goblins have excellent nightvision, incredible skills at knowing their way in the intricate cave systems they live in, & an affinity for cave bears. After the Rite of Awakening, they lose their nightvision & begin a growth spurt that brings them to their full adult size. At this point, they gain exceptional toughness & a stronger affinity for cave bears. They also lose their cave-senses, but gain mountain-related instincts.

Weaknesses

Rodankuk goblins are claustrophobic, relating closed in spaces with the brutality of their youth. Cave goblins are agoraphobic, relating open spaces with being exposed to the dangers of the outside world.

Culture

Cave goblins live fiercely competitive lives below the surface, as brutal & unfeeling as the stones they sleep on. They are weaned from their mothers' teats at about age 2, then left to roam free in the caves with their brethren, living in wild gangs & causing headaches for their neighboring dwarves & gondals. Their own Rite of passage, the Rite of Awakening, comes when their nightvision starts to fail. They become more & more accustomed to light, & begin moving toward it, until one day, they just leave for the fresh mountain air.

As rodankuk goblins, they become roamers & ramblers, keeping to the highlands, tending them as a large, wide open home. They live in clans & tribes, & tend to band together more often than not, their rivalries being more or less friendly, even. They are solid, stoic people when it comes to trouble (like a mountain weathering a storm), & celebratory & enthusiastic when it comes to their revels (akin to an avallanche).

They are called the Stone Clan by themselves and other goblins.

Notables

Takhuk Grendaar, the Stone Warrior

Sample statistics Cave:
PRO 8
ATH 7
STR 9
AWA 10 Nightvision 14 Cave Sense 14
WIL 10

ROG 11

Cave Bear Speech 9

Rodankuk:
PRO 13
ATH 10
STR 13 Toughness 16
AWA 10 Mountain Sense 14
WIL 10

ROG 10

Cave Bear Speech 12
Mountain Survival 13
Topic revision: r2 - 01 Feb 2012, Ben3Miller
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