Huge spirit folk made vast by tmakikan.
Taxonomic Order: TheFolk
Alignment: Aetherial
Energy: Tmakikan
Lifespan: 70-120 years
Diet: Vast quantities of mortal fare
Habitat: Pastoral lands
Giants formed from legends of large humans who could draw power from the arable soil.
Giants stand anywhere from 10’ to over 20’. They have a vast range of appearances, varying by legends of giants in their area, but they tend to range the gamut of human appearances, just bigger. The commonest giants stand 16’ tall.
Giants have supernaturally powerful bodies with great strength, above average agility, slightly quicker healing speed, resistance to gastrointestinal diseases, resistance to senescence, sharper taste, proprioception, and balance, and, of course, great size. They can use nimusti exercises to alter their bodies (gaining more strength, speed, or resistance, or even growing new arms or legs in rare cases). They have a knack for farming that gives them innate senses into the needs of livestock and crops.
Giants can sense a turn in the weather up to a week ahead of time (usually about a day). During harvest season, they have +3 STR, ATH, and AWA. During fallow season, they have -1 STR, ATH, and AWA. This is based on where they are at the time. Many giants in one place can cause a confluence of harvest aether that can make the weather alter drastically if the giants are outside of their homelands.
During a times of scarcity, elder giants can multiply the food at the table by sacrificing some of their tmakikan, weakening themselves for the betterment of the community.
The tmakikan within giants imbues their bodies with supernatural size, strength, agility, regenerative properties, constitution, and capabilities. They are resistant to gastrointestinal diseases and heal slightly faster than average for human/humanoid bodies. Tmakikan also makes certain senses more intense: taste, proprioception, and balance. They age the same rate as humans, but they weather it better, only being affected by senescence, on average, after 80 years. Because tmakiman is inherent to giants' bodies, they can alter their bodies through will power alone, albeit through a long process, by doing special diets and exercises called nimusti, which consist of seasonal changes to diet, special foods called wisawek (special grains, spices, and milk), and running eight miles every morning, doing 400 crunches every week, and lifting at least 500 lbs. five times every day.
Giants are master farmers. A giant has an innate understanding of what crops and livestock need to thrive. A family of giants can produce enough food for a whole country if left to their own devices. Commonly, giants powers of tmakikan allow them to produce more than average. They run large, efficient, and vibrant farms.
Common features of giant farms are large, colorful livestock. Blue or pink oxen, golden or red cattle, amber or blue sheep, blue or yellow goats, red or blue chickens, amber or pink ducks, rainbow geese, snow white or golden pigs, and red and white bees are commonly kept. Because of nourishing, they are usually larger than average, though they are not specifically supernatural species. Crops raised by giants tend to be imbued with more nourishing power than average crops - and more flavor.
Giants are known for reshaping the landscapes around them. In the hill lands of their home nation, they create incredible terraces, rivulets, ponds, and even woods and canyons to grow crops and raise livestock in.
They are more powerful during harvest season of the year and weaker during fallow season. Sterisi can harm them. Vile energy can harm them.
