Race Frenn
Over-race Merman
Classification Animalman
Family Marine
Sphere Greater Magic
Origin Sanzue made them from marlins
Lifespan 70-100 years
Habitat Temperate to tropical marine environs
Food Aquatic fare
Description Frenns are huge (16') anthropomorphic marlins. They have a wide range of coloration, usually blue, grey, black, white, or silver in various shades on their bodies. They have rigid dorsal fins that look like sails and sharp spearlike snouts. Their bodies are elongated. They have tails and legs.
Procreation With each other.
Magic One in two have heart or soul magic. Mind and body magic are possible. Void is impossible. Faith is not uncommon. Aether is not unheard of. Other powers are rare.
Special Powers Frenns are sorceres and angekoks, inherently, split into various tribes which are based largely on locale and coloration, but also on whether their predominant source of magic is soul or heart. They are perhaps the fastest merfolk in exsitence when it comes to swimming, and their snouts are deadly weapons. Their sailfins are used for cooling and heating purposes.
Weaknesses Void can kill them.
Culture Frenns are a migratory folk who live in small groups, some even being solitary hermits. They are focused on their own power and magical talent, usually, with a few students at most.
Notables  
Sample statistics PRO 9
ATH 9 Swimming 22
STR 15
AWA 15
WIL 15
ROG 10

Topic revision: r3 - 30 Nov 2020, SallyJaneBlack
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