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Race: Mictlanos

Over-race: Demon

Classification: Living Soul

Family: Hunter, Third Court

Sphere: Darkness

Origin: Raithev fashioned these based on the demons of the Wild Hunt

Lifespan: Immortal

Habitat: The Hells, The Catacombs, Shem

Food: Souls

Description: Large, long (9'), sleek brown-black demons with blue-black eyes & long claws.

Procreation: Mictlanos breed with other mictlanos, with other demons (follows the mother), or with evil non-demons (creates half-demons).

Magic: 1/200000 naturally have soul magic, 1/1000000 have heart magic. Some mictlanos steal soul magic from their victims. Body & mind magic are fairly common. Faith is not unheard of, & void use is normal.

Special Powers: Mictlanos can steal souls of anyone they grasp hold of. They can sense goodness better than any other demon, & know when righteous or pure individuals are near. Mictlanos have six glowing orbs that surround them, each with its own purpose: the blue orb holds the captured souls, the red orb is pure hellfire, the black orb is the soul-killer, the white orb creates a sphere of electrical destruction at the mictlano's command, the green orb poisons the air around it, & the yellow one confuses those who get caught in its pulse. They, & their orbs, can vanish at will 12 times a day. Their sense of smell is very acute. They are immune to mundane fire. It is a 22 difficulty with darkness to control or summon one.

Weaknesses:

Light - 19

Home - 19

Hope - 20

Wisdom - 20

Truth - 21

Vision - 22

Insight - 22

Sun - 22

Order - 22

Love - 22

Creation - 23

Peace - 23

Healing - 23

Music - 24

Life - 24

Family - 24

Harvest - 25

Culture: Mictlanos are hunters of souls. Their main goal is to hunt down good people & kill them, then take their souls & eat them. They are solitary demons with immense power. They sometimes emply hellhounds or wild hunt, but normally, they work alone. They like to use unholy weapons in their hunt, & they often kill un-holy individuals simply for the pleasure of the kill.

Notables: Gheug, the first mictlano, serves as the second in command of the Wild Hunt. He wears a blood spattered skeleton as armor, with a necklace of eyes.

Sample statistics:

PRO 22

ATH 22

STR 19

AWA 22 Smell 25 Sense Goodness 25

WIL 20

ROG 24

Fire Immunity

Soulsteal 19

Vanish 12/day

Orbs:

Blue (Soulholder) 22

Red (Hellfire) 22

Black (Soulkill) 19

White (Electrical Storm) 22

Green (Poison Air) 22

Yellow (Confusing Pulse) 22
Topic revision: r2 - 02 Feb 2012, Ben3Miller
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