Species  
Order Goblin
Classification Humanoid
Family  
Sphere  
Origin From a ritual of
Lifespan 50-100 years
Habitat  
Food Meat
Description

Young

Mature

Legend about looks

Procreation Between species of goblin, it follows the mother. Half-goblins are rare but possible in special circumstances, though usually supernatural intervention is required. If a goblin sires a child on a non-goblin and non-humanoid, that child will be more goblin than not.
Esoterica All goblins are beings of resonance. [] are beings of []resonance, and this empowers them. They gain strength from it. They are capable of using almost any esoteric art except dumaqu and []. The most common powers are faith, arnum, damaskian power, infernum, gebvel, aether (especially rubedian, earthpower, and white tiger), blood and flesh ordinal powers, spirits, and symbolism.
Special Powers

Young
Resistance

Mature
Resonance

Animal affinity

Weaknesses Dumaqu and [] can harm them.
Rite  
Horde  
Culture family structrure, government, tribes, war, animals, sports, hunts, food, myths, religion, occupations
Notables  
Special Classes  
Sample statistics Child:
PRO 7
ATH 10
STR 9 Blunt Tougness 16 Alcohol Resistance 12
AWA 7
WIL 7
ROG 11

Mongrel Talk 11

Adult:
PRO 14
ATH 10
STR 14 (+1 for degree of anger)
AWA 10
WIL 10

ROG 10

Mongrel Talk 11
Vendetta
Topic revision: r3 - 06 May 2020, SallyJaneBlack
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