| 1 | All magic of the target is completely and permanently drained |
| 2 | Everyone within range dies |
| 3 | Everyone within range is bound in a circle of magic equal to the range for 15 seconds; those who fail WIL vs. 11 suffer -6 permanently to one magical power or skill |
| 4 | A meteor hits and leaves a crater the size of the range of the spell; everyone who fails an ATH vs. 11 roll suffer 17/23/29/35 fire, concussive, and smoke damage |
| 5 | Everyone within range is fused into a single being |
| 6 | Everyone within range falls asleep and shares a dream |
| 7 | Everyone within range experiences good luck |
| 8 | Everyone within range experiences bad luck |
| 9 | Everyone within range is afflicted with lunacy (madness under the full moon) |
| 10 | Everyone within range are burnt by the sun as if it were a 14 power flame |
| 11 | Everyone within range is hit by a blast of pure mana; anyone who fails a WIL vs. 11 suffers physical and metaphysical damage |
| 12 | The True Name of everyone in range is exposed for 15 seconds; those who fail their best base stat vs. 11 lose 6 points of their best stat |
| 13 | Explosions go off and surprise everyone within range; anyone who fails ATH vs. 11 suffers fire, smoke, and concussive damage, lose their hearing, and are traumatized by surprises for the rest of their lives |
| 14 | Everyone within range loses all of their money |
| 15 | The personality of everyone within range is altered for 15 seconds; those who fail a PRS vs. 11 roll permanently lose up to six motivations |
| 16 | Everyone within range knows everything about everyone else within range |
| 17 | Everyone within range is teleported to the end of the road or path they are on |
| 18 | Everyone within range becomes rich |
| 19 | The deep emotions of everyone in range intensify to the point of incapacitation; those who fail PRS vs. 11 enter catatonia |
| 20 | Everyone within range is consumed by fey mist and is lost forever |
| 21 | All magical powers of those within range switch to a different alignment (celestial to elemental, elemental to fey, fey to celestial, unaligned to infernal, infernal to unaligned) |
| 22 | Everyone within range is overcome by sexual attraction to one another |
| 23 | Everyone within range is healed of all recent wounds and illnesses |
| 24 | The subconscious mind of everyone in range becomes their conscious mind for 15 seconds; those who fail WIL vs. 11 become animalistic |
| 25 | Everyone within range loses a magical power |
| 26 | The location within range is radically transformed |
| 27 | Everyone within range is granted a new magical power |
| 28 | Everyone in range is teleported to the nearest bridge or crossroads |
| 29 | Everyone within range suffers a deep wound |
| 30 | Everyone within range grows 10' in size but does not gain equivalent mass, becoming stretched and strange; those who fail STR vs. 11 are permanently altered |
| 31 | 1-8 fey beasts appear within range and attack all targets |
| 32 | Everyone within range is inflicted with an uncomfortable truth about their lives |
| 33 | Everyone within range forgets where they were going |
| 34 | Everyone within range finds their imagination becomes palpable, and images in their minds become real, for 15 seconds; if they fail an AWA vs. 11 roll, this lasts for 15 days |
| 35 | Everyone within range becomes very, very drunk |
| 36 | Everyone within range is stunned |
| 37 | Everyone within range is hunted by the Wild Hunt the next Eigenihtes |
| 38 | Everyone within range is sealed in a sigil of binding; if they fail a WIL vs. 11 roll, their bodies begin to decay |
| 39 | Everyone within range suffers a broken bone |
| 40 | The bodies of everyone in range become illusory for 15 seconds; those who fail STR vs. 11 are permanently faded into dream beings |
| 41 | Fairy lights erupt within range, causing everyone who sees them to fall into wild confusion for 15 seconds; those who fail an AWA vs. 11 roll permanently suffer -6 to one lore |
| 42 | Everyone within range is thrown three years into the past |
| 43 | Everyone within range is hit with lightning; if they fail an ATH vs. 11 roll, they suffer 14/21/28/35 damage |
| 44 | Everyone in range is sealed in dreamstone; if they fail an AWA vs. 11 roll, the stone is solid, if they succeed, it is illusory |
| 45 | All metal and stone within range melts |
| 46 | Everyone within range begins a quest |
| 47 | Everyone within range feels nourished and well fed |
| 48 | Everyone within range suffers a wound that is also felt by people within 100 miles who look like them |
| 49 | The secrets of everyone within range are exposed for 15 seconds; those who fail STH vs. 11 lose 6 points of PRS |
| 50 | All wood and fabric within range erupts into flame |
