| Species | Fext (plural Fexta) |
| Order | Corporeal Undead |
| Classification | Undead |
| Dominion | Durosian |
| Sphere | Destruction |
| Origin | Generals of early armies seeking inmortality |
| Lifespan | Inmortal |
| Habitat | Temperate forest and hill lands |
| Food | Matter |
| Description | Fexta appear to be versions of their living selves but with a slight metallic sheen to their skin. Their teeth become fangs. |
| Corruption | Acts of mass destruction that take lives corrupt those who initiate the acts. If they are killed without breaking their skin following such massive corruption, they will sometimes rise as fexta. Most, however, are intentionally created. |
| Esoterica | Fexta are beings of msawhat and rending. They usually lose most of their powers from life, as the rending damages their souls, but there is some weakened version left of their most powerful abilities and arts. In death, they rarely take up any other power, but imperium, viscera, Raesian energy, and void are sometimes learned. |
| Special Powers | Fexta cause unease in those around them. They are supernaturally strong and impervious to any kind of mundane weapon and most supernatural ones. They can control their former underlings through their powerful voices, and their teeth are incredibly sharp. They can summon destroyer lightning from the sky by crushing stones in their fists. They can eat anything. |
| Necromancy | The ritual to become a fext must always be self-directed. A person in power must have used their power to destroy significant property, terrain, and people. Usually, this means acts of mass murder, genocide, razing villages, bombings, arson, setting wildfires, clear-cutting, etc. done by armies, slaves, underlings, or servants. Once enough damage has been done, a ritual (25) must be enacted during which the person washes in hot ash from something they have destroyed, then hang themselves with a rope made of the hair of many of their living victims (or skin if the victims have no hair) without breaking their own skin. Controlling a fext is only possible through raw power (25 msawhat or hexic arts), but summoning one can be done by an act of mass destruction while invoking their name. To capture and draw power from a fext, one must lure them into a circle of glass fragments with their name written on them. |
| Sending | A bullet made of glass is the only thing that can send them. |
| Weaknesses | Foundation can harm them. Other heavenly essences, qi, and the gates can send them with incredible power. |
| Behavior | Fexta are usually military leaders, nobles, or other authority figures leading forces to destroy terrain, people, and property. |
| Dominion Culture | In the Durosian Dominion, fexta serve as generals for the wayi wayi nigisitochi who control the Dominion. They are the highest ranking members of the warrior class and the lowest ranking members of the ruling class. |
| Other Dominions | Fexta are often recruited to other Dominions who need military leadership. Fellwood, Dun, Kaanian, and Godless often find themselves in need of generals as their warrior class is lacking common leadership. They are rarer in the Agikaani, Raesian, and Srisian Dominoons, though those who seek them out are welcomed if they agree to service. In Qhanuum, Sangarian, and Wapek, they are often treated as honored members of the ruling class, and in Campionese and Pandemonian they are so rare as to be anomalies. |
| Mortal Interactions | Most mortals only ever hear of a fext if they are part of an military force, and then only during major wars. They are spoken of mostly by the soldiers who fear them. |
| Afterlife | The souls of fexta dissolve from the rending when they die. |
| Notables | Nezastavitel'ny, Fext Manifest, General of the Butchers of Vlastadny; Razarac, General of the Last Army |
| Special Classes | General, Warlord, Raider, Noble, Terrorist |
| Sample Stats | PRO 17 ATH 15 STR 25 Teeth +4/+8 Constitution 28 Toughness 42 AWA 16 WIL 17 ROG 14 Unease Presence 6 Destroyer Lightning 25 Voice 25 |
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