Motivations

Motivations are a character's ideas, thoughts, and emotional connections. They come in three types: Passions (what they want), Convictions (what they believe), and Relationships (how they feel about others). While roleplaying, if they engage with a motivation, they may earn a token.

Passions

Passions are a person's goals. Some random examples include the following:
  • Adam: I will kill the man who killed his pet goat.
  • Belladonna: I will one day be a rich woman.
  • Cimber: I will marry my one true love, Delle.
  • Delle: I want to find the lost treasure of the pirate Merian Blood.

Convictions

Convictions are a person's beliefs. Some random examples include the following:
  • Adam: My pet goat was the reincarnation of an ancient god.
  • Belladonna: Capitalists are entitled to all the wealth of the world.
  • Cimber: There are more than two genders.
  • Delle: Ducks are a tool of the conspiracy.

Relationships

Relationships are how a person feels about others. Some random examples include the following:
  • Adam:
    • Pet goat: My one true love.
  • Belladonna:
    • Workers: They are ungrateful when they try to unionize and I will punish them.
  • Cimber:
    • Delle: I love them with all of my heart.
  • Delle:
    • Cimber: They are very sweet, but I am leading them on to learn what they know of the treasure.
    • Treasure of Merian Blood: I need it to pay off my debts to my former master.
These can be as complex or as simple as the player likes.
Topic revision: r2 - 17 Aug 2025, SallyJaneBlack
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