The original giants dwell in western Palhur and are called the Kiwihla. There are many other giant nations around the world:
Ama-ron, legendary giants of Vada’dar who wield the power of stories
Chahnameed, western Palhuric giants who like to play tricks and eat huge meals
Famangomadan, giants of Danuo known for their use of blood magic
Goliath, giants of Mahad and western Dabusen who known for feats of strength beyond their size
Ispolin, giants of Burev in Ranu who protects fragments of The Law
Maero, giants of the Southern Island Bridge who drink baleblood
Neringa, giants of Paurek in Ranu who are known for their cruel wielding of arnum
Tsul'kalu, giants of the forests of western Palhur known for their wisdom
Velikan, giants of Colesh and Vesturia who live in swamps and wield vile energy
Caligorante, giants of central Jesenya who bring misfortune with them
Hewiixi, giants of central Palhur who create fine alcohols
Hrimthur, giants of Jorgendheim who live in ice
Humbaba, giants of Mahad who draw power from the sun
Kiwihla, the original giants, great gentle farmers of western Palhur
Kua Fu, giants of Unbul who are traders and merchants
Patagon, giants of eastern Palhur’s cold deserts who worship the moons
Puntan, giants of Yaminae in the Southern Island Bridge who use complex math in their farming
Cormoran, giants in Gyrah who wield the winds and live on clouds
Dasamahayodha, Vimalan giants who wield gebvel to build great walls
Gawr, giants of Ansulym who live in the mountains and fight against the oppressors there, uniting farm workers to do it
Goegmagot, giants of Ansulym who are part of the ruling classes there, working as massive slavers
Jentil, giants of western Jesenya who are great smiths and metalworkers
Starkad, giants of Jorgendheim known for their vast houses and protection thereof
Si-Te-Cah, giants of western Palhur who live on giant rafts in lakes and rivers there
Titan, giants of Stayflies who have power over the storms
Uriaș, Rendruan giants who value the truth
A-senee-ki-wakw, giants of western Palhur, close cousins of the Kiwihla, who live in the mountains and have stony skin
Daidarabotchi, giants of Tenzanai who value love above all else
Fomorian, Lyrillan giants who wield mollesse and serve the Unseelie and Unkindly Courts
Inugpasugssuk, southern Palhuric giants who wield psionic powers in the deep ice
Jenu, hairy giants of southern Palhur who wield mijjit
Jotunn, Jorgendish giants who maintain the status quo
Surtr, Jorgendish giants who wield flame in the mountains
Toell, Survan giants in Ranu who are great warriors
Ysbaddaden, giants in southern Starfall who contain paradox
Giants among the Kiwihla live in farming communities, focused on extended families. The eldest giants have places of respect, but they earn this by sacrificing part of themselves in hard times. Giant children are nourished by their mothers till they are weaned, then they are taken care of by the community at large until they are strong enough to work. Everyone is expected to pitch in to work on the farm. Children have special tasks which combine meeting the needs of the community and teaching them new skills. When a giant is about 10 years old, they are given the opportunity to visit other farms in the community and stay there for a time to meet new people and learn other skills to bring back to their home farm.
Giants are considered adults when they have their last growth spurt, usually between the ages of 17 and 20, and meet their maximum height. They know when this is because they will grow rapidly in height for six months, then stop, usually gaining the last two feet in height during this time. Rarely, a giant will not naturally hit this growth spurt. In some communities, an elder giant will sacrifice some tmakikan to help the young giant along. Others will engage in numisti exercises to reach it, though this takes years and is very painful. Still others simply accept that they will not have their spurt, and some find it much later in life. Those giants who never have a final growth spurt are usually considered special wards of the farm. In the more conservative farms, they are not allowed to be married and must work harder to earn their place. In less conservative farms, they are treated as revered members of the farm and given special treatment because of it.
Giants love festivals, feasts, and celebrations. Every year sees major seasonal festivals: rebirth season (the start of the year), spring (celebrating the thriving life), midsummer (celebrating the hardest part of the work), harvest (the most important festival), and midwinter (the worst of it is over, light is returning). These seasonal festivals bring giants from all over together, usually regionally and not just within one farming community. Every giants' life is marked by special feasts at certain times of their life: birth feast, worker feast (when they start working), exchange feast (when they go off to stay at a different farm), return feast (when they come back to their home farm), the growth feast (the end of their final growth spurt and their ascent into adulthood), marriage feast, first child feast (combined with the child's birth feast), first grandchild feast (combined with the child's birth feast and parents' first child feast), elder feast (marking their retirement from work at the age of 60 or in times of debilitation by injury or disease), and their wake.
Every farm has special feasts unique to them as well. These usually celebrate historical milestones, new ideas, changes to the farm, successes or special achievements, or special guests. Hospitality is sacred and important to giants, and anyone who violates the laws of hospitality is outcast from the farm.