| 51 | Everyone within range owes a debt to the afreolus |
| 52 | Everyone within range forgets the past and is unware of the future for 15 seconds; anyone who fails an AWA vs. 11 roll will never regain their awareness |
| 53 | Gravity stops working within range |
| 54 | Everyone in range is bonded to one another, causing them to exchange feelings, base stats, innate powers, and weaknesses for 15 seconds; those who fail a WIL vs. 11 roll maintain the bond for 15 days |
| 55 | Everyone within range begin fighting with one another |
| 56 | Everyone within range loses their voice for 15 seconds, and all sounds cease in that area; anyone who fails AWA vs. 11 roll loses their voice permanently |
| 57 | Everyone within range is sealed into a hawthorn tree |
| 58 | All inanimate objects within range come alive and attack every living thing near to them |
| 59 | Everyone within range share a fate that will be met in the next 15 days; the afreolus rolls a d10 - 1 is a fate of death, 10 is a fate of prosperity |
| 60 | Everyone within range is covered in fey waters that they will drown in if they fail an AWA vs. 11 roll |
| 61 | Everyone within range is shifted into an alternate version of themselves (effectively, three motivations profoundly change) |
| 62 | Mirror images form of everyone within range |
| 63 | Everyone within range is forgotten and becomes a missing person if they fail a roll of PRS vs. 11 |
| 64 | The souls of everyone within range are afflicted with a geas that will sap them of innate abilities if they do not complete a quest within a year and a day |
| 65 | Everyone within range is sealed in fey frost; if they fail an AWA vs. 11 roll, they suffer damage, if not they are unfazed |
| 66 | Everyone within range is sealed in fairy silver; anyone who fails an AWA vs. 11 roll experiences permanent delusion |
| 67 | Everyone within range turns into salt |
| 68 | Everyone within range must perform a full play in the space before they are allowed to leave |
| 69 | Everyone within range is polymorphed to a form of similar size |
| 70 | Everyone within range is lost in shadows for 15 seconds; anyone who fails a PRS roll vs. 11 vanishes permanently into shadow |
| 71 | The worst nightmare of everyone within range comes alive in range |
| 72 | A massive fey wind hits the target area and throws everyone 15 yards, causing damage to anyone who fails an ATH vs. 11 roll |
| 73 | Everyone within range is burned with faeriefire; anyone who fails an AWA vs. 11 roll believes it is real and burns; those who succeed are unharmed |
| 74 | Any large structure in range collapses; if only part of it is in range, that part collapses |
| 75 | Everyone within range is hit with shards of glass; if they fail an ATH vs. 11 roll, they suffer 9/14/20/26 damage and become see-through |
| 76 | Everyone within range succumbs to their intrusive thought and acts on violent impulse |
| 77 | Any children within range are swapped with changelings |
| 78 | Light vanishes from the target area and all within the space are lost if they fail a perception vs. 11 roll |
| 79 | A cloud of spores from fey fungi erupts within range, causing intense hallucinations |
| 80 | A stinking mound of rotting compost erupts out of the ground within the target area |
| 81 | A loud sound rips through the target area; everyone in range rolls STR vs. 11 or suffers 10/15/20/25 damage |
| 82 | Everyone within range is afflicted with a strange disease |
| 83 | Everyone within range begins babbling nonsense for 15 seconds; anyone who fails a PRS vs. 11 roll never recovers |
| 84 | Everyone within range becomes a different color that is not natural to their species; if all colors are natural to their species, they become clear |
| 85 | Everyone within range is paralyzed |
| 86 | Everyone within range suddenly have the same appearance for 15 seconds; anyone who fails a PRS vs. 11 roll is stuck in this form |
| 87-89 | The target area becomes a blue zone permanently |
| 90 | Everyone within range is trapped in someone else's story for the rest of their lives |
| 91 | Everyone within range is poisoned; they must roll STR vs. 11 |
| 92 | Everyone within range grows an extra limb |
| 93 | Everyone within range changes occupation |
| 94 | Everyone within range is hit by fey blades that damage both mind and body, 6/13/19/25, mind is WIL vs. 11 |
| 95 | Everyone within range changes species |
| 96 | Everyone within range remembers a story from their childhood and begins weeping |
| 97 | Everyone within range changes gender |
| 98 | The target area is filled with dangerous arthropods |
| 99 | Everyone within range gains +6 to their best skill |
| 100 | Everyone within range is transformed into a legendary form |