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Race High Gira
Over-race Minotaur
Classification Faunal
Family N/A
Sphere Fauna
Origin Jarikir made them from giraffes
Lifespan ~500 years
Habitat Savannah
Food

Vegetarian

Description

Like all minotaurs, high gira are bipedal. They have the lower body of a giraffe & the upper body of a human being, and the head and neck of a giraffe. They have spotted bodies & their long torso & necks are covered in the spotted fur as well. They stand about 15' tall. They have horns on their heads, small, stubby ones. Females have tufts of hair ontop of their horns.

Procreation

It follows the mother amongst centaur subtypes, but usually, they only breed with each other. Outside of species, it varies. Halfbreeds are rare but possible.

Magic

One in five million has soul magic. One in five hundred thousand has heart magic. Mind magic, body magic, & void are possible. Faith is common.

Special Powers

High gira are peaceful beings, & they rarely attack except to incapacitate. They are very swift, strong, & intelligent.

Their horns are +1/+3, & their flexible necks are effective weapons as well. They can get by for a long time on a little bit of water, & they very rarely need to sleep. They have very long tongues.

Weaknesses

Hunt magic or faith hurts them. They are weak to certain poisons.

Culture

High gira tend to live in herds that are mostly female, dominated by a herd leading male. They dwell in the savannahs, living in these herds like tribal nomads.

Notables  
Sample statistics PRO 10
ATH 13 Speed 14 Neck 16
STR 16
AWA 12
WIL 10 Sleep Resistance 16

ROG 10

No Penalty to Headshot
Water Efficiency
Topic revision: r1 - 27 Jan 2012, UnknownUser
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