| Species | |
| Order | Goblin |
| Classification | Humanoid |
| Family | |
| Sphere | |
| Origin | From a ritual of |
| Lifespan | 50-100 years |
| Habitat | |
| Food | Meat |
| Description | Young Mature Legend about looks |
| Procreation | Between species of goblin, it follows the mother. Half-goblins are rare but possible in special circumstances, though usually supernatural intervention is required. If a goblin sires a child on a non-goblin and non-humanoid, that child will be more goblin than not. |
| Esoterica | All goblins are beings of resonance. [] are beings of []resonance, and this empowers them. They gain strength from it. They are capable of using almost any esoteric art except dumaqu and []. The most common powers are faith, arnum, damaskian power, infernum, gebvel, aether (especially rubedian, earthpower, and white tiger), blood and flesh ordinal powers, spirits, and symbolism. |
| Special Powers | Young Mature Animal affinity
|
| Weaknesses | Dumaqu and [] can harm them. |
| Rite | |
| Horde | |
| Culture | family structrure, government, tribes, war, animals, sports, hunts, food, myths, religion, occupations |
| Notables | |
| Special Classes | |
| Sample statistics | Child: PRO 7 ATH 10 STR 9 Blunt Tougness 16 Alcohol Resistance 12 AWA 7 WIL 7 ROG 11 Mongrel Talk 11 Adult: PRO 14 ATH 10 STR 14 (+1 for degree of anger) AWA 10 WIL 10 ROG 10 Mongrel Talk 11Vendetta |
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