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Race Gnoll, the Scorched Horde
Over-race Goblin
Classification Humanoid
Family Natural Goblin
Sphere Sun
Origin Zephidia made them from the originals
Lifespan 50-100 years
Habitat Deserts & savannahs
Food

Meat

Description

Gnolls are analogous in appearance to D&D's gnolls, appearing hyena-like in appearance, though broader in body slightly, & with a less furry form (a hairless cross between a hyena man & a pig man is perhaps the best description). They do have tusks & snout-like noses along with their hyena-like faces. They range between 5' & 7' tall. Their young are sleeker, yellow versions of the adults called yaenods.

Procreation

Follows the mother, with other goblins. Halfbreeds may occur outside of race.

Magic

One in five million have soul magic. One in five hundred thousand have heart magic. Mind magic, body magic, & void are possible. Faith is not uncommon.

Special Powers

Gnolls are extremely heat resistant. They tend to use very little water (hence the pejorative camel goblin), & they tend to be stronger in the noonday sun. They have an affinity for hyenas. Yaenods are much the same, but they need more water and aren't as strong.

Weaknesses

Darkness & moon magic & faith can hurt them. At night, they tend to be as weak as newborn babes.

Culture

Gnolls live in large clans that follow a female-leader, known as the Sun Queen. They have a rigid noble code, called the Code of the Sand, which is said amongst them to be the root of the Tara'hinian Code (though there is no evidence of this--it is more likely both derive from the similar source of sun faith).

Gnolls abhor the night & hide during that time, despite the oppressive heat of the desert sun (in which they seem to thrive).

The most common interactions they have with outsiders comes through their burdrukh, a mix between traveling holy men & merchants, who acquire goods & services for the clan that they cannot make or provide for themselves.

Gnolls are proud, noble creatures, but their tendency to scavenge the desert for survival has given them a negative image outside their own society.

At about the age of 10, yaenods go through the Rite of Scorching, during which they are given a lot of water and forced to drink it. They are then sent into the desert for a month, alone, with no water. If they survive, they come back full grown gnolls.

Gnolls are called the Scorched Horde.

Notables

D'haruk Ballan, Gnoll Merchant

Sample statistics PRO 13
ATH 10
STR 13 At Noon 16 At Midnight 7 Water-Processing 19
AWA 11
WIL 10

ROG 10

Hyena Speech 9
Desert Survival 13
Topic revision: r2 - 01 Feb 2012, Ben3Miller
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