| Race | Iratxo, Dalukuk Goblin, Forged Clan |
| Over-race | Goblin |
| Classification | Humanoid |
| Family | Natural |
| Sphere | Metal |
| Origin | Dallion forged these from the originals |
| Lifespan | 50-100 years |
| Habitat | Mountainous wastes |
| Food | Rock and slag |
| Description | Small, sleek goblins with metallic skin. Their young are rough-edged versions of the adults, called unforged. |
| Procreation | Follows the mother with other goblins. Halfbreeds occur outside of race. |
| Magic | One in five million have soul magic. One in five hundred thousand have heart magic. Mind magic, body magic, & void are possible. Faith is not uncommon. |
| Special Powers | Iratxoak are immune to the elements, save a single exception (see below). They are sharp edged creatures that become stronger when they reach a "forging," or a coming of age ceremony involving walking through molten metal. They can also "hone" their arms to sharper edges, and they are known to have an affinity for white tigers. |
| Weaknesses | Heat then extreme cold shatters them. |
| Culture | Iratxoak grow up rough and rigid, until their forging, when they become sharp, refined beings. They are obsessed with body modification, shaping their blade arms into all sorts of dangerous shapes. The unforged go through the forging ceremony at around the age of 13, becoming the sharp versions of their race. They are called the Forged Clan. Iratxoak forge themselves to be useful. They are obsessed with being functional, and thus, they often find themselves working for others, helping out for relatively little pay. "Enlightened" iratxoak fight this vigorously, and they are known to be fierce freedom fighters. |
| Notables | |
| Sample statistics | PRO 17 ATH 13 STR 16 Toughness 22 AWA 12 WIL 14 ROG 11 Blade Arm +7/+7 |
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