A giants' farmhouse will always feature a massive kitchen and dining area - sometimes these are separate buildings each. Outdoor stoves are often built for festivals, and at the end of the festival, when the massive stoves are still hot, giants will skate up and down the stove tops in special races.
Giants who are not farmers are rare, but those who leave farms for independent life often find themselves working on the fringes of communities meeting certain needs like logging, trading, fishing, or hunting. Within giant communities, the law is handled by the community council and certain giants specially recognized from each family as agents of the council who act as enforcers in times of need.
See Giant Nations.
Giants are beings of tmakikan and some of its finest wielders. They are also commonly wielders of mijjit, humors, prasinofos, nzwara murazvo, oalkhaylaoataa, kazaddarean, and tyvka vlast. They cannot wield brown aether or sterisi.
Each giantish nation has their own religion, but among the original nation, they worship spirits, ancestors, and the harvest itself.
Giants recognize various genders, depending on culture, but the original giants have their own three gender system.
Courtship among giants involves the young giant - who decides for themself when to begin - touring the other farms in the area (or going further afield). They bring a basket of food to the farm where the focus of their attention is and offer it to the family, with special treats for their hoped-for paramour. If the family has concerns over the basket-bringer, they will give the food to the neighbors. If the hoped for romantic partner declines the request, they will give the special treat to the rest of their family. If the family objects but the focused on giant does not, it usually results in a long internal discussion, but most families respect the decisions of their family members except in extreme circumstances. If it is the other way around, it is rare for families to force a courtship. Accepting the food does not equal anything more than consent for an initial date, during which the targeted giant may decline at any time. Most courtships last a year and involve a lot of exchanging of food. Weddings among giants are one of the biggest feasts any giant will ever see, as the whole farming community is often invited and brings food to celebrate the union of families.
The original giants live in a matriarchal society.
If a community is threatened by outside forces, giants band together and everyone fights.
Their original language is based on Abenaki.
The original giants trade with other nearby nations and peoples, usually trading their farmed goods.
Giants who leave giant communities and live among other nations are often revered for their strength and urged to work as police, military, or other jobs requiring great strength. Giants are feared the world over, often accused of being cannibals.
Wlawckgannawakwa Lakazckwckgannotkikat, Hearthheart Plowmaster, the Hillshaper, Giant Manifest, Mother of the Hills, Aeonian
Woodsman Paul, Lakemaker, He of the Blue Ox; Elder, Aeonian
Tesipow, Rider of the Hills
Cron Thrym’kataigída, Shatterstorm, the lost Titan King, sealed away in a cave
A-senee-ki-wakw: 20,000
Ama-ron: 20,000
Caligorante: 10,000
Chahnameed: 20,000
Cormoran: 20,000
Daidarabotchi: 20,000
Dasamahayodha: 60,000
Famangomadan: 10,000
Fomorian: 20,000
Gawr: 20,000
Goegmagot: 5,000
Goliath: 3,000
Hewiixi: 3,000
Hrimthur: 10,000
Humbaba: 10,000
Inugpasugssuk: 10,000
Ispolin: 1,000
Jentil: 10,000
Jenu: 10,000
Jotunn: 30,000
Kiwihla: 50,000
Kua Fu: 40,000
Maero: 5,000
Neringa: 10,000
Patagon: 3,000
Puntan: 10,000
Si-Te-Cah: 20,000
Starkad: 20,000
Surtr: 20,000
Titan: 10,000
Toell: 10,000
Tsul'kalu: 20,000
Uriaș: 20,000
Velikan: 5,000
Ysbaddaden: 500
Other: 100,000
By size:
PRO 8
ATH 11
STR 18
AWA 8
WIL 8
PRS 8
STH 4
PRO 8
ATH 11
STR 21
AWA 8
WIL 8
PRS 8
STH 4
PRO 8
ATH 11
STR 24
AWA 8
WIL 8
PRS 8
STH 4
PRO 8
ATH 11
STR 27
AWA 8
WIL 8
PRS 8
STH 4
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