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(26 Oct 2021,
SallyJaneBlack
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Mother Shem
first asked the Pantheon of the
Living World
, her stewards, to grant three Gifts each to mortality.
Creation
Gloves of the Maker
, to show them how to fashion, make, create
Hammer of Creation
, to show them tools
Staff of Genesis
, to let them channel the power of creation
Darkness
Cloak of the Dark
, to keep them hidden when in danger
Midnight Javelin
, a weapon for those who protect the True Shadow
The True Shadow
, source of all shadow energy, deep within the world
Death
Dress of White Death
, to wrap her most devout followers in her power
Key of the Psychopomp
, to allow them through the Gates of Mortality and Divinity when the time comes
Scythe of the Reaper
, to remove souls that linger
Dream
Dream-down
, to help them slumber
Indigo Net
, to capture dreams that they might want to keep
Mushroom Cap
, to celebrate his fungal creations
Earth
Earth Draught
, distilled earthpower to let them commune directly with the world
Mail of the Mountains
, armor to protect them from the chaos of the world
Pick of the Diggers
, to let them explore the depths of the world
Fauna
Bestial Headdress
, to give mortals the senses of the beasts
Great Claws
, to give mortals the sharp claws of the beasts
Ochre Fur
, to give mortals the protection of the beasts
Fire
Censer of Unending Smoke
, to obscure them
First Flame
, the gift of fire itself
Sword of Conflagration
, to unleash the full might of flame
Flower
Cup of Spring
, to bring the refreshing energy of the spring
Platinum Garland
, to give them the beauty of flowers
Pollen Jar
, to let them gather the pollen
Harvest
The Cornucopia
, to provide bounty
Giant's Till
, to work the earth
Perfect Spice
, to provide flavor
Ice
Cup of Frost
, to let them contain the cold
Ring of Midwinter
, to protect them in the midst of the coldest nights
Spear of the Blizzard
, to give them the power and fury of the winter storms
Island
Bowl of the Volcano
, to contain the power of the volcano
Obsidian Hook
, to draw forth the power of the volcano
Raft of the Island-Catchers
, to carry them through the great oceans and bring their islands along
Life
Bow of the Last Elves
, to commemorate the ancient heroes
Heart of Ashar
, the source of lifeforce
Silver Seeds
, to germinate life
Light
Bright Spectacles
, so they might see without obstruction
First Lantern
, to show them how to craft light itself
The Lesedian Mirror
, the source of The Bright
Metal
Recorium
, metal of all metals
Sword of Nine Metals
, to show them how to forge weapons
Veinfinder
, a compass to find the veins of metal
Moons
Crescent Moon Bow
, to protect them in the night
Mirror of the Full Moon
, to reflect the full power of the moons
Ring of Three Cycles
, to give them the power of the lunar cycle
Nature
Robes of the Druid
, to protect nature's followers
Staff of the Elements
, to show them the power of the elements
Viridian Calumet
, to bond them to nature itself
Petrichor
Autumnal Chant
, to greet the cooling of the world
Petrichor Blanket
, to let them commune with the fallen leaves and rain
Talisman of the Taiga
, to show them the interconnectedness of the forests, the interlocking branches
Plains
Celadon Reed Skirt
, to show them how to make clothing from plants
First Horseshoe
, to show them how to tame the horse
Pendant of the Plains
, to let them commune with wide open spaces
Sound
First Drum
, to show them rhythm
First Flute
, to show them pitch
First Voice
, to show them speech
Star
Astral Sextant
, to guide them through the stars
Cosmic Sail
, to let them journey through the stars
Zodiac Spectacles
, to guide them while they remain on the world
Storm
Tabla of Thunder
, to sound the roar of thunder
Suit of Clouds
, to let mortals rejoice in the majesty of the clouds
Vane of the Great Storm
, to show mortals the power of the weather
Sun
Golden Disc of the Sun
, to show them the power of the sun
Jewel of the Desert
, to help them survive the deserts
Summer Lantern
, to give them the warmth of summer
Swamp
Boat of the Great Marsh
, to guide them through the changing marsh
Flute of the Myre
, to let them speak across the wetlands
Sedge Robes
, to wrap them in the power of the wetlands
Time
Chronurian Hourglass
, to show the passing of universal time
Raft of Time's River
, to allow his servants to move through time
Stop Dust
, to allow his servants to pause
Water
Deep Blue Shell
, to allow mortals to commune with the waters of the world
Jewel of the Seas
, to show the beauty of the seas
Trident of the Currents
, to let her servants command the conflueverant
Wind
Alerion's Feather
, to give mortals flight and speech of birds
Satchel of the Four Winds
, to show mortals the power of the winds
Talonguards of Featherweight
, to give mortals the lightness of the wind
Wood
Branch of the Greenheart
, to show them how to use wood
Oaken Heart
, to connect them to the trees of the world
Verdant Vine
, to protect them from that which would harm the plants
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Topic revision: r3 - 26 Oct 2021,
SallyJaneBlack
Shem/Gifts
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