Description: Manadrawing is siphoning magic out of something and into one's own soul, then using it as one's own. Both spelldrinkers and manashells do this. It is an innate ability only found in very few beings.
Drawing: A mage can absorb the magic of anything magical. Spelldrinkers do this by drawing from existing magic, manashells absorb spells cast at them. They have no base spheres--just what spheres they have gathere--except meta, which they always have at a 1 unless they absorb more. They cannot focus like normal spell mages--but they can store up magic and cast from incredible scores.
To draw mana from something, they must roll their ability to draw (defaults to WIL, but most will have a score in it). The difficulty is the power of the spell. The below chart shows the success rates:
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Learning: One must train to be able to draw well.
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Fatigue: If one's WIL hits 0 due to penalties, one passes out. The / means "for," not "per" in the table below.
If difficulties have been lowered, everything goes up a level. In other words, a special failure is actually an exceptional one, a normal success is a tie, and so on, in terms of fatigue.
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| |
Power |
Exceptional success |
Special success |
Normal success |
Tie |
Normal failure |
Special failure |
Exceptional failure |
| |
25 |
-16/1 hour |
-19/1 hour |
-22/1 hour |
-25/1 hour |
Death |
Death |
Death |
| |
24 |
-13/1 hour |
-16/1 hour |
-19/1 hour |
-22/1 hour |
-25/1 hour |
Death |
Death |
| |
23 |
-10/1 hour |
-13/1 hour |
-16/1 hour |
-19/1 hour |
-22/1 hour |
-25/1 hour |
Death |
| |
22 |
-7/1 hour |
-10/1 hour |
-13/1 hour |
-16/1 hour |
-19/1 hour |
-22/1 hour |
-25/1 hour |
| |
21 |
-4/1 hour |
-7/1 hour |
-10/1 hour |
-13/1 hour |
-16/1 hour |
-19/1 hour |
-22/1 hour |
| |
20 |
-1/1 hour |
-4/1 hour |
-7/1 hour |
-10/1 hour |
-13/1 hour |
-16/1 hour |
-19/1 hour |
| |
19 |
-7/30 minutes |
-10/30 minutes |
-13/30 minutes |
-16/30 minutes |
-19/30 minutes |
-22/30 minutes |
-25/30 minutes |
| |
18 |
-4/30 minutes |
-7/30 minutes |
-10/30 minutes |
-13/30 minutes |
-16/30 minutes |
-19/30 minutes |
-22/30 minutes |
| |
17 |
-1/30 minutes |
-4/30 minutes |
-7/30 minutes |
-10/30 minutes |
-13/30 minutes |
-16/30 minutes |
-19/30 minutes |
| |
16 |
-7/10 minutes |
-10/10 minutes |
-13/10 minutes |
-16/10 minutes |
-19/10 minutes |
-22/10 minutes |
-25/10 minutes |
| |
15 |
-4/10 minutes |
-7/10 minutes |
-10/10 minutes |
-13/10 minutes |
-16/10 minutes |
-19/10 minutes |
-22/10 minutes |
| |
14 |
-1/10 minutes |
-4/10 minutes |
-7/10 minutes |
-10/10 minutes |
-13/10 minutes |
-16/10 minutes |
-19/10 minutes |
| |
13 |
-7/1 minute |
-10/1 minute |
-13/1 minute |
-16/1 minute |
-19/1 minute |
-22/1 minute |
-25/1 minute |
| |
12 |
-4/1 minutes |
-7/1 minute |
-10/1 minute |
-13/1 minute |
-16/1 minute |
-19/1 minute |
-22/1 minute |
| |
11 |
-1/1 minute |
-4/1 minutes |
-7/1 minute |
-10/1 minute |
-13/1 minute |
-16/1 minute |
-19/1 minute |
| |
10 |
-7/30 seconds |
-10/30 seconds |
-13/30 seconds |
-16/30 seconds |
-19/30 seconds |
-22/30 seconds |
-25/30 seconds |
| |
9 |
-4/30 seconds |
-7/30 seconds |
-10/30 seconds |
-13/30 seconds |
-16/30 seconds |
-19/30 seconds |
-22/30 seconds |
| |
8 |
-1/30 seconds |
-4/30 seconds |
-7/30 seconds |
-10/30 seconds |
-13/30 seconds |
-16/30 seconds |
-19/30 seconds |
| |
7 |
-7/9 seconds |
-10/9 seconds |
-13/9 seconds |
-16/9 seconds |
-19/9 seconds |
-22/9 seconds |
-25/9 seconds |
| |
6 |
-4/9 seconds |
-7/9 seconds |
-10/9 seconds |
-13/9 seconds |
-16/9 seconds |
-19/9 seconds |
-22/9 seconds |
| |
5 |
-1/9 seconds |
-4/9 seconds |
-7/9 seconds |
-10/9 seconds |
-13/9 seconds |
-16/9 seconds |
-19/9 seconds |
| |
4 |
-1/3 seconds |
-4/3 seconds |
-7/3 seconds |
-10/3 seconds |
-13/3 seconds |
-16/3 seconds |
-19/3 seconds |
| |
3 |
none |
-1/3 seconds |
-4/3 seconds |
-7/3 seconds |
-10/3 seconds |
-13/3 seconds |
-16/3 seconds |
| |
2 |
none |
none |
-1/3 seconds |
-4/3 seconds |
-7/3 seconds |
-10/3 seconds |
-13/3 seconds |
| |
1 |
none |
none |
none |
-1/3 seconds |
-4/3 seconds |
-7/3 seconds |
-10/3 seconds |
Cast Sensing: Soul mages are more sensitive than other magic users, and thus, get their own scale.
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| |
25 |
44715077 (~25400 miles) |
| |
24 |
11381744 (~6500 miles) |
Casting: How it works!
Determine what effect you would like. Do you have that sphere? Yes? Great! Figure out the difficulty. If the difficulty is within an acceptable range for you, will it to happen and see what happens!
Don't have that sphere? Find it! Absorb it! Then cast it!
Failure:
See here.
Auras:
See here.